Compare commits
5 Commits
Author | SHA1 | Date | |
---|---|---|---|
509cdff8b6 | |||
30744551f0 | |||
23ab7efadf | |||
c3866d0360 | |||
a1f8fe37a1 |
@ -21,7 +21,7 @@
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"pmc":
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{
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"chanceSameSideIsHostile": 80,
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"chanceSameSideIsHostilePercent": 80,
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"containersOnPMCs": true,
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"isUsec": 50,
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"lootNValue": 3,
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22
src/bots.ts
22
src/bots.ts
@ -110,8 +110,8 @@ export class Bots
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// Adjusts the chance for PMC to spawn instead of the default bot type if configured outside of the default values.
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if (this.modConfig.pmc.convertIntoPmcChance.assault.min != this.botConfig.pmc.convertIntoPmcChance.assault.min || this.modConfig.pmc.convertIntoPmcChance.assault.max != this.botConfig.pmc.convertIntoPmcChance.assault.max
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|| this.modConfig.pmc.convertIntoPmcChance.cursedassault.min != this.botConfig.pmc.convertIntoPmcChance.cursedassault.min || this.modConfig.pmc.convertIntoPmcChance.cursedassault.max != this.botConfig.pmc.convertIntoPmcChance.cursedassault.max
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|| this.modConfig.pmc.convertIntoPmcChance.pmcBot.min != this.botConfig.pmc.convertIntoPmcChance.pmcBot.min || this.modConfig.pmc.convertIntoPmcChance.pmcBot.max != this.botConfig.pmc.convertIntoPmcChance.pmcBot.max
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|| this.modConfig.pmc.convertIntoPmcChance.exUsec.min != this.botConfig.pmc.convertIntoPmcChance.exUsec.min || this.modConfig.pmc.convertIntoPmcChance.exUsec.max != this.botConfig.pmc.convertIntoPmcChance.exUsec.max)
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|| this.modConfig.pmc.convertIntoPmcChance.pmcbot.min != this.botConfig.pmc.convertIntoPmcChance.pmcbot.min || this.modConfig.pmc.convertIntoPmcChance.pmcbot.max != this.botConfig.pmc.convertIntoPmcChance.pmcbot.max
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|| this.modConfig.pmc.convertIntoPmcChance.exusec.min != this.botConfig.pmc.convertIntoPmcChance.exusec.min || this.modConfig.pmc.convertIntoPmcChance.exusec.max != this.botConfig.pmc.convertIntoPmcChance.exusec.max)
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{
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this.adjustPmcChance();
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this.logger.info("Chance to Convert Bots into PMC Patched");
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@ -146,10 +146,10 @@ export class Bots
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// Function to enable secured and common containers on PMCs.
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private containersOnPMCs(): void
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{
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const dynaLoot = this.botConfig.pmc.dynamicLoot.whitelist;
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const backpackLoot = this.botConfig.pmc.backpackLoot.whitelist;
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dynaLoot.push("5448bf274bdc2dfc2f8b456a");
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dynaLoot.push("5795f317245977243854e041");
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backpackLoot.push("5448bf274bdc2dfc2f8b456a");
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backpackLoot.push("5795f317245977243854e041");
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}
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private chooseRandomWeightedDifficulty(): string
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@ -167,12 +167,12 @@ export class Bots
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pmcConfig.assault.min = modConfig.assault.min;
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pmcConfig.assault.max = modConfig.assault.max;
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pmcConfig.cursedassault.min = modConfig.cursedAssault.min;
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pmcConfig.cursedassault.max = modConfig.cursedAssault.max;
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pmcConfig.pmcbot.min = modConfig.pmcBot.min;
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pmcConfig.pmcbot.max = modConfig.pmcBot.max;
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pmcConfig.exusec.min = modConfig.exUsec.min;
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pmcConfig.exusec.max = modConfig.exUsec.max;
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pmcConfig.cursedassault.min = modConfig.cursedassault.min;
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pmcConfig.cursedassault.max = modConfig.cursedassault.max;
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pmcConfig.pmcbot.min = modConfig.pmcbot.min;
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pmcConfig.pmcbot.max = modConfig.pmcbot.max;
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pmcConfig.exusec.min = modConfig.exusec.min;
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pmcConfig.exusec.max = modConfig.exusec.max;
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}
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46
src/loot.ts
46
src/loot.ts
@ -55,9 +55,9 @@ export class Loot
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{
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// Customs Marked Room Loot.
