From 30a4888bfbea2c5beb165e0d7e1c28fcb7c6c9c1 Mon Sep 17 00:00:00 2001 From: Styrr Date: Sun, 13 Mar 2022 09:10:02 +0100 Subject: [PATCH] add ideas for handling "same-location" spawnpoints that sometimes seem to happen to README.md --- README.md | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 70c59af..c498118 100644 --- a/README.md +++ b/README.md @@ -116,4 +116,17 @@ When the archives are ready, run ```` The program will process the dumps to generate the loot files and stores them directly in the correct place -in your SPT-AKI server development folder specified in *server/location* in the config.yaml \ No newline at end of file +in your SPT-AKI server development folder specified in *server/location* in the config.yaml + +# Todos: + +- Check for spawnpoints with location duplicates +- Option 1 + - If that happens only group by xyz-coords, without rotation + - spawnpoints with different rotations but same position will be combined + - each item in the distribution will receive a rotation attribute to define how to place it + - Pro/Con: simpler server code, simpler generation code, larger file size +- Option 2 + - keep spawnpoints as is (same location but different rotation lead to separate spawnpoints) + - make a "xyz location id" and after drawing, filter out all with same id from pool + - Pro/Con: smaller file size, not sure yet how to create such a location id in the current generation code \ No newline at end of file