Dnspy/dnSpy/dnSpy.Decompiler/Properties/dnSpy.Decompiler.Resources.cs.resx
2021-09-20 18:20:01 +02:00

255 lines
11 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="MSBuild_CopyAppConfig" xml:space="preserve">
<value>Kopírovat app.config ({0})</value>
</data>
<data name="MSBuild_CouldNotCreateDirectory2" xml:space="preserve">
<value>Nelze vytvořit adresář {0}, Chyba: {1}</value>
</data>
<data name="MSBuild_CreateApplicationIcon" xml:space="preserve">
<value>Vytvořit ikonu aplikace</value>
</data>
<data name="MSBuild_CreateAppManifest" xml:space="preserve">
<value>Vytvořit app.manifest</value>
</data>
<data name="MSBuild_CreateAppXaml" xml:space="preserve">
<value>Vytvořit App.xaml</value>
</data>
<data name="MSBuild_CreateEmbeddedResource" xml:space="preserve">
<value>Vytvořit vložený zdroj {0}</value>
</data>
<data name="MSBuild_DecompileAssemblyInfoAndFileExtension" xml:space="preserve">
<value>Dekompilovat AssemblyInfo{0}</value>
</data>
<data name="MSBuild_DecompileBaml" xml:space="preserve">
<value>Dekompilovat BAML</value>
</data>
<data name="MSBuild_FailedToCreateProjectFile" xml:space="preserve">
<value>Nepodařilo se vytvořit soubor projektu {0}, Zpráva výjimky: {1}</value>
</data>
<data name="MSBuild_FailedToCreateSolutionFile" xml:space="preserve">
<value>Nepodařilo se vytvořit soubor řešení {0}, Zpráva výjimky: {1}</value>
</data>
<data name="MSBuild_FileCreationFailed2" xml:space="preserve">
<value>Selhalo, popis = {0}, Zpráva výjimky: {1}</value>
</data>
<data name="MSBuild_FileCreationFailed3" xml:space="preserve">
<value>Vytvoření souboru se nezdařilo ({0}), popis souboru = {1}, Zpráva výjímky: {2}</value>
</data>
<data name="ToolTip_Constant" xml:space="preserve">
<value>Konstanta</value>
</data>
<data name="ToolTip_Field" xml:space="preserve">
<value>Pole</value>
</data>
<data name="ToolTip_GenericParameterInTypeOrMethod" xml:space="preserve">
<value>v</value>
</data>
<data name="ToolTip_Local" xml:space="preserve">
<value>Lokální proměnná</value>
</data>
<data name="ToolTip_NMethodOverloads" xml:space="preserve">
<value>{0} přetížení</value>
</data>
<data name="ToolTip_OneMethodOverload" xml:space="preserve">
<value>1 přetížení</value>
</data>
<data name="ToolTip_Parameter" xml:space="preserve">
<value>Parametr</value>
</data>
<data name="Decompile_Namespace_Types" xml:space="preserve">
<value>Typy:</value>
</data>
<data name="Decompile_AnyCPU32BitPreferred" xml:space="preserve">
<value>Jakékoliv CPU (preferováno 32-bit)</value>
</data>
<data name="Decompile_AnyCPU64BitPreferred" xml:space="preserve">
<value>Jakékoliv CPU (preferováno 64-bit)</value>
</data>
<data name="Decompile_Architecture" xml:space="preserve">
<value>Architektura:</value>
</data>
<data name="Decompile_EntryPoint" xml:space="preserve">
<value>Vstupní bod:</value>
</data>
<data name="Decompile_GlobalType" xml:space="preserve">
<value>Globální typ:</value>
</data>
<data name="Decompile_NativeEntryPoint" xml:space="preserve">
<value>Nativní vstupní bod: 0x{0:X8}</value>
</data>
<data name="Decompile_Runtime" xml:space="preserve">
<value>Runtime:</value>
</data>
<data name="Decompile_ThisAssemblyContainsUnmanagedCode" xml:space="preserve">
<value>Toto sestavení obsahuje nespravovaný kód.</value>
</data>
<data name="Decompile_Timestamp" xml:space="preserve">
<value>Časové razítko:</value>
</data>
<data name="MSBuild_CreateResource" xml:space="preserve">
<value>Vytvořit zdroj {0}</value>
</data>
<data name="MSBuild_CreateSplashScreenResource" xml:space="preserve">
<value>Vytvořit zdroj úvodní obrazovky {0}</value>
</data>
<data name="MSBuild_CreateWinFormsDesignerFile" xml:space="preserve">
<value>Vytvořit soubor designéru WinForms</value>
</data>
<data name="MSBuild_CreateWinFormsFile" xml:space="preserve">
<value>Vytvořit soubor WinForms</value>
</data>
<data name="MSBuild_DecompileType" xml:space="preserve">
<value>Dekompilovat typ {0}</value>
</data>
<data name="MSBuild_CreateSettingsFile" xml:space="preserve">
<value>Vytvořit {0}</value>
</data>
<data name="MSBuild_CreateSettingsDesignerTypeFile" xml:space="preserve">
<value>Vytvořit soubor návrháře nastavení</value>
</data>
<data name="MSBuild_CreateSettingsTypeFile" xml:space="preserve">
<value>Vytvořit soubor s nastavením</value>
</data>
<data name="MSBuild_CreateResXFile" xml:space="preserve">
<value>Vytvořit soubor ResX</value>
</data>
<data name="UnknownValue" xml:space="preserve">
<value>&lt;Neznámá&gt;</value>
</data>
<data name="CSharp_Awaitable_Method" xml:space="preserve">
<value>Očekávaná</value>
</data>
<data name="CSharp_Deprecated_Member" xml:space="preserve">
<value>Zastaralý</value>
</data>
<data name="CSharp_Extension_Method" xml:space="preserve">
<value>Rozšíření</value>
</data>
<data name="VisualBasic_Awaitable_Method" xml:space="preserve">
<value>Očekávaná</value>
</data>
<data name="VisualBasic_Deprecated_Member" xml:space="preserve">
<value>Zastaralý</value>
</data>
<data name="VisualBasic_Extension_Method" xml:space="preserve">
<value>Přípona</value>
</data>
</root>