* Added additional items to Airdrop Blacklist into the airdrop.json
* Added botGenerationBatchSizePerType and reworked maxBotCap to current defaults and to include Streets into bots.json
* Added botRelativeLevelDeltaMax into bots.json
* Added runIntervalSeconds into flea.json; affects how often flea will refresh in-game (so selling faster or slower - is taxing on CPU resources as it calls more often or less often pending how you set it; default is 45 seconds) into flea.json
* Reworked Ragfair Conditions to take current server values into flea.json
* Removed airFilterUnitFlowRate, generatorFuelFlowRate, and gpuBoostRate from hideout.json; these may return in the future however, as of now they have been removed from the server config and I would need to dive deep into server code.
* Consolidated timeLimit into its own boolean and raidTime settings. Restructured AiAmount and AiDifficulty to match the server config in raid.json
* Added new types into the bots.ts config file
* Added new types into the flea.ts config file
* Removed types no longer being used in the hideout.ts config file
* Added new types into the raid.ts config file
* Added Streets Marked Room Loot into the Containers In Marked Room Loot Pool
* General rework and cleanup of code
v1.6.0 Changelog
* Compatible with SPT-Aki v3.2.2
* Updated Readme with new features.
* Combined armorPlusArmorVests into removeGearRestrictions so that it now removes all gear restrictions. Located in config/armor.json
* Adjusted PMC Difficulty Weights to be 0/40/30/30 by default. Located in config/bots.json
* Removed Remove Backpack Filter. Located in config/items.json
* Added Remove Backpack, Container, In Raid Items, and Secured Container Restrictions. Located in config/items.json
* Added the ability to adjust the time it takes to examine items. Located in config/items.json/examineTime
* Added the ability to enable/disable updateTime for traders. Located in config/traders.json If you have custom traders they will need to be added to the updateTime array (Simply copy/paste one of the lines including the {} and add in the traderId for your custom trader.)
* Fixed logic for Fence blacklist because JS sucks /s. Located in config/traders.json
* Cleaned up armor.ts code and moved a lot of the armor materials to their own individual functions.
* Fixed types in items.ts, and cleaned up a lot of functions, and general code.
* Bugfixes for non-working features
* Code Refactor, and cleanup
* Separated out all instances of the config files to their own separate entities. DebugMode is the only entity existing within the original config.json which will enable logging in the server for every feature enabled.
* Removed Progression from the AIO and separated it out to its own individual modification.
New Features
* Added SMG In Holsters to Weapons.json
* Added Skill Progression/Fatigue rates to Skills.json
* Added Remove Discard Limit, and Remove Item Restrictions to Items.json
* Reworked Insurance, and added minHr, maxHr, and storageMaxHr alongside the previously existing priceCoefficient, and returnChance in Insurance.json
* Added Armor Materials to Armor.json