Valens
37d356736c
* Added additional items to Airdrop Blacklist into the airdrop.json * Added botGenerationBatchSizePerType and reworked maxBotCap to current defaults and to include Streets into bots.json * Added botRelativeLevelDeltaMax into bots.json * Added runIntervalSeconds into flea.json; affects how often flea will refresh in-game (so selling faster or slower - is taxing on CPU resources as it calls more often or less often pending how you set it; default is 45 seconds) into flea.json * Reworked Ragfair Conditions to take current server values into flea.json * Removed airFilterUnitFlowRate, generatorFuelFlowRate, and gpuBoostRate from hideout.json; these may return in the future however, as of now they have been removed from the server config and I would need to dive deep into server code. * Consolidated timeLimit into its own boolean and raidTime settings. Restructured AiAmount and AiDifficulty to match the server config in raid.json * Added new types into the bots.ts config file * Added new types into the flea.ts config file * Removed types no longer being used in the hideout.ts config file * Added new types into the raid.ts config file * Added Streets Marked Room Loot into the Containers In Marked Room Loot Pool * General rework and cleanup of code
20 lines
410 B
TypeScript
20 lines
410 B
TypeScript
export interface RaidConfig
|
|
{
|
|
carExtractBaseStandingGain: number;
|
|
chompiesBossFix: boolean;
|
|
fixOpenZones: boolean;
|
|
scavExtractGain: number;
|
|
timeLimit: TimeLimit;
|
|
aiAmount: string;
|
|
aiDifficulty: string;
|
|
bossEnabled: boolean;
|
|
scavWars: boolean;
|
|
taggedAndCursed: boolean;
|
|
enablePve: boolean;
|
|
}
|
|
|
|
export interface TimeLimit
|
|
{
|
|
enabled: boolean;
|
|
raidTime: number;
|
|
} |