Dnspy/dnSpy/dnSpy.Contracts.DnSpy/Menus/MenuItemCommand.cs
2021-09-20 18:20:01 +02:00

73 lines
2.4 KiB
C#

/*
Copyright (C) 2014-2019 de4dot@gmail.com
This file is part of dnSpy
dnSpy is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
dnSpy is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with dnSpy. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Diagnostics;
using System.Windows.Input;
using dnSpy.Contracts.Command;
namespace dnSpy.Contracts.Menus {
/// <summary>
/// A menu item that executes an <see cref="ICommand"/>
/// </summary>
public abstract class MenuItemCommand : MenuItemBase, ICommandHolder {
/// <summary>
/// Gets the real command
/// </summary>
public ICommand Command => realCommand;
readonly ICommand realCommand;
/// <summary>
/// Constructor
/// </summary>
/// <param name="realCommand">The real command that gets executed</param>
protected MenuItemCommand(ICommand realCommand) => this.realCommand = realCommand;
/// <inheritdoc/>
public override void Execute(IMenuItemContext context) => realCommand.Execute(context);
/// <inheritdoc/>
public override bool IsEnabled(IMenuItemContext context) => realCommand.CanExecute(context);
}
/// <summary>
/// A menu item that executes an <see cref="ICommand"/>
/// </summary>
public abstract class MenuItemCommand<TContext> : MenuItemBase<TContext>, ICommandHolder where TContext : class {
/// <summary>
/// Gets the real command
/// </summary>
public ICommand Command => realCommand;
readonly ICommand realCommand;
/// <summary>
/// Constructor
/// </summary>
/// <param name="realCommand">The real command that gets executed</param>
protected MenuItemCommand(ICommand realCommand) => this.realCommand = realCommand;
/// <inheritdoc/>
public sealed override void Execute(TContext context) {
Debug.Fail("MenuItemCommand.Execute() got called");
realCommand.Execute(context);
}
/// <inheritdoc/>
public override bool IsEnabled(TContext context) => realCommand.CanExecute(context);
}
}