78 lines
3.1 KiB
XML
78 lines
3.1 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net471</TargetFramework>
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<Version>1.1.0</Version>
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<Authors>Terkoiz</Authors>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="BepInEx.Core" Version="5.4.21">
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<ExcludeAssets>runtime</ExcludeAssets>
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</PackageReference>
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</ItemGroup>
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<PropertyGroup>
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<PathToSPT>D:\SP-AKI\Server-3.10-DEVELOPMENT</PathToSPT>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="bsg.console.core">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\bsg.console.core.dll</HintPath>
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</Reference>
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<Reference Include="spt-common">
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<HintPath>$(PathToSPT)\BepInEx\plugins\spt\spt-common.dll</HintPath>
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</Reference>
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<Reference Include="spt-reflection">
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<HintPath>$(PathToSPT)\BepInEx\plugins\spt\spt-reflection.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Comfort">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Comfort.dll</HintPath>
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</Reference>
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<Reference Include="Comfort.Unity">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Comfort.Unity.dll</HintPath>
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</Reference>
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<Reference Include="ItemComponent.Types">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\ItemComponent.Types.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="Sirenix.Serialization">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Sirenix.Serialization.dll</HintPath>
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</Reference>
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<Reference Include="Unity.TextMeshPro">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Unity.TextMeshPro.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.IMGUIModule">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.InputLegacyModule">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TextRenderingModule">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec
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Command='if $(ConfigurationName) == Debug (
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xcopy /F /Y "$(TargetPath)" "$(PathToSPT)\BepInEx\plugins\"
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)' />
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</Target>
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</Project>
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