237 lines
11 KiB
XML
237 lines
11 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0"/>
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
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<xsd:attribute name="type" type="xsd:string"/>
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<xsd:attribute name="mimetype" type="xsd:string"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string"/>
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<xsd:attribute name="name" type="xsd:string"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required"/>
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="DecompilerSettings_AddUsingDeclarations" xml:space="preserve">
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<value>添加using声明</value>
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</data>
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<data name="DecompilerSettings_AllowFieldInitializers" xml:space="preserve">
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<value>允许字段初始值设定项语法</value>
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</data>
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<data name="DecompilerSettings_AlwaysGenerateExceptionVariableForCatchBlocksUnlessTypeIsObject" xml:space="preserve">
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<value>在catch块中总是生成异常变量,除非类型为Object</value>
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</data>
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<data name="DecompilerSettings_DecompilationOrder" xml:space="preserve">
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<value>反编译顺序</value>
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</data>
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<data name="DecompilerSettings_DecompileAnonMethods" xml:space="preserve">
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<value>反编译匿名方法/lambda方法</value>
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</data>
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<data name="DecompilerSettings_DecompileAsyncMethods" xml:space="preserve">
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<value>反编译异步方法(async/await)</value>
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</data>
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<data name="DecompilerSettings_DecompileAutoEvents" xml:space="preserve">
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<value>反编译自动生成的事件</value>
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</data>
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<data name="DecompilerSettings_DecompileAutoProps" xml:space="preserve">
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<value>反编译自动生成的属性</value>
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</data>
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<data name="DecompilerSettings_DecompileEnumerators" xml:space="preserve">
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<value>反编译枚举器(yield return)</value>
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</data>
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<data name="DecompilerSettings_DecompileExprTrees" xml:space="preserve">
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<value>反编译表达式树(Expression Trees)</value>
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</data>
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<data name="DecompilerSettings_DecompileForeachStatements" xml:space="preserve">
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<value>反编译foreach语句</value>
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</data>
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<data name="DecompilerSettings_DecompileLockStatements" xml:space="preserve">
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<value>反编译lock语句</value>
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</data>
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<data name="DecompilerSettings_DecompileQueryExpr" xml:space="preserve">
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<value>反编译查询表达式</value>
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</data>
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<data name="DecompilerSettings_DecompileSwitchOnString" xml:space="preserve">
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<value>反编译string类型的switch语句</value>
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</data>
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<data name="DecompilerSettings_DecompileUsingStatements" xml:space="preserve">
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<value>反编译using语句</value>
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</data>
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<data name="DecompilerSettings_FullyQualifyAllTypes" xml:space="preserve">
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<value>将命名空间名添加到所有类型</value>
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</data>
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<data name="DecompilerSettings_FullyQualifyAmbiguousTypeNames" xml:space="preserve">
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<value>将命名空间名添加到具有相同名称的类型</value>
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</data>
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<data name="DecompilerSettings_HexadecimalNumbers" xml:space="preserve">
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<value>十六进制数</value>
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</data>
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<data name="DecompilerSettings_IntroduceIncrementAndDecrement" xml:space="preserve">
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<value>使用增量和减量运算符</value>
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</data>
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<data name="DecompilerSettings_MakeAssignmentExpressions" xml:space="preserve">
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<value>在流程控制语句中使用赋值表达式(如while ((count = Do()) != 0) ;)</value>
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</data>
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<data name="DecompilerSettings_MaxArrayElements" xml:space="preserve">
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<value>要显示的数组元素最大数量</value>
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</data>
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<data name="DecompilerSettings_MaxStringLength" xml:space="preserve">
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<value>最大字符串长度</value>
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</data>
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<data name="DecompilerSettings_MemberAddPrivateModifier" xml:space="preserve">
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<value>添加private标识符到类成员</value>
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</data>
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<data name="DecompilerSettings_ObjectOrCollectionInitializers" xml:space="preserve">
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<value>反编译对象或集合的初始值设定项</value>
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</data>
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<data name="DecompilerSettings_OneCustomAttributePerLine" xml:space="preserve">
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<value>每行显示一个自定义特性</value>
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</data>
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<data name="DecompilerSettings_RemoveEmptyDefaultCtors" xml:space="preserve">
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<value>移除空的默认构造函数</value>
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</data>
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<data name="DecompilerSettings_RemoveNewDelegateClass" xml:space="preserve">
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<value>将 “new delegate-class(xxx)” 替换为 “xxx”</value>
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</data>
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<data name="DecompilerSettings_ShowCompilerGeneratedTypes" xml:space="preserve">
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<value>显示编译器生成的隐藏类型和方法</value>
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</data>
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<data name="DecompilerSettings_ShowILComments" xml:space="preserve">
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<value>显示IL操作码注释</value>
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</data>
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<data name="DecompilerSettings_ShowILInstrBytes" xml:space="preserve">
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<value>显示IL指令字节</value>
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</data>
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<data name="DecompilerSettings_ShowPdbInfo" xml:space="preserve">
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<value>显示行号和文件名(如果可用)</value>
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</data>
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<data name="DecompilerSettings_ShowTokensRvasOffsets" xml:space="preserve">
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<value>显示标记,RVA和文件偏移</value>
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</data>
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<data name="DecompilerSettings_ShowXMLDocComments" xml:space="preserve">
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<value>在反编译的代码中显示 XML 文档</value>
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</data>
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<data name="DecompilerSettings_SortCustomAttributes" xml:space="preserve">
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<value>排序自定义特性</value>
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</data>
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<data name="DecompilerSettings_SortMethods" xml:space="preserve">
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<value>排序方法、 字段、 属性、 事件和类型</value>
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</data>
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<data name="DecompilerSettings_SortSystemFirst" xml:space="preserve">
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<value>在排序using时将System系列置于首位</value>
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</data>
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<data name="DecompilerSettings_TypeAddInternalModifier" xml:space="preserve">
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<value>添加internal标识符到类</value>
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</data>
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<data name="DecompilerSettings_UseLocalNameFromSyms" xml:space="preserve">
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<value>如果可用,使用debug symbols声明的变量名称</value>
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</data>
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<data name="DecompilerSettings_UseSourceCodeOrder" xml:space="preserve">
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<value>按源代码顺序排序成员</value>
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</data>
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</root> |