Upate types for 3.4.0

This commit is contained in:
Valens 2022-12-25 18:45:30 -05:00
parent 37ef6a4439
commit 7a5877034a
211 changed files with 3121 additions and 894 deletions

6
types/ErrorHandler.d.ts vendored Normal file
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@ -0,0 +1,6 @@
export declare class ErrorHandler {
private logger;
private readLine;
constructor();
handleCriticalError(err: any): void;
}

1
types/Program.d.ts vendored
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@ -1,4 +1,5 @@
export declare class Program { export declare class Program {
private errorHandler;
constructor(); constructor();
start(): void; start(): void;
} }

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@ -8,8 +8,29 @@ export declare class BotCallbacks {
protected botController: BotController; protected botController: BotController;
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
constructor(botController: BotController, httpResponse: HttpResponseUtil); constructor(botController: BotController, httpResponse: HttpResponseUtil);
/**
* Handle singleplayer/settings/bot/limit
* @returns string
*/
getBotLimit(url: string, info: IEmptyRequestData, sessionID: string): string; getBotLimit(url: string, info: IEmptyRequestData, sessionID: string): string;
/**
* Handle singleplayer/settings/bot/difficulty
* @returns string
*/
getBotDifficulty(url: string, info: IEmptyRequestData, sessionID: string): string; getBotDifficulty(url: string, info: IEmptyRequestData, sessionID: string): string;
/**
* Handle client/game/bot/generate
* @returns IGetBodyResponseData
*/
generateBots(url: string, info: IGenerateBotsRequestData, sessionID: string): IGetBodyResponseData<IBotBase[]>; generateBots(url: string, info: IGenerateBotsRequestData, sessionID: string): IGetBodyResponseData<IBotBase[]>;
/**
* Handle singleplayer/settings/bot/maxCap
* @returns string
*/
getBotCap(): string; getBotCap(): string;
/**
* Handle singleplayer/settings/bot/getBotBehaviours
* @returns string
*/
getBotBehaviours(): string;
} }

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@ -1,17 +1,17 @@
import { BundleLoader } from "../loaders/BundleLoader"; import { BundleLoader } from "../loaders/BundleLoader";
import { IHttpConfig } from "../models/spt/config/IHttpConfig"; import { IHttpConfig } from "../models/spt/config/IHttpConfig";
import { IHttpServer } from "../models/spt/server/IHttpServer";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { HttpFileUtil } from "../utils/HttpFileUtil";
import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class BundleCallbacks { export declare class BundleCallbacks {
protected logger: ILogger; protected logger: ILogger;
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
protected httpServer: IHttpServer; protected httpFileUtil: HttpFileUtil;
protected bundleLoader: BundleLoader; protected bundleLoader: BundleLoader;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected httpConfig: IHttpConfig; protected httpConfig: IHttpConfig;
constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpServer: IHttpServer, bundleLoader: BundleLoader, configServer: ConfigServer); constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpFileUtil: HttpFileUtil, bundleLoader: BundleLoader, configServer: ConfigServer);
sendBundle(sessionID: string, req: any, resp: any, body: any): any; sendBundle(sessionID: string, req: any, resp: any, body: any): any;
getBundles(url: string, info: any, sessionID: string): string; getBundles(url: string, info: any, sessionID: string): string;
getBundle(url: string, info: any, sessionID: string): string; getBundle(url: string, info: any, sessionID: string): string;

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@ -3,6 +3,7 @@ import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IPmcData } from "../models/eft/common/IPmcData"; import { IPmcData } from "../models/eft/common/IPmcData";
import { ISuit } from "../models/eft/common/tables/ITrader"; import { ISuit } from "../models/eft/common/tables/ITrader";
import { IBuyClothingRequestData } from "../models/eft/customization/IBuyClothingRequestData"; import { IBuyClothingRequestData } from "../models/eft/customization/IBuyClothingRequestData";
import { IGetSuitsResponse } from "../models/eft/customization/IGetSuitsResponse";
import { IWearClothingRequestData } from "../models/eft/customization/IWearClothingRequestData"; import { IWearClothingRequestData } from "../models/eft/customization/IWearClothingRequestData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData"; import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
@ -13,10 +14,15 @@ export declare class CustomizationCallbacks {
protected saveServer: SaveServer; protected saveServer: SaveServer;
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
constructor(customizationController: CustomizationController, saveServer: SaveServer, httpResponse: HttpResponseUtil); constructor(customizationController: CustomizationController, saveServer: SaveServer, httpResponse: HttpResponseUtil);
getSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<{ /**
_id: string; * Handles client/trading/customization/storage
suites: string[]; * @returns
}>; */
getSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetSuitsResponse>;
/**
* Handles client/trading/customization
* @returns ISuit[]
*/
getTraderSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISuit[]>; getTraderSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISuit[]>;
wearClothing(pmcData: IPmcData, body: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse; wearClothing(pmcData: IPmcData, body: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
buyClothing(pmcData: IPmcData, body: IBuyClothingRequestData, sessionID: string): IItemEventRouterResponse; buyClothing(pmcData: IPmcData, body: IBuyClothingRequestData, sessionID: string): IItemEventRouterResponse;

