import { IPmcData } from "../models/eft/common/IPmcData"; import { HideoutSlot } from "../models/eft/common/tables/IBotBase"; import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests"; import { IAkiProfile } from "../models/eft/profile/IAkiProfile"; import { HideoutAreas } from "../models/enums/HideoutAreas"; import { ILogger } from "../models/spt/utils/ILogger"; import { DatabaseServer } from "../servers/DatabaseServer"; import { Watermark } from "../utils/Watermark"; export declare class ProfileFixerService { protected logger: ILogger; protected watermark: Watermark; protected databaseServer: DatabaseServer; constructor(logger: ILogger, watermark: Watermark, databaseServer: DatabaseServer); /** * Find issues in the pmc profile data that may cause issues and fix them * @param pmcProfile profile to check and fix */ checkForAndFixPmcProfileIssues(pmcProfile: IPmcData): void; /** * Add tag to profile to indicate when it was made * @param fullProfile */ addMissingAkiVersionTagToProfile(fullProfile: IAkiProfile): void; /** * TODO - make this non-public - currently used by RepeatableQuestController * Remove unused condition counters * @param pmcProfile profile to remove old counters from */ removeDanglingConditionCounters(pmcProfile: IPmcData): void; protected removeDanglingBackendCounters(pmcProfile: IPmcData): void; protected getActiveRepeatableQuests(repeatableQuests: IPmcDataRepeatableQuest[]): IRepeatableQuest[]; protected fixNullTraderSalesSums(pmcProfile: IPmcData): void; protected addMissingBonusesProperty(pmcProfile: IPmcData): void; /** * Adjust profile quest status and statusTimers object values * quest.status is numeric e.g. 2 * quest.statusTimers keys are numeric as strings e.g. "2" * @param pmcProfile profile to update */ protected updateProfileQuestDataValues(pmcProfile: IPmcData): void; protected addMissingRepeatableQuestsProperty(pmcProfile: IPmcData): void; protected addMissingWorkbenchWeaponSkills(pmcProfile: IPmcData): void; /** * A new property was added to slot items "locationIndex", if this is missing, the hideout slot item must be removed * @param pmcProfile Profile to find and remove slots from */ protected removeResourcesFromSlotsInHideoutWithoutLocationIndexValue(pmcProfile: IPmcData): void; /** * Hideout slots need to be in a specific order, locationIndex in ascending order * @param pmcProfile profile to edit */ protected reorderHideoutAreasWithResouceInputs(pmcProfile: IPmcData): void; /** * add in objects equal to the number of slots * @param areaType area to check * @param pmcProfile profile to update */ protected addEmptyObjectsToHideoutAreaSlots(areaType: HideoutAreas, emptyItemCount: number, pmcProfile: IPmcData): void; protected addObjectsToArray(count: number, slots: HideoutSlot[]): HideoutSlot[]; /** * In 18876 bsg changed the pockets tplid to be one that has 3 additional special slots * @param pmcProfile */ protected updateProfilePocketsToNewId(pmcProfile: IPmcData): void; addMissingArmorRepairSkill(pmcProfile: IPmcData): void; }