Added new features for v1.1.0

This commit is contained in:
VforValens 2022-08-03 21:57:37 -04:00
parent 74a8df2cbc
commit d3d1ef149e
29 changed files with 2148 additions and 612 deletions

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@ -1,39 +1,73 @@
{
"DebugMode": false,
"ammo":
{
"ammoStacks":
{
"grenadeCartridges": 1,
"marksmanCartridges": 40,
"pistolCartridges": 50,
"rifleCartridges": 60,
"shotgunCartridges": 20
}
},
"bots":
{
"containersOnBots": true,
"chanceSameSideIsHostilePercent": 50,
"isUsec": 50,
"maxBackpackLootTotalRub": 150000,
"bossChance":
{
"activated": false,
"chance": 100
},
"maxBotCap": 20,
"maxPocketLootTotalRub": 50000,
"maxVestLootTotalRub": 50000,
"pmcDifficulty": "AsOnline",
"pmcNValue": 1.7,
"scavNValue": 2
"pmc":
{
"chanceSameSideIsHostilePercent": 50,
"containersOnPMCs": true,
"isUsec": 50,
"lootNValue": 3,
"maxBackpackLootTotalRub": 150000,
"maxPocketLootTotalRub": 50000,
"maxVestLootTotalRub": 50000,
"pmcDifficulty": "AsOnline",
"convertIntoPmcChance": {
"assault": {
"min": 15,
"max": 40
},
"cursedassault": {
"min": 15,
"max": 40
},
"pmcbot": {
"min": 15,
"max": 30
},
"exusec": {
"min": 5,
"max": 20
}
}
},
"scav":
{
"lootNValue": 4
}
},
"flea":
{
"minUserLevel": 15,
"time":
"blacklist":
{
"baseSellTime": 15,
"minSellTime": 5,
"maxSellTime": 15
},
"reputation":
{
"gain": 0.0000002,
"loss": 0.0000002
},
"offerItemCount":
{
"min": 8,
"max": 15
"enableBsgList": true,
"enableQuestList": true
},
"condition":
@ -50,18 +84,49 @@
"euros": 2
},
"blacklist":
"offerItemCount":
{
"enableBsgList": true,
"enableQuestList": true
"min": 8,
"max": 15
},
"reputation":
{
"gain": 0.0000002,
"loss": 0.0000002
},
"time":
{
"baseSellTime": 15,
"minSellTime": 5,
"maxSellTime": 15
}
},
"globals":
{
"damagePerMeter": 9,
"safeHeight": 3,
"maxTraders": false
"maxLoyaltyTraders": false,
"timeBeforeDeployLocal": 10,
"match_end":
{
"survived_exp_requirement": 200,
"survived_seconds_requirement": 420,
"survived_exp_reward": 300,
"mia_exp_reward": 200,
"runner_exp_reward": 200,
"leftMult": 0,
"miaMult": 1,
"survivedMult": 1.3,
"runnerMult": 0.5,
"killedMult": 1,
"headShotMult": 1.2,
"expOnDamageAllHealth": 50
}
},
"hideout":
@ -115,14 +180,20 @@
"horizontal": 10
},
"examineByDefault": false,
"examinedByDefault": false,
"removeBackpackFilter": true,
"weightModifier": 1,
"roublesMaxStack": 500000,
"dollarsMaxStack": 50000,
"eurosMaxStack": 50000,
"eurosMaxStack": 50000
},
"ammoStacks": 100
"locations":
{
"allExtractsAvailable": false,
"exfilTime": 8,
"extractionsExtended": false,
"noExtractRestrictions": false
},
"loot":
@ -134,16 +205,25 @@
"raid":
{
"timeLimit": 60,
"fixOpenZones": true,
"carExtractBaseStandingGain": 0.25,
"chompiesBossFix": true,
"fixOpenZones": true,
"scavExtractGain": 0.01,
"timeLimit": 60,
"aiAmount": "AsOnline",
"aiDifficulty": "AsOnline",
"bossEnabled": true,
"scavWars": false,
"taggedAndCursed": false,
"enablePve": true,
"carExtractBaseStandingGain": 0.25,
"scavExtractGain": 0.01
"enablePve": true
},
"prewipe_events":
{
"allBossesOnReserve": false,
"allTradersSellCheapItems": false,
"glukharOnLabs": false,
"killaOnFactory": false,
"makeObdolbosPowerful": false
}
}

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@ -1,6 +1,6 @@
{
"name": "Valens-AIO",
"version": "1.0.0",
"version": "1.0.1",
"main": "src/mod.js",
"license": "CC BY-NC-ND 4.0",
"author": "Valens",

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@ -1,16 +1,16 @@
/*import { IDatabaseTables } from "@spt-aki/models/spt/server/IDatabaseTables";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { Logger } from "./logger";
import { IAirdropConfig } from "@spt-aki/models/spt/config/IAirdropConfig";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
export class Airdrop
{
private modConfig = require("../config/config.jsonc");
private logger: ILogger;
private logger: Logger;
private tables: IDatabaseTables;
private airdropConfig: IAirdropConfig;
constructor(logger: ILogger, databaseServer: DatabaseServer, airdropConfig: IAirdropConfig)
constructor(logger: Logger, databaseServer: DatabaseServer, airdropConfig: IAirdropConfig)
{
this.logger = logger;
this.tables = databaseServer.getTables();
@ -21,7 +21,12 @@ export class Airdrop
{
if (this.modConfig.airdropChancePercent != 25)
{
this.airdropChance();
this.airdropConfig.airdropChancePercent["bigmap"] = this.modConfig.airdrop.airdropChancePercent.bigmap;
this.airdropConfig.airdropChancePercent["woods"] = this.modConfig.airdrop.airdropChancePercent.woods;
this.airdropConfig.airdropChancePercent["lighthouse"] = this.modConfig.airdrop.airdropChancePercent.lighthouse;
this.airdropConfig.airdropChancePercent["shoreline"] = this.modConfig.airdrop.airdropChancePercent.shoreline;
this.airdropConfig.airdropChancePercent["interchange"] = this.modConfig.airdrop.airdropChancePercent.interchange;
this.airdropConfig.airdropChancePercent["reserve"] = this.modConfig.airdrop.airdropChancePercent.reserve;
this.logger.info(`Customs Airdrop Chance is ${this.modConfig.airdrop.airdropChancePercent.bigmap}`);
this.logger.info(`Woods Airdrop Chance is ${this.modConfig.airdrop.airdropChancePercent.woods}`);
this.logger.info(`Lighthouse Airdrop Chance is ${this.modConfig.airdrop.airdropChancePercent.lighthouse}`);
@ -30,16 +35,5 @@ export class Airdrop
this.logger.info(`Reserve Airdrop Chance is ${this.modConfig.airdrop.airdropChancePercent.reserve}`);
}
}
private airdropChance();
{
this.airdropConfig.airdropChancePercent["bigmap"] = this.modConfig.airdrop.airdropChancePercent.bigmap;
this.airdropConfig.airdropChancePercent["woods"] = this.modConfig.airdrop.airdropChancePercent.woods;
this.airdropConfig.airdropChancePercent["lighthouse"] = this.modConfig.airdrop.airdropChancePercent.lighthouse;
this.airdropConfig.airdropChancePercent["shoreline"] = this.modConfig.airdrop.airdropChancePercent.shoreline;
this.airdropConfig.airdropChancePercent["interchange"] = this.modConfig.airdrop.airdropChancePercent.interchange;
this.airdropConfig.airdropChancePercent["reserve"] = this.modConfig.airdrop.airdropChancePercent.reserve;
}
}
*/

67
Valens-AIO/src/ammo.ts Normal file
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@ -0,0 +1,67 @@
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
import { Logger } from "./logger";
import { Grenade, MarksmanCaliber, PistolCaliber, RifleCaliber, Shotguns } from "./ammotypes";
export class Ammo
{
private modConfig = require("../config/config.json")
private logger: Logger;
private databaseServer: DatabaseServer;
constructor(logger: Logger, databaseServer: DatabaseServer)
{
this.logger = logger;
this.databaseServer = databaseServer;
}
public updateAmmo(): void
{
const items = this.databaseServer.getTables().templates.items;
const mod = this.modConfig.ammo;
if (mod.ammoStacks.grenadeCartridges != 1)
{
for (const value of Object.values(Grenade))
{
items[value]._props.StackMaxSize = mod.ammoStacks.grenadeCartridges
this.logger.info(`Grenade Cartridges Max Stacks set to ${mod.ammoStacks.grenadeCartridges}`);
}
}
if (mod.ammoStacks.marksmanCartridges != 1)
{
for (const value of Object.values(MarksmanCaliber))
{
items[value]._props.StackMaxSize = mod.ammoStacks.marksmanCartridges
this.logger.info(`Marksman Cartridges Max Stacks set to ${mod.ammoStacks.marksmanCartridges}`);
}
}
if (mod.ammoStacks.pistolCartridges != 1)
{
for (const value of Object.values(PistolCaliber))
{
items[value]._props.StackMaxSize = mod.ammoStacks.pistolCartridges
this.logger.info(`Pistol Cartridges Max Stacks set to ${mod.ammoStacks.pistolCartridges}`);
}
}
if (mod.ammoStacks.rifleCartridges != 1)
{
for (const value of Object.values(RifleCaliber))
{
items[value]._props.StackMaxSize = mod.ammoStacks.rifleCartridges
this.logger.info(`Rifle Cartridges Max Stacks set to ${mod.ammoStacks.rifleCartridges}`);
}
}
if (mod.ammoStacks.shotgunCartridges != 1)
{
for (const value of Object.values(Shotguns))
{
items[value]._props.StackMaxSize = mod.ammoStacks.shotgunCartridges
this.logger.info(`Shotgun Cartridges Max Stacks set to ${mod.ammoStacks.shotgunCartridges}`);
}
}
}
}

188
Valens-AIO/src/ammotypes.ts Normal file
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@ -0,0 +1,188 @@
export enum Grenade
{
M386_HE_GRENADE = "5ede475b549eed7c6d5c18fb",
M576_MP_APERS_GRENADE = "5ede475339ee016e8c534742",
M433_HEDP_GRENADE = "5f0c892565703e5c461894e9",
M406_HE_GRENADE = "5ede4739e0350d05467f73e8",
M381_HE_GRENADE = "5ede474b0c226a66f5402622",
M441_HE_GRENADE = "5ede47405b097655935d7d16"
}
export enum MarksmanCaliber
{
M62_TRACER = "5a608bf24f39f98ffc77720e",
M80 = "58dd3ad986f77403051cba8f",
M61 = "5a6086ea4f39f99cd479502f",
BCP_FMJ = "5e023e53d4353e3302577c4c",
ULTRA_NOSLER = "5e023e88277cce2b522ff2b1",
TCW_SP = "5e023e6e34d52a55c3304f71",
M993 = "5e023e6e34d52a55c3304f71",
TAC_X = "5fc382b6d6fa9c00c571bbc3",
UCW = "5fc382c1016cce60e8341b20",
AP = "5fc382a9d724d907e2077dab",
FMJ = "5fc275cf85fd526b824a571a",
SNB_GZH = "560d61e84bdc2da74d8b4571",
LPS_GZH = "5887431f2459777e1612938f",
PS_GZH = "59e77a2386f7742ee578960a",
T46M_GZH = "5e023cf8186a883be655e54f",
BT_GZH = "5e023d34e8a400319a28ed44",
BS_GZH = "5e023d48186a883be655e551"
}
export enum PistolCaliber
{
AP_SX = "5ba26835d4351e0035628ff5",
ACTION_SX = "5ba26812d4351e003201fef1",
FMJ_SX = "5ba2678ad4351e44f824b344",
SUBSONIC_SX = "5ba26844d4351e00334c9475",
SS198LF = "5cc80f79e4a949033c7343b2",
R37_F = "5cc86832d7f00c000d3a6e6c",
SS190 = "5cc80f38e4a949001152b560",
R37_X = "5cc86840d7f00c002412c56c",
L191 = "5cc80f53e4a949000e1ea4f8",
SS197SR = "5cc80f8fe4a949033b0224a2",
SB193 = "5cc80f67e4a949035e43bbba",
FMJ43 = "5735ff5c245977640e39ba7e",
LRN = "573601b42459776410737435",
P_GL = "5736026a245977644601dc61",
PST_GZH762 = "573603562459776430731618",
LRNPC = "573602322459776445391df1",
AKBS = "5735fdcd2459776445391d61",
PT_GZH = "573603c924597764442bd9cb",
PM_SP8_GZH = "5737218f245977612125ba51",
P_GZH18 = "573719762459775a626ccbc1",
PSTM_GZH = "57371aab2459775a77142f22",
RG028_GZH = "573720e02459776143012541",
BZHT_GZH = "573718ba2459775a75491131",
PM_PSV = "5737207f24597760ff7b25f2",
SP7_GZH = "57372140245977611f70ee91",
PBM_GZH = "573719df2459775a626ccbc2",
PSO_GZH18 = "57371f8d24597761006c6a81",
PST_GZH18 = "5737201124597760fc4431f1",
PS_GS_PPO = "57371f2b24597761224311f1",
PRS_GS = "57371eb62459776125652ac1",
PPT_GZH = "57371e4124597760ff7b25f1",
PPE_GZH = "57371b192459775a9f58a5e0",
PSO_GZH = "58864a4f2459770fcc257101",
PST_GZH19 = "56d59d3ad2720bdb418b4577",
GREEN_TRACER = "5c3df7d588a4501f290594e5",
RIP19 = "5c0d56a986f774449d5de529",
AP_63 = "5c925fa22e221601da359b7b",
LUGER_CCI = "5a3c16fe86f77452b62de32a",
PBP_GZH = "5efb0da7a29a85116f6ea05f",
QUAKEMAKER = "5efb0e16aeb21837e749c7ff",
P_GZH = "5a26abfac4a28232980eabff",
PS_GZH = "5a269f97c4a282000b151807",
PE_GZH = "5a26ac06c4a282000c5a90a8",
BT_GZH = "5a26ac0ec4a28200741e1e18",
FMJ = "62330b3ed4dc74626d570b95",
HOLLOW_POINT = "62330bfadc5883093563729b",
SOFT_POINT = "62330c40bdd19b369e1e53d1",
JACKET_HP = "62330c18744e5e31df12f516",
MATCH_FMJ = "5e81f423763d9f754677bf2e",
HYDRA_SHOK = "5efb0fc6aeb21837e749c801",
LASERMATCH_FMJ = "5efb0d4f4bc50b58e81710f3",
AP = "5efb0cabfb3e451d70735af5",
RIP45 = "5ea2a8e200685063ec28c05a"
}
export enum RifleCaliber
{
PS_GS = "56dff3afd2720bba668b4567",
SP = "56dff421d2720b5f5a8b4567",
PPBS_GS_IGOLNIK = "5c0d5e4486f77478390952fe",
PRS_GS = "56dff338d2720bbd668b4569",
BT_GS = "56dff061d2720bb5668b4567",
US_GS = "56dff4ecd2720b5f5a8b4568",
BP_GS_545 = "56dfef82d2720bbd668b4567",
HP_545 = "56dff216d2720bbd668b4568",
BS_GS = "56dff026d2720bb8668b4567",
T_GS = "56dff4a2d2720bbd668b456a",
PP_GS = "56dff2ced2720bb4668b4567",
FMJ_545 = "56dff0bed2720bb0668b4567",
M856 = "59e68f6f86f7746c9f75e846",
MK255_MOD_0_RRLP = "59e6918f86f7746c9f75e849",
M995 = "59e690b686f7746c9f75e848",
M855A1 = "54527ac44bdc2d36668b4567",
M856A1 = "59e6906286f7746c9f75e847",
M855 = "54527a984bdc2d4e668b4567",
HP_556 = "59e6927d86f77411da468256",
FMJ_556 = "59e6920f86f77411d82aa167",
WARMAGEDDON = "5c0d5ae286f7741e46554302",
MK_318_MOD_0_SOST = "60194943740c5d77f6705eea",
SSA_AP = "601949593ae8f707c4608daa",
M62_TRACER = "619636be6db0f2477964e710",
BCP_FMJ = "5fbe3ffdf8b6a877a729ea82",
AP = "5fd20ff893a8961fc660a954",
V_MAX = "6196364158ef8c428c287d9f",
WHISPER = "6196365d58ef8c428c287da1",
PS_GZH = "5656d7c34bdc2d9d198b4587",
HP_762 = "59e4d3d286f774176a36250a",
US_GZH = "59e4d24686f7741776641ac7",
T45M1_GZH = "59e4cf5286f7741778269d8a",
BP_GZH = "59e0d99486f7744a32234762",
MAI_AP = "601aa3d2b2bcb34913271e6d",
SP5_GS = "57a0dfb82459774d3078b56c",
BP_GS = "5c0d688c86f77413ae3407b2",
SP6_GS = "57a0e5022459774d1673f889",
SPP_GS = "5c0d668f86f7747ccb7f13b2",
PAB9_GS = "61962d879bb3d20b0946d385",
FMJ_366 = "59e6542b86f77411dc52a77a",
GEKSA = "59e6658b86f77411d949b250",
EKO = "59e655cb86f77411dc52a77b",
APM = "5f0596629e22f464da6bbdd9",
PS12 = "5cadf6ddae9215051e1c23b2",
PS12B = "5cadf6eeae921500134b2799",
PS12A = "5cadf6e5ae921500113bb973"
}
export enum Shotguns
{
BUCKSHOT_7MM = "560d5e524bdc2d25448b4571",
MAGNUM_85MM = "5d6e6806a4b936088465b17e",
RIP = "5c0d591486f7744c505b416f",
BMG_SLUG_50CAL = "5d6e68c4a4b9361b93413f79",
BUCKSHOT_525MM = "5d6e6772a4b936088465b17c",
EXPRESS_65MM = "5d6e67fba4b9361bc73bc779",
FLECHETTE = "5d6e6911a4b9361bd5780d52",
FTX_CUSTOM_LITE_SLUG = "5d6e68e6a4b9361c140bcfe0",
AP20_ARMOR_PIERCING_SLUG = "5d6e68a8a4b9360b6c0d54e2",
DUAL_SABOT_SLUG = "5d6e68dea4b9361bcc29e659",
POLEVA_6U_SLUG_12GA = "5d6e689ca4b9361bc8618956",
POLEVA_3_SLUG_12GA = "5d6e6891a4b9361bd473feea",
GRIZZLY_40_SLUG = "5d6e6869a4b9361c140bcfde",
SUPERFORMANCE_HP_SLUG = "5d6e68d1a4b93622fe60e845",
COPPER_SABOT_PREMIER_HP_SLUG = "5d6e68b3a4b9361bca7e50b5",
LEAD_SLUG = "58820d1224597753c90aeb13",
BUCKSHOT_75MM = "5a38ebd9c4a282000d722a5b",
STAR_SLUG = "5d6e6a05a4b93618084f58d0",
BUCKSHOT_73MM = "5d6e69c7a4b9360b6c0d54e4",
DEVASTATOR_SLUG = "5d6e6a5fa4b93614ec501745",
BUCKSHOT_56MM = "5d6e6a5fa4b93614ec501745",
POLEVA_6U_SLUG_20GA = "5d6e6a42a4b9364f07165f52",
POLEVA_3_SLUG_20GA = "5d6e6a53a4b9361bd473feec",
BUCKSHOT_62MM = "5d6e69b9a4b9361bc8618958",
SHRAPNEL10_BUCKSHOT = "5e85a9a6eacf8c039e4e2ac1",
SHRAPNEL25_BUCKSHOT = "5f647f31b6238e5dd066e196",
ZVEZDA_FLASHBANG = "5e85a9f4add9fe03027d9bf1",
BARRIKADA_SLUG = "5e85aa1a988a8701445df1f5"
}
export enum Ammo30x29
{
VOG_30 = "5d70e500a4b9364de70d38ce"
}
export enum Ammo127x108
{
B32 = "5cde8864d7f00c0010373be1",
BZT_44M = "5d2f2ab648f03550091993ca"
}
export enum Ammo26x75
{
GREEN_FLARE = "62389aaba63f32501b1b444f",
RED_FLARE = "62389ba9a63f32501b1b4451",
WHITE_FLARE = "62389bc9423ed1685422dc57",
YELLOW_FLARE = "62389be94d5d474bf712e709"
}

