102 lines
5.2 KiB
TypeScript
102 lines
5.2 KiB
TypeScript
import { DialogueHelper } from "../helpers/DialogueHelper";
|
|
import { ItemHelper } from "../helpers/ItemHelper";
|
|
import { ProfileHelper } from "../helpers/ProfileHelper";
|
|
import { QuestConditionHelper } from "../helpers/QuestConditionHelper";
|
|
import { QuestHelper } from "../helpers/QuestHelper";
|
|
import { IPmcData } from "../models/eft/common/IPmcData";
|
|
import { IQuest, Reward } from "../models/eft/common/tables/IQuest";
|
|
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
|
import { IAcceptQuestRequestData } from "../models/eft/quests/IAcceptQuestRequestData";
|
|
import { ICompleteQuestRequestData } from "../models/eft/quests/ICompleteQuestRequestData";
|
|
import { IHandoverQuestRequestData } from "../models/eft/quests/IHandoverQuestRequestData";
|
|
import { IQuestConfig } from "../models/spt/config/IQuestConfig";
|
|
import { ILogger } from "../models/spt/utils/ILogger";
|
|
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
|
import { ConfigServer } from "../servers/ConfigServer";
|
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
|
import { LocaleService } from "../services/LocaleService";
|
|
import { PlayerService } from "../services/PlayerService";
|
|
import { TimeUtil } from "../utils/TimeUtil";
|
|
export declare class QuestController {
|
|
protected logger: ILogger;
|
|
protected timeUtil: TimeUtil;
|
|
protected itemEventRouter: ItemEventRouter;
|
|
protected databaseServer: DatabaseServer;
|
|
protected itemHelper: ItemHelper;
|
|
protected dialogueHelper: DialogueHelper;
|
|
protected profileHelper: ProfileHelper;
|
|
protected questHelper: QuestHelper;
|
|
protected questConditionHelper: QuestConditionHelper;
|
|
protected playerService: PlayerService;
|
|
protected localeService: LocaleService;
|
|
protected configServer: ConfigServer;
|
|
protected questConfig: IQuestConfig;
|
|
constructor(logger: ILogger, timeUtil: TimeUtil, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, itemHelper: ItemHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, questHelper: QuestHelper, questConditionHelper: QuestConditionHelper, playerService: PlayerService, localeService: LocaleService, configServer: ConfigServer);
|
|
/**
|
|
* Get all quests visible to player
|
|
* Exclude quests with incomplete preconditions (level/loyalty)
|
|
* @param sessionID session id
|
|
* @returns array of IQuest
|
|
*/
|
|
getClientQuests(sessionID: string): IQuest[];
|
|
/**
|
|
* Is the quest for the opposite side the player is on
|
|
* @param side player side (usec/bear)
|
|
* @param questId questId to check
|
|
*/
|
|
protected questIsForOtherSide(side: string, questId: string): boolean;
|
|
/**
|
|
* Handle the client accepting a quest and starting it
|
|
* Send starting rewards if any to player and
|
|
* Send start notification if any to player
|
|
* @param pmcData Profile to update
|
|
* @param acceptedQuest Quest accepted
|
|
* @param sessionID Session id
|
|
* @returns client response
|
|
*/
|
|
acceptQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
|
acceptRepeatableQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
|
/**
|
|
* Update completed quest in profile
|
|
* Add newly unlocked quests to profile
|
|
* Also recalculate thier level due to exp rewards
|
|
* @param pmcData Player profile
|
|
* @param body Completed quest request
|
|
* @param sessionID Session id
|
|
* @returns ItemEvent client response
|
|
*/
|
|
completeQuest(pmcData: IPmcData, body: ICompleteQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
|
/**
|
|
* Send a popup to player on completion of a quest
|
|
* @param sessionID session id
|
|
* @param pmcData player profile
|
|
* @param completedQuestId completed quest id
|
|
* @param questRewards rewards given to player
|
|
*/
|
|
protected sendDialogMessageOnQuestComplete(sessionID: string, pmcData: IPmcData, completedQuestId: string, questRewards: Reward[]): void;
|
|
/**
|
|
* Returns a list of quests that should be failed when a quest is completed
|
|
* @param completedQuestId quest completed id
|
|
* @returns array of quests
|
|
*/
|
|
protected getQuestsFailedByCompletingQuest(completedQuestId: string): IQuest[];
|
|
/**
|
|
* Fail the quests provided
|
|
* Update quest in profile, otherwise add fresh quest object with failed status
|
|
* @param sessionID session id
|
|
* @param pmcData player profile
|
|
* @param questsToFail quests to fail
|
|
*/
|
|
protected failQuests(sessionID: string, pmcData: IPmcData, questsToFail: IQuest[]): void;
|
|
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
|
/**
|
|
* Increment a backend counter stored value by an amount,
|
|
* Create counter if it does not exist
|
|
* @param pmcData Profile to find backend counter in
|
|
* @param conditionId backend counter id to update
|
|
* @param questId quest id counter is associated with
|
|
* @param counterValue value to increment the backend counter with
|
|
*/
|
|
protected updateProfileBackendCounterValue(pmcData: IPmcData, conditionId: string, questId: string, counterValue: number): void;
|
|
}
|