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2021-06-02 23:05:01 +03:00
using UnityEngine;
namespace Terkoiz.Freecam
{
public class Program
{
private static GameObject HookObject;
static void Main(string[] args)
{
Debug.LogError("Terkoiz.Freecam: Loading...");
HookObject = new GameObject();
HookObject.AddComponent<FreecamController>();
Object.DontDestroyOnLoad(HookObject);
}
}
}