Dnspy/dnSpy/dnSpy.Decompiler/Properties/dnSpy.Decompiler.Resources.ru.resx

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="MSBuild_CopyAppConfig" xml:space="preserve">
<value>Скопировать app.config ({0})</value>
</data>
<data name="MSBuild_CouldNotCreateDirectory2" xml:space="preserve">
<value>Не могу создать каталог {0}. Ошибка: {1}</value>
</data>
<data name="MSBuild_CreateApplicationIcon" xml:space="preserve">
<value>Создать иконку приложения</value>
</data>
<data name="MSBuild_CreateAppManifest" xml:space="preserve">
<value>Создать app.manifest</value>
</data>
<data name="MSBuild_CreateAppXaml" xml:space="preserve">
<value>Создать App.xaml</value>
</data>
<data name="MSBuild_CreateEmbeddedResource" xml:space="preserve">
<value>Создать вложенный ресурс {0}</value>
</data>
<data name="MSBuild_DecompileAssemblyInfoAndFileExtension" xml:space="preserve">
<value>Декомпилировать AssemblyInfo{0}</value>
</data>
<data name="MSBuild_DecompileBaml" xml:space="preserve">
<value>Декомпилировать BAML</value>
</data>
<data name="MSBuild_FailedToCreateProjectFile" xml:space="preserve">
<value>Ошибка при создании файла проект {0}, исключение: {1}</value>
</data>
<data name="MSBuild_FailedToCreateSolutionFile" xml:space="preserve">
<value>Ошибка при создании файла решения {0}, исключение: {1}</value>
</data>
<data name="MSBuild_FileCreationFailed2" xml:space="preserve">
<value>Ошибка, описание = {0}, исключение: {1}</value>
</data>
<data name="MSBuild_FileCreationFailed3" xml:space="preserve">
<value>Ошибка создания файла ({0}), описание = {1}, исключение: {2}</value>
</data>
<data name="ToolTip_Constant" xml:space="preserve">
<value>константа</value>
</data>
<data name="ToolTip_Field" xml:space="preserve">
<value>поле</value>
</data>
<data name="ToolTip_GenericParameterInTypeOrMethod" xml:space="preserve">
<value>в</value>
</data>
<data name="ToolTip_Local" xml:space="preserve">
<value>локальная переменная</value>
</data>
<data name="ToolTip_NMethodOverloads" xml:space="preserve">
<value>{0} перегрузок</value>
</data>
<data name="ToolTip_OneMethodOverload" xml:space="preserve">
<value>1 перегрузка</value>
</data>
<data name="ToolTip_Parameter" xml:space="preserve">
<value>параметр</value>
</data>
<data name="Decompile_Namespace_Types" xml:space="preserve">
<value>Типы:</value>
</data>
<data name="Decompile_AnyCPU32BitPreferred" xml:space="preserve">
<value>AnyCPU (предпочтительно 32-бит)</value>
</data>
<data name="Decompile_AnyCPU64BitPreferred" xml:space="preserve">
<value>AnyCPU (предпочтительно 64-бит)</value>
</data>
<data name="Decompile_Architecture" xml:space="preserve">
<value>Архитектура:</value>
</data>
<data name="Decompile_EntryPoint" xml:space="preserve">
<value>Точка входа:</value>
</data>
<data name="Decompile_GlobalType" xml:space="preserve">
<value>Глобальный тип:</value>
</data>
<data name="Decompile_NativeEntryPoint" xml:space="preserve">
<value>Нативная точка входа: 0x{0:X8}</value>
</data>
<data name="Decompile_Runtime" xml:space="preserve">
<value>Среда выполнения:</value>
</data>
<data name="Decompile_ThisAssemblyContainsUnmanagedCode" xml:space="preserve">
<value>Эта сборка содержит неуправляемый код.</value>
</data>
<data name="Decompile_Timestamp" xml:space="preserve">
<value>Время:</value>
</data>
<data name="MSBuild_CreateResource" xml:space="preserve">
<value>Создать ресурс {0}</value>
</data>
<data name="MSBuild_CreateSplashScreenResource" xml:space="preserve">
<value>Создать ресурс заставки {0}</value>
</data>
<data name="MSBuild_CreateWinFormsDesignerFile" xml:space="preserve">
<value>Создать файл дизайна формы WinForms</value>
</data>
<data name="MSBuild_CreateWinFormsFile" xml:space="preserve">
<value>Создать WinForms файл</value>
</data>
<data name="MSBuild_DecompileType" xml:space="preserve">
<value>Декомпилировать тип {0}</value>
</data>
<data name="MSBuild_CreateSettingsFile" xml:space="preserve">
<value>Создать {0}</value>
</data>
<data name="MSBuild_CreateSettingsDesignerTypeFile" xml:space="preserve">
<value>Создать файл дизайна настроек</value>
</data>
<data name="MSBuild_CreateSettingsTypeFile" xml:space="preserve">
<value>Создать файл настроек</value>
</data>
<data name="MSBuild_CreateResXFile" xml:space="preserve">
<value>Создать файл ResX</value>
</data>
<data name="UnknownValue" xml:space="preserve">
<value>&lt;Неизвестно&gt;</value>
</data>
<data name="CSharp_Awaitable_Method" xml:space="preserve">
<value>ожидаемый</value>
</data>
<data name="CSharp_Deprecated_Member" xml:space="preserve">
<value>устаревший</value>
</data>
<data name="CSharp_Extension_Method" xml:space="preserve">
<value>расширение</value>
</data>
<data name="VisualBasic_Awaitable_Method" xml:space="preserve">
<value>Ожидаемый</value>
</data>
<data name="VisualBasic_Deprecated_Member" xml:space="preserve">
<value>Устаревший</value>
</data>
<data name="VisualBasic_Extension_Method" xml:space="preserve">
<value>Расширение</value>
</data>
</root>