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@ -1,32 +1,59 @@
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData"; import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IGlobals } from "../models/eft/common/IGlobals"; import { IGlobals } from "../models/eft/common/IGlobals";
import { ICustomizationItem } from "../models/eft/common/tables/ICustomizationItem"; import { ICustomizationItem } from "../models/eft/common/tables/ICustomizationItem";
import { IHandbookBase } from "../models/eft/common/tables/IHandbookBase";
import { IQuest } from "../models/eft/common/tables/IQuest"; import { IQuest } from "../models/eft/common/tables/IQuest";
import { IHideoutArea } from "../models/eft/hideout/IHideoutArea"; import { IHideoutArea } from "../models/eft/hideout/IHideoutArea";
import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction"; import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
import { IHideoutScavCase } from "../models/eft/hideout/IHideoutScavCase"; import { IHideoutScavCase } from "../models/eft/hideout/IHideoutScavCase";
import { IHideoutSettingsBase } from "../models/eft/hideout/IHideoutSettingsBase"; import { IHideoutSettingsBase } from "../models/eft/hideout/IHideoutSettingsBase";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData"; import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { ILanguageBase } from "../models/spt/server/ILocaleBase";
import { ISettingsBase } from "../models/spt/server/ISettingsBase"; import { ISettingsBase } from "../models/spt/server/ISettingsBase";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { HttpResponseUtil } from "../utils/HttpResponseUtil";
/**
* Handle client requests
*/
export declare class DataCallbacks { export declare class DataCallbacks {
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
constructor(httpResponse: HttpResponseUtil, databaseServer: DatabaseServer); constructor(httpResponse: HttpResponseUtil, databaseServer: DatabaseServer);
/**
* Handles client/settings
* @returns ISettingsBase
*/
getSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISettingsBase>; getSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISettingsBase>;
/**
* Handles client/globals
* @returns IGlobals
*/
getGlobals(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGlobals>; getGlobals(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGlobals>;
/**
* Handles client/items
* @returns string
*/
getTemplateItems(url: string, info: IEmptyRequestData, sessionID: string): string; getTemplateItems(url: string, info: IEmptyRequestData, sessionID: string): string;
getTemplateHandbook(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>; /**
* Handles client/handbook/templates
* @returns IHandbookBase
*/
getTemplateHandbook(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHandbookBase>;
/**
* Handles client/customization
* @returns Record<string, ICustomizationItem
*/
getTemplateSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, ICustomizationItem>>; getTemplateSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, ICustomizationItem>>;
/**
* Handles client/account/customization
* @returns string[]
*/
getTemplateCharacter(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string[]>; getTemplateCharacter(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string[]>;
getTemplateQuests(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>; getTemplateQuests(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
getHideoutSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutSettingsBase>; getHideoutSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutSettingsBase>;
getHideoutAreas(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutArea[]>; getHideoutAreas(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutArea[]>;
gethideoutProduction(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutProduction[]>; gethideoutProduction(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutProduction[]>;
getHideoutScavcase(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutScavCase[]>; getHideoutScavcase(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutScavCase[]>;
getLocalesLanguages(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ILanguageBase[]>; getLocalesLanguages(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, string>>;
getLocalesMenu(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>; getLocalesMenu(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string>;
getLocalesGlobal(url: string, info: IEmptyRequestData, sessionID: string): string; getLocalesGlobal(url: string, info: IEmptyRequestData, sessionID: string): string;
} }

