export interface RaidConfig { carExtractBaseStandingGain: number; chompiesBossFix: boolean; fixOpenZones: boolean; scavExtractGain: number; timeLimit: TimeLimit; aiAmount: string; aiDifficulty: string; bossEnabled: boolean; scavWars: boolean; taggedAndCursed: boolean; enablePve: boolean; } export interface TimeLimit { enabled: boolean; raidTime: number; }