import { LocationGenerator } from "../generators/LocationGenerator"; import { LootGenerator } from "../generators/LootGenerator"; import { ILocationBase } from "../models/eft/common/ILocationBase"; import { ILocationsGenerateAllResponse } from "../models/eft/common/ILocationsSourceDestinationBase"; import { IAirdropConfig } from "../models/spt/config/IAirdropConfig"; import { LootItem } from "../models/spt/services/LootItem"; import { ILogger } from "../models/spt/utils/ILogger"; import { ConfigServer } from "../servers/ConfigServer"; import { DatabaseServer } from "../servers/DatabaseServer"; import { HashUtil } from "../utils/HashUtil"; import { JsonUtil } from "../utils/JsonUtil"; import { TimeUtil } from "../utils/TimeUtil"; export declare class LocationController { protected jsonUtil: JsonUtil; protected hashUtil: HashUtil; protected logger: ILogger; protected locationGenerator: LocationGenerator; protected lootGenerator: LootGenerator; protected databaseServer: DatabaseServer; protected timeUtil: TimeUtil; protected configServer: ConfigServer; protected airdropConfig: IAirdropConfig; constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, logger: ILogger, locationGenerator: LocationGenerator, lootGenerator: LootGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil, configServer: ConfigServer); get(location: string): ILocationBase; generate(name: string): ILocationBase; generateAll(): ILocationsGenerateAllResponse; /** * Get loot for an airdop container * Generates it randomly based on config/airdrop.json values * @returns Array of LootItem */ getAirdropLoot(): LootItem[]; }