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@ -1,6 +1,7 @@
import { DialogueController } from "../controllers/DialogueController"; import { DialogueController } from "../controllers/DialogueController";
import { OnUpdate } from "../di/OnUpdate"; import { OnUpdate } from "../di/OnUpdate";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData"; import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IChatServer } from "../models/eft/dialog/IChatServer";
import { IFriendRequestData } from "../models/eft/dialog/IFriendRequestData"; import { IFriendRequestData } from "../models/eft/dialog/IFriendRequestData";
import { IGetAllAttachmentsRequestData } from "../models/eft/dialog/IGetAllAttachmentsRequestData"; import { IGetAllAttachmentsRequestData } from "../models/eft/dialog/IGetAllAttachmentsRequestData";
import { IGetAllAttachmentsResponse } from "../models/eft/dialog/IGetAllAttachmentsResponse"; import { IGetAllAttachmentsResponse } from "../models/eft/dialog/IGetAllAttachmentsResponse";
@ -26,20 +27,32 @@ export declare class DialogueCallbacks extends OnUpdate {
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
protected dialogueController: DialogueController; protected dialogueController: DialogueController;
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, dialogueController: DialogueController); constructor(hashUtil: HashUtil, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, dialogueController: DialogueController);
/**
* Handles client/friend/list
* @returns IGetFriendListDataResponse
*/
getFriendList(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetFriendListDataResponse>; getFriendList(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetFriendListDataResponse>;
getChatServerList(url: string, info: IGetChatServerListRequestData, sessionID: string): IGetBodyResponseData<any[]>; /**
* Handles client/chatServer/list
* @returns
*/
getChatServerList(url: string, info: IGetChatServerListRequestData, sessionID: string): IGetBodyResponseData<IChatServer[]>;
getMailDialogList(url: string, info: IGetMailDialogListRequestData, sessionID: string): IGetBodyResponseData<DialogueInfo[]>; getMailDialogList(url: string, info: IGetMailDialogListRequestData, sessionID: string): IGetBodyResponseData<DialogueInfo[]>;
getMailDialogView(url: string, info: IGetMailDialogViewRequestData, sessionID: string): IGetBodyResponseData<IGetMailDialogViewResponseData>; getMailDialogView(url: string, info: IGetMailDialogViewRequestData, sessionID: string): IGetBodyResponseData<IGetMailDialogViewResponseData>;
getMailDialogInfo(url: string, info: IGetMailDialogInfoRequestData, sessionID: string): IGetBodyResponseData<any>; getMailDialogInfo(url: string, info: IGetMailDialogInfoRequestData, sessionID: string): IGetBodyResponseData<DialogueInfo>;
removeDialog(url: string, info: IRemoveDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>; removeDialog(url: string, info: IRemoveDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
pinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>; pinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
unpinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>; unpinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
setRead(url: string, info: ISetDialogReadRequestData, sessionID: string): IGetBodyResponseData<any[]>; setRead(url: string, info: ISetDialogReadRequestData, sessionID: string): IGetBodyResponseData<any[]>;
/**
* Handles client/mail/dialog/getAllAttachments
* @returns IGetAllAttachmentsResponse
*/
getAllAttachments(url: string, info: IGetAllAttachmentsRequestData, sessionID: string): IGetBodyResponseData<IGetAllAttachmentsResponse>; getAllAttachments(url: string, info: IGetAllAttachmentsRequestData, sessionID: string): IGetBodyResponseData<IGetAllAttachmentsResponse>;
listOutbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>; listOutbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>;
listInbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>; listInbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>;
friendRequest(url: string, request: IFriendRequestData, sessionID: string): INullResponseData; friendRequest(url: string, request: IFriendRequestData, sessionID: string): INullResponseData;
sendMessage(url: string, request: ISendMessageRequest, sessionID: string): IGetBodyResponseData<number>; sendMessage(url: string, request: ISendMessageRequest, sessionID: string): IGetBodyResponseData<number>;
onUpdate(timeSinceLastRun: number): boolean; onUpdate(timeSinceLastRun: number): Promise<boolean>;
getRoute(): string; getRoute(): string;
} }

