Dnspy/dnSpy/dnSpy.Contracts.Debugger/Engine/DbgEngineMessageKind.cs

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2021-09-20 18:20:01 +02:00
/*
Copyright (C) 2014-2019 de4dot@gmail.com
This file is part of dnSpy
dnSpy is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
dnSpy is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with dnSpy. If not, see <http://www.gnu.org/licenses/>.
*/
namespace dnSpy.Contracts.Debugger.Engine {
/// <summary>
/// <see cref="DbgEngineMessage"/> kind
/// </summary>
public enum DbgEngineMessageKind {
/// <summary>
/// The engine has connected to the debugged process. This message is the first
/// message sent by the <see cref="DbgEngine"/>, even on failure.
///
/// If the connection was successful, the program must be paused until
/// <see cref="DbgEngine.Run"/> gets called.
/// </summary>
Connected,
/// <summary>
/// The engine has been disconnected from the debugged process
/// </summary>
Disconnected,
/// <summary>
/// The debugged executable is paused due to a call to <see cref="DbgEngine.Break"/> or
/// due to some other engine event.
/// </summary>
Break,
/// <summary>
/// Entry point has been reached. The engine has paused the program.
/// This message is only sent if the user chose to break at the entry point.
/// </summary>
EntryPointBreak,
/// <summary>
/// Log message written by the debugged program. The engine has paused the program.
/// </summary>
ProgramMessage,
/// <summary>
/// A breakpoint has been hit. The engine has paused the program.
/// </summary>
Breakpoint,
/// <summary>
/// The program paused itself by executing a break instruction or method
/// </summary>
ProgramBreak,
/// <summary>
/// SetIP() is complete
/// </summary>
SetIPComplete,
/// <summary>
/// Message written by the debugged program. The program is still running.
/// This message is sent when a GUI app writes to the console.
/// </summary>
AsyncProgramMessage,
}
}