/* Copyright (C) 2014-2019 de4dot@gmail.com This file is part of dnSpy dnSpy is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. dnSpy is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with dnSpy. If not, see . */ using System; using System.IO; using System.Windows.Input; using dnSpy.Contracts.Debugger; using dnSpy.Contracts.Debugger.DotNet.Mono; using dnSpy.Contracts.Debugger.StartDebugging; using dnSpy.Contracts.Debugger.StartDebugging.Dialog; using dnSpy.Contracts.MVVM; namespace dnSpy.Debugger.DotNet.Mono.Dialogs.DebugProgram { sealed class UnityStartDebuggingOptionsPage : MonoStartDebuggingOptionsPageBase { public override Guid Guid => new Guid("CA5230F9-5FC9-477A-B2D5-6EE8E2EAE876"); public override double DisplayOrder => PredefinedStartDebuggingOptionsPageDisplayOrders.DotNetUnity; // Shouldn't be localized public override string DisplayName => "Unity"; public ICommand DebuggingUnityGamesCommand => new RelayCommand(a => DebuggingUnityGamesHelper.OpenDebuggingUnityGames()); public string DebuggingUnityGamesText => DebuggingUnityGamesHelper.DebuggingUnityGamesText; public UnityStartDebuggingOptionsPage(IPickFilename pickFilename, IPickDirectory pickDirectory) : base(pickFilename, pickDirectory) { } void Initialize(UnityStartDebuggingOptions options) { base.Initialize(options); } UnityStartDebuggingOptions InitializeDefault(UnityStartDebuggingOptions options, string breakKind) { base.InitializeDefault(options, breakKind); return options; } UnityStartDebuggingOptions GetOptions(UnityStartDebuggingOptions options) { base.GetOptions(options); return options; } public override void InitializePreviousOptions(StartDebuggingOptions options) { var usdOptions = options as UnityStartDebuggingOptions; if (usdOptions is null) return; Initialize(usdOptions); } public override void InitializeDefaultOptions(string filename, string breakKind, StartDebuggingOptions? options) => Initialize(GetDefaultOptions(filename, breakKind, options)); UnityStartDebuggingOptions GetDefaultOptions(string filename, string breakKind, StartDebuggingOptions? options) { bool isExe = PortableExecutableFileHelpers.IsExecutable(filename); if (isExe) { var usdOptions = CreateOptions(breakKind); Initialize(filename, usdOptions); return usdOptions; } else { // If it's a DLL, use the old EXE options if available if (options is UnityStartDebuggingOptions usdOptions) return usdOptions; return CreateOptions(breakKind); } } UnityStartDebuggingOptions CreateOptions(string breakKind) => InitializeDefault(new UnityStartDebuggingOptions(), breakKind); public override StartDebuggingOptionsInfo GetOptions() { var options = GetOptions(new UnityStartDebuggingOptions()); var flags = StartDebuggingOptionsInfoFlags.None; if (File.Exists(options.Filename)) { var extension = Path.GetExtension(options.Filename); if (!StringComparer.OrdinalIgnoreCase.Equals(extension, ".exe")) flags |= StartDebuggingOptionsInfoFlags.WrongExtension; } return new StartDebuggingOptionsInfo(options, options.Filename, flags); } public override bool SupportsDebugEngine(Guid engineGuid, out double order) { if (engineGuid == PredefinedGenericDebugEngineGuids.DotNetUnity) { order = PredefinedGenericDebugEngineOrders.DotNetUnity; return true; } order = 0; return false; } protected override bool CalculateIsValidCore() => true; protected override string VerifyCore(string columnName) => string.Empty; } }