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2021-09-20 18:20:01 +02:00
/*
Copyright (C) 2014-2019 de4dot@gmail.com
This file is part of dnSpy
dnSpy is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
dnSpy is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with dnSpy. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Collections;
using System.Collections.Generic;
namespace dnSpy.Contracts.Documents {
/// <summary>
///
/// </summary>
/// <typeparam name="T"></typeparam>
public sealed class TList<T> : IEnumerable<T> {
readonly object lockObj;
readonly List<T> list;
/// <summary>
///
/// </summary>
public object SyncRoot => lockObj;
/// <summary>
///
/// </summary>
/// <param name="index"></param>
/// <returns></returns>
public T this[int index] {
get {
lock (lockObj)
return list[index];
}
set {
lock (lockObj)
list[index] = value;
}
}
/// <summary>
///
/// </summary>
public int Count {
get {
lock (lockObj)
return list.Count;
}
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public T[] GetElements() {
lock (lockObj)
return list.ToArray();
}
/// <summary>
///
/// </summary>
public TList() {
lockObj = new object();
list = new List<T>();
}
/// <summary>
///
/// </summary>
/// <param name="capacity"></param>
public TList(int capacity) {
lockObj = new object();
list = new List<T>(capacity);
}
/// <summary>
///
/// </summary>
/// <param name="collection"></param>
public void AddRange(IEnumerable<T> collection) {
lock (lockObj)
list.AddRange(collection);
}
/// <summary>
///
/// </summary>
/// <param name="item"></param>
public void Add(T item) {
lock (lockObj)
list.Add(item);
}
/// <summary>
///
/// </summary>
/// <param name="index"></param>
/// <param name="item"></param>
public void Insert(int index, T item) {
lock (lockObj)
list.Insert(index, item);
}
/// <summary>
///
/// </summary>
/// <param name="item"></param>
/// <returns></returns>
public bool Remove(T item) {
lock (lockObj)
return list.Remove(item);
}
/// <summary>
///
/// </summary>
/// <param name="index"></param>
public void RemoveAt(int index) {
lock (lockObj)
list.RemoveAt(index);
}
/// <summary>
///
/// </summary>
/// <param name="item"></param>
/// <returns></returns>
public int IndexOf(T item) {
lock (lockObj)
return list.IndexOf(item);
}
/// <summary>
///
/// </summary>
public void Clear() {
lock (lockObj)
list.Clear();
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public IEnumerator<T> GetEnumerator() => ((IEnumerable<T>)GetElements()).GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => GetElements().GetEnumerator();
}
}