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@ -1,8 +1,13 @@
import { GameController } from "../controllers/GameController"; import { GameController } from "../controllers/GameController";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData"; import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { ICheckVersionResponse } from "../models/eft/game/ICheckVersionResponse";
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse"; import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
import { IGameEmptyCrcRequestData } from "../models/eft/game/IGameEmptyCrcRequestData"; import { IGameEmptyCrcRequestData } from "../models/eft/game/IGameEmptyCrcRequestData";
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
import { IGameLogoutResponseData } from "../models/eft/game/IGameLogoutResponseData";
import { IGameStartResponse } from "../models/eft/game/IGameStartResponse";
import { IReportNicknameRequestData } from "../models/eft/game/IReportNicknameRequestData"; import { IReportNicknameRequestData } from "../models/eft/game/IReportNicknameRequestData";
import { IServerDetails } from "../models/eft/game/IServerDetails";
import { IVersionValidateRequestData } from "../models/eft/game/IVersionValidateRequestData"; import { IVersionValidateRequestData } from "../models/eft/game/IVersionValidateRequestData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData"; import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData"; import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
@ -13,13 +18,37 @@ declare class GameCallbacks {
protected watermark: Watermark; protected watermark: Watermark;
protected gameController: GameController; protected gameController: GameController;
constructor(httpResponse: HttpResponseUtil, watermark: Watermark, gameController: GameController); constructor(httpResponse: HttpResponseUtil, watermark: Watermark, gameController: GameController);
/**
* Handle client/game/version/validate
* @returns INullResponseData
*/
versionValidate(url: string, info: IVersionValidateRequestData, sessionID: string): INullResponseData; versionValidate(url: string, info: IVersionValidateRequestData, sessionID: string): INullResponseData;
gameStart(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>; /**
gameLogout(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>; * Handle client/game/start
* @returns IGameStartResponse
*/
gameStart(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGameStartResponse>;
/**
* Handle client/game/logout
* @returns IGameLogoutResponseData
*/
gameLogout(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGameLogoutResponseData>;
/**
* Handle client/game/config
* @returns IGameConfigResponse
*/
getGameConfig(url: string, info: IGameEmptyCrcRequestData, sessionID: string): IGetBodyResponseData<IGameConfigResponse>; getGameConfig(url: string, info: IGameEmptyCrcRequestData, sessionID: string): IGetBodyResponseData<IGameConfigResponse>;
getServer(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>; getServer(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IServerDetails[]>;
validateGameVersion(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>; validateGameVersion(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ICheckVersionResponse>;
gameKeepalive(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>; /**
* Handle client/game/keepalive
* @returns IGameKeepAliveResponse
*/
gameKeepalive(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGameKeepAliveResponse>;
/**
* Handle singleplayer/settings/version
* @returns string
*/
getVersion(url: string, info: IEmptyRequestData, sessionID: string): string; getVersion(url: string, info: IEmptyRequestData, sessionID: string): string;
reportNickname(url: string, info: IReportNicknameRequestData, sessionID: string): INullResponseData; reportNickname(url: string, info: IReportNicknameRequestData, sessionID: string): INullResponseData;
} }

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@ -3,6 +3,6 @@ import { OnLoad } from "../di/OnLoad";
export declare class HandbookCallbacks extends OnLoad { export declare class HandbookCallbacks extends OnLoad {
protected handbookController: HandbookController; protected handbookController: HandbookController;
constructor(handbookController: HandbookController); constructor(handbookController: HandbookController);
onLoad(): void; onLoad(): Promise<void>;
getRoute(): string; getRoute(): string;
} }

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@ -21,7 +21,19 @@ export declare class HealthCallbacks {
* @returns empty response, no data sent back to client * @returns empty response, no data sent back to client
*/ */
syncHealth(url: string, info: ISyncHealthRequestData, sessionID: string): IGetBodyResponseData<string>; syncHealth(url: string, info: ISyncHealthRequestData, sessionID: string): IGetBodyResponseData<string>;
/**
* Handle Eat
* @returns IItemEventRouterResponse
*/
offraidEat(pmcData: IPmcData, body: IOffraidEatRequestData, sessionID: string): IItemEventRouterResponse; offraidEat(pmcData: IPmcData, body: IOffraidEatRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle Heal
* @returns IItemEventRouterResponse
*/
offraidHeal(pmcData: IPmcData, body: IOffraidHealRequestData, sessionID: string): IItemEventRouterResponse; offraidHeal(pmcData: IPmcData, body: IOffraidHealRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle RestoreHealth
* @returns IItemEventRouterResponse
*/
healthTreatment(pmcData: IPmcData, info: IHealthTreatmentRequestData, sessionID: string): IItemEventRouterResponse; healthTreatment(pmcData: IPmcData, info: IHealthTreatmentRequestData, sessionID: string): IItemEventRouterResponse;
} }

