Valens-AIO/config/ts/flea.ts
Valens 37d356736c Updates for v1.8.0 of Valens-AIO; compatible with SPT-AKI V3.5.0
* Added additional items to Airdrop Blacklist into the airdrop.json
* Added botGenerationBatchSizePerType and reworked maxBotCap to current defaults and to include Streets into bots.json
* Added botRelativeLevelDeltaMax into bots.json
* Added runIntervalSeconds into flea.json; affects how often flea will refresh in-game (so selling faster or slower - is taxing on CPU resources as it calls more often or less often pending how you set it; default is 45 seconds) into flea.json
* Reworked Ragfair Conditions to take current server values into flea.json
* Removed airFilterUnitFlowRate, generatorFuelFlowRate, and gpuBoostRate from hideout.json; these may return in the future however, as of now they have been removed from the server config and I would need to dive deep into server code.
* Consolidated timeLimit into its own boolean and raidTime settings. Restructured AiAmount and AiDifficulty to match the server config in raid.json
* Added new types into the bots.ts config file
* Added new types into the flea.ts config file
* Removed types no longer being used in the hideout.ts config file
* Added new types into the raid.ts config file
* Added Streets Marked Room Loot into the Containers In Marked Room Loot Pool
* General rework and cleanup of code
2023-02-13 01:07:28 -05:00

51 lines
792 B
TypeScript

export interface FleaConfig
{
runIntervalSeconds: number;
minUserLevel: number;
blacklist: Blacklist;
condition: Condition;
currencies: Currencies;
offerItemCount: OfferItemCount;
reputation: Reputation;
time: Time;
}
export interface Blacklist
{
enableBsgList: boolean;
enableQuestList: boolean;
}
export interface Condition
{
conditionChance: number;
min: number;
max: number;
}
export interface Currencies
{
roubles: number;
dollars: number;
euros: number;
}
export interface OfferItemCount
{
min: number;
max: number;
}
export interface Reputation
{
gain: number;
loss: number;
}
export interface Time
{
baseSellTime: number;
minSellTime: number;
maxSellTime: number;
}