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3 Commits

Author SHA1 Message Date
Terkoiz
f49dfbdb01 Updated for SPT 3.9.0 2024-07-09 00:06:17 +03:00
ac56754db2 I am destroying any instances of GameObject.Find() to save the world (#5)
lgtm
Co-authored-by: Nympfonic <arys.steam@gmail.com>
Co-committed-by: Nympfonic <arys.steam@gmail.com>
2024-04-08 07:09:43 +00:00
Terkoiz
4839e050f8 Version bump for recompiled DLL targetting SPT 3.8.0 2024-03-18 18:29:14 +02:00
8 changed files with 25 additions and 29 deletions

1
.gitignore vendored
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@ -3,6 +3,7 @@ project/References/EFT_Managed/*
# Allow these files, despite the rules above # Allow these files, despite the rules above
!project/References/EFT_Managed/.keep !project/References/EFT_Managed/.keep
!project/References/SPT/.keep
# ---> VisualStudio # ---> VisualStudio
## Ignore Visual Studio temporary files, build results, and ## Ignore Visual Studio temporary files, build results, and

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@ -1,5 +1,5 @@
using System.Reflection; using System.Reflection;
using Aki.Reflection.Patching; using SPT.Reflection.Patching;
using EFT.HealthSystem; using EFT.HealthSystem;
using HarmonyLib; using HarmonyLib;
@ -11,7 +11,7 @@ namespace Terkoiz.Freecam
protected override MethodBase GetTargetMethod() protected override MethodBase GetTargetMethod()
{ {
return AccessTools.Method(typeof(ActiveHealthController), "HandleFall"); return AccessTools.Method(typeof(ActiveHealthController), nameof(ActiveHealthController.HandleFall));
} }
[PatchPrefix] [PatchPrefix]

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@ -6,7 +6,7 @@ namespace Terkoiz.Freecam
/// <summary> /// <summary>
/// A simple free camera to be added to a Unity game object. /// A simple free camera to be added to a Unity game object.
/// ///
/// Full credit to Ashley Davis on GitHub for the inital code: /// Full credit to Ashley Davis on GitHub for the initial code:
/// https://gist.github.com/ashleydavis/f025c03a9221bc840a2b /// https://gist.github.com/ashleydavis/f025c03a9221bc840a2b
/// ///
/// </summary> /// </summary>

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@ -13,7 +13,7 @@ namespace Terkoiz.Freecam
private GameObject _mainCamera; private GameObject _mainCamera;
private Freecam _freeCamScript; private Freecam _freeCamScript;
private BattleUIScreen _playerUi; private EftBattleUIScreen _playerUi;
private bool _uiHidden; private bool _uiHidden;
private GamePlayerOwner _gamePlayerOwner; private GamePlayerOwner _gamePlayerOwner;
@ -24,14 +24,22 @@ namespace Terkoiz.Freecam
[UsedImplicitly] [UsedImplicitly]
public void Start() public void Start()
{ {
// Find Main Camera // Get Main Camera
_mainCamera = GameObject.Find("FPS Camera"); _mainCamera = GetLocalPlayerFromWorld().GetComponent<PlayerCameraController>().Camera.gameObject;
if (_mainCamera == null) if (_mainCamera == null)
{ {
FreecamPlugin.Logger.LogError("Failed to locate main camera"); FreecamPlugin.Logger.LogError("Failed to locate main camera");
return; return;
} }
// Get Player UI
_playerUi = Singleton<CommonUI>.Instance.EftBattleUIScreen;
if (_playerUi == null)
{
FreecamPlugin.Logger.LogError("Failed to locate player UI");
return;
}
// Add Freecam script to main camera in scene // Add Freecam script to main camera in scene
_freeCamScript = _mainCamera.AddComponent<Freecam>(); _freeCamScript = _mainCamera.AddComponent<Freecam>();
if (_freeCamScript == null) if (_freeCamScript == null)
@ -124,18 +132,6 @@ namespace Terkoiz.Freecam
if (GetLocalPlayerFromWorld() == null) if (GetLocalPlayerFromWorld() == null)
return; return;
// If we don't have the UI Component cached, go look for it in the scene
if (_playerUi == null)
{
_playerUi = GameObject.Find("BattleUIScreen").GetComponent<BattleUIScreen>();
if (_playerUi == null)
{
FreecamPlugin.Logger.LogError("Failed to locate player UI");
return;
}
}
_playerUi.gameObject.SetActive(_uiHidden); _playerUi.gameObject.SetActive(_uiHidden);
_uiHidden = !_uiHidden; _uiHidden = !_uiHidden;
} }
@ -240,7 +236,6 @@ namespace Terkoiz.Freecam
{ {
// Destroy FreeCamScript before FreeCamController if exists // Destroy FreeCamScript before FreeCamController if exists
Destroy(_freeCamScript); Destroy(_freeCamScript);
Destroy(this);
} }
} }
} }

