import { ProfileController } from "../controllers/ProfileController"; import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData"; import { IPmcData } from "../models/eft/common/IPmcData"; import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData"; import { INullResponseData } from "../models/eft/httpResponse/INullResponseData"; import { IGetMiniProfileRequestData } from "../models/eft/launcher/IGetMiniProfileRequestData"; import { GetProfileStatusResponseData } from "../models/eft/profile/GetProfileStatusResponseData"; import { IProfileChangeNicknameRequestData } from "../models/eft/profile/IProfileChangeNicknameRequestData"; import { IProfileChangeVoiceRequestData } from "../models/eft/profile/IProfileChangeVoiceRequestData"; import { IProfileCreateRequestData } from "../models/eft/profile/IProfileCreateRequestData"; import { ISearchFriendRequestData } from "../models/eft/profile/ISearchFriendRequestData"; import { ISearchFriendResponse } from "../models/eft/profile/ISearchFriendResponse"; import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNicknameRequestData"; import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { TimeUtil } from "../utils/TimeUtil"; /** Handle profile related client events */ export declare class ProfileCallbacks { protected httpResponse: HttpResponseUtil; protected timeUtil: TimeUtil; protected profileController: ProfileController; constructor(httpResponse: HttpResponseUtil, timeUtil: TimeUtil, profileController: ProfileController); createProfile(url: string, info: IProfileCreateRequestData, sessionID: string): IGetBodyResponseData; /** * Get the complete player profile (scav + pmc character) * @param url * @param info Empty * @param sessionID Session id * @returns Profile object */ getProfileData(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData; /** * Handle the creation of a scav profile for player * Occurs post-raid and when profile first created immediately after character details are confirmed by player * @param url * @param info empty * @param sessionID Session id * @returns Profile object */ regenerateScav(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData; /** * Handle client/game/profile/voice/change event * @param url * @param info Change voice request object * @param sessionID Session id * @returns Client response */ changeVoice(url: string, info: IProfileChangeVoiceRequestData, sessionID: string): INullResponseData; /** * Handle client/game/profile/nickname/change event * Client allows player to adjust their profile name * @param url * @param info Change nickname request object * @param sessionID Session id * @returns client response */ changeNickname(url: string, info: IProfileChangeNicknameRequestData, sessionID: string): IGetBodyResponseData; validateNickname(url: string, info: IValidateNicknameRequestData, sessionID: string): IGetBodyResponseData; getReservedNickname(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData; /** * Called when creating a character when choosing a character face/voice * @param url * @param info response (empty) * @param sessionID * @returns */ getProfileStatus(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData; searchFriend(url: string, info: ISearchFriendRequestData, sessionID: string): IGetBodyResponseData; getMiniProfile(url: string, info: IGetMiniProfileRequestData, sessionID: string): string; getAllMiniProfiles(url: string, info: any, sessionID: string): string; }