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3 Commits

Author SHA1 Message Date
Terkoiz
f49dfbdb01 Updated for SPT 3.9.0 2024-07-09 00:06:17 +03:00
ac56754db2 I am destroying any instances of GameObject.Find() to save the world (#5)
lgtm
Co-authored-by: Nympfonic <arys.steam@gmail.com>
Co-committed-by: Nympfonic <arys.steam@gmail.com>
2024-04-08 07:09:43 +00:00
Terkoiz
4839e050f8 Version bump for recompiled DLL targetting SPT 3.8.0 2024-03-18 18:29:14 +02:00
8 changed files with 25 additions and 29 deletions

1
.gitignore vendored
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@ -3,6 +3,7 @@ project/References/EFT_Managed/*
# Allow these files, despite the rules above
!project/References/EFT_Managed/.keep
!project/References/SPT/.keep
# ---> VisualStudio
## Ignore Visual Studio temporary files, build results, and

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@ -1,5 +1,5 @@
using System.Reflection;
using Aki.Reflection.Patching;
using SPT.Reflection.Patching;
using EFT.HealthSystem;
using HarmonyLib;
@ -11,7 +11,7 @@ namespace Terkoiz.Freecam
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(ActiveHealthController), "HandleFall");
return AccessTools.Method(typeof(ActiveHealthController), nameof(ActiveHealthController.HandleFall));
}
[PatchPrefix]

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@ -6,7 +6,7 @@ namespace Terkoiz.Freecam
/// <summary>
/// A simple free camera to be added to a Unity game object.
///
/// Full credit to Ashley Davis on GitHub for the inital code:
/// Full credit to Ashley Davis on GitHub for the initial code:
/// https://gist.github.com/ashleydavis/f025c03a9221bc840a2b
///
/// </summary>

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@ -13,7 +13,7 @@ namespace Terkoiz.Freecam
private GameObject _mainCamera;
private Freecam _freeCamScript;
private BattleUIScreen _playerUi;
private EftBattleUIScreen _playerUi;
private bool _uiHidden;
private GamePlayerOwner _gamePlayerOwner;
@ -24,14 +24,22 @@ namespace Terkoiz.Freecam
[UsedImplicitly]
public void Start()
{
// Find Main Camera
_mainCamera = GameObject.Find("FPS Camera");
// Get Main Camera
_mainCamera = GetLocalPlayerFromWorld().GetComponent<PlayerCameraController>().Camera.gameObject;
if (_mainCamera == null)
{
FreecamPlugin.Logger.LogError("Failed to locate main camera");
return;
}
// Get Player UI
_playerUi = Singleton<CommonUI>.Instance.EftBattleUIScreen;
if (_playerUi == null)
{
FreecamPlugin.Logger.LogError("Failed to locate player UI");
return;
}
// Add Freecam script to main camera in scene
_freeCamScript = _mainCamera.AddComponent<Freecam>();
if (_freeCamScript == null)
@ -124,18 +132,6 @@ namespace Terkoiz.Freecam
if (GetLocalPlayerFromWorld() == null)
return;
// If we don't have the UI Component cached, go look for it in the scene
if (_playerUi == null)
{
_playerUi = GameObject.Find("BattleUIScreen").GetComponent<BattleUIScreen>();
if (_playerUi == null)
{
FreecamPlugin.Logger.LogError("Failed to locate player UI");
return;
}
}
_playerUi.gameObject.SetActive(_uiHidden);
_uiHidden = !_uiHidden;
}
@ -240,7 +236,6 @@ namespace Terkoiz.Freecam
{
// Destroy FreeCamScript before FreeCamController if exists
Destroy(_freeCamScript);
Destroy(this);
}
}
}

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@ -1,5 +1,5 @@
using System.Reflection;
using Aki.Reflection.Patching;
using SPT.Reflection.Patching;
using Comfort.Common;
using EFT;
using HarmonyLib;
@ -10,19 +10,19 @@ namespace Terkoiz.Freecam
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(GameWorld), "OnGameStarted");
return AccessTools.Method(typeof(GameWorld), nameof(GameWorld.OnGameStarted));
}
[PatchPostfix]
public static void PatchPostFix()
{
var gameworld = Singleton<GameWorld>.Instance;
var gameWorld = Singleton<GameWorld>.Instance;
if (gameworld == null)
if (gameWorld == null)
return;
// Add FreeCamController to GameWorld GameObject
gameworld.gameObject.AddComponent<FreecamController>();
// Add FreecamController to GameWorld GameObject
gameWorld.gameObject.AddComponent<FreecamController>();
}
}
}

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@ -7,7 +7,7 @@ using KeyboardShortcut = BepInEx.Configuration.KeyboardShortcut;
namespace Terkoiz.Freecam
{
[BepInPlugin("com.terkoiz.freecam", "Terkoiz.Freecam", "1.4.1")]
[BepInPlugin("com.terkoiz.freecam", "Terkoiz.Freecam", "1.4.4")]
public class FreecamPlugin : BaseUnityPlugin
{
internal new static ManualLogSource Logger { get; private set; }

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@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<Version>1.4.1</Version>
<TargetFramework>net471</TargetFramework>
<Version>1.4.4</Version>
<Authors>Terkoiz, Kobrakon, CWX</Authors>
<RepositoryUrl>https://dev.sp-tarkov.com/Terkoiz/Freecam</RepositoryUrl>
<PackageLicenseExpression>NCSA</PackageLicenseExpression>
@ -16,7 +16,7 @@
<ItemGroup>
<Reference Include="Aki.Reflection">
<HintPath>..\References\EFT_Managed\Aki.Reflection.dll</HintPath>
<HintPath>..\References\SPT\spt-reflection.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">