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@ -19,15 +19,78 @@ export declare class HideoutCallbacks extends OnUpdate {
protected hideoutConfig: IHideoutConfig; protected hideoutConfig: IHideoutConfig;
constructor(hideoutController: HideoutController, // TODO: delay needed constructor(hideoutController: HideoutController, // TODO: delay needed
configServer: ConfigServer); configServer: ConfigServer);
/**
* Handle HideoutUpgrade
* @param pmcData
* @param body
* @param sessionID
* @returns
*/
upgrade(pmcData: IPmcData, body: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse; upgrade(pmcData: IPmcData, body: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle HideoutUpgradeComplete
* @param pmcData
* @param body
* @param sessionID
* @returns
*/
upgradeComplete(pmcData: IPmcData, body: IHideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse; upgradeComplete(pmcData: IPmcData, body: IHideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle HideoutPutItemsInAreaSlots
* @param pmcData
* @param body
* @param sessionID
* @returns
*/
putItemsInAreaSlots(pmcData: IPmcData, body: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse; putItemsInAreaSlots(pmcData: IPmcData, body: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle HideoutTakeItemsFromAreaSlots
* @param pmcData
* @param body
* @param sessionID
* @returns
*/
takeItemsFromAreaSlots(pmcData: IPmcData, body: IHideoutTakeItemOutRequestData, sessionID: string): IItemEventRouterResponse; takeItemsFromAreaSlots(pmcData: IPmcData, body: IHideoutTakeItemOutRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle HideoutToggleArea
* @param pmcData
* @param body
* @param sessionID
* @returns
*/
toggleArea(pmcData: IPmcData, body: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse; toggleArea(pmcData: IPmcData, body: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle HideoutSingleProductionStart
* @param pmcData
* @param body
* @param sessionID
* @returns
*/
singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse; singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle HideoutScavCaseProductionStart
* @param pmcData
* @param body
* @param sessionID
* @returns
*/
scavCaseProductionStart(pmcData: IPmcData, body: IHideoutScavCaseStartRequestData, sessionID: string): IItemEventRouterResponse; scavCaseProductionStart(pmcData: IPmcData, body: IHideoutScavCaseStartRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle HideoutContinuousProductionStart
* @param pmcData
* @param body
* @param sessionID
* @returns
*/
continuousProductionStart(pmcData: IPmcData, body: IHideoutContinousProductionStartRequestData, sessionID: string): IItemEventRouterResponse; continuousProductionStart(pmcData: IPmcData, body: IHideoutContinousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle HideoutTakeProduction
* @param pmcData
* @param body
* @param sessionID
* @returns
*/
takeProduction(pmcData: IPmcData, body: IHideoutTakeProductionRequestData, sessionID: string): IItemEventRouterResponse; takeProduction(pmcData: IPmcData, body: IHideoutTakeProductionRequestData, sessionID: string): IItemEventRouterResponse;
onUpdate(timeSinceLastRun: number): boolean; onUpdate(timeSinceLastRun: number): Promise<boolean>;
getRoute(): string; getRoute(): string;
} }

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@ -1,9 +1,9 @@
import { OnLoad } from "../di/OnLoad"; import { OnLoad } from "../di/OnLoad";
import { IHttpServer } from "../models/spt/server/IHttpServer"; import { HttpServer } from "../servers/HttpServer";
export declare class HttpCallbacks extends OnLoad { export declare class HttpCallbacks extends OnLoad {
protected httpServer: IHttpServer; protected httpServer: HttpServer;
constructor(httpServer: IHttpServer); constructor(httpServer: HttpServer);
onLoad(): void; onLoad(): Promise<void>;
getRoute(): string; getRoute(): string;
getImage(): string; getImage(): string;
} }

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@ -1,23 +1,49 @@
import { InraidController } from "../controllers/InraidController"; import { InraidController } from "../controllers/InraidController";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData"; import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
import { IRegisterPlayerRequestData } from "../models/eft/inRaid/IRegisterPlayerRequestData"; import { IRegisterPlayerRequestData } from "../models/eft/inRaid/IRegisterPlayerRequestData";
import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequestData"; import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequestData";
import { IAirdropConfig } from "../models/spt/config/IAirdropConfig";
import { IInRaidConfig } from "../models/spt/config/IInRaidConfig";
import { ConfigServer } from "../servers/ConfigServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { HttpResponseUtil } from "../utils/HttpResponseUtil";
/**
* Handle client requests
*/
export declare class InraidCallbacks { export declare class InraidCallbacks {
protected inraidController: InraidController; protected inraidController: InraidController;
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
protected configServer: ConfigServer; constructor(inraidController: InraidController, httpResponse: HttpResponseUtil);
protected airdropConfig: IAirdropConfig; /**
protected inraidConfig: IInRaidConfig; * Handle client/location/getLocalloot
constructor(inraidController: InraidController, httpResponse: HttpResponseUtil, configServer: ConfigServer); * @param url
* @param info register player request
* @param sessionID Session id
* @returns Null http response
*/
registerPlayer(url: string, info: IRegisterPlayerRequestData, sessionID: string): INullResponseData; registerPlayer(url: string, info: IRegisterPlayerRequestData, sessionID: string): INullResponseData;
/**
* Handle raid/profile/save
* @param url
* @param info Save progress request
* @param sessionID Session id
* @returns Null http response
*/
saveProgress(url: string, info: ISaveProgressRequestData, sessionID: string): INullResponseData; saveProgress(url: string, info: ISaveProgressRequestData, sessionID: string): INullResponseData;
/**
* Handle singleplayer/settings/raid/endstate
* @returns
*/
getRaidEndState(): string; getRaidEndState(): string;
getRaidMenuSettings(url: string, info: IEmptyRequestData, sessionID: string): string; /**
getWeaponDurability(url: string, info: any, sessionID: string): string; * Handle singleplayer/settings/raid/menu
getAirdropConfig(url: string, info: any, sessionID: string): string; * @returns JSON as string
*/
getRaidMenuSettings(): string;
/**
* Handle singleplayer/settings/weapon/durability
* @returns
*/
getWeaponDurability(): string;
/**
* Handle singleplayer/airdrop/config
* @returns JSON as string
*/
getAirdropConfig(): string;
} }