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@ -1,95 +1,360 @@
import { IBotConfig } from "@spt-aki/models/spt/config/IBotConfig";
import { IDatabaseTables } from "@spt-aki/models/spt/server/IDatabaseTables";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger"
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
import { Logger } from "./logger";
import type { BossLocationSpawn } from "@spt-aki/models/eft/common/ILocationBase";
import { Traders } from "./traders";
import { Money } from "@spt-aki/models/enums/Money"
export class Bots
{
private modConfig = require("../config/config.json")
private logger: ILogger;
private logger: Logger;
private botConfig: IBotConfig;
private tables: IDatabaseTables;
private traders: Traders;
constructor(logger: ILogger, databaseServer: DatabaseServer, botConfig: IBotConfig)
constructor(logger: Logger, databaseServer: DatabaseServer, botConfig: IBotConfig)
{
this.logger = logger;
this.botConfig = botConfig;
this.tables = databaseServer.getTables();
this.traders = databaseServer.getTables().traders;
}
public updateBots(): void
{
if (this.modConfig.bots.pmcDifficulty.toLowerCase() != "asonline")
{
this.pmcDifficulty();
this.logger.info(`PMC Bot Difficulty set to ${this.modConfig.bots.pmcDifficulty}`);
}
if (this.modConfig.bots.containersOnBots)
{
this.containersOnBots();
this.logger.info(`Containers On Bots: ${this.modConfig.bots.containersOnBots}`);
}
if (this.modConfig.bots.isUsec != 50)
{
this.isUsec();
this.logger.info(`isUsec Chance is: ${this.modConfig.bots.isUsec}`);
}
if (this.modConfig.bots.maxBackpackLootTotalRub != 150000
|| this.modConfig.bots.maxPocketLootTotalRub !=50000
|| this.modConfig.bots.maxVestLootTotalRub != 50000)
{
this.pmcLoot();
this.logger.info("PMC Loot totals changed!");
this.logger.info(`Max Backpack Total Value: ${this.modConfig.bots.maxBackpackLootTotalRub}`);
this.logger.info(`Max Pocket Total Value: ${this.modConfig.bots.maxPocketLootTotalRub}`);
this.logger.info(`Max Vest Total Value: ${this.modConfig.bots.maxVestLootTotalRub}`);
}
if (this.modConfig.bots.chanceSameSideIsHostilePercent != 50)
{
this.sameSideIsHostile();
this.logger.info(`Chance Same Side Is Hostle is ${this.modConfig.bots.chanceSameSideIsHostilePercent}`);
}
if (this.modConfig.bots.maxBotCap != 20)
{
this.maxBotCap();
this.logger.info(`Bot Cap is now ${this.modConfig.bots.maxBotCap}`);
}
if (this.modConfig.bots.pmcNValue != 1.7 || this.modConfig.bots.scavNValue != 2)
{
this.lootNValue();
this.logger.info("Loot NValue has been changed!");
this.logger.info(`Scav NValue set to ${this.modConfig.bots.scavNValue}`);
this.logger.info(`PMC NValue set to ${this.modConfig.bots.pmcNValue}`);
}
const mod = this.modConfig.bots;
// Changes PMC difficulty to Easy, Normal, Hard, Impossible or AsOnline. Default AsOnline.
if (mod.pmc.pmcDifficulty.toLowerCase() != "AsOnline")
{
this.botConfig.pmc.difficulty = mod.pmcDifficulty;
this.logger.info(`PMC Bot Difficulty set to ${mod.pmcDifficulty}`);
}
// Enables common and secure containers to spawn on PMCs while additionally whitelisting the parent IDs. Rarity adjusted via PMC lootNValue. Default true.
if (mod.pmc.containersOnPMCs)
{
this.containersOnPMCs();
this.logger.info(`Containers On PMCs: ${mod.pmc.containersOnPMCs}`);
}
// Chance that PMC bot will be USEC or BEAR. Higher value means higher chance for the PMC to be USEC. Default is 50%
if (mod.pmc.isUsec != 50)
{
this.botConfig.pmc.isUsec = mod.isUsec;
this.logger.info(`PMC isUsec Chance is: ${mod.isUsec}`);
}
// Max Loot Value in Rubles for PMC bots in Backpack, Pockets, and Vest respectively. Default is 150,000/50,000/50,000
if (mod.pmc.maxBackpackLootTotalRub != 150000
|| mod.pmc.maxPocketLootTotalRub !=50000
|| mod.pmc.maxVestLootTotalRub != 50000)
{
this.botConfig.pmc.maxBackpackLootTotalRub = mod.pmc.maxBackpackLootTotalRub;
this.botConfig.pmc.maxPocketLootTotalRub = mod.pmc.maxPocketLootTotalRub;
this.botConfig.pmc.maxVestLootTotalRub = mod.pmc.maxVestLootTotalRub;
this.logger.info("PMC Loot Value totals changed!");
this.logger.info(`Max Backpack Total Value: ${mod.pmc.maxBackpackLootTotalRub}`);
this.logger.info(`Max Pocket Total Value: ${mod.pmc.maxPocketLootTotalRub}`);
this.logger.info(`Max Vest Total Value: ${mod.pmc.maxVestLootTotalRub}`);
}
// Chance that the PMC bot of your side (BEAR/USEC) will be hostile or not. Default is 50%.
if (mod.pmc.chanceSameSideIsHostilePercent != 50)
{
this.botConfig.pmc.chanceSameSideIsHostilePercent = mod.pmc.chanceSameSideIsHostilePercent;
this.logger.info(`Chance Same Side Is Hostle is ${mod.pmc.chanceSameSideIsHostilePercent}`);
}
// Max Bot Cap located in configs/bot.json/maxBotCap
if (mod.maxBotCap != 20)
{
this.botConfig.maxBotCap = mod.maxBotCap;
this.logger.info(`Bot Cap is now ${mod.maxBotCap}`);
}
if (mod.pmc.lootNValue != 3 || mod.scav.lootNValue != 4)
{
this.botConfig.lootNValue.scav = mod.scav.lootNValue;
this.botConfig.lootNValue.pmc = mod.pmc.lootNValue;
this.logger.info("Loot NValue for bots has been changed!");
this.logger.info(`Scav lootNValue set to ${mod.scav.lootNValue}`);
this.logger.info(`PMC lootNValue set to ${mod.pmc.lootNValue}`);
}
if (mod.pmc.convertIntoPmcChance.assault.min != 15 || mod.pmc.convertIntoPmcChance.assault.max != 40
|| mod.pmc.convertIntoPmcChance.cursedassault.min != 15 || mod.pmc.convertIntoPmcChance.cursedassault.max != 40
|| mod.pmc.convertIntoPmcChance.pmcbot.min != 15 || mod.pmc.convertIntoPmcChance.pmcbot.max != 30
|| mod.pmc.convertIntoPmcChance.exusec.min != 15 || mod.pmc.convertIntoPmcChance.exusec.max != 20)
{
this.botConfig.pmc.convertIntoPmcChance.assault.min = mod.pmc.convertIntoPmcChance.assault.min;
this.botConfig.pmc.convertIntoPmcChance.assault.max = mod.pmc.convertIntoPmcChance.assault.max;
this.botConfig.pmc.convertIntoPmcChance.cursedassault.min = mod.pmc.convertIntoPmcChance.cursedassault.min;
this.botConfig.pmc.convertIntoPmcChance.cursedassault.max = mod.pmc.convertIntoPmcChance.cursedassault.max;
this.botConfig.pmc.convertIntoPmcChance.pmcbot.min = mod.pmc.convertIntoPmcChance.pmcbot.min;
this.botConfig.pmc.convertIntoPmcChance.pmcbot.max = mod.pmc.convertIntoPmcChance.pmcbot.max;
this.botConfig.pmc.convertIntoPmcChance.exusec.min = mod.pmc.convertIntoPmcChance.exusec.min;
this.botConfig.pmc.convertIntoPmcChance.exusec.max = mod.pmc.convertIntoPmcChance.exusec.max;
this.logger.info("Chance to Convert Bots into PMC Patched");
}
// Make all bosses spawn chance configurable.
const locations = this.tables.locations;
if (mod.bossChance.activated)
{
for (const i in locations)
{
if (i !== "base")
{
if (locations[i].base.BossLocationSpawn !== [])
{
for (const x in locations[i].base.BossLocationSpawn)
{
locations[i].base.BossLocationSpawn[x].BossChance = mod.bossChance.chance;
this.logger.info(`Boss Chance set to ${mod.bossChance.chance}`)
}
}
}
}
}
// Prewipe Events
if (this.modConfig.prewipe_events.killaOnFactory)
{
const killaWave = this.botConfig.other.createBossWave("bossKilla", 100, "followerBully", 0, locations.factory4_day.base.OpenZones);
this.tables.locations.factory4_day.base.BossLocationSpawn.push(killaWave);
locations.factory4_night.base.BossLocationSpawn.push(killaWave);
this.logger.info("Killa Prewipe Event Enabled");
}
if (this.modConfig.prewipe_events.allBossesOnReserve)
{
let bossWave = this.botConfig.other.createBossWave("bossKilla", 100, "followerBully", 0, locations.rezervbase.base.OpenZones);
locations.rezervbase.base.BossLocationSpawn.push(bossWave);
bossWave = this.botConfig.other.createBossWave("bossBully", 100, "followerBully", 4, locations.rezervbase.base.OpenZones);
locations.rezervbase.base.BossLocationSpawn.push(bossWave);
bossWave = this.botConfig.other.createBossWave("bossKojaniy", 100, "followerKojaniy", 2, locations.rezervbase.base.OpenZones);
locations.rezervbase.base.BossLocationSpawn.push(bossWave);
bossWave = this.botConfig.other.createBossWave("bossSanitar", 100, "followerSanitar", 2, locations.rezervbase.base.OpenZones);
locations.rezervbase.base.BossLocationSpawn.push(bossWave);
this.logger.info("Bosses On Reserve Prewipe Event Enabled");
}
if (this.modConfig.prewipe_events.glukharOnLabs)
{
const glugluWave: BossLocationSpawn = {
"BossName": "bossGluhar",
"BossChance": 43,
"BossZone": "ZoneRailStrorage,ZoneRailStrorage,ZoneRailStrorage,ZonePTOR1,ZonePTOR2,ZoneBarrack,ZoneBarrack,ZoneBarrack,ZoneSubStorage",
"BossPlayer": false,
"BossDifficult": "normal",
"BossEscortType": "followerGluharAssault",
"BossEscortDifficult": "normal",
"BossEscortAmount": "0",
"Time": -1,
"TriggerId": "",
"TriggerName": "",
"Supports": [
{
"BossEscortType": "followerGluharAssault",
"BossEscortDifficult": [
"normal"
],
"BossEscortAmount": "2"
},
{
"BossEscortType": "followerGluharSecurity",
"BossEscortDifficult": [
"normal"
],
"BossEscortAmount": "2"
},
{
"BossEscortType": "followerGluharScout",
"BossEscortDifficult": [
"normal"
],
"BossEscortAmount": "2"
}
]
}
glugluWave.BossZone = locations.laboratory.base.OpenZones;
locations.laboratory.base.BossLocationSpawn.push(glugluWave);
this.logger.info("Glukhar On Labs Prewipe Event Enabled");
}
// All cheap items on traders
if (this.modConfig.prewipe_events.allTradersSellCheapItems)
{
this.logger.info("Cheap Items On Traders Prewipe Event Enabled");
for (const trader in this.traders)
{
for (const assort in this.traders[trader].assort.barter_scheme)
{
const itemScheme = this.traders[trader].assort.barter_scheme[assort];
switch (itemScheme[0][0]._tpl)
{
case Money.ROUBLES:
itemScheme[0][0].count = itemScheme[0][0].count * 0.01;
break;
case Money.DOLLARS:
itemScheme[0][0].count = itemScheme[0][0].count * 0.1;
break;
case Money.EUROS:
itemScheme[0][0].count = itemScheme[0][0].count * 0.05;
break;
default:
break;
}
}
}
}
if (this.modConfig.prewipe_events.makeObdolbosPowerful)
{
const obdolbosBuff = [
{
"BuffType": "StaminaRate",
"Chance": 1,
"Delay": 1,
"Duration": 1800,
"Value": 0.5,
"AbsoluteValue": true,
"SkillName": ""
},
{
"BuffType": "SkillRate",
"Chance": 1,
"Delay": 1,
"Duration": 1800,
"Value": 10,
"AbsoluteValue": true,
"SkillName": "Endurance"
},
{
"BuffType": "SkillRate",
"Chance": 1,
"Delay": 1,
"Duration": 1800,
"Value": 10,
"AbsoluteValue": true,
"SkillName": "Strength"
},
{
"BuffType": "SkillRate",
"Chance": 1,
"Delay": 1,
"Duration": 1800,
"Value": 20,
"AbsoluteValue": true,
"SkillName": "StressResistance"
},
{
"BuffType": "SkillRate",
"Chance": 1,
"Delay": 1,
"Duration": 1800,
"Value": 20,
"AbsoluteValue": true,
"SkillName": "Charisma"
},
{
"BuffType": "SkillRate",
"Chance": 1,
"Delay": 1,
"Duration": 1800,
"Value": -20,
"AbsoluteValue": true,
"SkillName": "Memory"
},
{
"BuffType": "SkillRate",
"Chance": 1,
"Delay": 1,
"Duration": 1800,
"Value": -20,
"AbsoluteValue": true,
"SkillName": "Intellect"
},
{
"BuffType": "SkillRate",
"Chance": 1,
"Delay": 1,
"Duration": 1800,
"Value": -20,
"AbsoluteValue": true,
"SkillName": "Attention"
},
{
"BuffType": "Pain",
"Chance": 0.25,
"Delay": 1,
"Duration": 1800,
"Value": 0,
"AbsoluteValue": false,
"SkillName": ""
},
{
"BuffType": "StomachBloodloss",
"Chance": 0.25,
"Delay": 1,
"Duration": 1800,
"Value": 0,
"AbsoluteValue": false,
"SkillName": ""
},
{
"BuffType": "HydrationRate",
"Chance": 0.25,
"Delay": 1,
"Duration": 1800,
"Value": -0.05,
"AbsoluteValue": true,
"SkillName": ""
},
{
"BuffType": "EnergyRate",
"Chance": 0.25,
"Delay": 1,
"Duration": 1800,
"Value": -0.05,
"AbsoluteValue": true,
"SkillName": ""
},
{
"BuffType": "DamageModifier",
"Chance": 0.25,
"Delay": 1,
"Duration": 1800,
"Value": 0.2,
"AbsoluteValue": false,
"SkillName": ""
},
{
"BuffType": "QuantumTunnelling",
"Chance": 0.25,
"Delay": 1,
"Duration": 1800,
"Value": 0,
"AbsoluteValue": false,
"SkillName": ""
}]
this.tables.globals.config.Health.Effects.Stimulator.Buffs.Buffs_Obdolbos = obdolbosBuff;
this.logger.info("Make Obdolbos Powerful Prewipe Event Enabled");
}
}
/**
* Changes Bot Difficulty.
*
* Options for PMC are Easy, Normal, Hard, Impossible, As Online.
*
* Options for Scav are Easy, Medium, Hard, Impossible, As Online.
*
* String formatting: "Normal".
* @param botConfig SPT Bot Config
*/
private pmcDifficulty(): void
private containersOnPMCs(): void
{
this.botConfig.pmc.difficulty = this.modConfig.bots.pmcDifficulty;
}
private containersOnBots(): void
{
const spawnPoints = this.tables.bots.types;
const usec = spawnPoints.usec.inventory.items.Backpack;
const bear = spawnPoints.bear.inventory.items.Backpack;
const usec = this.tables.bots.types.usec.inventory.items.Backpack;
const bear = this.tables.bots.types.bear.inventory.items.Backpack;
usec.push(...this.containers());
bear.push(...this.containers());
@ -100,79 +365,39 @@ export class Bots
dynaLoot.push("5795f317245977243854e041");
}
private isUsec(): void
{
this.botConfig.pmc.isUsec = this.modConfig.bots.isUsec;
}
private pmcLoot(): void
{
this.botConfig.pmc.maxBackpackLootTotalRub = this.modConfig.bots.maxBackpackLootTotalRub;
this.botConfig.pmc.maxPocketLootTotalRub = this.modConfig.bots.maxPocketLootTotalRub;
this.botConfig.pmc.maxVestLootTotalRub = this.modConfig.bots.maxVestLootTotalRub;
}
private sameSideIsHostile(): void
{
this.botConfig.pmc.chanceSameSideIsHostilePercent = this.modConfig.bots.chanceSameSideIsHostilePercent;
}
private maxBotCap(): void
{
this.botConfig.maxBotCap = this.modConfig.bots.maxBotCap;
}
private lootNValue(): void
{
this.botConfig.lootNValue.scav = this.modConfig.bots.scavNValue;
this.botConfig.lootNValue.pmc = this.modConfig.bots.pmcNValue;
}
private containers(): any[]
{
/* Container "id"s
*
* S I C C pouch: 5d235bb686f77443f4331278
*
* Magazine Case: 5c127c4486f7745625356c13
*
* Weapon Case: 59fb023c86f7746d0d4b423c
*
* T H I C C Weapon Case: 5b6d9ce188a4501afc1b2b25
*
* Item Case: 59fb042886f7746c5005a7b2
*
* T H I C C Item Case: 5c0a840b86f7742ffa4f2482
*
* Money case: 59fb016586f7746d0d4b423a
*
* Mr Holodilnick Thermal Bag: 5c093db286f7740a1b2617e3
*
* Medicine case: 5aafbcd986f7745e590fff23
*
* Lucky scav junkbox: 5b7c710788a4506dec015957
*
* Grenade case: 5e2af55f86f7746d4159f07c
*
* Ammunition case: 5aafbde786f774389d0cbc0f
* Documents case: 590c60fc86f77412b13fddcf
* Key tool: 59fafd4b86f7745ca07e123
* Injector case: 619cbf7d23893217ec30b689
* Dogtag case: 5c093e3486f77430cb02e593
* Keycard holder: 619cbf9e0a7c3a1a2731940a
* WZ Wallet: 60b0f6c058e0b0481a09ad11
* Pistol case: 567143bf4bdc2d1a0f8b4567
* Secure container: 5448bf274bdc2dfc2f8b456a
* Kappa container: 5c093ca986f7740a1867ab12
* Gamme container: 60b0f6c058e0b0481a09ad11
*/
const lootItems = [];
lootItems.push({"tpl": "5d235bb686f77443f4331278", "relativeProbability": 12});
lootItems.push({"tpl": "5c127c4486f7745625356c13", "relativeProbability": 25});
lootItems.push({"tpl": "59fb023c86f7746d0d4b423c", "relativeProbability": 13});
lootItems.push({"tpl": "5b6d9ce188a4501afc1b2b25", "relativeProbability": 10});
lootItems.push({"tpl": "59fb042886f7746c5005a7b2", "relativeProbability": 13});
lootItems.push({"tpl": "5c0a840b86f7742ffa4f2482", "relativeProbability": 10});
lootItems.push({"tpl": "59fb016586f7746d0d4b423a", "relativeProbability": 25});
lootItems.push({"tpl": "5c093db286f7740a1b2617e3", "relativeProbability": 30});
lootItems.push({"tpl": "5aafbcd986f7745e590fff23", "relativeProbability": 30});
lootItems.push({"tpl": "5b7c710788a4506dec015957", "relativeProbability": 15});
lootItems.push({"tpl": "5e2af55f86f7746d4159f07c", "relativeProbability": 23});
lootItems.push({"tpl": "5448bf274bdc2dfc2f8b456a", "relativeProbability": 9});
const lootItems = ["5d235bb686f77443f4331278","5c127c4486f7745625356c13","59fb023c86f7746d0d4b423c","5b6d9ce188a4501afc1b2b25","59fb042886f7746c5005a7b2","5c0a840b86f7742ffa4f2482",
"59fb016586f7746d0d4b423a","5c093db286f7740a1b2617e3","5aafbcd986f7745e590fff23","5b7c710788a4506dec015957","5e2af55f86f7746d4159f07c","5448bf274bdc2dfc2f8b456a","5c093ca986f7740a1867ab12",
"5aafbde786f774389d0cbc0f","590c60fc86f77412b13fddcf","59fafd4b86f7745ca07e1232","619cbf7d23893217ec30b689","619cbf9e0a7c3a1a2731940a","5c093e3486f77430cb02e593","60b0f6c058e0b0481a09ad11",
"567143bf4bdc2d1a0f8b4567","60b0f6c058e0b0481a09ad11","59db794186f77448bc595262","5857a8b324597729ab0a0e7d"]
return lootItems;
}
}
}

