/* Copyright (C) 2014-2019 de4dot@gmail.com This file is part of dnSpy dnSpy is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. dnSpy is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with dnSpy. If not, see . */ namespace dnSpy.Contracts.Debugger.Engine { /// /// kind /// public enum DbgEngineMessageKind { /// /// The engine has connected to the debugged process. This message is the first /// message sent by the , even on failure. /// /// If the connection was successful, the program must be paused until /// gets called. /// Connected, /// /// The engine has been disconnected from the debugged process /// Disconnected, /// /// The debugged executable is paused due to a call to or /// due to some other engine event. /// Break, /// /// Entry point has been reached. The engine has paused the program. /// This message is only sent if the user chose to break at the entry point. /// EntryPointBreak, /// /// Log message written by the debugged program. The engine has paused the program. /// ProgramMessage, /// /// A breakpoint has been hit. The engine has paused the program. /// Breakpoint, /// /// The program paused itself by executing a break instruction or method /// ProgramBreak, /// /// SetIP() is complete /// SetIPComplete, /// /// Message written by the debugged program. The program is still running. /// This message is sent when a GUI app writes to the console. /// AsyncProgramMessage, } }