Dnspy/dnSpy/dnSpy.Decompiler/MSBuild/ProjectModuleOptions.cs

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2021-09-20 18:20:01 +02:00
/*
Copyright (C) 2014-2019 de4dot@gmail.com
This file is part of dnSpy
dnSpy is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
dnSpy is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with dnSpy. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using dnlib.DotNet;
using dnSpy.Contracts.Decompiler;
namespace dnSpy.Decompiler.MSBuild {
sealed class ProjectModuleOptions {
/// <summary>
/// Module
/// </summary>
public ModuleDef Module { get; }
/// <summary>
/// Decompiler to use
/// </summary>
public IDecompiler Decompiler { get; }
/// <summary>
/// Decompilation context
/// </summary>
public DecompilationContext DecompilationContext { get; }
/// <summary>
/// true to not reference mscorlib
/// </summary>
public bool DontReferenceStdLib { get; set; }
/// <summary>
/// Project version or null to use <see cref="ProjectCreatorOptions.ProjectVersion"/>
/// </summary>
public ProjectVersion? ProjectVersion { get; set; }
/// <summary>
/// Project guid, initialized to a random guid in the constructor
/// </summary>
public Guid ProjectGuid { get; set; }
/// <summary>
/// true to extract files from resources found in the modules. Default value is true.
/// </summary>
public bool UnpackResources { get; set; }
/// <summary>
/// true to generate .resx files from resources. Only used if <see cref="UnpackResources"/>
/// is true. Default value is true.
/// </summary>
public bool CreateResX {
// Option is already disabled by default, but we should use a custom ResourceReader class in ResXProjectFile,
// so always ignore it for now.
get => false;
set { }
}
/// <summary>
/// true to decompile baml files to xaml files. Only used if <see cref="UnpackResources"/>
/// is true and <see cref="DecompileBaml"/> isn't null. Default value is true.
/// </summary>
public bool DecompileXaml { get; set; }
/// <summary>
/// Decompiles baml data to a <see cref="Stream"/>
/// </summary>
public Func<ModuleDef, byte[], CancellationToken, Stream, IList<string>>? DecompileBaml;
public ProjectModuleOptions(ModuleDef module, IDecompiler decompiler, DecompilationContext decompilationContext) {
Module = module ?? throw new ArgumentNullException(nameof(module));
Decompiler = decompiler ?? throw new ArgumentNullException(nameof(decompiler));
DecompilationContext = decompilationContext ?? throw new ArgumentNullException(nameof(decompilationContext));
ProjectGuid = Guid.NewGuid();
UnpackResources = true;
CreateResX = true;
DecompileXaml = true;
}
}
}