View File

@ -1,114 +1,81 @@
import { IDatabaseTables } from "@spt-aki/models/spt/server/IDatabaseTables";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { IRagfairConfig } from "@spt-aki/models/spt/config/IRagfairConfig";
import { Logger } from "./logger";
export class Flea
{
private modConfig = require("../config/config.json");
private logger: ILogger;
private logger: Logger;
private ragfairConfig: IRagfairConfig;
private tables: IDatabaseTables;
constructor (logger: ILogger, ragfairConfig: IRagfairConfig, tables: IDatabaseTables)
constructor (logger: Logger, ragfairConfig: IRagfairConfig, tables: IDatabaseTables)
{
this.logger = logger;
this.ragfairConfig = ragfairConfig;
this.tables = tables;
}
public updateFlea(): void
{
if (this.modConfig.flea.minUserLevel != 15)
const mod = this.modConfig.flea;
const global = this.tables.globals.config.RagFair;
const ragfair = this.ragfairConfig.dynamic;
if (mod.minUserLevel != 15)
{
this.ragfairLevel();
this.logger.info(`Fleamarket unlocked at level ${this.modConfig.flea.minUserLevel}`)
global.minUserLevel = mod.minUserLevel;
this.logger.info(`Fleamarket unlocked at level ${mod.minUserLevel}`)
}
const time = this.modConfig.flea.time;
if (time.baseSellTime != 15 || time.minSellTime != 5 || time.maxSellTime != 15)
{
this.ragfairTime();
this.logger.info("Fleamarket Sell Times patched");
if (!mod.blacklist.enableBsgList || !mod.blacklist.enableQuestList)
{
ragfair.blacklist.enableBsgList = mod.blacklist.enableBsgList;
ragfair.blacklist.enableQuestList = mod.blacklist.enableQuestList;
this.logger.info("Fleamarket Blacklists patched");
}
const currency = this.modConfig.flea.currencies;
if (currency.roubles != 78 || currency.dollars != 20 || currency.euros != 2)
if (mod.condition.conditionChance != 0.2 || mod.condition.min != 0.6 || mod.condition.max != 1)
{
ragfair.condition.conditionChance = mod.conditionChance;
ragfair.condition.min = mod.min;
ragfair.condition.max = mod.max;
this.logger.info("Fleamarket Condition patched");
}
if (mod.currencies.roubles != 78 || mod.currencies.dollars != 20 || mod.currencies.euros != 2)
{
this.ragfairCurrencies();
ragfair.currencies["5449016a4bdc2d6f028b456f"] = mod.currencies.roubles;
ragfair.currencies["5696686a4bdc2da3298b456a"] = mod.currencies.dollars;
ragfair.currencies["569668774bdc2da2298b4568"] = mod.currencies.euros;
this.logger.info("Fleamarket Currencies patched")
}
const rep = this.modConfig.flea.reputation;
if (rep.gain != 0.0000002 || rep.loss != 0.0000002)
if (mod.offerItemCount.min != 8 || mod.offerItemCount.max != 15)
{
this.ragfairReputation();
this.logger.info("Fleamarket Reputation patched");
}
const count = this.modConfig.flea.offerItemCount;
if (count.min != 8 || count.max != 15)
{
this.ragfairOfferItemCount();
ragfair.offerItemCount.min = mod.offerItemCount.min;
ragfair.offerItemCount.max = mod.offerItemCount.max;
this.logger.info("Fleamarket Offer Item Count patched");
}
const condition = this.modConfig.flea.condition;
if (condition.conditionChance != 0.2 || condition.min != 0.6 || condition.max != 1)
if (mod.reputation.gain != 0.0000002 || mod.reputation.loss != 0.0000002)
{
this.ragfairItemCondition();
this.logger.info("Fleamarket Item Condition patched");
ragfair.offerItemCount.min = mod.offerItemCount.min;
ragfair.offerItemCount.max = mod.offerItemCount.max;
this.logger.info("Fleamarket Reputation patched");
}
const list = this.modConfig.flea.blacklist;
if (!list.enableBsgList || !list.enableQuestList)
if (mod.time.baseSellTime != 15 || mod.time.minSellTime != 5 || mod.time.maxSellTime != 15)
{
this.ragfairBlacklist();
this.logger.info("Fleamarket Blacklists patched");
const sell = this.ragfairConfig.sell;
sell.time.base = mod.time.baseSellTime;
sell.time.min = mod.time.minSellTime;
sell.time.max = mod.time.maxSellTime;
this.logger.info("Fleamarket Sell Times patched");
}
}
private ragfairLevel(): void
{
this.tables.globals.config.RagFair.minUserLevel = this.modConfig.flea.minUserLevel;
}
private ragfairTime(): void
{
this.ragfairConfig.sell.time.base = this.modConfig.flea.time.baseSellTime;
this.ragfairConfig.sell.time.min = this.modConfig.flea.time.minSellTime;
this.ragfairConfig.sell.time.max = this.modConfig.flea.time.maxSellTime;
}
private ragfairReputation(): void
{
this.ragfairConfig.sell.reputation.gain = this.modConfig.flea.reputation.gain;
this.ragfairConfig.sell.reputation.loss = this.modConfig.flea.reputation.loss;
}
private ragfairOfferItemCount(): void
{
this.ragfairConfig.dynamic.offerItemCount.min = this.modConfig.flea.offerItemCount.min;
this.ragfairConfig.dynamic.offerItemCount.max = this.modConfig.flea.offerItemCount.max;
}
private ragfairItemCondition(): void
{
this.ragfairConfig.dynamic.condition.conditionChance = this.modConfig.flea.conditionChance;
this.ragfairConfig.dynamic.condition.min = this.modConfig.flea.min;
this.ragfairConfig.dynamic.condition.max = this.modConfig.flea.max;
}
public ragfairCurrencies(): void
{
this.ragfairConfig.dynamic.currencies["5449016a4bdc2d6f028b456f"] = this.modConfig.flea.currencies.roubles;
this.ragfairConfig.dynamic.currencies["5696686a4bdc2da3298b456a"] = this.modConfig.flea.currencies.dollars;
this.ragfairConfig.dynamic.currencies["569668774bdc2da2298b4568"] = this.modConfig.flea.currencies.euros;
}
private ragfairBlacklist(): void
{
this.ragfairConfig.dynamic.blacklist.enableBsgList = this.modConfig.flea.blacklist.enableBsgList;
this.ragfairConfig.dynamic.blacklist.enableQuestList = this.modConfig.flea.blacklist.enableQuestList;
}
}

View File

@ -1,51 +1,64 @@
import { Falling } from "@spt-aki/models/eft/common/IGlobals";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
import { Logger } from "./logger";
export class Globals
{
private modConfig = require("../config/config.json");
private logger: ILogger;
private logger: Logger;
private databaseServer: DatabaseServer;
private globals: Falling
constructor(logger: ILogger, databaseServer: DatabaseServer)
constructor(logger: Logger, databaseServer: DatabaseServer)
{
this.logger = logger;
this.databaseServer = databaseServer;
this.globals = this.databaseServer.getTables().globals.config.Health.Falling;
}
public updateGlobals(): void
{
if (this.modConfig.globals.damagePerMeter != 9 || this.modConfig.globals.safeHeight != 3)
const mod = this.modConfig.globals;
const global = this.databaseServer.getTables().globals;
if (mod.damagePerMeter != 9 || mod.safeHeight != 3)
{
this.damagePerMeter();
this.safeHeight();
this.logger.info(`Safe Fall Height set to ${this.modConfig.globals.safeHeight} meters`);
this.logger.info(`Damage Per Meter set to ${this.modConfig.globals.damagePerMeter} meters`)
global.config.Health.Falling.DamagePerMeter = mod.damagePerMeter;
global.config.Health.Falling.SafeHeight = mod.safeHeight;
this.logger.info(`Safe Fall Height set to ${mod.safeHeight} meters`);
this.logger.info(`Damage Per Meter set to ${mod.damagePerMeter} meters`)
}
if (this.modConfig.globals.maxTraders)
if (mod.maxLoyaltyTraders)
{
this.maxTraders();
this.logger.info(`Max Loyalty Traders is: ${this.modConfig.globals.maxTraders}`);
global.config.MaxLoyaltyLevelForAll = mod.maxLoyaltyTraders;
this.logger.info(`Max Loyalty Traders is: ${mod.maxLoyaltyTraders}`);
}
if (mod.timeBeforeDeployLocal != 10)
{
global.config.TimeBeforeDeployLocal = mod.timeBeforeDeployLocal;
this.logger.info(`Time Before Deploy set to: ${mod.timeBeforeDeployLocal}`);
}
if (mod.match_end.survived_exp_requirement != 200 || mod.match_end.survived_seconds_requirement != 420 || mod.match_end.survived_exp_reward != 300
|| mod.match_end.mia_exp_reward != 200 || mod.match_end.runner_exp_reward != 200 || mod.match_end.leftMult != 0
|| mod.match_end.miaMult != 1 || mod.match_end.survivedMult != 1.3 || mod.match_end.runnerMult != 0.5
|| mod.match_end.killedMult != 1 || mod.match_end.headShotMult != 1.2 || mod.match_end.expOnDamageAllHealth != 50)
{
const global1 = this.databaseServer.getTables().globals.config.exp.match_end;
const mod = this.modConfig.globals.match_end;
global1.survived_exp_requirement = mod.survived_exp_requirement;
global1.survived_seconds_requirement = mod.survived_seconds_requirement;
global1.survived_exp_reward = mod.survived_exp_reward;
global1.mia_exp_reward = mod.mia_exp_reward;
global1.runner_exp_reward = mod.runner_exp_reward;
global1.leftMult = mod.leftMult;
global1.miaMult = mod.miaMult;
global1.survivedMult = mod.survivedMult;
global1.runnerMult = mod.runnerMult;
global1.killedMult = mod.killedMult;
this.databaseServer.getTables().globals.config.exp.kill.headShotMult = mod.headShotMult;
this.databaseServer.getTables().globals.config.exp.kill.expOnDamageAllHealth = mod.expOnDamageAllHealth;
this.logger.info("Match End Globals Patched");
}
}
private damagePerMeter(): void
{
this.globals.DamagePerMeter = this.modConfig.globals.damagePerMeter;
}
private safeHeight(): void
{
this.globals.SafeHeight = this.modConfig.globals.safeHeight;
}
private maxTraders(): void
{
this.databaseServer.getTables().globals.config.MaxLoyaltyLevelForAll = this.modConfig.globals.maxTraders;
}
}
}

View File

@ -1,14 +1,13 @@
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
import { Logger } from "./logger";
export class Hideout
{
private modConfig = require("../config/config.json")
private logger: ILogger;
private logger: Logger;
private databaseServer: DatabaseServer;
private hideout: {constructionTime: number; productionTime: number; scavCaseTime: number; airFilterUnitFlowRate: number; generatorFuelFlowRate: number; gpuBoostRate: number; };
constructor(logger: ILogger, databaseServer: DatabaseServer)
constructor(logger: Logger, databaseServer: DatabaseServer)
{
this.logger = logger;
this.databaseServer = databaseServer;
@ -16,32 +15,37 @@ export class Hideout
public updateHideout(): void
{
if (this.modConfig.hideout.constructionTime != 1)
const mod = this.modConfig.hideout;
if (mod.constructionTime != 1)
{
this.updateConstructionTime();
this.logger.info(`Construction Time Patched to ${this.modConfig.hideout.constructionTime} `);
this.logger.info(`Construction Time Patched to ${mod.constructionTime} `);
}
if (this.modConfig.hideout.productionTime != 1)
if (mod.productionTime != 1)
{
this.updateProductionTime();
this.logger.info(`Production Time Patched to ${this.modConfig.hideout.productionTime} `);
this.logger.info(`Production Time Patched to ${mod.productionTime} `);
}
if (this.modConfig.hideout.scavCaseTime != 1)
if (mod.scavCaseTime != 1)
{
this.updateScavCase();
this.logger.info(`Scav Case TIme Patched to ${this.modConfig.hideout.scavCaseTime}`);
this.logger.info(`Scav Case TIme Patched to ${mod.scavCaseTime}`);
}
if (this.modConfig.hideout.airFilterUnitFlowRate != 0.0047222222222222
||this.modConfig.hideout.generatorFuelFlowRate != 0.0013194444444444
||this.modConfig.hideout.gpuBoostRate != 0.041225)
if (mod.airFilterUnitFlowRate != 0.0047222222222222
||mod.generatorFuelFlowRate != 0.0013194444444444
||mod.gpuBoostRate != 0.041225)
{
this.updateSettings();
this.logger.info(`Air Filter Flow Rate set to ${this.modConfig.hideout.airFilterUnitFlowRate}`);
this.logger.info(`Generator Fuel Flow Rate set to ${this.modConfig.hideout.generatorFuelFlowRate}`);
this.logger.info(`GPU Boost Rate set to ${this.modConfig.hideout.gpuBoostRate}`);
const settings = this.databaseServer.getTables().hideout.settings;
settings.airFilterUnitFlowRate = mod.airFilterUnitFlowRate;
settings.generatorFuelFlowRate = mod.generatorFuelFlowRate;
settings.gpuBoostRate = mod.gpuBoostRate;
this.logger.info(`Air Filter Flow Rate set to ${mod.airFilterUnitFlowRate}`);
this.logger.info(`Generator Fuel Flow Rate set to ${mod.generatorFuelFlowRate}`);
this.logger.info(`GPU Boost Rate set to ${mod.gpuBoostRate}`);
}
}
@ -73,16 +77,4 @@ export class Hideout
scavCase.ProductionTime *= this.modConfig.hideout.scavCaseTime;
}
}
private updateSettings()
{
const settings = this.databaseServer.getTables().hideout.settings;
settings.airFilterUnitFlowRate = this.modConfig.hideout.airFilterUnitFlowRate;
settings.generatorFuelFlowRate = this.modConfig.hideout.generatorFuelFlowRate;
settings.gpuBoostRate = this.modConfig.hideout.gpuBoostRate;
}
}
}