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let spawnPoints = this.tables.getTables().locations.bigmap.looseLoot.spawnpoints;
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const customsMarked1 = spawnPoints.find(x=>x.template.Id==="Loot 135 (10)1137996");
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const customsMarked2 = spawnPoints.find(x=>x.template.Id==="Loot 135 (9)1132486");
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const customsMarked3 = spawnPoints.find(x=>x.template.Id==="Loot 135 (8)1141962");
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const customsMarked1 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135 (10)"));
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const customsMarked2 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135 (9)"));
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const customsMarked3 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135 (8)"));
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// Pushing containers into the customs marked room loot pool.
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customsMarked1.itemDistribution.push(...this.containers());
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@ -67,15 +67,15 @@ export class Loot
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// Reserve Marked Room Loot.
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spawnPoints = this.tables.getTables().locations.rezervbase.looseLoot.spawnpoints;
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const rsrvRBBK1 = spawnPoints.find(x=>x.template.Id==="Loot 135 (10)51646628");
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const rsrvRBBK2 = spawnPoints.find(x=>x.template.Id==="Loot 135 (8)51666758");
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const rsrvRBBK3 = spawnPoints.find(x=>x.template.Id==="Loot 135 (9)51636512");
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const rsrvRBBK2 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135 (8)"));
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const rsrvRBBK3 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135 (9)"));
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const rsrvRBPKPM1 = spawnPoints.find(x=>x.template.Id==="cult_Loot 135 (11)51654030");
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const rsrvRBPKPM2 = spawnPoints.find(x=>x.template.Id==="cult_Loot 135 (12)51653462");
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const rsrvRBPKPM1 = spawnPoints.find(x=>x.template.Id.startsWith("cult_Loot 135 (11)"));
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const rsrvRBPKPM2 = spawnPoints.find(x=>x.template.Id.startsWith("cult_Loot 135 (12)"));
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const rsrvRBVO1 = spawnPoints.find(x=>x.template.Id==="Loot 135 (10)51658080");
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const rsrvRBVO2 = spawnPoints.find(x=>x.template.Id==="Loot 135 (11)51652762");
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const rsrvRBVO3 = spawnPoints.find(x=>x.template.Id==="Loot 135 (12)51652706");
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const rsrvRBVO2 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135 (11)"));
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const rsrvRBVO3 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135 (12)"));
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// Pushing containers into the reserve base marked room loot pool.
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rsrvRBBK1.itemDistribution.push(...this.containers());
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@ -91,23 +91,23 @@ export class Loot
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// Streets Marked Room Loot.
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spawnPoints = this.tables.getTables().locations.tarkovstreets.looseLoot.spawnpoints;
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const streets = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare3328366");
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const streets1 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (1)3332226");
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const streets2 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (2)3322128");
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const streets3 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (3)3810498");
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const streets4 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (4)3951260");
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const streets5 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (5)3325368");
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const streets = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare5491814");
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const streets1 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (1)"));
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const streets2 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (2)"));
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const streets3 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (3)"));
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const streets4 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (4)"));
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const streets5 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (5)"));
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const streets6 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (6)3814146");
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const streets6a = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (6)3955044");
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const streets7 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (7)3811846");
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const streets8 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (8)3803698");
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const streets9 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (9)3826302");
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const streets7 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (7)"));
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const streets8 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (8)"));
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const streets9 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (9)"));
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const streets10 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (10)5484984");
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const streets11 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (11)3332946");
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const streets12 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (12)3804226");
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const streets13 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (13)3967988");
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const streets14 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (14)3809678");
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const streets15 = spawnPoints.find(x=>x.template.Id==="Loot 135_Leo_Rare (15)3947696");
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const streets11 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (11)"));
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const streets12 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (12)"));
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const streets13 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (13)"));
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const streets14 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (14)"));
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const streets15 = spawnPoints.find(x=>x.template.Id.startsWith("Loot 135_Leo_Rare (15)"));
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// Pushing containers into the streets marked room loot pool.
