Dnspy/Extensions/dnSpy.AsmEditor/Commands/MyObservableCollection.cs

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2021-09-20 18:20:01 +02:00
/*
Copyright (C) 2014-2019 de4dot@gmail.com
This file is part of dnSpy
dnSpy is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
dnSpy is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with dnSpy. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Windows.Input;
using dnSpy.Contracts.MVVM;
namespace dnSpy.AsmEditor.Commands {
sealed class MyObservableCollection<T> : ObservableCollection<T> {
void OnPropertyChanged(string propName) => OnPropertyChanged(new PropertyChangedEventArgs(propName));
public bool IsEnabled {
get => isEnabled;
set {
if (isEnabled != value) {
isEnabled = value;
OnPropertyChanged(nameof(IsEnabled));
}
}
}
bool isEnabled = true;
public int SelectedIndex {
get => selectedIndex;
set {
if (selectedIndex != value) {
selectedIndex = value;
OnPropertyChanged(nameof(SelectedIndex));
}
}
}
int selectedIndex;
public ICommand RemoveSelectedCommand => new RelayCommand(a => RemoveSelected(), a => RemoveSelectedCanExecute());
public ICommand MoveSelectedUpCommand => new RelayCommand(a => MoveSelectedUp(), a => MoveSelectedUpCanExecute());
public ICommand MoveSelectedDownCommand => new RelayCommand(a => MoveSelectedDown(), a => MoveSelectedDownCanExecute());
void RemoveSelected() {
if (!RemoveSelectedCanExecute())
return;
int index = SelectedIndex;
RemoveAt(index);
if (index < Count)
SelectedIndex = index;
else if (Count > 0)
SelectedIndex = Count - 1;
else
SelectedIndex = -1;
}
bool RemoveSelectedCanExecute() => IsEnabled && SelectedIndex >= 0 && SelectedIndex < Count;
void MoveSelectedUp() {
if (!MoveSelectedUpCanExecute())
return;
int index = SelectedIndex;
var item = this[index];
RemoveAt(index);
Insert(index - 1, item);
SelectedIndex = index - 1;
}
bool MoveSelectedUpCanExecute() => IsEnabled && SelectedIndex > 0 && SelectedIndex < Count;
void MoveSelectedDown() {
if (!MoveSelectedDownCanExecute())
return;
int index = SelectedIndex;
var item = this[index];
RemoveAt(index);
Insert(index + 1, item);
SelectedIndex = index + 1;
}
bool MoveSelectedDownCanExecute() => IsEnabled && SelectedIndex >= 0 && SelectedIndex < Count - 1;
}
}