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@ -1,14 +1,14 @@
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { IInsuranceConfig } from "@spt-aki/models/spt/config/IInsuranceConfig";
import { Logger } from "./logger";
export class Insurance
{
private modConfig = require("../config/config.json");
private logger: ILogger;
private logger: Logger;
private insuranceConfig: IInsuranceConfig;
constructor(logger:ILogger, insuranceConfig: IInsuranceConfig)
constructor(logger:Logger, insuranceConfig: IInsuranceConfig)
{
this.logger = logger;
this.insuranceConfig = insuranceConfig;
@ -16,31 +16,21 @@ export class Insurance
public updateInsurance(): void
{
const insMult = this.modConfig.insurance.insuranceMultiplier
if (insMult.prapor != 0.16 || insMult.therapist != 0.25)
{
this.insureMult();
this.logger.info(`Prapor Insurance Price Multiplier Set to ${insMult.prapor}`);
} this.logger.info(`Therapist Insurance Price Multiplier Set to ${insMult.therapist}`);
const mod = this.modConfig.insurance;
const insReturn = this.modConfig.insurance.returnChancePercent
if (insReturn.prapor != 80 || insReturn.therapist != 85)
if (mod.insuranceMultiplier.prapor != 0.16 || mod.insuranceMultiplier.therapist != 0.25)
{
this.insureReturn();
this.logger.info(`Prapor Insurance Return Chance Set to ${this.modConfig.insurance.returnChancePercent.prapor}`);
this.logger.info(`Therapist Insurance Return Chance set to ${this.modConfig.insurance.returnChancePercent.therapist}`);
this.insuranceConfig.insuranceMultiplier["54cb50c76803fa8b248b4571"] = mod.insuranceMultiplier.prapor;
this.insuranceConfig.insuranceMultiplier["54cb57776803fa99248b456e"] = mod.insuranceMultiplier.therapist;
this.logger.info(`Prapor Insurance Price Multiplier Set to ${mod.insuranceMultiplier.prapor}`);
} this.logger.info(`Therapist Insurance Price Multiplier Set to ${mod.insuranceMultiplier.therapist}`);
if (mod.returnChancePercent.prapor != 80 || mod.returnChancePercent.therapist != 85)
{
this.insuranceConfig.returnChancePercent["54cb50c76803fa8b248b4571"] = mod.returnChancePercent.prapor;
this.insuranceConfig.returnChancePercent["54cb57776803fa99248b456e"] = mod.returnChancePercent.therapist;
this.logger.info(`Prapor Insurance Return Chance Set to ${mod.returnChancePercent.prapor}`);
this.logger.info(`Therapist Insurance Return Chance set to ${mod.returnChancePercent.therapist}`);
}
}
private insureMult(): void
{
this.insuranceConfig.insuranceMultiplier["54cb50c76803fa8b248b4571"] = this.modConfig.insurance.insuranceMultiplier.prapor;
this.insuranceConfig.insuranceMultiplier["54cb57776803fa99248b456e"] = this.modConfig.insurance.insuranceMultiplier.therapist;
}
private insureReturn(): void
{
this.insuranceConfig.returnChancePercent["54cb50c76803fa8b248b4571"] = this.modConfig.insurance.returnChancePercent.prapor;
this.insuranceConfig.returnChancePercent["54cb57776803fa99248b456e"] = this.modConfig.insurance.returnChancePercent.therapist;
}
}

View File

@ -1,13 +1,13 @@
import { ILogger } from "@spt-aki/models/spt/utils/ILogger"
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
import { Logger } from "./logger";
export class Items
{
private modConfig = require("../config/config.json")
private logger: ILogger;
private logger: Logger;
private databaseServer: DatabaseServer;
constructor(logger: ILogger, databaseServer: DatabaseServer)
constructor(logger: Logger, databaseServer: DatabaseServer)
{
this.logger = logger;
this.databaseServer = databaseServer;
@ -15,78 +15,94 @@ export class Items
public updateItems(): void
{
if (this.modConfig.items.weightModifier != 1)
const items = Object.values(this.databaseServer.getTables().templates.items);
const mod = this.modConfig.items;
// Weight Modifier. Multiplier of Weight *= modConfig.weightModifier
if (mod.weightModifier != 1)
{
this.updateWeight();
this.logger.info(`Weight Multipler patched to ${this.modConfig.items.weightModifier}`);
this.logger.info(`Weight Multipler patched to ${mod.weightModifier}`);
}
if (this.modConfig.items.removeBackpackFilter)
// Removes the ExcludedFilter on Backpacks
// which in turn enables common containers to spawn in the loot pool of AI.
if (mod.removeBackpackFilter)
{
this.updateBackpacks();
this.logger.info(`Backpack Restrictions Removed: ${this.modConfig.items.removeBackpackFilter}`)
this.logger.info(`Backpack Restrictions Removed: ${mod.removeBackpackFilter}`)
}
if (this.modConfig.items.standardStash.vertical != 28 || this.modConfig.items.standardStash.horizontal != 10)
// Standard Stash Size Changes
if (mod.standardStash.vertical != 28 || mod.standardStash.horizontal != 10)
{
items["566abbc34bdc2d92178b4576"]._grids._props.cellsV = mod.standardStash.vertical;
items["566abbc34bdc2d92178b4576"]._grids._props.cellsH = mod.standardStash.horizontal;
this.logger.info(`Standard Stash Vertical changed to ${mod.standardStash.vertical}`);
this.logger.info(`Standard Stash Horizontal changed to ${mod.tandardStash.horizontal}`);
}
// Left Behind Stash Size Changes
if (mod.behindStash.vertical != 38 || mod.behindStash.horizontal != 10)
{
items["5811ce572459770cba1a34ea"]._grids._props.cellsV = mod.behindStash.vertical;
items["5811ce572459770cba1a34ea"]._grids._props.cellsH = mod.behindStash.horizontal;
this.logger.info(`Left Behind Stash Vertical changed to ${mod.behindStash.vertical}`);
this.logger.info(`Left Behind Stash Horizontal changed to ${mod.behindStash.horizontal}`);
}
// Prepare for Escape Stash Size Changes
if (mod.escapeStash.vertical != 48 || mod.escapeStash.horizontal != 10)
{
items["5811ce662459770f6f490f32"]._grids._props.cellsV = mod.escapeStash.vertical;
items["5811ce662459770f6f490f32"]._grids._props.cellsH = mod.escapeStash.horizontal;
this.logger.info(`Prepare for Escape Stash Vertical changed to ${mod.escapeStash.vertical}`);
this.logger.info(`Prepare for Escape Stash Horizontal changed to ${mod.escapeStash.horizontal}`);
}
// Edge of Darkness Stash Size Changes
if (mod.eodStash.vertical != 68 || mod.eodStash.horizontal != 10)
{
this.standardStash();
this.logger.info(`Standard Stash Vertical changed to ${this.modConfig.items.standardStash.vertical}`);
this.logger.info(`Standard Stash Horizontal changed to ${this.modConfig.items.standardStash.horizontal}`);
items["5811ce772459770e9e5f9532"]._grids._props.cellsV = mod.eodStash.vertical;
items["5811ce772459770e9e5f9532"]._grids._props.cellsH = mod.eodStash.horizontal;
this.logger.info(`Edge of Darkness Stash Vertical changed to ${mod.eodStash.vertical}`);
this.logger.info(`Edge of Darkness Stash Horizontal changed to ${mod.eodStash.horizontal}`);
}
if (this.modConfig.items.behindStash.vertical != 38 || this.modConfig.items.behindStash.horizontal != 10)
// Toggles true/false the Examined By Default config on all items in database/templates/items.json
if (mod.examinedByDefault)
{
this.behindStash();
this.logger.info(`Left Behind Stash Vertical changed to ${this.modConfig.items.behindStash.vertical}`);
this.logger.info(`Left Behind Stash Horizontal changed to ${this.modConfig.items.behindStash.horizontal}`);
this.examinedByDefault();
this.logger.info(`Examined By Default is ${mod.examinedByDefault}`);
}
if (this.modConfig.items.escapeStash.vertical != 48 || this.modConfig.items.escapeStash.horizontal != 10)
// Roubles Max Stack
if (mod.roublesMaxStack != 500000)
{
this.escapeStash();
this.logger.info(`Prepare for Escape Stash Vertical changed to ${this.modConfig.items.escapeStash.vertical}`);
this.logger.info(`Prepare for Escape Stash Horizontal changed to ${this.modConfig.items.escapeStash.horizontal}`);
items["5449016a4bdc2d6f028b456f"]._props.StackMaxSize = mod.roublesMaxStack;
this.logger.info(`Rouble Max Stack set to ${mod.roublesMaxStack}`);
}
if (this.modConfig.items.eodStash.vertical != 68 || this.modConfig.items.eodStash.horizontal != 10)
// Dollars Max Stack
if (mod.dollarsMaxStack != 50000)
{
this.eodStash();
this.logger.info(`Edge of Darkness Stash Vertical changed to ${this.modConfig.items.eodStash.vertical}`);
this.logger.info(`Edge of Darkness Stash Horizontal changed to ${this.modConfig.items.eodStash.horizontal}`);
items["5696686a4bdc2da3298b456a"]._props.StackMaxSize = mod.dollarsMaxStack;
this.logger.info(`Dollar Max Stack set to ${mod.dollarsMaxStack}`);
}
if (this.modConfig.items.examineByDefault)
// Euros Max Stack
if (mod.eurosMaxStack != 50000)
{
this.examineByDefault();
this.logger.info(`Examine By Default is ${this.modConfig.items.examineByDefault}`);
items["569668774bdc2da2298b4568"]._props.StackMaxSize = mod.eurosMaxStack;
this.logger.info(`Euro Max Stack set to ${mod.eurosMaxStack}`);
}
if (this.modConfig.items.roublesMaxStack != 500000)
{
this.roublesMaxStack();
this.logger.info(`Rouble Max Stack set to ${this.modConfig.items.roublesMaxStack}`);
}
if (this.modConfig.items.dollarsMaxStack != 50000)
{
this.dollarsMaxStack();
this.logger.info(`Dollar Max Stack set to ${this.modConfig.items.dollarsMaxStack}`);
}
if (this.modConfig.items.eurosMaxStack != 50000)
{
this.eurosMaxStack();
this.logger.info(`Euro Max Stack set to ${this.modConfig.items.eurosMaxStack}`);
}
if (this.modConfig.items.ammoStacks)
{
this.updateAmmoStacks();
this.logger.info(`Ammo Stacks set to ${this.modConfig.items.ammoStacks}`);
}
}
// Functions Functions.
// Updates the weight modifier (as a multiplier) for all items in database/templates/items.json
private updateWeight(): void
{
const items = Object.values(this.databaseServer.getTables().templates.items);
@ -99,6 +115,7 @@ export class Items
}
}
// Updates backpacks and removes any values in the ExcludedFilter under props > Grids > props > filters > ExcludedFilter in database/templates/items.json
private updateBackpacks(): void
{
const items = Object.values(this.databaseServer.getTables().templates.items);
@ -112,112 +129,13 @@ export class Items
}
}
private standardStash(): void
// Updates the Examined By Default modifier for all items in database/templates/items.json to either True or False depending on the config value.
private examinedByDefault(): void
{
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items)
{
if (item._name === "Standard stash 10x28")
{
item._props.Grids["cellsH"] = this.modConfig.items.standardStash.horizontal;
item._props.Grids["cellsV"] = this.modConfig.items.standardStash.vertical;
}
}
}
private behindStash(): void
{
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items)
{
if (item._name === "Left Behind stash 10x38")
{
item._props.Grids["cellsH"] = this.modConfig.items.behindStash.horizontal;
item._props.Grids["cellsV"] = this.modConfig.items.behindStash.vertical;
}
}
}
private escapeStash(): void
{
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items)
{
if (item._name === "Prepare for escape stash 10x48")
{
item._props.Grids["cellsH"] = this.modConfig.items.escapeStash.horizontal;
item._props.Grids["cellsV"] = this.modConfig.items.escapeStash.vertical;
}
}
}
private eodStash(): void
{
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items)
{
if (item._name === "Edge of darkness stash 10x68")
{
item._props.Grids["cellsH"] = this.modConfig.items.eodStash.horizontal;
item._props.Grids["cellsV"] = this.modConfig.items.eodStash.vertical;
}
}
}
private examineByDefault(): void
{
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items)
{
item._props.ExaminedByDefault = this.modConfig.items.examineByDefault;
}
}
private roublesMaxStack(): void
{
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items)
{
if (item._id === "5449016a4bdc2d6f028b456f")
{
item._props.StackMaxSize = this.modConfig.items.roublesMaxStack;
}
}
}
private dollarsMaxStack(): void
{
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items)
{
if (item._id === "5696686a4bdc2da3298b456a")
{
item._props.StackMaxSize = this.modConfig.items.roublesMaxStack;
}
}
}
private eurosMaxStack(): void
{
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items)
{
if (item._id === "569668774bdc2da2298b4568")
{
item._props.StackMaxSize = this.modConfig.items.roublesMaxStack;
}
}
}
private updateAmmoStacks(): void
{
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items)
{
if (item._parent === "5485a8684bdc2da71d8b4567")
{
item._props.StackMaxSize = this.modConfig.items.ammoStacks;
}
item._props.ExaminedByDefault = this.modConfig.items.examinedByDefault;
}
}
}

154
Valens-AIO/src/locations.ts Normal file
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@ -0,0 +1,154 @@
import { IDatabaseTables } from "@spt-aki/models/spt/server/IDatabaseTables";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
import { Logger } from "./logger";
export class Locations
{
private modConfig = require("../config/config.json");
private logger: Logger;
private tables: IDatabaseTables;
constructor (logger: Logger, databaseServer: DatabaseServer)
{
this.logger = logger;
this.tables = databaseServer.getTables();
}
public updateLocations(): void
{
const mod = this.modConfig.locations;
const maps = this.tables.locations;
// Gives all extracts 100% chance to spawn.
if (mod.allExtractsAvailable)
{
for (const map in maps)
{
if (map.toLowerCase() === "base")
{
continue;
}
const mapBase = this.tables.locations[map].base;
if (mapBase.Locked === true || mapBase?.EnabledCoop === undefined)
{
continue;
}
for (const i in mapBase.exits)
{
const exit = mapBase[i];
exit.Chance = 100;
}
}
this.logger.info("All Extracts Are Available @ 100% Chance");
}
// Sets exfil/extract timer to config.
if (mod.exfilTime != 8)
{
for (const map in maps)
{
if (map.toLowerCase() === "base")
{
continue;
}
const mapBase = this.tables.locations[map].base;
if (mapBase.Locked === true || mapBase?.EnabledCoop === undefined)
{
continue;
}
for (const i in mapBase.exits)
{
const exit = mapBase[i];
exit.ExfiltrationTime = mod.exfilTime;
}
}
this.logger.info(`Exfil Time is set to ${mod.exfilTime} seconds`);
}
// Remove extracts restrictions
if (mod.noExtractRestrictions)
{
for (const i in maps)
{
if (i !== "base")
{
for (const x in maps[i].base.exits)
{
if (maps[i].base.exits[x].Name !== "EXFIL_Train" &&
!maps[i].base.exits[x].Name.includes("lab") ||
maps[i].base.exits[x].Name === "lab_Vent")
{
if (maps[i].base.exits[x].PassageRequirement !== "None")
{
maps[i].base.exits[x].PassageRequirement = "None";
}
if (maps[i].base.exits[x].ExfiltrationType !== "Individual")
{
maps[i].base.exits[x].ExfiltrationType = "Individual";
}
if (maps[i].base.exits[x].Id !== "")
{
maps[i].base.exits[x].Id = "";
}
if (maps[i].base.exits[x].Count !== 0)
{
maps[i].base.exits[x].Count = 0;
}
if (maps[i].base.exits[x].RequirementTip !== "")
{
maps[i].base.exits[x].RequirementTip = "";
}
if (maps[i].base.exits[x].RequiredSlot)
{
delete maps[i].base.exits[x].RequiredSlot;
}
}
}
}
}
}
// Make all extractions of the map available regardless of the infill
if (mod.extractionsExtended)
{
for (const map in maps)
{
switch (map)
{
case "base":
break;
case "bigmap":
for (const extract in maps[map].base.exits)
{
maps[map].base.exits[extract].EntryPoints = "Customs,Boiler Tanks";
}
break;
case "interchange":
for (const extract in maps[map].base.exits)
{
maps[map].base.exits[extract].EntryPoints = "MallSE,MallNW";
}
break;
case "shoreline":
for (const extract in maps[map].base.exits)
{
maps[map].base.exits[extract].EntryPoints = "Village,Riverside";
}
break;
case "woods":
for (const extract in maps[map].base.exits)
{
maps[map].base.exits[extract].EntryPoints = "House,Old Station";
}
break;
default:
break;
}
}
}
}
}