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streets.itemDistribution.push(...this.containers());
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7
types/controllers/TraderController.d.ts
vendored
7
types/controllers/TraderController.d.ts
vendored
@ -42,6 +42,13 @@ export declare class TraderController {
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* @returns array if ITraderBase objects
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*/
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getAllTraders(sessionID: string): ITraderBase[];
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/**
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* Order traders by their traderId (Ttid)
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* @param traderA First trader to compare
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* @param traderB Second trader to compare
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* @returns 1,-1 or 0
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*/
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protected sortByTraderId(traderA: ITraderBase, traderB: ITraderBase): number;
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getTrader(sessionID: string, traderID: string): ITraderBase;
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getAssort(sessionId: string, traderId: string): ITraderAssort;
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getPurchasesData(sessionID: string, traderID: string): Record<string, IBarterScheme[][]>;
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4
types/generators/BotGenerator.d.ts
vendored
4
types/generators/BotGenerator.d.ts
vendored
@ -14,12 +14,14 @@ import { SeasonalEventService } from "../services/SeasonalEventService";
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import { HashUtil } from "../utils/HashUtil";
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import { JsonUtil } from "../utils/JsonUtil";
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import { RandomUtil } from "../utils/RandomUtil";
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import { TimeUtil } from "../utils/TimeUtil";
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import { BotInventoryGenerator } from "./BotInventoryGenerator";
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import { BotLevelGenerator } from "./BotLevelGenerator";
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export declare class BotGenerator {
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protected logger: ILogger;
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protected hashUtil: HashUtil;
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protected randomUtil: RandomUtil;
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protected timeUtil: TimeUtil;
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protected jsonUtil: JsonUtil;
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protected profileHelper: ProfileHelper;
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protected databaseServer: DatabaseServer;
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@ -32,7 +34,7 @@ export declare class BotGenerator {
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protected seasonalEventService: SeasonalEventService;
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protected configServer: ConfigServer;
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protected botConfig: IBotConfig;
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constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
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constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
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/**
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* Generate a player scav bot object
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* @param role e.g. assault / pmcbot
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|
14
types/generators/PMCLootGenerator.d.ts
vendored
14
types/generators/PMCLootGenerator.d.ts
vendored
@ -1,4 +1,5 @@
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import { ItemHelper } from "../helpers/ItemHelper";
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import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
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import { IBotConfig } from "../models/spt/config/IBotConfig";
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import { ConfigServer } from "../servers/ConfigServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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@ -15,6 +16,7 @@ export declare class PMCLootGenerator {
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protected itemFilterService: ItemFilterService;
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protected seasonalEventService: SeasonalEventService;
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protected pocketLootPool: string[];
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protected vestLootPool: string[];
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protected backpackLootPool: string[];
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protected botConfig: IBotConfig;
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constructor(itemHelper: ItemHelper, databaseServer: DatabaseServer, configServer: ConfigServer, itemFilterService: ItemFilterService, seasonalEventService: SeasonalEventService);
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@ -23,6 +25,18 @@ export declare class PMCLootGenerator {
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* @returns string array of tpls
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*/
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generatePMCPocketLootPool(): string[];
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/**
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* Create an array of loot items a PMC can have in their vests
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* @returns string array of tpls
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*/
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generatePMCVestLootPool(): string[];
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/**
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* Check if item has a width/hide that lets it fit into a 1x2 slot
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* 1x1 / 1x2 / 2x1
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* @param item Item to check size of
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* @returns true if it fits
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*/
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protected itemFitsInto1By2Slot(item: ITemplateItem): boolean;
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/**
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* Create an array of loot items a PMC can have in their backpack
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* @returns string array of tpls
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|
19
types/helpers/AssortHelper.d.ts
vendored
19
types/helpers/AssortHelper.d.ts
vendored
@ -1,5 +1,6 @@
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import { IPmcData } from "../models/eft/common/IPmcData";
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import { ITraderAssort } from "../models/eft/common/tables/ITrader";
