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Freecam/project/Terkoiz.Freecam/Terkoiz.Freecam.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
<Version>1.3.0</Version>
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</PropertyGroup>
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<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\Shared\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Aki.Reflection">
<HintPath>..\..\Shared\Aki.Reflection.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\Shared\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>..\..\Shared\BepInEx.dll</HintPath>
</Reference>
<Reference Include="Comfort">
<HintPath>..\..\Shared\Comfort.dll</HintPath>
</Reference>
<Reference Include="ConfigurationManager">
<HintPath>..\..\Shared\ConfigurationManager.dll</HintPath>
</Reference>
<Reference Include="ItemComponent.Types">
<HintPath>..\..\Shared\ItemComponent.Types.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\Shared\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\Shared\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>..\..\Shared\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>..\..\Shared\UnityEngine.UIModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>