20
Valens-AIO/src/logger.ts Normal file
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@ -0,0 +1,20 @@
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
export class Logger
{
private modConfig = require("../config/config.json");
private logger: ILogger;
constructor (logger: ILogger)
{
this.logger = logger;
}
public info(text: string, forced = false): void
{
if (this.modConfig.DebugMode || forced)
{
this.logger.info(text);
}
}
}

View File

@ -1,57 +1,48 @@
import { ILocationConfig } from "@spt-aki/models/spt/config/ILocationConfig";
import { IDatabaseTables } from "@spt-aki/models/spt/server/IDatabaseTables";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
import { Logger } from "./logger";
export class Loot
{
private modConfig = require("../config/config.json");
private logger: ILogger;
private logger: Logger;
private tables: IDatabaseTables;
private locationConfig: ILocationConfig;
constructor (logger: ILogger, databaseServer: DatabaseServer, locationConfig: ILocationConfig)
constructor (logger: Logger, databaseServer: DatabaseServer, locationConfig: ILocationConfig)
{
this.logger = logger;
this.locationConfig = locationConfig;
this.tables = databaseServer.getTables();
this.modConfig = this.modConfig.loot;
}
public updateLoot(): void
{
if (this.modConfig.looseLootMultiplier > 1)
const mod = this.modConfig.loot;
if (mod.looseLootMultiplier > 1)
{
this.looseLootMultiplier();
this.logger.info(`Loose Loot Multiplier: ${this.modConfig.looseLootMultiplier}`);
for (const map in this.locationConfig.looseLootMultiplier)
{
this.locationConfig.looseLootMultiplier[map] = mod.looseLootMultiplier;
}
this.logger.info(`Loose Loot Multiplier: ${mod.looseLootMultiplier}`);
}
if (this.modConfig.staticLootMultiplier > 1)
if (mod.staticLootMultiplier > 1)
{
this.staticLootMultiplier();
this.logger.info(`Static Loot Multiplier: ${this.modConfig.staticLootMultiplier}`);
for (const map in this.locationConfig.staticLootMultiplier)
{
this.locationConfig.staticLootMultiplier[map] = mod.staticLootMultiplier;
}
this.logger.info(`Static Loot Multiplier: ${mod.staticLootMultiplier}`);
}
if (this.modConfig.containersInMarkedRoom)
if (mod.containersInMarkedRoom)
{
this.containersInMarkedRoom();
this.logger.info(`Containers In Marked Room: ${this.modConfig.containersInMarkedRoom}`);
}
}
private looseLootMultiplier(): void
{
for (const map in this.locationConfig.looseLootMultiplier)
{
this.locationConfig.looseLootMultiplier[map] = this.modConfig.looseLootMultiplier;
}
}
private staticLootMultiplier(): void
{
for (const map in this.locationConfig.staticLootMultiplier)
{
this.locationConfig.staticLootMultiplier[map] = this.modConfig.staticLootMultiplier;
this.logger.info(`Containers In Marked Room: ${mod.containersInMarkedRoom}`);
}
}
@ -104,31 +95,18 @@ export class Loot
private containers(): any[]
{
/* Container "id"s
*
* S I C C pouch: 5d235bb686f77443f4331278
*
* Magazine Case: 5c127c4486f7745625356c13
*
* Weapon Case: 59fb023c86f7746d0d4b423c
*
* T H I C C Weapon Case: 5b6d9ce188a4501afc1b2b25
*
* Item Case: 59fb042886f7746c5005a7b2
*
* T H I C C Item Case: 5c0a840b86f7742ffa4f2482
*
* Money case: 59fb016586f7746d0d4b423a
*
* Mr Holodilnick Thermal Bag: 5c093db286f7740a1b2617e3
*
* Medicine case: 5aafbcd986f7745e590fff23
*
* Lucky scav junkbox: 5b7c710788a4506dec015957
*
* Grenade case: 5e2af55f86f7746d4159f07c
*
* Secure container: 5448bf274bdc2dfc2f8b456a
*/
@ -148,9 +126,5 @@ export class Loot
return lootItems;
}
}

View File

@ -11,6 +11,7 @@ import { IInsuranceConfig } from "@spt-aki/models/spt/config/IInsuranceConfig";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { ILocationConfig } from "@spt-aki/models/spt/config/ILocationConfig";
import { IRagfairConfig } from "@spt-aki/models/spt/config/IRagfairConfig";
import { Ammo } from "./ammo";
import { Bots } from "./bots";
import { Flea } from "./flea";
import { Hideout } from "./hideout";
@ -19,6 +20,7 @@ import { Loot } from "./loot";
import { Raid } from "./raid";
import { Globals } from "./globals";
import { Insurance } from "./insurance";
import { Logger } from "./logger";
//import { Airdrop } from "./airdrop";
class ValensAIO implements IPostDBLoadMod
@ -38,7 +40,8 @@ class ValensAIO implements IPostDBLoadMod
public postDBLoad(container: DependencyContainer): void
{
// get database from server
this.logger = container.resolve<ILogger>("WinstonLogger");
const logger = container.resolve<ILogger>("WinstonLogger");
const vLogger = new Logger(logger);
this.databaseServer = container.resolve<DatabaseServer>("DatabaseServer");
this.configServer = container.resolve<ConfigServer>("ConfigServer");
this.locationConfig = this.configServer.getConfig<ILocationConfig>(ConfigTypes.LOCATION);
@ -51,28 +54,31 @@ class ValensAIO implements IPostDBLoadMod
//const airdrop = new Airdrop(this.logger, this.airdropConfig, this.databaseServer)
//airdrop.updateAirdrops();
const bots = new Bots(this.logger, this.databaseServer, this.botConfig);
const ammo = new Ammo(vLogger, this.databaseServer);
ammo.updateAmmo();
const bots = new Bots(vLogger, this.databaseServer, this.botConfig);
bots.updateBots();
const flea = new Flea(this.logger, this.ragfairConfig, this.tables);
const flea = new Flea(vLogger, this.ragfairConfig, this.tables);
flea.updateFlea();
const globals = new Globals(this.logger, this.databaseServer);
const globals = new Globals(vLogger, this.databaseServer);
globals.updateGlobals();
const hideout = new Hideout(this.logger, this.databaseServer);
const hideout = new Hideout(vLogger, this.databaseServer);
hideout.updateHideout();
const insurance = new Insurance(this.logger, this.insuranceConfig);
const insurance = new Insurance(vLogger, this.insuranceConfig);
insurance.updateInsurance();
const items = new Items(this.logger, this.databaseServer);
const items = new Items(vLogger, this.databaseServer);
items.updateItems();
const loot = new Loot(this.logger, this.databaseServer, this.locationConfig);
loot.updateLoot();
const loot = new Loot(vLogger, this.databaseServer, this.locationConfig);
loot.updateLoot();
const raid = new Raid(this.logger, this.databaseServer, this.inRaidConfig);
const raid = new Raid(vLogger, this.databaseServer, this.inRaidConfig);
raid.updateRaid();
}

View File

@ -1,16 +1,16 @@
import { IDatabaseTables } from "@spt-aki/models/spt/server/IDatabaseTables";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
import { IInRaidConfig } from "@spt-aki/models/spt/config/IInRaidConfig";
import { Logger } from "./logger";
export class Raid
{
private modConfig = require("../config/config.json")
private logger: ILogger;
private logger: Logger;
private tables: IDatabaseTables;
private inRaidConfig: IInRaidConfig;
constructor(logger:ILogger, databaseServer: DatabaseServer, inRaidConfig: IInRaidConfig)
constructor(logger:Logger, databaseServer: DatabaseServer, inRaidConfig: IInRaidConfig)
{
this.logger = logger;
this.tables = databaseServer.getTables();
@ -19,50 +19,63 @@ export class Raid
updateRaid(): void
{
if (this.modConfig.raid.fixOpenZones)
const mod = this.modConfig.raid;
if (mod.fixOpenZones)
{
this.fixOpenZones();
this.logger.info(`Open Zones: ${this.modConfig.raid.fixOpenZones}.`)
this.logger.info(`Open Zones: ${mod.fixOpenZones}.`)
}
if (this.modConfig.raid.chompiesBossFix)
if (mod.chompiesBossFix)
{
this.chompiesBossFix();
this.logger.info(`Chompies Boss Fix: ${this.modConfig.raid.chompiesBossFix}.`)
this.logger.info(`Chompies Boss Fix: ${mod.chompiesBossFix}.`)
}
if (this.modConfig.raid.timeLimit)
if (mod.timeLimit)
{
this.raidTimeLimit();
this.logger.info(`Raid Time Limits set to ${this.modConfig.raid.timeLimit} minutes.`);
const maps = this.tables.locations;
for (const map in maps)
{
if (this.tables.locations[map].base?.EscapeTimeLimit)
{
this.tables.locations[map].base.EscapeTimeLimit = this.modConfig.raid.timeLimit;
}
}
this.logger.info(`Raid Time Limits set to ${mod.timeLimit} minutes.`);
}
if (this.modConfig.raid.aiAmount.toLowerCase() != "asonline"
||this.modConfig.raid.aiDifficulty.toLowerCase() != "asonline"
||this.modConfig.raid.bossEnabled != true
||this.modConfig.raid.scavWars != false
||this.modConfig.raid.taggedAndCursed != false
||this.modConfig.raid.enablePve != false)
if (mod.aiAmount.toLowerCase() != "asonline" ||mod.aiDifficulty.toLowerCase() != "asonline" ||mod.bossEnabled != true
||mod.scavWars != false ||mod.taggedAndCursed != false ||mod.enablePve != false)
{
this.raidDifficulty();
this.logger.info(`AI Amount set to ${this.modConfig.raid.aiAmount}`);
this.logger.info(`AI Difficulty set to ${this.modConfig.raid.aiDifficulty}`);
this.logger.info(`Boss Enabled set to ${this.modConfig.raid.bossEnabled}`);
this.logger.info(`Scav Wars set to ${this.modConfig.raid.scavWars}`);
this.logger.info(`Tagged And Cursed set to ${this.modConfig.raid.taggedAndCursed}`);
this.logger.info(`Enable PvE set to ${this.modConfig.raid.enablePve}`);
const inRaidConfig = this.inRaidConfig;
inRaidConfig.raidMenuSettings["aiAmount"] = mod.aiAmount;
inRaidConfig.raidMenuSettings["aiDifficulty"] = mod.aiDifficulty;
inRaidConfig.raidMenuSettings["bossEnabled"] = mod.bossEnabled;
inRaidConfig.raidMenuSettings["scavWars"] = mod.scavWars;
inRaidConfig.raidMenuSettings["taggedAndCursed"] = mod.taggedAndCursed;
inRaidConfig.raidMenuSettings["enablePve"] = mod.enablePve;
this.logger.info(`AI Amount set to ${mod.aiAmount}`);
this.logger.info(`AI Difficulty set to ${mod.aiDifficulty}`);
this.logger.info(`Boss Enabled set to ${mod.bossEnabled}`);
this.logger.info(`Scav Wars set to ${mod.scavWars}`);
this.logger.info(`Tagged And Cursed set to ${mod.taggedAndCursed}`);
this.logger.info(`Enable PvE set to ${mod.enablePve}`);
}
if (this.modConfig.raid.carExtractBaseStandingGain != 0.25)
if (mod.carExtractBaseStandingGain != 0.25)
{
this.carExtractsGain();
this.logger.info(`Car Extract Base Standing Gain set to ${this.modConfig.raid.carExtractBaseStandingGain}`);
this.inRaidConfig.carExtractBaseStandingGain = mod.carExtractBaseStandingGain;
this.logger.info(`Car Extract Base Standing Gain set to ${mod.carExtractBaseStandingGain}`);
}
if (this.modConfig.scavExtractGain != 0.01)
if (mod.scavExtractGain != 0.01)
{
this.scavExtractGain();
this.logger.info(`Scav Extract Gain set to ${this.modConfig.raid.scavExtractGain}`);
this.inRaidConfig.scavExtractGain = mod.scavExtractGain;
this.logger.info(`Scav Extract Gain set to ${mod.scavExtractGain}`);
}
}
@ -112,37 +125,4 @@ export class Raid
spawn4.TriggerId = "autoId_00000_D2_LEVER";
}
}
private raidTimeLimit(): void
{
const maps = this.tables.locations;
for (const map in maps)
{
if (this.tables.locations[map].base?.EscapeTimeLimit)
{
this.tables.locations[map].base.EscapeTimeLimit = this.modConfig.raid.timeLimit;
}
}
}
private raidDifficulty(): void
{
this.inRaidConfig.raidMenuSettings["aiAmount"] = this.modConfig.raid.aiAmount;
this.inRaidConfig.raidMenuSettings["aiDifficulty"] = this.modConfig.raid.aiDifficulty;
this.inRaidConfig.raidMenuSettings["bossEnabled"] = this.modConfig.raid.bossEnabled;
this.inRaidConfig.raidMenuSettings["scavWars"] = this.modConfig.raid.scavWars;
this.inRaidConfig.raidMenuSettings["taggedAndCursed"] = this.modConfig.raid.taggedAndCursed;
this.inRaidConfig.raidMenuSettings["enablePve"] = this.modConfig.raid.enablePve;
}
private carExtractsGain(): void
{
this.inRaidConfig.carExtractBaseStandingGain = this.modConfig.raid.carExtractBaseStandingGain;
}
private scavExtractGain(): void
{
this.inRaidConfig.scavExtractGain = this.modConfig.raid.scavExtractGain;
}
}

45
Valens-AIO/tmp/airdrop.js Normal file
View File

@ -0,0 +1,45 @@
/*import { IDatabaseTables } from "@spt-aki/models/spt/server/IDatabaseTables";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { IAirdropConfig } from "@spt-aki/models/spt/config/IAirdropConfig";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
export class Airdrop
{
private modConfig = require("../config/config.jsonc");
private logger: ILogger;
private tables: IDatabaseTables;
private airdropConfig: IAirdropConfig;
constructor(logger: ILogger, databaseServer: DatabaseServer, airdropConfig: IAirdropConfig)
{
this.logger = logger;
this.tables = databaseServer.getTables();
this.airdropConfig = airdropConfig;
}
public updateAirdrops();
{
if (this.modConfig.airdropChancePercent != 25)
{
this.airdropChance();
this.logger.info(`Customs Airdrop Chance is ${this.modConfig.airdrop.airdropChancePercent.bigmap}`);
this.logger.info(`Woods Airdrop Chance is ${this.modConfig.airdrop.airdropChancePercent.woods}`);
this.logger.info(`Lighthouse Airdrop Chance is ${this.modConfig.airdrop.airdropChancePercent.lighthouse}`);
this.logger.info(`Shoreline Airdrop Chance is ${this.modConfig.airdrop.airdropChancePercent.shoreline}`);
this.logger.info(`Interchange Airdrop Chance is ${this.modConfig.airdrop.airdropChancePercent.interchange}`);
this.logger.info(`Reserve Airdrop Chance is ${this.modConfig.airdrop.airdropChancePercent.reserve}`);
}
}
private airdropChance();
{
this.airdropConfig.airdropChancePercent["bigmap"] = this.modConfig.airdrop.airdropChancePercent.bigmap;
this.airdropConfig.airdropChancePercent["woods"] = this.modConfig.airdrop.airdropChancePercent.woods;
this.airdropConfig.airdropChancePercent["lighthouse"] = this.modConfig.airdrop.airdropChancePercent.lighthouse;
this.airdropConfig.airdropChancePercent["shoreline"] = this.modConfig.airdrop.airdropChancePercent.shoreline;
this.airdropConfig.airdropChancePercent["interchange"] = this.modConfig.airdrop.airdropChancePercent.interchange;
this.airdropConfig.airdropChancePercent["reserve"] = this.modConfig.airdrop.airdropChancePercent.reserve;
}
}
*/

