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2021-09-20 18:20:01 +02:00
/*
Copyright (C) 2014-2019 de4dot@gmail.com
This file is part of dnSpy
dnSpy is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
dnSpy is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with dnSpy. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using dnSpy.Contracts.Menus;
using Microsoft.VisualStudio.Text;
using Microsoft.VisualStudio.Text.Editor;
namespace dnSpy.Contracts.Text.Editor {
/// <summary>
/// <see cref="ICodeEditor"/> options
/// </summary>
public sealed class CodeEditorOptions : CommonTextEditorOptions {
/// <summary>
/// Text buffer to use or null. Use <see cref="ITextBufferFactoryService"/> to create an instance
/// </summary>
public ITextBuffer? TextBuffer { get; set; }
/// <summary>
/// All <see cref="ITextView"/> roles
/// </summary>
public HashSet<string> Roles { get; }
static readonly string[] defaultRoles = new string[] {
PredefinedTextViewRoles.Analyzable,
PredefinedTextViewRoles.Debuggable,
PredefinedTextViewRoles.Document,
PredefinedTextViewRoles.Editable,
PredefinedTextViewRoles.Interactive,
PredefinedTextViewRoles.PrimaryDocument,
PredefinedTextViewRoles.Structured,
PredefinedTextViewRoles.Zoomable,
PredefinedDsTextViewRoles.CanHaveBackgroundImage,
PredefinedDsTextViewRoles.CodeEditor,
};
/// <summary>
/// Constructor
/// </summary>
public CodeEditorOptions() {
Roles = new HashSet<string>(defaultRoles, StringComparer.InvariantCultureIgnoreCase);
MenuGuid = new Guid(MenuConstants.GUIDOBJ_CODE_EDITOR_GUID);
}
/// <summary>
/// Clones this
/// </summary>
/// <returns></returns>
public new CodeEditorOptions Clone() => CopyTo(new CodeEditorOptions());
CodeEditorOptions CopyTo(CodeEditorOptions other) {
base.CopyTo(other);
other.TextBuffer = TextBuffer;
other.Roles.Clear();
foreach (var r in Roles)
other.Roles.Add(r);
return other;
}
}
}