/*
Copyright (C) 2014-2019 de4dot@gmail.com
This file is part of dnSpy
dnSpy is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
dnSpy is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with dnSpy. If not, see .
*/
using System;
namespace dnSpy.Contracts.Debugger.DotNet.Mono {
///
/// Debugging options used when connecting to a Mono / Unity program
///
public abstract class MonoConnectStartDebuggingOptionsBase : StartDebuggingOptions {
///
/// The IP address mono.exe is listening on or null / empty string to use 127.0.0.1
///
public string? Address { get; set; }
///
/// The port mono.exe is listening on
///
public ushort Port { get; set; }
///
/// Gets the connection timeout. If it's , the default timeout is used.
///
public TimeSpan ConnectionTimeout { get; set; }
///
/// true if the process is suspended and waiting for the debugger to connect
///
public bool ProcessIsSuspended { get; set; }
///
/// Constructor
///
protected MonoConnectStartDebuggingOptionsBase() => ConnectionTimeout = TimeSpan.Zero;
///
/// Copies this instance to
///
/// Destination
protected void CopyTo(MonoConnectStartDebuggingOptionsBase other) {
if (other is null)
throw new ArgumentNullException(nameof(other));
base.CopyTo(other);
other.Address = Address;
other.Port = Port;
other.ConnectionTimeout = ConnectionTimeout;
other.ProcessIsSuspended = ProcessIsSuspended;
}
}
}