416 lines
17 KiB
C#
416 lines
17 KiB
C#
![]() |
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace dnSpy.Decompiler.ILSpy.Core.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class dnSpy_Decompiler_ILSpy_Core_Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal dnSpy_Decompiler_ILSpy_Core_Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("dnSpy.Decompiler.ILSpy.Core.Properties.dnSpy.Decompiler.ILSpy.Core.Resources", typeof(dnSpy_Decompiler_ILSpy_Core_Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Add using declarations.
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/// </summary>
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public static string DecompilerSettings_AddUsingDeclarations {
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get {
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return ResourceManager.GetString("DecompilerSettings_AddUsingDeclarations", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Allow field initializers.
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/// </summary>
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public static string DecompilerSettings_AllowFieldInitializers {
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get {
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return ResourceManager.GetString("DecompilerSettings_AllowFieldInitializers", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Always generate exception variables in catch blocks unless type is Object.
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/// </summary>
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public static string DecompilerSettings_AlwaysGenerateExceptionVariableForCatchBlocksUnlessTypeIsObject {
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get {
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return ResourceManager.GetString("DecompilerSettings_AlwaysGenerateExceptionVariableForCatchBlocksUnlessTypeIsObjec" +
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"t", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompilation order.
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/// </summary>
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public static string DecompilerSettings_DecompilationOrder {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompilationOrder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile anonymous methods/lambdas.
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/// </summary>
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public static string DecompilerSettings_DecompileAnonMethods {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompileAnonMethods", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile async methods (async/await).
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/// </summary>
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public static string DecompilerSettings_DecompileAsyncMethods {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompileAsyncMethods", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile automatic events.
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/// </summary>
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public static string DecompilerSettings_DecompileAutoEvents {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompileAutoEvents", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile automatic properties.
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/// </summary>
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public static string DecompilerSettings_DecompileAutoProps {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompileAutoProps", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile enumerators (yield return).
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/// </summary>
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public static string DecompilerSettings_DecompileEnumerators {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompileEnumerators", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile expression trees.
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/// </summary>
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public static string DecompilerSettings_DecompileExprTrees {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompileExprTrees", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile foreach statements.
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/// </summary>
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public static string DecompilerSettings_DecompileForeachStatements {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompileForeachStatements", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile lock statements.
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/// </summary>
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public static string DecompilerSettings_DecompileLockStatements {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompileLockStatements", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile query expressions.
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/// </summary>
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public static string DecompilerSettings_DecompileQueryExpr {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompileQueryExpr", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile switch on string.
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/// </summary>
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public static string DecompilerSettings_DecompileSwitchOnString {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompileSwitchOnString", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile using statements.
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/// </summary>
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public static string DecompilerSettings_DecompileUsingStatements {
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get {
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return ResourceManager.GetString("DecompilerSettings_DecompileUsingStatements", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Add namespaces to all types.
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/// </summary>
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public static string DecompilerSettings_FullyQualifyAllTypes {
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get {
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return ResourceManager.GetString("DecompilerSettings_FullyQualifyAllTypes", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Add a namespace to types with the same name.
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/// </summary>
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public static string DecompilerSettings_FullyQualifyAmbiguousTypeNames {
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get {
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return ResourceManager.GetString("DecompilerSettings_FullyQualifyAmbiguousTypeNames", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Hexadecimal numbers.
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/// </summary>
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public static string DecompilerSettings_HexadecimalNumbers {
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get {
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return ResourceManager.GetString("DecompilerSettings_HexadecimalNumbers", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Use increment and decrement operators.
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/// </summary>
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public static string DecompilerSettings_IntroduceIncrementAndDecrement {
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get {
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return ResourceManager.GetString("DecompilerSettings_IntroduceIncrementAndDecrement", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Use assignment expressions such as in while ((count = Do()) != 0) ;.
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/// </summary>
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public static string DecompilerSettings_MakeAssignmentExpressions {
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get {
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return ResourceManager.GetString("DecompilerSettings_MakeAssignmentExpressions", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Max number of array elements to show.
