43 lines
1.7 KiB
TypeScript
43 lines
1.7 KiB
TypeScript
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import { BossLocationSpawn, Wave } from "../models/eft/common/ILocationBase";
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import { ILocationConfig } from "../models/spt/config/ILocationConfig";
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import { ILogger } from "../models/spt/utils/ILogger";
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import { ConfigServer } from "../servers/ConfigServer";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { JsonUtil } from "../utils/JsonUtil";
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import { RandomUtil } from "../utils/RandomUtil";
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export declare class CustomLocationWaveService {
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protected logger: ILogger;
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protected randomUtil: RandomUtil;
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protected jsonUtil: JsonUtil;
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protected databaseServer: DatabaseServer;
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protected configServer: ConfigServer;
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protected locationConfig: ILocationConfig;
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constructor(logger: ILogger, randomUtil: RandomUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
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/**
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* Add a boss wave to a map
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* @param locationId e.g. factory4_day, bigmap
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* @param waveToAdd Boss wave to add to map
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*/
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addBossWaveToMap(locationId: string, waveToAdd: BossLocationSpawn): void;
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/**
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* Add a normal bot wave to a map
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* @param locationId e.g. factory4_day, bigmap
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* @param waveToAdd Wave to add to map
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*/
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addNormalWaveToMap(locationId: string, waveToAdd: Wave): void;
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/**
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* Clear all custom boss waves from a map
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* @param locationId e.g. factory4_day, bigmap
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*/
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clearBossWavesForMap(locationId: string): void;
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/**
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* Clear all custom normal waves from a map
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* @param locationId e.g. factory4_day, bigmap
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*/
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clearNormalWavesForMap(locationId: string): void;
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/**
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* Add custom boss and normal waves to maps found in config/location.json to db
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*/
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applyWaveChangesToAllMaps(): void;
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}
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