18 lines
378 B
C#

using UnityEngine;
using Object = UnityEngine.Object;
namespace Terkoiz.MapZoneHighlighter
{
public class Program
{
public static GameObject Hook;
public static void Main(string[] args)
{
Hook = new GameObject();
Hook.AddComponent<HighlightController>();
Object.DontDestroyOnLoad(Hook);
}
}
}