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@ -17,8 +17,16 @@ export declare class InsuranceCallbacks extends OnUpdate {
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected insuranceConfig: IInsuranceConfig; protected insuranceConfig: IInsuranceConfig;
constructor(insuranceController: InsuranceController, insuranceService: InsuranceService, httpResponse: HttpResponseUtil, configServer: ConfigServer); constructor(insuranceController: InsuranceController, insuranceService: InsuranceService, httpResponse: HttpResponseUtil, configServer: ConfigServer);
/**
* Handle client/insurance/items/list/cost
* @returns IGetInsuranceCostResponseData
*/
getInsuranceCost(url: string, info: IGetInsuranceCostRequestData, sessionID: string): IGetBodyResponseData<IGetInsuranceCostResponseData>; getInsuranceCost(url: string, info: IGetInsuranceCostRequestData, sessionID: string): IGetBodyResponseData<IGetInsuranceCostResponseData>;
/**
* Handle Insure
* @returns IItemEventRouterResponse
*/
insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse; insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
onUpdate(secondsSinceLastRun: number): boolean; onUpdate(secondsSinceLastRun: number): Promise<boolean>;
getRoute(): string; getRoute(): string;
} }

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@ -16,6 +16,7 @@ import { IInventorySwapRequestData } from "../models/eft/inventory/IInventorySwa
import { IInventoryTagRequestData } from "../models/eft/inventory/IInventoryTagRequestData"; import { IInventoryTagRequestData } from "../models/eft/inventory/IInventoryTagRequestData";
import { IInventoryToggleRequestData } from "../models/eft/inventory/IInventoryToggleRequestData"; import { IInventoryToggleRequestData } from "../models/eft/inventory/IInventoryToggleRequestData";
import { IInventoryTransferRequestData } from "../models/eft/inventory/IInventoryTransferRequestData"; import { IInventoryTransferRequestData } from "../models/eft/inventory/IInventoryTransferRequestData";
import { IOpenRandomLootContainerRequestData } from "../models/eft/inventory/IOpenRandomLootContainerRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
export declare class InventoryCallbacks { export declare class InventoryCallbacks {
protected inventoryController: InventoryController; protected inventoryController: InventoryController;
@ -36,4 +37,5 @@ export declare class InventoryCallbacks {
createMapMarker(pmcData: IPmcData, body: IInventoryCreateMarkerRequestData, sessionID: string): IItemEventRouterResponse; createMapMarker(pmcData: IPmcData, body: IInventoryCreateMarkerRequestData, sessionID: string): IItemEventRouterResponse;
deleteMapMarker(pmcData: IPmcData, body: IInventoryDeleteMarkerRequestData, sessionID: string): IItemEventRouterResponse; deleteMapMarker(pmcData: IPmcData, body: IInventoryDeleteMarkerRequestData, sessionID: string): IItemEventRouterResponse;
editMapMarker(pmcData: IPmcData, body: IInventoryEditMarkerRequestData, sessionID: string): IItemEventRouterResponse; editMapMarker(pmcData: IPmcData, body: IInventoryEditMarkerRequestData, sessionID: string): IItemEventRouterResponse;
openRandomLootContainer(pmcData: IPmcData, body: IOpenRandomLootContainerRequestData, sessionID: string): IItemEventRouterResponse;
} }

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@ -1,4 +1,5 @@
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData"; import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { Warning } from "../models/eft/itemEvent/IItemEventRouterBase";
import { IItemEventRouterRequest } from "../models/eft/itemEvent/IItemEventRouterRequest"; import { IItemEventRouterRequest } from "../models/eft/itemEvent/IItemEventRouterRequest";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { ItemEventRouter } from "../routers/ItemEventRouter";
@ -8,4 +9,5 @@ export declare class ItemEventCallbacks {
protected itemEventRouter: ItemEventRouter; protected itemEventRouter: ItemEventRouter;
constructor(httpResponse: HttpResponseUtil, itemEventRouter: ItemEventRouter); constructor(httpResponse: HttpResponseUtil, itemEventRouter: ItemEventRouter);
handleEvents(url: string, info: IItemEventRouterRequest, sessionID: string): IGetBodyResponseData<IItemEventRouterResponse>; handleEvents(url: string, info: IItemEventRouterRequest, sessionID: string): IGetBodyResponseData<IItemEventRouterResponse>;
protected getErrorCode(warnings: Warning[]): number;
} }