259
Valens-AIO/tmp/ammo.js Normal file
View File

@ -0,0 +1,259 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Ammo = void 0;
const JsonUtil_1 = require("@spt-aki/utils/JsonUtil");
class Ammo {
constructor(logger, databaseServer) {
this.modConfig = require("../config/config.json");
this.logger = logger;
this.databaseServer = databaseServer;
}
updateAmmo() {
const items = Object.values(this.databaseServer.getTables().templates.items);
const mod = JsonUtil_1.JsonUtil.bind(this.modConfig.ammo);
/**
* Grenade Launcher Ammo Max Stacks
*
* 5ede475b549eed7c6d5c18fb = M386 (HE) grenade
* 5ede475339ee016e8c534742 = M576 (MP-APERS) grenade
* 5f0c892565703e5c461894e9 = M433 (HEDP) grenade
* 5ede4739e0350d05467f73e8 = M406 (HE) grenade
* 5ede474b0c226a66f5402622 = M381 (HE) grenade
* 5ede47405b097655935d7d16 = M441 (HE) grenade
*/
if (this.modConfig.ammoStacks.grenadeCartridges != 1) {
const itemArray = ["5ede475b549eed7c6d5c18fb", "5ede475339ee016e8c534742", "5f0c892565703e5c461894e9", "5ede4739e0350d05467f73e8", "5ede474b0c226a66f5402622", "5ede47405b097655935d7d16"];
for (const id in itemArray) {
items[id]._props.StackMaxSize = mod.ammoStacks.grenadeCartridges;
this.logger.info(`Grenade Cartridges Max Stacks set to ${mod.ammoStacks.grenadeCartridges}`);
}
}
/**
* Marksman Caliber Ammo Max Stacks // 17
*
* 5a608bf24f39f98ffc77720e = 7.62x51 M62 Tracer // 7
* 58dd3ad986f77403051cba8f = M80
* 5a6086ea4f39f99cd479502f = M61
* 5e023e53d4353e3302577c4c = BCP FMJ
* 5e023e88277cce2b522ff2b1 = Ultra Nosler
* 5e023e6e34d52a55c3304f71 = TCW SP
* 5e023e6e34d52a55c3304f71 = M993
*
* 560d61e84bdc2da74d8b4571 = 7.62x54 R SNB gzh // 6
* 5887431f2459777e1612938f = R LPS gzh
* 59e77a2386f7742ee578960a = R PS gzh
* 5e023cf8186a883be655e54f = T-46M gzh
* 5e023d34e8a400319a28ed44 = BT gzh
* 5e023d48186a883be655e551 = BS gzh
*
* 5fc382b6d6fa9c00c571bbc3 = .338 LM TAC-X // 4
* 5fc382c1016cce60e8341b20 = UCW
* 5fc382a9d724d907e2077dab = AP
* 5fc275cf85fd526b824a571a = FMJ
*/
if (mod.ammoStacks.marksmanCartridges != 40) {
const itemArray = ["5a608bf24f39f98ffc77720e", "58dd3ad986f77403051cba8f", "5a6086ea4f39f99cd479502f", "5e023e53d4353e3302577c4c", "5e023e88277cce2b522ff2b1", "5e023e6e34d52a55c3304f71",
"5e023e6e34d52a55c3304f71", "560d61e84bdc2da74d8b4571", "5887431f2459777e1612938f", "59e77a2386f7742ee578960a", "5e023cf8186a883be655e54f", "5e023d34e8a400319a28ed44",
"5e023d48186a883be655e551", "5fc382b6d6fa9c00c571bbc3", "5fc382c1016cce60e8341b20", "5fc382a9d724d907e2077dab", "5fc275cf85fd526b824a571a"];
for (const id in itemArray) {
items[id]._props.StackMaxSize = mod.ammoStacks.marksmanCartridges;
this.logger.info(`Marksman Cartridges Max Stacks set to ${mod.ammoStacks.marksmanCartridges}`);
}
}
/**
* Pistol Caliber Ammo Max Stacks // 53
*
* 5ba26835d4351e0035628ff5 = 4.6x30mm AP SX // 4
* 5ba26812d4351e003201fef1 = Action SX
* 5ba2678ad4351e44f824b344 = FMJ SX
* 5ba26844d4351e00334c9475 = Subsonic SX
*
* 5cc80f79e4a949033c7343b2 = 5.7x28mm SS198LF // 7
* 5cc86832d7f00c000d3a6e6c = R37.F
* 5cc80f38e4a949001152b560 = SS190
* 5cc86840d7f00c002412c56c = R37.X
* 5cc80f53e4a949000e1ea4f8 = L191
* 5cc80f8fe4a949033b0224a2 = SS197SR
* 5cc80f67e4a949035e43bbba = SB193
*
* 5735ff5c245977640e39ba7e = 7.62x25mm TT FMJ43 // 7
* 573601b42459776410737435 = LRN
* 5736026a245977644601dc61 = P gl
* 573603562459776430731618 = Pst gzh
* 573602322459776445391df1 = LRNPC
* 5735fdcd2459776445391d61 = AKBS
* 573603c924597764442bd9cb - PT gzh
*
* 5737218f245977612125ba51 = 9x18mm PM SP8 gzh // 14
* 573719762459775a626ccbc1 = P gzh
* 57371aab2459775a77142f22 = PstM gzh
* 573720e02459776143012541 = RG028 gzh
* 573718ba2459775a75491131 = BZhT gzh
* 5737207f24597760ff7b25f2 = PM PSV
* 57372140245977611f70ee91 = SP7 gzh
* 573719df2459775a626ccbc2 = PBM gzh
* 57371f8d24597761006c6a81 = PSO gzh
* 5737201124597760fc4431f1 = Pst gzh
* 57371f2b24597761224311f1 = PS gs PPO
* 57371eb62459776125652ac1 = PRS gs
* 57371e4124597760ff7b25f1 = PPT gzh
* 57371b192459775a9f58a5e0 = PPe gzh
*
* 58864a4f2459770fcc257101 = 9x19mm PSO gzh // 8
* 56d59d3ad2720bdb418b4577 = Pst gzh
* 5c3df7d588a4501f290594e5 = Green tracer
* 5c0d56a986f774449d5de529 = RIP
* 5c925fa22e221601da359b7b = AP 6.3
* 5a3c16fe86f77452b62de32a = Luger CCI
* 5efb0da7a29a85116f6ea05f = PBP gzh
* 5efb0e16aeb21837e749c7ff = Quakemaker
*
* 5a26abfac4a28232980eabff = 9x21mm P gzh // 4
* 5a269f97c4a282000b151807 = PS gzh
* 5a26ac06c4a282000c5a90a8 = PE gzh
* 5a26ac0ec4a28200741e1e18 = BT gzh
*
* 62330b3ed4dc74626d570b95 = .357 Mag FMJ // 4
* 62330bfadc5883093563729b = Hollow Point
* 62330c40bdd19b369e1e53d1 = Soft Point
* 62330c18744e5e31df12f516 = Jacket HP
*
* 5e81f423763d9f754677bf2e = .45 ACP Match FMJ // 5
* 5efb0fc6aeb21837e749c801 = Hydra-Shok
* 5efb0d4f4bc50b58e81710f3 = Lasermatch FMJ
* 5efb0cabfb3e451d70735af5 = AP
* 5ea2a8e200685063ec28c05a = RIP
*/
if (mod.ammoStacks.pistolCartridges != 50) {
const itemArray = ["5ba26835d4351e0035628ff5", "5ba26812d4351e003201fef1", "5ba2678ad4351e44f824b344", "5ba26844d4351e00334c9475", "5cc80f79e4a949033c7343b2", "5cc86832d7f00c000d3a6e6c",
"5cc80f38e4a949001152b560", "5cc86840d7f00c002412c56c", "5cc80f53e4a949000e1ea4f8", "5cc80f8fe4a949033b0224a2", "5cc80f67e4a949035e43bbba", "5735ff5c245977640e39ba7e",
"573601b42459776410737435", "5736026a245977644601dc61", "573603562459776430731618", "573602322459776445391df1", "5735fdcd2459776445391d61", "573603c924597764442bd9cb",
"5737218f245977612125ba51", "573719762459775a626ccbc1", "57371aab2459775a77142f22", "573720e02459776143012541", "573718ba2459775a75491131", "5737207f24597760ff7b25f2",
"57372140245977611f70ee91", "573719df2459775a626ccbc2", "57371f8d24597761006c6a81", "5737201124597760fc4431f1", "57371f2b24597761224311f1", "57371eb62459776125652ac1", "57371e4124597760ff7b25f1", "57371b192459775a9f58a5e0",
"58864a4f2459770fcc257101", "56d59d3ad2720bdb418b4577", "5c3df7d588a4501f290594e5", "5c0d56a986f774449d5de529", "5c925fa22e221601da359b7b", "5a3c16fe86f77452b62de32a",
"5efb0da7a29a85116f6ea05f", "5efb0e16aeb21837e749c7ff", "5a26abfac4a28232980eabff", "5a269f97c4a282000b151807", "5a26ac06c4a282000c5a90a8", "5a26ac0ec4a28200741e1e18",
"62330b3ed4dc74626d570b95", "62330bfadc5883093563729b", "62330c40bdd19b369e1e53d1", "62330c18744e5e31df12f516", "5e81f423763d9f754677bf2e", "5efb0fc6aeb21837e749c801",
"5efb0d4f4bc50b58e81710f3", "5efb0cabfb3e451d70735af5", "5ea2a8e200685063ec28c05a"];
for (const id in itemArray) {
items[id]._props.StackMaxSize = mod.ammoStacks.pistolCartridges;
this.logger.info(`Pistol Cartridges Max Stacks set to ${mod.ammoStacks.pistolCartridges}`);
}
}
/**
* Rifle Calibers Max Ammo Stacks // 47
*
* 56dff3afd2720bba668b4567 = 5.45x39mm PS gs // 13
* 56dff421d2720b5f5a8b4567 = SP
* 5c0d5e4486f77478390952fe = PPBS gs "Igolnik"
* 56dff338d2720bbd668b4569 = PRS gs
* 56dff061d2720bb5668b4567 = BT gs
* 56dff4ecd2720b5f5a8b4568 = US gs
* 56dfef82d2720bbd668b4567 = BP gs
* 56dff216d2720bbd668b4568 = HP
* 56dff026d2720bb8668b4567 = BS gs
* 56dff4a2d2720bbd668b456a = T gs
* 56dff2ced2720bb4668b4567 = PP gs
* 56dff0bed2720bb0668b4567 = FMJ
*
* 59e68f6f86f7746c9f75e846 = 5.56x45mm M856 // 11
* 59e6918f86f7746c9f75e849 = Mk255 Mod 0 (RRLP)
* 59e690b686f7746c9f75e848 = M995
* 54527ac44bdc2d36668b4567 = M855A1
* 59e6906286f7746c9f75e847 = M856A1
* 54527a984bdc2d4e668b4567 = M855
* 59e6927d86f77411da468256 = HP
* 59e6920f86f77411d82aa167 = FMJ
* 5c0d5ae286f7741e46554302 = Warmage
* 60194943740c5d77f6705eea = MK 318 Mod 0 (SOST)
* 601949593ae8f707c4608daa = SSA AP
*
* 619636be6db0f2477964e710 = .300 Blackout M62 Tracer // 5
* 5fbe3ffdf8b6a877a729ea82 = BCP FMJ
* 5fd20ff893a8961fc660a954 = AP
* 6196364158ef8c428c287d9f = V-Max
* 6196365d58ef8c428c287da1 = Whisper
*
* 5656d7c34bdc2d9d198b4587 = 7.62x39mm PS gzh // 6
* 59e4d3d286f774176a36250a = HP
* 59e4d24686f7741776641ac7 = US gzh
* 59e4cf5286f7741778269d8a = T-45M1 gzh
* 59e0d99486f7744a32234762 = BP gzh
* 601aa3d2b2bcb34913271e6d = MAI AP
*
* 57a0dfb82459774d3078b56c = 9x39mm SP-5 gs // 5
* 5c0d688c86f77413ae3407b2 = BP gs
* 57a0e5022459774d1673f889 = SP-6 gs
* 5c0d668f86f7747ccb7f13b2 = SPP gs
* 61962d879bb3d20b0946d385 = PAB-9 gs
*
* 59e6542b86f77411dc52a77a = .366 TKM FMJ // 4
* 59e6658b86f77411d949b250 = Geksa
* 59e655cb86f77411dc52a77b = EKO
* 5f0596629e22f464da6bbdd9 = AP-M
*
* 5cadf6ddae9215051e1c23b2 = 12.7x55mm PS12 // 3
* 5cadf6eeae921500134b2799 = PS12B
* 5cadf6e5ae921500113bb973 = PS12A
*/
if (mod.ammoStacks.rifleCartridges != 60) {
const itemArray = ["56dff3afd2720bba668b4567", "56dff421d2720b5f5a8b4567", "5c0d5e4486f77478390952fe", "56dff338d2720bbd668b4569", "56dff061d2720bb5668b4567", "56dff4ecd2720b5f5a8b4568",
"56dfef82d2720bbd668b4567", "56dff216d2720bbd668b4568", "56dff026d2720bb8668b4567", "56dff4a2d2720bbd668b456a", "56dff2ced2720bb4668b4567", "56dff0bed2720bb0668b4567", "59e68f6f86f7746c9f75e846",
"59e6918f86f7746c9f75e849", "59e690b686f7746c9f75e848", "54527ac44bdc2d36668b4567", "59e6906286f7746c9f75e847", "54527a984bdc2d4e668b4567", "59e6927d86f77411da468256", "59e6920f86f77411d82aa167",
"5c0d5ae286f7741e46554302", "60194943740c5d77f6705eea", "601949593ae8f707c4608daa", "619636be6db0f2477964e710", "5fbe3ffdf8b6a877a729ea82", "5fd20ff893a8961fc660a954", "6196364158ef8c428c287d9f",
"6196365d58ef8c428c287da1", "5656d7c34bdc2d9d198b4587", "59e4d3d286f774176a36250a", "59e4d24686f7741776641ac7", "59e4cf5286f7741778269d8a", "59e0d99486f7744a32234762", "601aa3d2b2bcb34913271e6d",
"57a0dfb82459774d3078b56c", "5c0d688c86f77413ae3407b2", "57a0e5022459774d1673f889", "5c0d668f86f7747ccb7f13b2", "61962d879bb3d20b0946d385", "59e6542b86f77411dc52a77a", "59e6658b86f77411d949b250",
"59e655cb86f77411dc52a77b", "5f0596629e22f464da6bbdd9", "5cadf6ddae9215051e1c23b2", "5cadf6eeae921500134b2799", "5cadf6e5ae921500113bb973"];
for (const id in itemArray) {
items[id]._props.StackMaxSize = mod.ammoStacks.rifleCartridges;
this.logger.info(`Rifle Cartridges Max Stacks set to ${mod.ammoStacks.rifleCartridges}`);
}
}
/**
* Shotgun Cartridges Max Ammo Stacks // 28
*
* 560d5e524bdc2d25448b4571 = 12x70 7mm Buckshot // 16
* 5d6e6806a4b936088465b17e = 8.5mm Magnum
* 5c0d591486f7744c505b416f = RIP
* 5d6e68c4a4b9361b93413f79 = .50 BMG Slug
* 5d6e6772a4b936088465b17c = 5.25mm Buckshot
* 5d6e67fba4b9361bc73bc779 = 6.5mm Express
* 5d6e6911a4b9361bd5780d52 = Flechette
* 5d6e68e6a4b9361c140bcfe0 = FTX Custom Lite slug
* 5d6e68a8a4b9360b6c0d54e2 = AP-20 armor-piercing slug
* 5d6e68dea4b9361bcc29e659 = Dual sabot slug
* 5d6e689ca4b9361bc8618956 = Poleva-6u slug
* 5d6e6891a4b9361bd473feea = Poleva 3 slug
* 5d6e6869a4b9361c140bcfde = Grizzly 40 slug
* 5d6e68d1a4b93622fe60e845 = SuperFormance HP slug
* 5d6e68b3a4b9361bca7e50b5 = Copper Sabot Premier HP slug
* 58820d1224597753c90aeb13 = lead slug
*
* 5a38ebd9c4a282000d722a5b = 20x70 7.5mm Buckshot // 8
* 5d6e6a05a4b93618084f58d0 = Star slug
* 5d6e69c7a4b9360b6c0d54e4 = 7.3mm buckshot
* 5d6e6a5fa4b93614ec501745 = Devastator slug
* 5d6e695fa4b936359b35d852 = 5.6mm buckshot
* 5d6e6a42a4b9364f07165f52 = Poleva-6u slug
* 5d6e6a53a4b9361bd473feec = Poleva-3 slug
* 5d6e69b9a4b9361bc8618958 = 6.2mm buckshot
*
* 5e85a9a6eacf8c039e4e2ac1 = 23x75mm Shrapnel-10 buckshot // 4
* 5f647f31b6238e5dd066e196 = Shrapnel-25 buckshot
* 5e85a9f4add9fe03027d9bf1 = Zvezda flashbang round
* 5e85aa1a988a8701445df1f5 = Barrikada slug
*
*/
if (mod.ammoStacks.shotgunCartridges != 20) {
const itemArray = ["560d5e524bdc2d25448b4571", "5d6e6806a4b936088465b17e", "5c0d591486f7744c505b416f", "5d6e68c4a4b9361b93413f79", "5d6e6772a4b936088465b17c", "5d6e67fba4b9361bc73bc779",
"5d6e6911a4b9361bd5780d52", "5d6e68e6a4b9361c140bcfe0", "5d6e68a8a4b9360b6c0d54e2", "5d6e68dea4b9361bcc29e659", "5d6e689ca4b9361bc8618956", "5d6e6891a4b9361bd473feea",
"5d6e6869a4b9361c140bcfde", "5d6e68d1a4b93622fe60e845", "5d6e68b3a4b9361bca7e50b5", "58820d1224597753c90aeb13", "5a38ebd9c4a282000d722a5b", "5d6e6a05a4b93618084f58d0",
"5d6e69c7a4b9360b6c0d54e4", "5d6e6a5fa4b93614ec501745", "5d6e695fa4b936359b35d852", "5d6e6a42a4b9364f07165f52", "5d6e6a53a4b9361bd473feec", "5d6e69b9a4b9361bc8618958",
"5e85a9a6eacf8c039e4e2ac1", "5f647f31b6238e5dd066e196", "5e85a9f4add9fe03027d9bf1", "5e85aa1a988a8701445df1f5"];
for (const id in itemArray) {
items[id]._props.StackMaxSize = mod.ammoStacks.shotgunCartridges;
this.logger.info(`Shotgun Cartridges Max Stacks set to ${mod.ammoStacks.shotgunCartridges}`);
}
}
}
}
exports.Ammo = Ammo;

