140 lines
4.1 KiB
C#
140 lines
4.1 KiB
C#
/*
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Copyright (C) 2014-2019 de4dot@gmail.com
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This file is part of dnSpy
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dnSpy is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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dnSpy is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with dnSpy. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading;
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namespace dnSpy.Debugger.DotNet.Mono.Dialogs.AttachToProcess {
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sealed class UnityDataReceiver : IDisposable {
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readonly CancellationToken cancellationToken;
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readonly List<Connection> connections;
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readonly DateTime endTime;
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sealed class Connection {
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readonly Socket socket;
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readonly byte[] buffer;
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public IAsyncResult? AsyncResult;
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public Connection(IPAddress groupAddr, ushort port, IPAddress addr) {
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try {
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buffer = new byte[1024 * 4];
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socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
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socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(groupAddr, addr));
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socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4);
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socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastInterface, addr.GetAddressBytes());
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socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ExclusiveAddressUse, false);
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socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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socket.Bind(new IPEndPoint(IPAddress.Any, port));
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}
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catch {
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socket?.Close();
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throw;
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}
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}
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public IAsyncResult Start() {
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EndPoint anyEndpoint = new IPEndPoint(IPAddress.Any, 0);
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return socket.BeginReceiveFrom(buffer, 0, buffer.Length, SocketFlags.None, ref anyEndpoint, null, null);
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}
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public byte[]? GetData() {
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EndPoint anyEndpoint = new IPEndPoint(IPAddress.Any, 0);
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var asyncRes = AsyncResult!;
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AsyncResult = null;
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int count = socket.EndReceiveFrom(asyncRes, ref anyEndpoint);
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if (count == 0)
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return null;
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var data = new byte[count];
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Array.Copy(buffer, data, count);
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return data;
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}
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public void Dispose() => socket.Close();
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}
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public UnityDataReceiver(TimeSpan waitTime, CancellationToken cancellationToken) {
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this.cancellationToken = cancellationToken;
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connections = new List<Connection>();
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endTime = DateTime.UtcNow + waitTime;
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}
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public void Add(IPAddress groupAddr, ushort port, IPAddress addr) {
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try {
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connections.Add(new Connection(groupAddr, port, addr));
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}
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catch {
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}
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}
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public void Start() {
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}
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public byte[]? GetNextData() {
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for (;;) {
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if (cancellationToken.IsCancellationRequested)
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return null;
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if (connections.Count == 0)
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return null;
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var currentTime = DateTime.UtcNow;
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if (currentTime >= endTime)
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return null;
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foreach (var s in connections) {
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if (s.AsyncResult is null)
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s.AsyncResult = s.Start();
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}
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var handles = connections.Select(a => a.AsyncResult!.AsyncWaitHandle).ToArray();
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//TODO: Throws if there are too many handles
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int index = WaitHandle.WaitAny(handles, endTime - currentTime);
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if (index == WaitHandle.WaitTimeout || (uint)index >= (uint)handles.Length)
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return null;
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if (cancellationToken.IsCancellationRequested)
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return null;
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var conn = connections[index];
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byte[]? data = null;
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try {
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data = conn.GetData();
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}
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catch (SocketException) {
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}
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catch (ObjectDisposedException) {
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}
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if (data is not null)
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return data;
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conn.Dispose();
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connections.RemoveAt(index);
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}
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}
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public void Dispose() {
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foreach (var s in connections)
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s.Dispose();
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}
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}
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}
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