/* Copyright (C) 2014-2019 de4dot@gmail.com This file is part of dnSpy dnSpy is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. dnSpy is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with dnSpy. If not, see . */ using System; using System.IO; using dnlib.PE; using dnSpy.Contracts.Debugger.StartDebugging; namespace dnSpy.Debugger.DotNet.Mono.Dialogs.DebugProgram { [ExportGenericDebugEngineGuidProvider(PredefinedGenericDebugEngineGuidProviderOrders.DotNetUnity)] sealed class UnityGenericDebugEngineGuidProvider : GenericDebugEngineGuidProvider { public override Guid? GetEngineGuid(string filename) { if (!File.Exists(filename)) return null; try { using (var peImage = new PEImage(filename)) { if ((peImage.ImageNTHeaders.FileHeader.Characteristics & Characteristics.Dll) != 0) return null; var dd = peImage.ImageNTHeaders.OptionalHeader.DataDirectories[14]; if (dd.VirtualAddress != 0 && dd.Size >= 0x48) return null; var dirName = Path.Combine(Path.GetDirectoryName(filename)!, Path.GetFileNameWithoutExtension(filename) + "_Data"); if (!Directory.Exists(dirName)) return null; // Probably a Unity game return PredefinedGenericDebugEngineGuids.DotNetUnity; } } catch { } return null; } } }