Dnspy/dnSpy/dnSpy.Decompiler/Properties/dnSpy.Decompiler.Resources.es-ES.resx
2021-09-20 18:20:01 +02:00

255 lines
11 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="MSBuild_CopyAppConfig" xml:space="preserve">
<value>Copia app.config ({0})</value>
</data>
<data name="MSBuild_CouldNotCreateDirectory2" xml:space="preserve">
<value>No se ha podido crear el directorio {0}, Error: {1}</value>
</data>
<data name="MSBuild_CreateApplicationIcon" xml:space="preserve">
<value>Crear icono de la aplicación</value>
</data>
<data name="MSBuild_CreateAppManifest" xml:space="preserve">
<value>Crear app.manifest</value>
</data>
<data name="MSBuild_CreateAppXaml" xml:space="preserve">
<value>Crear App.xaml</value>
</data>
<data name="MSBuild_CreateEmbeddedResource" xml:space="preserve">
<value>Crear {0} recurso incrustado</value>
</data>
<data name="MSBuild_DecompileAssemblyInfoAndFileExtension" xml:space="preserve">
<value>Descompilar AssemblyInfo{0}</value>
</data>
<data name="MSBuild_DecompileBaml" xml:space="preserve">
<value>Descompilar BAML</value>
</data>
<data name="MSBuild_FailedToCreateProjectFile" xml:space="preserve">
<value>Fallo al crear el proyecto archivo {0}, mensaje de excepción: {1}</value>
</data>
<data name="MSBuild_FailedToCreateSolutionFile" xml:space="preserve">
<value>Error al crear el archivo de solución {0}, mensaje de error: {1}</value>
</data>
<data name="MSBuild_FileCreationFailed2" xml:space="preserve">
<value>Error, descripción = {0}, mensaje de error: {1}</value>
</data>
<data name="MSBuild_FileCreationFailed3" xml:space="preserve">
<value>Creación de error ({0}) Descripción del archivo = {1}, mensaje de excepción: {2}</value>
</data>
<data name="ToolTip_Constant" xml:space="preserve">
<value>constante</value>
</data>
<data name="ToolTip_Field" xml:space="preserve">
<value>campo</value>
</data>
<data name="ToolTip_GenericParameterInTypeOrMethod" xml:space="preserve">
<value>en</value>
</data>
<data name="ToolTip_Local" xml:space="preserve">
<value>variable local</value>
</data>
<data name="ToolTip_NMethodOverloads" xml:space="preserve">
<value>{0} sobrecargas</value>
</data>
<data name="ToolTip_OneMethodOverload" xml:space="preserve">
<value>1 sobrecarga</value>
</data>
<data name="ToolTip_Parameter" xml:space="preserve">
<value>parámetro</value>
</data>
<data name="Decompile_Namespace_Types" xml:space="preserve">
<value>Tipos:</value>
</data>
<data name="Decompile_AnyCPU32BitPreferred" xml:space="preserve">
<value>AnyCPU (32-bit preferido)</value>
</data>
<data name="Decompile_AnyCPU64BitPreferred" xml:space="preserve">
<value>AnyCPU (64-bit preferido)</value>
</data>
<data name="Decompile_Architecture" xml:space="preserve">
<value>Arquitectura:</value>
</data>
<data name="Decompile_EntryPoint" xml:space="preserve">
<value>Punto de entrada:</value>
</data>
<data name="Decompile_GlobalType" xml:space="preserve">
<value>Tipo global:</value>
</data>
<data name="Decompile_NativeEntryPoint" xml:space="preserve">
<value>Punto de entrada nativo: 0x{0:X8}</value>
</data>
<data name="Decompile_Runtime" xml:space="preserve">
<value>Tiempo de ejecución:</value>
</data>
<data name="Decompile_ThisAssemblyContainsUnmanagedCode" xml:space="preserve">
<value>Este ensamblaje contiene un código no administrado.</value>
</data>
<data name="Decompile_Timestamp" xml:space="preserve">
<value>Fecha/Hora:</value>
</data>
<data name="MSBuild_CreateResource" xml:space="preserve">
<value>Crear recurso {0}</value>
</data>
<data name="MSBuild_CreateSplashScreenResource" xml:space="preserve">
<value>Crear recurso de pantalla de bienvenida {0}</value>
</data>
<data name="MSBuild_CreateWinFormsDesignerFile" xml:space="preserve">
<value>Crear archivo de diseñador de WinForms</value>
</data>
<data name="MSBuild_CreateWinFormsFile" xml:space="preserve">
<value>Crear archivo de WinForms</value>
</data>
<data name="MSBuild_DecompileType" xml:space="preserve">
<value>Descompilar tipo {0}</value>
</data>
<data name="MSBuild_CreateSettingsFile" xml:space="preserve">
<value>Crear {0}</value>
</data>
<data name="MSBuild_CreateSettingsDesignerTypeFile" xml:space="preserve">
<value>Crear archivo de configuración de diseño</value>
</data>
<data name="MSBuild_CreateSettingsTypeFile" xml:space="preserve">
<value>Crear archivo de configuración</value>
</data>
<data name="MSBuild_CreateResXFile" xml:space="preserve">
<value>Crear archivo ResX</value>
</data>
<data name="UnknownValue" xml:space="preserve">
<value>&lt; desconocido &gt;</value>
</data>
<data name="CSharp_Awaitable_Method" xml:space="preserve">
<value>awaitable</value>
</data>
<data name="CSharp_Deprecated_Member" xml:space="preserve">
<value>obsoleto</value>
</data>
<data name="CSharp_Extension_Method" xml:space="preserve">
<value>extensión</value>
</data>
<data name="VisualBasic_Awaitable_Method" xml:space="preserve">
<value>Awaitable</value>
</data>
<data name="VisualBasic_Deprecated_Member" xml:space="preserve">
<value>Obsoleto</value>
</data>
<data name="VisualBasic_Extension_Method" xml:space="preserve">
<value>Extensión</value>
</data>
</root>