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@ -34,6 +34,10 @@ export declare class MatchCallbacks {
serverAvailable(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any> | IGetBodyResponseData<true>; serverAvailable(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any> | IGetBodyResponseData<true>;
joinMatch(url: string, info: IJoinMatchRequestData, sessionID: string): IGetBodyResponseData<IJoinMatchResult[]>; joinMatch(url: string, info: IJoinMatchRequestData, sessionID: string): IGetBodyResponseData<IJoinMatchResult[]>;
getMetrics(url: string, info: any, sessionID: string): IGetBodyResponseData<string>; getMetrics(url: string, info: any, sessionID: string): IGetBodyResponseData<string>;
/**
* Handle client/match/group/status
* @returns
*/
getGroupStatus(url: string, info: IGetGroupStatusRequestData, sessionID: string): IGetBodyResponseData<any>; getGroupStatus(url: string, info: IGetGroupStatusRequestData, sessionID: string): IGetBodyResponseData<any>;
createGroup(url: string, info: ICreateGroupRequestData, sessionID: string): IGetBodyResponseData<any>; createGroup(url: string, info: ICreateGroupRequestData, sessionID: string): IGetBodyResponseData<any>;
deleteGroup(url: string, info: any, sessionID: string): INullResponseData; deleteGroup(url: string, info: any, sessionID: string): INullResponseData;

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@ -1,19 +1,21 @@
import { OnLoad } from "../di/OnLoad"; import { OnLoad } from "../di/OnLoad";
import { PostAkiModLoader } from "../loaders/PostAkiModLoader"; import { PostAkiModLoader } from "../loaders/PostAkiModLoader";
import { IHttpConfig } from "../models/spt/config/IHttpConfig"; import { IHttpConfig } from "../models/spt/config/IHttpConfig";
import { IHttpServer } from "../models/spt/server/IHttpServer";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { LocalisationService } from "../services/LocalisationService";
import { HttpFileUtil } from "../utils/HttpFileUtil";
import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { HttpResponseUtil } from "../utils/HttpResponseUtil";
declare class ModCallbacks extends OnLoad { declare class ModCallbacks extends OnLoad {
protected logger: ILogger; protected logger: ILogger;
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
protected httpServer: IHttpServer; protected httpFileUtil: HttpFileUtil;
protected postAkiModLoader: PostAkiModLoader; protected postAkiModLoader: PostAkiModLoader;
protected localisationService: LocalisationService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected httpConfig: IHttpConfig; protected httpConfig: IHttpConfig;
constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpServer: IHttpServer, postAkiModLoader: PostAkiModLoader, configServer: ConfigServer); constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpFileUtil: HttpFileUtil, postAkiModLoader: PostAkiModLoader, localisationService: LocalisationService, configServer: ConfigServer);
onLoad(): void; onLoad(): Promise<void>;
getRoute(): string; getRoute(): string;
sendBundle(sessionID: string, req: any, resp: any, body: any): void; sendBundle(sessionID: string, req: any, resp: any, body: any): void;
getBundles(url: string, info: any, sessionID: string): string; getBundles(url: string, info: any, sessionID: string): string;

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@ -4,6 +4,7 @@ import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData"; import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { INotifierChannel } from "../models/eft/notifier/INotifier"; import { INotifierChannel } from "../models/eft/notifier/INotifier";
import { ISelectProfileRequestData } from "../models/eft/notifier/ISelectProfileRequestData"; import { ISelectProfileRequestData } from "../models/eft/notifier/ISelectProfileRequestData";
import { ISelectProfileResponse } from "../models/eft/notifier/ISelectProfileResponse";
import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class NotifierCallbacks { export declare class NotifierCallbacks {
protected httpServerHelper: HttpServerHelper; protected httpServerHelper: HttpServerHelper;
@ -19,6 +20,10 @@ export declare class NotifierCallbacks {
sendNotification(sessionID: string, req: any, resp: any, data: any): void; sendNotification(sessionID: string, req: any, resp: any, data: any): void;
getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>; getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>;
createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>; createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>;
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<any>; /**
* Handle client/game/profile/select
* @returns ISelectProfileResponse
*/
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
notify(url: string, info: any, sessionID: string): string; notify(url: string, info: any, sessionID: string): string;
} }