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/// </summary>
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public static string DecompilerSettings_MaxArrayElements {
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get {
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return ResourceManager.GetString("DecompilerSettings_MaxArrayElements", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Max string length.
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/// </summary>
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public static string DecompilerSettings_MaxStringLength {
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get {
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return ResourceManager.GetString("DecompilerSettings_MaxStringLength", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Add 'private' modifier to type members.
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/// </summary>
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public static string DecompilerSettings_MemberAddPrivateModifier {
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get {
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return ResourceManager.GetString("DecompilerSettings_MemberAddPrivateModifier", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Decompile object or collection initializers.
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/// </summary>
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public static string DecompilerSettings_ObjectOrCollectionInitializers {
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get {
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return ResourceManager.GetString("DecompilerSettings_ObjectOrCollectionInitializers", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show one custom attribute per line.
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/// </summary>
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public static string DecompilerSettings_OneCustomAttributePerLine {
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get {
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return ResourceManager.GetString("DecompilerSettings_OneCustomAttributePerLine", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Remove empty default constructors.
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/// </summary>
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public static string DecompilerSettings_RemoveEmptyDefaultCtors {
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get {
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return ResourceManager.GetString("DecompilerSettings_RemoveEmptyDefaultCtors", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Replace 'new delegate-class(xxx)' with 'xxx'.
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/// </summary>
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public static string DecompilerSettings_RemoveNewDelegateClass {
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get {
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return ResourceManager.GetString("DecompilerSettings_RemoveNewDelegateClass", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show hidden compiler generated types and methods.
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/// </summary>
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public static string DecompilerSettings_ShowCompilerGeneratedTypes {
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get {
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return ResourceManager.GetString("DecompilerSettings_ShowCompilerGeneratedTypes", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show IL opcode comments.
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/// </summary>
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public static string DecompilerSettings_ShowILComments {
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get {
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return ResourceManager.GetString("DecompilerSettings_ShowILComments", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show IL instruction bytes.
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/// </summary>
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public static string DecompilerSettings_ShowILInstrBytes {
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get {
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return ResourceManager.GetString("DecompilerSettings_ShowILInstrBytes", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show line numbers and filenames if available.
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/// </summary>
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public static string DecompilerSettings_ShowPdbInfo {
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get {
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return ResourceManager.GetString("DecompilerSettings_ShowPdbInfo", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show tokens, RVAs and file offsets.
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/// </summary>
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public static string DecompilerSettings_ShowTokensRvasOffsets {
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get {
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return ResourceManager.GetString("DecompilerSettings_ShowTokensRvasOffsets", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show XML documentation in decompiled code.
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/// </summary>
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public static string DecompilerSettings_ShowXMLDocComments {
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get {
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return ResourceManager.GetString("DecompilerSettings_ShowXMLDocComments", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Sort custom attributes.
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/// </summary>
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public static string DecompilerSettings_SortCustomAttributes {
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get {
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return ResourceManager.GetString("DecompilerSettings_SortCustomAttributes", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Sort methods, fields, properties, events and types.
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/// </summary>
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public static string DecompilerSettings_SortMethods {
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get {
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return ResourceManager.GetString("DecompilerSettings_SortMethods", resourceCulture);
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}
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|||
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}
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|||
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/// <summary>
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/// Looks up a localized string similar to Place 'System' directives first when sorting usings.
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/// </summary>
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public static string DecompilerSettings_SortSystemFirst {
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get {
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return ResourceManager.GetString("DecompilerSettings_SortSystemFirst", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Add 'internal' modifier to types.
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/// </summary>
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public static string DecompilerSettings_TypeAddInternalModifier {
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get {
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return ResourceManager.GetString("DecompilerSettings_TypeAddInternalModifier", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Use variable names from debug symbols, if available.
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/// </summary>
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public static string DecompilerSettings_UseLocalNameFromSyms {
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get {
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return ResourceManager.GetString("DecompilerSettings_UseLocalNameFromSyms", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Order members in source code order.
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/// </summary>
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public static string DecompilerSettings_UseSourceCodeOrder {
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get {
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return ResourceManager.GetString("DecompilerSettings_UseSourceCodeOrder", resourceCulture);
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}
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}
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}
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}
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