/* Copyright (C) 2014-2019 de4dot@gmail.com This file is part of dnSpy dnSpy is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. dnSpy is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with dnSpy. If not, see . */ using System; namespace dnSpy.Contracts.Debugger.DotNet.Mono { /// /// Debugging options used when connecting to a Mono / Unity program /// public abstract class MonoConnectStartDebuggingOptionsBase : StartDebuggingOptions { /// /// The IP address mono.exe is listening on or null / empty string to use 127.0.0.1 /// public string? Address { get; set; } /// /// The port mono.exe is listening on /// public ushort Port { get; set; } /// /// Gets the connection timeout. If it's , the default timeout is used. /// public TimeSpan ConnectionTimeout { get; set; } /// /// true if the process is suspended and waiting for the debugger to connect /// public bool ProcessIsSuspended { get; set; } /// /// Constructor /// protected MonoConnectStartDebuggingOptionsBase() => ConnectionTimeout = TimeSpan.Zero; /// /// Copies this instance to /// /// Destination protected void CopyTo(MonoConnectStartDebuggingOptionsBase other) { if (other is null) throw new ArgumentNullException(nameof(other)); base.CopyTo(other); other.Address = Address; other.Port = Port; other.ConnectionTimeout = ConnectionTimeout; other.ProcessIsSuspended = ProcessIsSuspended; } } }