Valens-AIO/types/services/RagfairPriceService.d.ts

70 lines
3.3 KiB
TypeScript

import { HandbookHelper } from "../helpers/HandbookHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { PresetHelper } from "../helpers/PresetHelper";
import { Preset } from "../models/eft/common/IGlobals";
import { Item } from "../models/eft/common/tables/IItem";
import { IBarterScheme } from "../models/eft/common/tables/ITrader";
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
import { IRagfairServerPrices } from "../models/spt/ragfair/IRagfairServerPrices";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { RandomUtil } from "../utils/RandomUtil";
export declare class RagfairPriceService {
protected handbookHelper: HandbookHelper;
protected databaseServer: DatabaseServer;
protected logger: ILogger;
protected itemHelper: ItemHelper;
protected presetHelper: PresetHelper;
protected randomUtil: RandomUtil;
protected configServer: ConfigServer;
protected ragfairConfig: IRagfairConfig;
protected prices: IRagfairServerPrices;
constructor(handbookHelper: HandbookHelper, databaseServer: DatabaseServer, logger: ILogger, itemHelper: ItemHelper, presetHelper: PresetHelper, randomUtil: RandomUtil, configServer: ConfigServer);
generateStaticPrices(): void;
generateDynamicPrices(): void;
hasDynamicPrices(): boolean;
getDynamicPrice(itemTpl: string): number;
getAllFleaPrices(): Record<string, number>;
getFleaPriceForItem(tplId: string): number;
/**
* Check to see if an items price is below its handbook price and adjust accoring to values set to config/ragfair.json
* @param itemPrice price of item
* @param itemTpl item template Id being checked
* @returns adjusted price value in roubles
*/
protected adjustPriceIfBelowHandbook(itemPrice: number, itemTpl: string): number;
/**
* Get the percentage difference between two values
* @param a numerical value a
* @param b numerical value b
* @returns different in percent
*/
protected getPriceDifference(a: number, b: number): number;
getStaticPriceForItem(tplId: string): number;
getBarterPrice(barterScheme: IBarterScheme[]): number;
getDynamicOfferPrice(items: Item[], desiredCurrency: string): number;
/**
* Multiply the price by a randomised curve where n = 2, shift = 2
* @param existingPrice price to alter
* @param isPreset is the item we're multiplying a preset
* @returns multiplied price
*/
protected randomisePrice(existingPrice: number, isPreset: boolean): number;
/**
* Calculate the cost of a weapon preset by adding together the price of its mods + base price of default weapon preset
* @param item base weapon
* @param items weapon plus mods
* @param existingPrice price of existing base weapon
* @returns
*/
getWeaponPresetPrice(item: Item, items: Item[], existingPrice: number): number;
/**
* Attempt to get the default preset for a weapon, failing that get the first preset in the array
* (assumes default = has encyclopedia entry)
* @param presets weapon presets to choose from
* @returns Default preset object
*/
protected getDefaultWeaponPreset(presets: Preset[], weapon: Item): Preset;
}