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@ -1,5 +1,5 @@
using System.Reflection; using System.Reflection;
using Aki.Reflection.Patching; using SPT.Reflection.Patching;
using Comfort.Common; using Comfort.Common;
using EFT; using EFT;
using HarmonyLib; using HarmonyLib;
@ -10,19 +10,19 @@ namespace Terkoiz.Freecam
{ {
protected override MethodBase GetTargetMethod() protected override MethodBase GetTargetMethod()
{ {
return AccessTools.Method(typeof(GameWorld), "OnGameStarted"); return AccessTools.Method(typeof(GameWorld), nameof(GameWorld.OnGameStarted));
} }
[PatchPostfix] [PatchPostfix]
public static void PatchPostFix() public static void PatchPostFix()
{ {
var gameworld = Singleton<GameWorld>.Instance; var gameWorld = Singleton<GameWorld>.Instance;
if (gameworld == null) if (gameWorld == null)
return; return;
// Add FreeCamController to GameWorld GameObject // Add FreecamController to GameWorld GameObject
gameworld.gameObject.AddComponent<FreecamController>(); gameWorld.gameObject.AddComponent<FreecamController>();
} }
} }
} }

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@ -7,7 +7,7 @@ using KeyboardShortcut = BepInEx.Configuration.KeyboardShortcut;
namespace Terkoiz.Freecam namespace Terkoiz.Freecam
{ {
[BepInPlugin("com.terkoiz.freecam", "Terkoiz.Freecam", "1.4.1")] [BepInPlugin("com.terkoiz.freecam", "Terkoiz.Freecam", "1.4.4")]
public class FreecamPlugin : BaseUnityPlugin public class FreecamPlugin : BaseUnityPlugin
{ {
internal new static ManualLogSource Logger { get; private set; } internal new static ManualLogSource Logger { get; private set; }

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@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net472</TargetFramework> <TargetFramework>net471</TargetFramework>
<Version>1.4.1</Version> <Version>1.4.4</Version>
<Authors>Terkoiz, Kobrakon, CWX</Authors> <Authors>Terkoiz, Kobrakon, CWX</Authors>
<RepositoryUrl>https://dev.sp-tarkov.com/Terkoiz/Freecam</RepositoryUrl> <RepositoryUrl>https://dev.sp-tarkov.com/Terkoiz/Freecam</RepositoryUrl>
<PackageLicenseExpression>NCSA</PackageLicenseExpression> <PackageLicenseExpression>NCSA</PackageLicenseExpression>
@ -16,7 +16,7 @@
<ItemGroup> <ItemGroup>
<Reference Include="Aki.Reflection"> <Reference Include="Aki.Reflection">
<HintPath>..\References\EFT_Managed\Aki.Reflection.dll</HintPath> <HintPath>..\References\SPT\spt-reflection.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="Assembly-CSharp"> <Reference Include="Assembly-CSharp">