import { Item } from "../models/eft/common/tables/IItem"; import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem"; import { MemberCategory } from "../models/enums/MemberCategory"; import { IQuestConfig } from "../models/spt/config/IQuestConfig"; import { IRagfairConfig } from "../models/spt/config/IRagfairConfig"; import { ConfigServer } from "../servers/ConfigServer"; import { DatabaseServer } from "../servers/DatabaseServer"; import { SaveServer } from "../servers/SaveServer"; import { ItemFilterService } from "../services/ItemFilterService"; import { LocaleService } from "../services/LocaleService"; import { HashUtil } from "../utils/HashUtil"; import { JsonUtil } from "../utils/JsonUtil"; import { RandomUtil } from "../utils/RandomUtil"; import { DialogueHelper } from "./DialogueHelper"; import { ItemHelper } from "./ItemHelper"; import { ProfileHelper } from "./ProfileHelper"; /** * Helper class for common ragfair server actions */ export declare class RagfairServerHelper { protected randomUtil: RandomUtil; protected hashUtil: HashUtil; protected saveServer: SaveServer; protected databaseServer: DatabaseServer; protected profileHelper: ProfileHelper; protected itemHelper: ItemHelper; protected localeService: LocaleService; protected dialogueHelper: DialogueHelper; protected jsonUtil: JsonUtil; protected itemFilterService: ItemFilterService; protected configServer: ConfigServer; protected ragfairConfig: IRagfairConfig; protected questConfig: IQuestConfig; protected static goodsReturnedTemplate: string; constructor(randomUtil: RandomUtil, hashUtil: HashUtil, saveServer: SaveServer, databaseServer: DatabaseServer, profileHelper: ProfileHelper, itemHelper: ItemHelper, localeService: LocaleService, dialogueHelper: DialogueHelper, jsonUtil: JsonUtil, itemFilterService: ItemFilterService, configServer: ConfigServer); /** * Is item valid / on blacklist / quest item * @param itemDetails * @returns boolean */ isItemValidRagfairItem(itemDetails: [boolean, ITemplateItem]): boolean; protected isItemBlacklisted(itemTemplateId: string): boolean; isTrader(userID: string): boolean; isPlayer(userID: string): boolean; returnItems(sessionID: string, items: any[]): void; calculateDynamicStackCount(tplId: string, isWeaponPreset: boolean): number; getDynamicOfferCurrency(): string; getMemberType(userID: string): MemberCategory; getNickname(userID: string): string; getPresetItems(item: any): Item[]; getPresetItemsByTpl(item: Item): Item[]; reparentPresets(item: Item, preset: Item[]): Item[]; }