Valens-AIO/types/controllers/InraidController.d.ts

48 lines
2.9 KiB
TypeScript

import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
import { HealthHelper } from "../helpers/HealthHelper";
import { InRaidHelper } from "../helpers/InRaidHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { QuestHelper } from "../helpers/QuestHelper";
import { TraderHelper } from "../helpers/TraderHelper";
import { IPmcData } from "../models/eft/common/IPmcData";
import { IRegisterPlayerRequestData } from "../models/eft/inRaid/IRegisterPlayerRequestData";
import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequestData";
import { IInRaidConfig } from "../models/spt/config/IInRaidConfig";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer";
import { InsuranceService } from "../services/InsuranceService";
import { JsonUtil } from "../utils/JsonUtil";
import { TimeUtil } from "../utils/TimeUtil";
export declare class InraidController {
protected logger: ILogger;
protected saveServer: SaveServer;
protected jsonUtil: JsonUtil;
protected timeUtil: TimeUtil;
protected databaseServer: DatabaseServer;
protected questHelper: QuestHelper;
protected itemHelper: ItemHelper;
protected profileHelper: ProfileHelper;
protected playerScavGenerator: PlayerScavGenerator;
protected healthHelper: HealthHelper;
protected traderHelper: TraderHelper;
protected insuranceService: InsuranceService;
protected inRaidHelper: InRaidHelper;
protected configServer: ConfigServer;
protected inraidConfig: IInRaidConfig;
constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, configServer: ConfigServer);
addPlayer(sessionID: string, info: IRegisterPlayerRequestData): void;
saveProgress(offraidData: ISaveProgressRequestData, sessionID: string): void;
/**
* Mark inventory items as FiR if player survived raid, otherwise remove FiR from them
* @param offraidData Save Progress Request
* @param pmcData player profile
* @param isPlayerScav Was the player a pScav
*/
protected markOrRemoveFoundInRaidItems(offraidData: ISaveProgressRequestData, pmcData: IPmcData, isPlayerScav: boolean): void;
protected handlePostRaidPlayerScavProcess(scavData: IPmcData, sessionID: string, offraidData: ISaveProgressRequestData, pmcData: IPmcData, isDead: boolean): void;
protected handlePostRaidPlayerScavKarmaChanges(pmcData: IPmcData, offraidData: ISaveProgressRequestData, scavData: IPmcData, sessionID: string): void;
}