165 lines
4.8 KiB
C#
165 lines
4.8 KiB
C#
/*
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Copyright (C) 2014-2019 de4dot@gmail.com
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This file is part of dnSpy
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dnSpy is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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dnSpy is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with dnSpy. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.ComponentModel;
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namespace dnSpy.Contracts.Controls.ToolWindows {
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/// <summary>
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/// <see cref="IEditableValue"/> options
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/// </summary>
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[Flags]
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public enum EditableValueOptions {
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/// <summary>
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/// No bit is set
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/// </summary>
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None = 0,
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/// <summary>
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/// Single click to edit text
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/// </summary>
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SingleClick = 0x00000001,
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}
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/// <summary>
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/// Implemented by data that can be edited
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/// </summary>
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public interface IEditableValue : INotifyPropertyChanged {
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/// <summary>
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/// Gets the options
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/// </summary>
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EditableValueOptions Options { get; }
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/// <summary>
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/// true if the value can be edited, false if it's read-only
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/// </summary>
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bool CanEdit { get; }
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/// <summary>
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/// When true is written to this property, the edit textbox is made visible and the
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/// user can edit the value. The control will write false to it when the edit operation
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/// is completed (eg. the user hit enter or escape.)
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/// The control also writes true to this property if the user double clicks it.
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/// </summary>
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bool IsEditingValue { get; set; }
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/// <summary>
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/// Returns the text shown in the control
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/// </summary>
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/// <returns></returns>
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EditableValueTextInfo GetText();
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/// <summary>
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/// The control calls this method to write the new value
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/// </summary>
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/// <param name="text">New text</param>
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void SetText(string text);
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}
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/// <summary>
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/// Edit value flags
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/// </summary>
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[Flags]
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public enum EditValueFlags {
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/// <summary>
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/// No bit is set
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/// </summary>
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None = 0,
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/// <summary>
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/// Select the text
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/// </summary>
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SelectText = 0x00000001,
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}
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/// <summary>
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/// Contains the text to edit
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/// </summary>
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public readonly struct EditableValueTextInfo {
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/// <summary>
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/// Gets the text
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/// </summary>
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public string Text { get; }
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/// <summary>
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/// Flags
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/// </summary>
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public EditValueFlags Flags { get; }
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="text">Text to edit</param>
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/// <param name="flags">Flags</param>
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public EditableValueTextInfo(string text, EditValueFlags flags = EditValueFlags.SelectText) {
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Text = text ?? throw new ArgumentNullException(nameof(text));
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Flags = flags;
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}
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}
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abstract class EditableValue : IEditableValue {
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public event PropertyChangedEventHandler? PropertyChanged;
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public virtual EditableValueOptions Options => EditableValueOptions.None;
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public virtual bool CanEdit => true;
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public bool IsEditingValue {
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get => isEditingValue;
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set {
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if (isEditingValue == value)
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return;
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isEditingValue = value;
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(IsEditingValue)));
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}
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}
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bool isEditingValue;
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public abstract EditableValueTextInfo GetText();
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public abstract void SetText(string text);
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}
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sealed class EditableValueImpl : EditableValue {
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readonly Func<EditableValueTextInfo> getText;
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readonly Action<string?> setText;
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readonly Func<bool> canEdit;
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static readonly Func<bool> defaultCanEdit = () => true;
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public override EditableValueOptions Options { get; }
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public override bool CanEdit => canEdit();
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public EditableValueImpl(Func<string?> getText, Action<string?> setText, Func<bool>? canEdit = null, EditableValueOptions options = EditableValueOptions.None) {
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if (getText is null)
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throw new ArgumentNullException(nameof(getText));
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this.getText = () => new EditableValueTextInfo(getText() ?? string.Empty);
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this.setText = setText ?? throw new ArgumentNullException(nameof(setText));
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this.canEdit = canEdit ?? defaultCanEdit;
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Options = options;
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}
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public EditableValueImpl(Func<EditableValueTextInfo> getText, Action<string?> setText, Func<bool>? canEdit = null, EditableValueOptions options = EditableValueOptions.None) {
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this.getText = getText ?? throw new ArgumentNullException(nameof(getText));
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this.setText = setText ?? throw new ArgumentNullException(nameof(setText));
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this.canEdit = canEdit ?? defaultCanEdit;
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Options = options;
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}
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public override EditableValueTextInfo GetText() => getText();
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public override void SetText(string text) => setText(text);
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}
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}
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