Valens
37d356736c
* Added additional items to Airdrop Blacklist into the airdrop.json * Added botGenerationBatchSizePerType and reworked maxBotCap to current defaults and to include Streets into bots.json * Added botRelativeLevelDeltaMax into bots.json * Added runIntervalSeconds into flea.json; affects how often flea will refresh in-game (so selling faster or slower - is taxing on CPU resources as it calls more often or less often pending how you set it; default is 45 seconds) into flea.json * Reworked Ragfair Conditions to take current server values into flea.json * Removed airFilterUnitFlowRate, generatorFuelFlowRate, and gpuBoostRate from hideout.json; these may return in the future however, as of now they have been removed from the server config and I would need to dive deep into server code. * Consolidated timeLimit into its own boolean and raidTime settings. Restructured AiAmount and AiDifficulty to match the server config in raid.json * Added new types into the bots.ts config file * Added new types into the flea.ts config file * Removed types no longer being used in the hideout.ts config file * Added new types into the raid.ts config file * Added Streets Marked Room Loot into the Containers In Marked Room Loot Pool * General rework and cleanup of code
19 lines
384 B
JSON
19 lines
384 B
JSON
{
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"carExtractBaseStandingGain": 0.25,
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"chompiesBossFix": true,
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"fixOpenZones": true,
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"scavExtractGain": 0.01,
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"timeLimit":
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{
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"enabled": false,
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"raidTime": 60
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},
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"aiAmount": "AsOnline",
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"aiDifficulty": "AsOnline",
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"bossEnabled": true,
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"scavWars": false,
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"taggedAndCursed": false,
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"enablePve": true
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} |