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import { QuestStatus } from "../models/enums/QuestStatus";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { LocalisationService } from "../services/LocalisationService";
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@ -15,12 +16,22 @@ export declare class AssortHelper {
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/**
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* Remove assorts from a trader that have not been unlocked yet
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* @param pmcProfile player profile
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* @param traderId traders id
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* @param assort assort items from a trader
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* @param mergedQuestAssorts An object of quest assort to quest id unlocks for all traders
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* @param traderId traders id the assort belongs to
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* @param traderAssorts All assort items from same trader
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* @param mergedQuestAssorts Dict of quest assort to quest id unlocks for all traders
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* @returns assort items minus locked quest assorts
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*/
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stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, assort: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
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stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, traderAssorts: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
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/**
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* Get a quest id + the statuses quest can be in to unlock assort
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* @param mergedQuestAssorts quest assorts to search for assort id
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* @param assortId Assort to look for linked quest id
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* @returns quest id + array of quest status the assort should show for
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*/
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protected getQuestIdAndStatusThatShowAssort(mergedQuestAssorts: Record<string, Record<string, string>>, assortId: string): {
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questId: string;
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status: QuestStatus[];
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};
|
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/**
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* Remove assorts from a trader that have not been unlocked yet
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* @param pmcProfile player profile
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||||
|
2
types/helpers/QuestHelper.d.ts
vendored
2
types/helpers/QuestHelper.d.ts
vendored
@ -40,7 +40,7 @@ export declare class QuestHelper {
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protected questConfig: IQuestConfig;
|
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constructor(logger: ILogger, jsonUtil: JsonUtil, timeUtil: TimeUtil, hashUtil: HashUtil, itemHelper: ItemHelper, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, localeService: LocaleService, ragfairServerHelper: RagfairServerHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, traderHelper: TraderHelper, configServer: ConfigServer);
|
||||
/**
|
||||
* Get status of a quest by quest id
|
||||
* Get status of a quest in player profile by its id
|
||||
* @param pmcData Profile to search
|
||||
* @param questID Quest id to look up
|
||||
* @returns QuestStatus enum
|
||||
|
17
types/helpers/RagfairOfferHelper.d.ts
vendored
17
types/helpers/RagfairOfferHelper.d.ts
vendored
@ -47,7 +47,22 @@ export declare class RagfairOfferHelper {
|
||||
protected questConfig: IQuestConfig;
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||||
constructor(logger: ILogger, timeUtil: TimeUtil, hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, traderHelper: TraderHelper, saveServer: SaveServer, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, paymentHelper: PaymentHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, ragfairServerHelper: RagfairServerHelper, ragfairSortHelper: RagfairSortHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, localeService: LocaleService, configServer: ConfigServer);
|
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getValidOffers(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
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getOffersForBuild(info: ISearchRequestData, itemsToAdd: string[], assorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Get offers from flea/traders specifically when building weapon preset
|
||||
* @param searchRequest Search request data
|
||||
* @param itemsToAdd string array of item tpls to search for
|
||||
* @param traderAssorts All trader assorts player can access/buy
|
||||
* @param pmcProfile Player profile
|
||||
* @returns ITraderAssort
|
||||
*/
|
||||
getOffersForBuild(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
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* Check if offer item is quest locked for current player by looking at sptQuestLocked property in traders barter_scheme
|
||||
* @param offer Offer to check is quest locked
|
||||
* @param traderAssorts all trader assorts for player
|
||||
* @returns true if quest locked
|
||||
*/
|
||||
traderOfferItemQuestLocked(offer: IRagfairOffer, traderAssorts: Record<string, ITraderAssort>): boolean;
|
||||
/**
|
||||
* Has a traders offer ran out of stock to sell to player
|
||||
* @param offer Offer to check stock of
|
||||
|
8
types/models/spt/config/IPmcConfig.d.ts
vendored
8
types/models/spt/config/IPmcConfig.d.ts
vendored
@ -1,5 +1,8 @@
|
||||
import { MinMax } from "../../common/MinMax";
|
||||
export interface IPmcConfig {
|
||||
vestLoot: SlotLootSettings;
|
||||
pocketLoot: SlotLootSettings;
|
||||
backpackLoot: SlotLootSettings;
|
||||
dynamicLoot: DynamicLoot;
|
||||
useDifficultyOverride: boolean;
|
||||
difficulty: string;
|
||||
@ -22,8 +25,11 @@ export interface PmcTypes {
|
||||
usec: string;
|
||||
bear: string;
|
||||
}
|
||||
export interface DynamicLoot {
|
||||
export interface SlotLootSettings {
|
||||
whitelist: string[];
|
||||
blacklist: string[];
|
||||
moneyStackLimits: Record<string, number>;
|
||||
}
|
||||
export interface DynamicLoot {
|
||||
moneyStackLimits: Record<string, number>;
|
||||
}
|
||||
|
2
types/models/spt/config/IRagfairConfig.d.ts
vendored
2
types/models/spt/config/IRagfairConfig.d.ts
vendored
@ -30,6 +30,8 @@ export interface Reputation {
|
||||
}
|
||||
export interface Dynamic {
|
||||
purchasesAreFoundInRaid: boolean;
|
||||
/** Use the highest trader price for an offer if its greater than the price in templates/prices.json */
|
||||
useTraderPriceForOffersIfHigher: boolean;
|
||||
barter: Barter;
|
||||
offerAdjustment: OfferAdjustment;
|
||||
expiredOfferThreshold: number;
|
||||
|
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Reference in New Issue
Block a user