Dnspy/dnSpy/dnSpy.Contracts.Debugger/Breakpoints/Code/DbgCodeBreakpointHitCountService.cs
2021-09-20 18:20:01 +02:00

95 lines
3.1 KiB
C#

/*
Copyright (C) 2014-2019 de4dot@gmail.com
This file is part of dnSpy
dnSpy is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
dnSpy is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with dnSpy. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.ObjectModel;
namespace dnSpy.Contracts.Debugger.Breakpoints.Code {
/// <summary>
/// Breakpoint hit count service
/// </summary>
public abstract class DbgCodeBreakpointHitCountService {
/// <summary>
/// Raised when the hit count is updated
/// </summary>
public abstract event EventHandler<DbgHitCountChangedEventArgs>? HitCountChanged;
/// <summary>
/// Gets the hit count or null if we're not debugging
/// </summary>
/// <param name="breakpoint">Breakpoint</param>
/// <returns></returns>
public abstract int? GetHitCount(DbgCodeBreakpoint breakpoint);
/// <summary>
/// Resets the hit count
/// </summary>
/// <param name="breakpoint">Breakpoint</param>
public void Reset(DbgCodeBreakpoint breakpoint) => Reset(new[] { breakpoint ?? throw new ArgumentNullException(nameof(breakpoint)) });
/// <summary>
/// Resets the hit count
/// </summary>
/// <param name="breakpoints">Breakpoints</param>
public abstract void Reset(DbgCodeBreakpoint[] breakpoints);
}
/// <summary>
/// Breakpoint and hit count
/// </summary>
public readonly struct DbgCodeBreakpointAndHitCount {
/// <summary>
/// Gets the breakpoint
/// </summary>
public DbgCodeBreakpoint Breakpoint { get; }
/// <summary>
/// Gets the current hit count. It's null if we're not debugging
/// </summary>
public int? HitCount { get; }
/// <summary>
/// Constructor
/// </summary>
/// <param name="breakpoint">Breakpoint</param>
/// <param name="hitCount">Current hit count or null if we're not debugging</param>
public DbgCodeBreakpointAndHitCount(DbgCodeBreakpoint breakpoint, int? hitCount) {
Breakpoint = breakpoint ?? throw new ArgumentNullException(nameof(breakpoint));
HitCount = hitCount;
}
}
/// <summary>
/// <see cref="DbgCodeBreakpointHitCountService.HitCountChanged"/> event args
/// </summary>
public readonly struct DbgHitCountChangedEventArgs {
/// <summary>
/// Gets breakpoints and hit counts
/// </summary>
public ReadOnlyCollection<DbgCodeBreakpointAndHitCount> Breakpoints { get; }
/// <summary>
/// Constructor
/// </summary>
/// <param name="breakpoints">Breakpoints and hit counts</param>
public DbgHitCountChangedEventArgs(ReadOnlyCollection<DbgCodeBreakpointAndHitCount> breakpoints) =>
Breakpoints = breakpoints ?? throw new ArgumentNullException(nameof(breakpoints));
}
}