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Bots = void 0;
const JsonUtil_1 = require("@spt-aki/utils/JsonUtil");
class Bots {
constructor(logger, databaseServer, botConfig) {
this.modConfig = require("../config/config.json");
this.logger = logger;
this.botConfig = botConfig;
this.tables = databaseServer.getTables();
}
updateBots() {
const mod = JsonUtil_1.JsonUtil.bind(this.modConfig.bots);
// Changes PMC difficulty to Easy, Normal, Hard, Impossible or AsOnline. Default AsOnline.
if (mod.pmc.pmcDifficulty.toLowerCase() != "AsOnline") {
this.botConfig.pmc.difficulty = mod.pmcDifficulty;
this.logger.info(`PMC Bot Difficulty set to ${mod.pmcDifficulty}`);
}
// Enables common and secure containers to spawn on PMCs while additionally whitelisting the parent IDs. Rarity adjusted via PMC lootNValue. Default true.
if (mod.pmc.containersOnPMCs) {
this.containersOnPMCs();
this.logger.info(`Containers On PMCs: ${mod.pmc.containersOnPMCs}`);
}
// Chance that PMC bot will be USEC or BEAR. Higher value means higher chance for the PMC to be USEC. Default is 50%
if (mod.pmc.isUsec != 50) {
this.botConfig.pmc.isUsec = mod.isUsec;
this.logger.info(`PMC isUsec Chance is: ${mod.isUsec}`);
}
// Max Loot Value in Rubles for PMC bots in Backpack, Pockets, and Vest respectively. Default is 150,000/50,000/50,000
if (mod.pmc.maxBackpackLootTotalRub != 150000
|| mod.pmc.maxPocketLootTotalRub != 50000
|| mod.pmc.maxVestLootTotalRub != 50000) {
this.botConfig.pmc.maxBackpackLootTotalRub = mod.pmc.maxBackpackLootTotalRub;
this.botConfig.pmc.maxPocketLootTotalRub = mod.pmc.maxPocketLootTotalRub;
this.botConfig.pmc.maxVestLootTotalRub = mod.pmc.maxVestLootTotalRub;
this.logger.info("PMC Loot Value totals changed!");
this.logger.info(`Max Backpack Total Value: ${mod.pmc.maxBackpackLootTotalRub}`);
this.logger.info(`Max Pocket Total Value: ${mod.pmc.maxPocketLootTotalRub}`);
this.logger.info(`Max Vest Total Value: ${mod.pmc.maxVestLootTotalRub}`);
}
// Chance that the PMC bot of your side (BEAR/USEC) will be hostile or not. Default is 50%.
if (mod.pmc.chanceSameSideIsHostilePercent != 50) {
this.botConfig.pmc.chanceSameSideIsHostilePercent = mod.pmc.chanceSameSideIsHostilePercent;
this.logger.info(`Chance Same Side Is Hostle is ${mod.pmc.chanceSameSideIsHostilePercent}`);
}
// Max Bot Cap located in configs/bot.json/maxBotCap
if (mod.maxBotCap != 20) {
this.botConfig.maxBotCap = mod.maxBotCap;
this.logger.info(`Bot Cap is now ${mod.maxBotCap}`);
}
if (mod.pmc.lootNValue != 1.7 || mod.scav.lootNValue != 2) {
this.botConfig.lootNValue.scav = mod.scav.lootNValue;
this.botConfig.lootNValue.pmc = mod.pmc.lootNValue;
this.logger.info("Loot NValue for bots has been changed!");
this.logger.info(`Scav lootNValue set to ${mod.scav.lootNValue}`);
this.logger.info(`PMC lootNValue set to ${mod.pmc.lootNValue}`);
}
}
containersOnPMCs() {
const usec = this.tables.bots.types.usec.inventory.items.Backpack;
const bear = this.tables.bots.types.bear.inventory.items.Backpack;
usec.push(...this.containers());
bear.push(...this.containers());
const dynaLoot = this.botConfig.pmc.dynamicLoot.whitelist;
dynaLoot.push("5448bf274bdc2dfc2f8b456a");
dynaLoot.push("5795f317245977243854e041");
}
containers() {
/* Container "id"s
*
* S I C C pouch: 5d235bb686f77443f4331278
* Magazine Case: 5c127c4486f7745625356c13
* Weapon Case: 59fb023c86f7746d0d4b423c
* T H I C C Weapon Case: 5b6d9ce188a4501afc1b2b25
* Item Case: 59fb042886f7746c5005a7b2
* T H I C C Item Case: 5c0a840b86f7742ffa4f2482
* Money case: 59fb016586f7746d0d4b423a
* Mr Holodilnick Thermal Bag: 5c093db286f7740a1b2617e3
* Medicine case: 5aafbcd986f7745e590fff23
* Lucky scav junkbox: 5b7c710788a4506dec015957
* Grenade case: 5e2af55f86f7746d4159f07c
* Ammunition case: 5aafbde786f774389d0cbc0f
* Documents case: 590c60fc86f77412b13fddcf
* Key tool: 59fafd4b86f7745ca07e123
* Injector case: 619cbf7d23893217ec30b689
* Dogtag case: 5c093e3486f77430cb02e593
* Keycard holder: 619cbf9e0a7c3a1a2731940a
* WZ Wallet: 60b0f6c058e0b0481a09ad11
* Pistol case: 567143bf4bdc2d1a0f8b4567
* Secure container: 5448bf274bdc2dfc2f8b456a
* Kappa container: 5c093ca986f7740a1867ab12
* Gamme container: 60b0f6c058e0b0481a09ad11
*/
const lootItems = ["5d235bb686f77443f4331278", "5c127c4486f7745625356c13", "59fb023c86f7746d0d4b423c", "5b6d9ce188a4501afc1b2b25", "59fb042886f7746c5005a7b2", "5c0a840b86f7742ffa4f2482",
"59fb016586f7746d0d4b423a", "5c093db286f7740a1b2617e3", "5aafbcd986f7745e590fff23", "5b7c710788a4506dec015957", "5e2af55f86f7746d4159f07c", "5448bf274bdc2dfc2f8b456a", "5c093ca986f7740a1867ab12",
"5aafbde786f774389d0cbc0f", "590c60fc86f77412b13fddcf", "59fafd4b86f7745ca07e1232", "619cbf7d23893217ec30b689", "619cbf9e0a7c3a1a2731940a", "5c093e3486f77430cb02e593", "60b0f6c058e0b0481a09ad11",
"567143bf4bdc2d1a0f8b4567", "60b0f6c058e0b0481a09ad11", "59db794186f77448bc595262", "5857a8b324597729ab0a0e7d"];
return lootItems;
}
}
exports.Bots = Bots;

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Flea = void 0;
const JsonUtil_1 = require("@spt-aki/utils/JsonUtil");
class Flea {
constructor(logger, ragfairConfig, tables) {
this.modConfig = require("../config/config.json");
this.logger = logger;
this.ragfairConfig = ragfairConfig;
this.tables = tables;
}
updateFlea() {
const mod = JsonUtil_1.JsonUtil.bind(this.modConfig.flea);
const global = this.tables.globals.config.RagFair;
const ragfair = this.ragfairConfig.dynamic;
if (mod.minUserLevel != 15) {
global.minUserLevel = mod.minUserLevel;
this.logger.info(`Fleamarket unlocked at level ${mod.minUserLevel}`);
}
if (!mod.blacklist.enableBsgList || !mod.blacklist.enableQuestList) {
ragfair.blacklist.enableBsgList = mod.blacklist.enableBsgList;
ragfair.blacklist.enableQuestList = mod.blacklist.enableQuestList;
this.logger.info("Fleamarket Blacklists patched");
}
if (mod.condition.conditionChance != 0.2 || mod.condition.min != 0.6 || mod.condition.max != 1) {
ragfair.condition.conditionChance = mod.conditionChance;
ragfair.condition.min = mod.min;
ragfair.condition.max = mod.max;
this.logger.info("Fleamarket Condition patched");
}
if (mod.currencies.roubles != 78 || mod.currencies.dollars != 20 || mod.currencies.euros != 2) {
ragfair.currencies["5449016a4bdc2d6f028b456f"] = mod.currencies.roubles;
ragfair.currencies["5696686a4bdc2da3298b456a"] = mod.currencies.dollars;
ragfair.currencies["569668774bdc2da2298b4568"] = mod.currencies.euros;
this.logger.info("Fleamarket Currencies patched");
}
if (mod.offerItemCount.min != 8 || mod.offerItemCount.max != 15) {
ragfair.offerItemCount.min = mod.offerItemCount.min;
ragfair.offerItemCount.max = mod.offerItemCount.max;
this.logger.info("Fleamarket Offer Item Count patched");
}
if (mod.reputation.gain != 0.0000002 || mod.reputation.loss != 0.0000002) {
ragfair.offerItemCount.min = mod.offerItemCount.min;
ragfair.offerItemCount.max = mod.offerItemCount.max;
this.logger.info("Fleamarket Reputation patched");
}
if (mod.time.baseSellTime != 15 || mod.time.minSellTime != 5 || mod.time.maxSellTime != 15) {
const sell = this.ragfairConfig.sell;
sell.time.base = mod.time.baseSellTime;
sell.time.min = mod.time.minSellTime;
sell.time.max = mod.time.maxSellTime;
this.logger.info("Fleamarket Sell Times patched");
}
}
}
exports.Flea = Flea;

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Globals = void 0;
const JsonUtil_1 = require("@spt-aki/utils/JsonUtil");
class Globals {
constructor(logger, databaseServer) {
this.modConfig = require("../config/config.json");
this.logger = logger;
this.databaseServer = databaseServer;
}
updateGlobals() {
const mod = JsonUtil_1.JsonUtil.bind(this.modConfig.globals);
const global = this.databaseServer.getTables().globals;
if (mod.damagePerMeter != 9 || mod.safeHeight != 3) {
global.config.Health.Falling.DamagePerMeter = mod.damagePerMeter;
global.config.Health.Falling.SafeHeight = mod.safeHeight;
this.logger.info(`Safe Fall Height set to ${mod.safeHeight} meters`);
this.logger.info(`Damage Per Meter set to ${mod.damagePerMeter} meters`);
}
if (mod.maxLoyaltyTraders) {
global.config.MaxLoyaltyLevelForAll = mod.maxLoyaltyTraders;
this.logger.info(`Max Loyalty Traders is: ${mod.maxLoyaltyTraders}`);
}
if (mod.timeBeforeDeployLocal != 10) {
global.config.TimeBeforeDeployLocal = mod.timeBeforeDeployLocal;
this.logger.info(`Time Before Deploy set to: ${mod.timeBeforeDeployLocal}`);
}
if (mod.match_end.survived_exp_requirement != 200 || mod.match_end.survived_seconds_requirement != 420 || mod.match_end.survived_exp_reward != 300
|| mod.match_end.mia_exp_reward != 200 || mod.match_end.runner_exp_reward != 200 || mod.match_end.leftMult != 0
|| mod.match_end.miaMult != 1 || mod.match_end.survivedMult != 1.3 || mod.match_end.runnerMult != 0.5
|| mod.match_end.killedMult != 1 || mod.match_end.headShotMult != 1.2 || mod.match_end.expOnDamageAllHealth != 50) {
const global1 = this.databaseServer.getTables().globals.config.exp.match_end;
const mod = this.modConfig.globals.match_end;
global1.survived_exp_requirement = mod.survived_exp_requirement;
global1.survived_seconds_requirement = mod.survived_seconds_requirement;
global1.survived_exp_reward = mod.survived_exp_reward;
global1.mia_exp_reward = mod.mia_exp_reward;
global1.runner_exp_reward = mod.runner_exp_reward;
global1.leftMult = mod.leftMult;
global1.miaMult = mod.miaMult;
global1.survivedMult = mod.survivedMult;
global1.runnerMult = mod.runnerMult;
global1.killedMult = mod.killedMult;
this.databaseServer.getTables().globals.config.exp.kill.headShotMult = mod.headShotMult;
this.databaseServer.getTables().globals.config.exp.kill.expOnDamageAllHealth = mod.expOnDamageAllHealth;
this.logger.info("Match End Globals Patched");
}
}
}
exports.Globals = Globals;

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Hideout = void 0;
const JsonUtil_1 = require("@spt-aki/utils/JsonUtil");
class Hideout {
constructor(logger, databaseServer) {
this.modConfig = require("../config/config.json");
this.logger = logger;
this.databaseServer = databaseServer;
}
updateHideout() {
const mod = JsonUtil_1.JsonUtil.bind(this.modConfig.hideout);
if (mod.constructionTime != 1) {
this.updateConstructionTime();
this.logger.info(`Construction Time Patched to ${mod.constructionTime} `);
}
if (mod.productionTime != 1) {
this.updateProductionTime();
this.logger.info(`Production Time Patched to ${mod.productionTime} `);
}
if (mod.scavCaseTime != 1) {
this.updateScavCase();
this.logger.info(`Scav Case TIme Patched to ${mod.scavCaseTime}`);
}
if (mod.airFilterUnitFlowRate != 0.0047222222222222
|| mod.generatorFuelFlowRate != 0.0013194444444444
|| mod.gpuBoostRate != 0.041225) {
const settings = this.databaseServer.getTables().hideout.settings;
settings.airFilterUnitFlowRate = mod.airFilterUnitFlowRate;
settings.generatorFuelFlowRate = mod.generatorFuelFlowRate;
settings.gpuBoostRate = mod.gpuBoostRate;
this.logger.info(`Air Filter Flow Rate set to ${mod.airFilterUnitFlowRate}`);
this.logger.info(`Generator Fuel Flow Rate set to ${mod.generatorFuelFlowRate}`);
this.logger.info(`GPU Boost Rate set to ${mod.gpuBoostRate}`);
}
}
updateConstructionTime() {
for (const area of this.databaseServer.getTables().hideout.areas) {
for (const stage in area.stages) {
const stageData = area.stages[stage];
stageData.constructionTime *= this.modConfig.hideout.constructionTime;
}
}
}
updateProductionTime() {
for (const production of this.databaseServer.getTables().hideout.production) {
production.productionTime *= this.modConfig.hideout.productionTime;
}
}
updateScavCase() {
for (const scavCase of this.databaseServer.getTables().hideout.scavcase) {
scavCase.ProductionTime *= this.modConfig.hideout.scavCaseTime;
}
}
}
exports.Hideout = Hideout;

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Insurance = void 0;
const JsonUtil_1 = require("@spt-aki/utils/JsonUtil");
class Insurance {
constructor(logger, insuranceConfig) {
this.modConfig = require("../config/config.json");
this.logger = logger;
this.insuranceConfig = insuranceConfig;
}
updateInsurance() {
const mod = JsonUtil_1.JsonUtil.bind(this.modConfig.insurance);
if (mod.insuranceMultiplier.prapor != 0.16 || mod.insuranceMultiplier.therapist != 0.25) {
this.insuranceConfig.insuranceMultiplier["54cb50c76803fa8b248b4571"] = mod.insuranceMultiplier.prapor;
this.insuranceConfig.insuranceMultiplier["54cb57776803fa99248b456e"] = mod.insuranceMultiplier.therapist;
this.logger.info(`Prapor Insurance Price Multiplier Set to ${mod.insuranceMultiplier.prapor}`);
}
this.logger.info(`Therapist Insurance Price Multiplier Set to ${mod.insuranceMultiplier.therapist}`);
if (mod.returnChancePercent.prapor != 80 || mod.returnChancePercent.therapist != 85) {
this.insuranceConfig.returnChancePercent["54cb50c76803fa8b248b4571"] = mod.returnChancePercent.prapor;
this.insuranceConfig.returnChancePercent["54cb57776803fa99248b456e"] = mod.returnChancePercent.therapist;
this.logger.info(`Prapor Insurance Return Chance Set to ${mod.returnChancePercent.prapor}`);
this.logger.info(`Therapist Insurance Return Chance set to ${mod.returnChancePercent.therapist}`);
}
}
}
exports.Insurance = Insurance;

