27 lines
1.9 KiB
TypeScript
27 lines
1.9 KiB
TypeScript
import { GameController } from "../controllers/GameController";
|
|
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
|
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
|
import { IGameEmptyCrcRequestData } from "../models/eft/game/IGameEmptyCrcRequestData";
|
|
import { IReportNicknameRequestData } from "../models/eft/game/IReportNicknameRequestData";
|
|
import { IVersionValidateRequestData } from "../models/eft/game/IVersionValidateRequestData";
|
|
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
|
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
|
|
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
|
import { Watermark } from "../utils/Watermark";
|
|
declare class GameCallbacks {
|
|
protected httpResponse: HttpResponseUtil;
|
|
protected watermark: Watermark;
|
|
protected gameController: GameController;
|
|
constructor(httpResponse: HttpResponseUtil, watermark: Watermark, gameController: GameController);
|
|
versionValidate(url: string, info: IVersionValidateRequestData, sessionID: string): INullResponseData;
|
|
gameStart(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
|
gameLogout(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
|
getGameConfig(url: string, info: IGameEmptyCrcRequestData, sessionID: string): IGetBodyResponseData<IGameConfigResponse>;
|
|
getServer(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
|
validateGameVersion(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
|
gameKeepalive(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
|
getVersion(url: string, info: IEmptyRequestData, sessionID: string): string;
|
|
reportNickname(url: string, info: IReportNicknameRequestData, sessionID: string): INullResponseData;
|
|
}
|
|
export { GameCallbacks };
|