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Items = void 0;
const JsonUtil_1 = require("@spt-aki/utils/JsonUtil");
class Items {
constructor(logger, databaseServer) {
this.modConfig = require("../config/config.json");
this.logger = logger;
this.databaseServer = databaseServer;
}
updateItems() {
const items = Object.values(this.databaseServer.getTables().templates.items);
const mod = JsonUtil_1.JsonUtil.bind(this.modConfig.items);
// Weight Modifier. Multiplier of Weight *= modConfig.weightModifier
if (mod.weightModifier != 1) {
this.updateWeight();
this.logger.info(`Weight Multipler patched to ${mod.weightModifier}`);
}
// Removes the ExcludedFilter on Backpacks
// which in turn enables common containers to spawn in the loot pool of AI.
if (mod.removeBackpackFilter) {
this.updateBackpacks();
this.logger.info(`Backpack Restrictions Removed: ${mod.removeBackpackFilter}`);
}
// Standard Stash Size Changes
if (mod.standardStash.vertical != 28 || mod.standardStash.horizontal != 10) {
items["566abbc34bdc2d92178b4576"]._grids._props.cellsV = mod.standardStash.vertical;
items["566abbc34bdc2d92178b4576"]._grids._props.cellsH = mod.standardStash.horizontal;
this.logger.info(`Standard Stash Vertical changed to ${mod.standardStash.vertical}`);
this.logger.info(`Standard Stash Horizontal changed to ${mod.tandardStash.horizontal}`);
}
// Left Behind Stash Size Changes
if (mod.behindStash.vertical != 38 || mod.behindStash.horizontal != 10) {
items["5811ce572459770cba1a34ea"]._grids._props.cellsV = mod.behindStash.vertical;
items["5811ce572459770cba1a34ea"]._grids._props.cellsH = mod.behindStash.horizontal;
this.logger.info(`Left Behind Stash Vertical changed to ${mod.behindStash.vertical}`);
this.logger.info(`Left Behind Stash Horizontal changed to ${mod.behindStash.horizontal}`);
}
// Prepare for Escape Stash Size Changes
if (mod.escapeStash.vertical != 48 || mod.escapeStash.horizontal != 10) {
items["5811ce662459770f6f490f32"]._grids._props.cellsV = mod.escapeStash.vertical;
items["5811ce662459770f6f490f32"]._grids._props.cellsH = mod.escapeStash.horizontal;
this.logger.info(`Prepare for Escape Stash Vertical changed to ${mod.escapeStash.vertical}`);
this.logger.info(`Prepare for Escape Stash Horizontal changed to ${mod.escapeStash.horizontal}`);
}
// Edge of Darkness Stash Size Changes
if (mod.eodStash.vertical != 68 || mod.eodStash.horizontal != 10) {
items["5811ce772459770e9e5f9532"]._grids._props.cellsV = mod.eodStash.vertical;
items["5811ce772459770e9e5f9532"]._grids._props.cellsH = mod.eodStash.horizontal;
this.logger.info(`Edge of Darkness Stash Vertical changed to ${mod.eodStash.vertical}`);
this.logger.info(`Edge of Darkness Stash Horizontal changed to ${mod.eodStash.horizontal}`);
}
// Toggles true/false the Examined By Default config on all items in database/templates/items.json
if (mod.examinedByDefault) {
this.examinedByDefault();
this.logger.info(`Examined By Default is ${mod.examinedByDefault}`);
}
// Roubles Max Stack
if (mod.roublesMaxStack != 500000) {
items["5449016a4bdc2d6f028b456f"]._props.StackMaxSize = mod.roublesMaxStack;
this.logger.info(`Rouble Max Stack set to ${mod.roublesMaxStack}`);
}
// Dollars Max Stack
if (mod.dollarsMaxStack != 50000) {
items["5696686a4bdc2da3298b456a"]._props.StackMaxSize = mod.dollarsMaxStack;
this.logger.info(`Dollar Max Stack set to ${mod.dollarsMaxStack}`);
}
// Euros Max Stack
if (mod.eurosMaxStack != 50000) {
items["569668774bdc2da2298b4568"]._props.StackMaxSize = mod.eurosMaxStack;
this.logger.info(`Euro Max Stack set to ${mod.eurosMaxStack}`);
}
}
// Functions Functions.
// Updates the weight modifier (as a multiplier) for all items in database/templates/items.json
updateWeight() {
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items) {
if (item._props?.Weight) {
item._props.Weight *= this.modConfig.items.weightModifier;
}
}
}
// Updates backpacks and removes any values in the ExcludedFilter under props > Grids > props > filters > ExcludedFilter in database/templates/items.json
updateBackpacks() {
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items) {
if (item._parent === "5448e53e4bdc2d60728b4567") {
for (const grid of item._props.Grids)
grid._props.filters[0].ExcludedFilter = [];
}
}
}
// Updates the Examined By Default modifier for all items in database/templates/items.json to either True or False depending on the config value.
examinedByDefault() {
const items = Object.values(this.databaseServer.getTables().templates.items);
for (const item of items) {
item._props.ExaminedByDefault = this.modConfig.items.examinedByDefault;
}
}
}
exports.Items = Items;

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Locations = void 0;
const JsonUtil_1 = require("@spt-aki/utils/JsonUtil");
class Locations {
constructor(logger, databaseServer) {
this.modConfig = require("../config/config.json");
this.logger = logger;
this.tables = databaseServer.getTables();
}
updateLocations() {
const mod = JsonUtil_1.JsonUtil.bind(this.modConfig.locations);
const maps = this.tables.locations;
if (mod.allExtractsAvailable) {
for (const map in maps) {
if (map.toLowerCase() === "base") {
continue;
}
const mapBase = this.tables.locations[map].base;
if (mapBase.Locked === true || mapBase?.EnabledCoop === undefined) {
continue;
}
for (const i in mapBase.exits) {
const exit = mapBase[i];
exit.Chance = 100;
}
}
this.logger.info("All Extracts Are Available @ 100% Chance");
}
}
}
exports.Locations = Locations;

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Loot = void 0;
const JsonUtil_1 = require("@spt-aki/utils/JsonUtil");
class Loot {
constructor(logger, databaseServer, locationConfig) {
this.modConfig = require("../config/config.json");
this.logger = logger;
this.locationConfig = locationConfig;
this.tables = databaseServer.getTables();
}
updateLoot() {
const mod = JsonUtil_1.JsonUtil.bind(this.modConfig.loot);
if (mod.looseLootMultiplier > 1) {
for (const map in this.locationConfig.looseLootMultiplier) {
this.locationConfig.looseLootMultiplier[map] = mod.looseLootMultiplier;
}
this.logger.info(`Loose Loot Multiplier: ${mod.looseLootMultiplier}`);
}
if (mod.staticLootMultiplier > 1) {
for (const map in this.locationConfig.staticLootMultiplier) {
this.locationConfig.staticLootMultiplier[map] = mod.staticLootMultiplier;
}
this.logger.info(`Static Loot Multiplier: ${mod.staticLootMultiplier}`);
}
if (mod.containersInMarkedRoom) {
this.containersInMarkedRoom();
this.logger.info(`Containers In Marked Room: ${mod.containersInMarkedRoom}`);
}
}
/**
* Changes the loot database/tables to include containers in marked rooms.
*
* @variable containersInMarkedRoom Enables common containers (items case, weapon case, etc.) in Marked Rooms.
*/
containersInMarkedRoom() {
// Customs Marked Room Loot.
let spawnPoints = this.tables.locations.bigmap.looseLoot.spawnpoints;
const cstmsmarked1 = spawnPoints.find(x => x.template.Id === "Loot 135 (10)1203364");
const cstmsmarked2 = spawnPoints.find(x => x.template.Id === "Loot 135 (9)1198014");
const cstmsmarked3 = spawnPoints.find(x => x.template.Id === "Loot 135 (8)1207194");
cstmsmarked1.itemDistribution.push(...this.containers());
cstmsmarked2.itemDistribution.push(...this.containers());
cstmsmarked3.itemDistribution.push(...this.containers());
// Reserve Marked Room Loot.
spawnPoints = this.tables.locations.rezervbase.looseLoot.spawnpoints;
const rsrvRBBK1 = spawnPoints.find(x => x.template.Id === "Loot 135 (10)49516");
const rsrvRBBK2 = spawnPoints.find(x => x.template.Id === "Loot 135 (8)69186");
const rsrvRBBK3 = spawnPoints.find(x => x.template.Id === "Loot 135 (9)39600");
const rsrvRBPKPM1 = spawnPoints.find(x => x.template.Id === "cult_Loot 135 (11)56822");
const rsrvRBPKPM2 = spawnPoints.find(x => x.template.Id === "cult_Loot 135 (12)56254");
const rsrvRBVO1 = spawnPoints.find(x => x.template.Id === "Loot 135 (10)60780");
const rsrvRBVO2 = spawnPoints.find(x => x.template.Id === "Loot 135 (11)55578");
const rsrvRBVO3 = spawnPoints.find(x => x.template.Id === "Loot 135 (12)55522");
rsrvRBBK1.itemDistribution.push(...this.containers());
rsrvRBBK2.itemDistribution.push(...this.containers());
rsrvRBBK3.itemDistribution.push(...this.containers());
rsrvRBPKPM1.itemDistribution.push(...this.containers());
rsrvRBPKPM2.itemDistribution.push(...this.containers());
rsrvRBVO1.itemDistribution.push(...this.containers());
rsrvRBVO2.itemDistribution.push(...this.containers());
rsrvRBVO3.itemDistribution.push(...this.containers());
// Lighthouse Marked Room Loot ... Lighthouse Marked Has No Cases; Only Jewelry/Electronics.
/*const lhouseBdrm = spawnPoints.find(x=>x.template.Id==="");
lhouseBdrm.itemDistribution.push(...this.containers());*/
}
containers() {
/* Container "id"s
* S I C C pouch: 5d235bb686f77443f4331278
* Magazine Case: 5c127c4486f7745625356c13
* Weapon Case: 59fb023c86f7746d0d4b423c
* T H I C C Weapon Case: 5b6d9ce188a4501afc1b2b25
* Item Case: 59fb042886f7746c5005a7b2
* T H I C C Item Case: 5c0a840b86f7742ffa4f2482
* Money case: 59fb016586f7746d0d4b423a
* Mr Holodilnick Thermal Bag: 5c093db286f7740a1b2617e3
* Medicine case: 5aafbcd986f7745e590fff23
* Lucky scav junkbox: 5b7c710788a4506dec015957
* Grenade case: 5e2af55f86f7746d4159f07c
* Secure container: 5448bf274bdc2dfc2f8b456a
*/
const lootItems = [];
lootItems.push({ "tpl": "5d235bb686f77443f4331278", "relativeProbability": 12 });
lootItems.push({ "tpl": "5c127c4486f7745625356c13", "relativeProbability": 25 });
lootItems.push({ "tpl": "59fb023c86f7746d0d4b423c", "relativeProbability": 13 });
lootItems.push({ "tpl": "5b6d9ce188a4501afc1b2b25", "relativeProbability": 10 });
lootItems.push({ "tpl": "59fb042886f7746c5005a7b2", "relativeProbability": 13 });
lootItems.push({ "tpl": "5c0a840b86f7742ffa4f2482", "relativeProbability": 10 });
lootItems.push({ "tpl": "59fb016586f7746d0d4b423a", "relativeProbability": 25 });
lootItems.push({ "tpl": "5c093db286f7740a1b2617e3", "relativeProbability": 30 });
lootItems.push({ "tpl": "5aafbcd986f7745e590fff23", "relativeProbability": 30 });
lootItems.push({ "tpl": "5b7c710788a4506dec015957", "relativeProbability": 15 });
lootItems.push({ "tpl": "5e2af55f86f7746d4159f07c", "relativeProbability": 23 });
lootItems.push({ "tpl": "5448bf274bdc2dfc2f8b456a", "relativeProbability": 9 });
return lootItems;
}
}
exports.Loot = Loot;

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const ConfigTypes_1 = require("@spt-aki/models/enums/ConfigTypes");
const ammo_1 = require("./ammo");
const bots_1 = require("./bots");
const flea_1 = require("./flea");
const hideout_1 = require("./hideout");
const items_1 = require("./items");
const loot_1 = require("./loot");
const raid_1 = require("./raid");
const globals_1 = require("./globals");
const insurance_1 = require("./insurance");
//import { Airdrop } from "./airdrop";
class ValensAIO {
constructor() {
this.modConfig = require("../config/config.json");
}
postDBLoad(container) {
// get database from server
this.logger = container.resolve("WinstonLogger");
this.databaseServer = container.resolve("DatabaseServer");
this.configServer = container.resolve("ConfigServer");
this.locationConfig = this.configServer.getConfig(ConfigTypes_1.ConfigTypes.LOCATION);
this.ragfairConfig = this.configServer.getConfig(ConfigTypes_1.ConfigTypes.RAGFAIR);
this.botConfig = this.configServer.getConfig(ConfigTypes_1.ConfigTypes.BOT);
this.tables = this.databaseServer.getTables();
this.inRaidConfig = this.configServer.getConfig(ConfigTypes_1.ConfigTypes.IN_RAID);
this.insuranceConfig = this.configServer.getConfig(ConfigTypes_1.ConfigTypes.INSURANCE);
//const airdrop = new Airdrop(this.logger, this.airdropConfig, this.databaseServer)
//airdrop.updateAirdrops();
const ammo = new ammo_1.Ammo(this.logger, this.databaseServer);
ammo.updateAmmo();
const bots = new bots_1.Bots(this.logger, this.databaseServer, this.botConfig);
bots.updateBots();
const flea = new flea_1.Flea(this.logger, this.ragfairConfig, this.tables);
flea.updateFlea();
const globals = new globals_1.Globals(this.logger, this.databaseServer);
globals.updateGlobals();
const hideout = new hideout_1.Hideout(this.logger, this.databaseServer);
hideout.updateHideout();
const insurance = new insurance_1.Insurance(this.logger, this.insuranceConfig);
insurance.updateInsurance();
const items = new items_1.Items(this.logger, this.databaseServer);
items.updateItems();
const loot = new loot_1.Loot(this.logger, this.databaseServer, this.locationConfig);
loot.updateLoot();
const raid = new raid_1.Raid(this.logger, this.databaseServer, this.inRaidConfig);
raid.updateRaid();
}
}
module.exports = { mod: new ValensAIO() };

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Raid = void 0;
const JsonUtil_1 = require("@spt-aki/utils/JsonUtil");
class Raid {
constructor(logger, databaseServer, inRaidConfig) {
this.modConfig = require("../config/config.json");
this.logger = logger;
this.tables = databaseServer.getTables();
this.inRaidConfig = inRaidConfig;
}
updateRaid() {
const mod = JsonUtil_1.JsonUtil.bind(this.modConfig.raid);
if (mod.fixOpenZones) {
this.fixOpenZones();
this.logger.info(`Open Zones: ${mod.fixOpenZones}.`);
}
if (mod.chompiesBossFix) {
this.chompiesBossFix();
this.logger.info(`Chompies Boss Fix: ${mod.chompiesBossFix}.`);
}
if (mod.timeLimit) {
const maps = this.tables.locations;
for (const map in maps) {
if (this.tables.locations[map].base?.EscapeTimeLimit) {
this.tables.locations[map].base.EscapeTimeLimit = this.modConfig.raid.timeLimit;
}
}
this.logger.info(`Raid Time Limits set to ${mod.timeLimit} minutes.`);
}
if (mod.aiAmount.toLowerCase() != "asonline" || mod.aiDifficulty.toLowerCase() != "asonline" || mod.bossEnabled != true
|| mod.scavWars != false || mod.taggedAndCursed != false || mod.enablePve != false) {
const inRaidConfig = this.inRaidConfig;
inRaidConfig.raidMenuSettings["aiAmount"] = mod.aiAmount;
inRaidConfig.raidMenuSettings["aiDifficulty"] = mod.aiDifficulty;
inRaidConfig.raidMenuSettings["bossEnabled"] = mod.bossEnabled;
inRaidConfig.raidMenuSettings["scavWars"] = mod.scavWars;
inRaidConfig.raidMenuSettings["taggedAndCursed"] = mod.taggedAndCursed;
inRaidConfig.raidMenuSettings["enablePve"] = mod.enablePve;
this.logger.info(`AI Amount set to ${mod.aiAmount}`);
this.logger.info(`AI Difficulty set to ${mod.aiDifficulty}`);
this.logger.info(`Boss Enabled set to ${mod.bossEnabled}`);
this.logger.info(`Scav Wars set to ${mod.scavWars}`);
this.logger.info(`Tagged And Cursed set to ${mod.taggedAndCursed}`);
this.logger.info(`Enable PvE set to ${mod.enablePve}`);
}
if (mod.carExtractBaseStandingGain != 0.25) {
this.inRaidConfig.carExtractBaseStandingGain = mod.carExtractBaseStandingGain;
this.logger.info(`Car Extract Base Standing Gain set to ${mod.carExtractBaseStandingGain}`);
}
if (mod.scavExtractGain != 0.01) {
this.inRaidConfig.scavExtractGain = mod.scavExtractGain;
this.logger.info(`Scav Extract Gain set to ${mod.scavExtractGain}`);
}
}
fixOpenZones() {
const zones = {
"bigmap": "ZoneBrige,ZoneCrossRoad,ZoneDormitory,ZoneGasStation,ZoneFactoryCenter,ZoneFactorySide,ZoneOldAZS,ZoneSnipeBrige,ZoneSnipeTower,ZoneSnipeFactory,ZoneBlockPost,ZoneBlockPostSniper,ZoneBlockPostSniper3,ZoneBlockPost,ZoneTankSquare,ZoneWade,ZoneCustoms,ZoneScavBase",
"laboratory": "BotZoneFloor1,BotZoneFloor2,BotZoneBasement",
"rezervbase": "ZoneRailStrorage,ZonePTOR1,ZonePTOR2,ZoneBarrack,ZoneBunkerStorage,ZoneSubStorage,ZoneSubCommand",
"woods": "ZoneRedHouse,ZoneWoodCutter,ZoneHouse,ZoneBigRocks,ZoneRoad,ZoneMiniHouse,ZoneScavBase2,ZoneBrokenVill,ZoneClearVill,ZoneHighRocks",
"shoreline": "ZoneSanatorium1,ZoneSanatorium2,ZonePassFar,ZonePassClose,ZoneTunnel,ZoneStartVillage,ZoneBunker,ZoneGreenHouses,ZoneIsland,ZoneGasStation,ZoneMeteoStation,ZonePowerStation,ZoneBusStation,ZoneRailWays,ZonePort,ZoneForestTruck,ZoneForestSpawn,ZoneForestGasStation",
"lighthouse": "Zone_TreatmentContainers,Zone_LongRoad,Zone_Blockpost,Zone_TreatmentBeach,Zone_Hellicopter,Zone_RoofContainers,Zone_Village,Zone_OldHouse,Zone_RoofRocks,Zone_DestroyedHouse,Zone_Chalet,Zone_SniperPeak,Zone_RoofBeach,Zone_Containers,Zone_TreatmentRocks,Zone_Rocks"
};
for (const location in zones) {
this.tables.locations[location].base.OpenZones = zones[location];
}
}
chompiesBossFix() {
const labsBosses = this.tables.locations.laboratory.base.BossLocationSpawn;
const reserveBosses = this.tables.locations.rezervbase.base.BossLocationSpawn;
const spawn1 = labsBosses.find(x => x.TriggerId === "autoId_00008_EXFIL");
if (spawn1) {
spawn1.TriggerId = "00404";
}
const spawn2 = labsBosses.find(x => x.TriggerId === "autoId_00010_EXFIL");
if (spawn2) {
spawn2.TriggerId = "00409";
}
const spawn3 = reserveBosses.find(x => x.TriggerId === "00457");
if (spawn3) {
spawn3.TriggerId = "autoId_00632_EXFIL";
}
const spawn4 = reserveBosses.find(x => x.TriggerId === "00452");
if (spawn4) {
spawn4.TriggerId = "autoId_00000_D2_LEVER";
}
}
}
exports.Raid = Raid;