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@ -3,6 +3,6 @@ import { OnLoad } from "../di/OnLoad";
export declare class PresetCallbacks extends OnLoad { export declare class PresetCallbacks extends OnLoad {
protected presetController: PresetController; protected presetController: PresetController;
constructor(presetController: PresetController); constructor(presetController: PresetController);
onLoad(): void; onLoad(): Promise<void>;
getRoute(): string; getRoute(): string;
} }

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@ -21,6 +21,13 @@ export declare class QuestCallbacks {
acceptQuest(pmcData: IPmcData, body: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse; acceptQuest(pmcData: IPmcData, body: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
completeQuest(pmcData: IPmcData, body: ICompleteQuestRequestData, sessionID: string): IItemEventRouterResponse; completeQuest(pmcData: IPmcData, body: ICompleteQuestRequestData, sessionID: string): IItemEventRouterResponse;
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse; handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle client/quest/list
* @param url
* @param info
* @param sessionID
* @returns
*/
listQuests(url: string, info: IListQuestsRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>; listQuests(url: string, info: IListQuestsRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
activityPeriods(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcDataRepeatableQuest[]>; activityPeriods(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcDataRepeatableQuest[]>;
} }

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@ -14,7 +14,6 @@ import { IRemoveOfferRequestData } from "../models/eft/ragfair/IRemoveOfferReque
import { ISearchRequestData } from "../models/eft/ragfair/ISearchRequestData"; import { ISearchRequestData } from "../models/eft/ragfair/ISearchRequestData";
import { ISendRagfairReportRequestData } from "../models/eft/ragfair/ISendRagfairReportRequestData"; import { ISendRagfairReportRequestData } from "../models/eft/ragfair/ISendRagfairReportRequestData";
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig"; import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { RagfairServer } from "../servers/RagfairServer"; import { RagfairServer } from "../servers/RagfairServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { HttpResponseUtil } from "../utils/HttpResponseUtil";
@ -24,21 +23,20 @@ import { JsonUtil } from "../utils/JsonUtil";
*/ */
export declare class RagfairCallbacks extends OnLoadOnUpdate { export declare class RagfairCallbacks extends OnLoadOnUpdate {
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
protected logger: ILogger;
protected jsonUtil: JsonUtil; protected jsonUtil: JsonUtil;
protected ragfairServer: RagfairServer; protected ragfairServer: RagfairServer;
protected ragfairController: RagfairController; protected ragfairController: RagfairController;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected ragfairConfig: IRagfairConfig; protected ragfairConfig: IRagfairConfig;
constructor(httpResponse: HttpResponseUtil, logger: ILogger, jsonUtil: JsonUtil, ragfairServer: RagfairServer, ragfairController: RagfairController, configServer: ConfigServer); constructor(httpResponse: HttpResponseUtil, jsonUtil: JsonUtil, ragfairServer: RagfairServer, ragfairController: RagfairController, configServer: ConfigServer);
onLoad(): void; onLoad(): Promise<void>;
getRoute(): string; getRoute(): string;
search(url: string, info: ISearchRequestData, sessionID: string): IGetBodyResponseData<IGetOffersResult>; search(url: string, info: ISearchRequestData, sessionID: string): IGetBodyResponseData<IGetOffersResult>;
getMarketPrice(url: string, info: IGetMarketPriceRequestData, sessionID: string): IGetBodyResponseData<IGetItemPriceResult>; getMarketPrice(url: string, info: IGetMarketPriceRequestData, sessionID: string): IGetBodyResponseData<IGetItemPriceResult>;
getItemPrices(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>; getItemPrices(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, number>>;
addOffer(pmcData: IPmcData, info: IAddOfferRequestData, sessionID: string): IItemEventRouterResponse; addOffer(pmcData: IPmcData, info: IAddOfferRequestData, sessionID: string): IItemEventRouterResponse;
removeOffer(pmcData: IPmcData, info: IRemoveOfferRequestData, sessionID: string): IItemEventRouterResponse; removeOffer(pmcData: IPmcData, info: IRemoveOfferRequestData, sessionID: string): IItemEventRouterResponse;
extendOffer(pmcData: IPmcData, info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse; extendOffer(pmcData: IPmcData, info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
onUpdate(timeSinceLastRun: number): boolean; onUpdate(timeSinceLastRun: number): Promise<boolean>;
sendReport(url: string, info: ISendRagfairReportRequestData, sessionID: string): INullResponseData; sendReport(url: string, info: ISendRagfairReportRequestData, sessionID: string): INullResponseData;
} }

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@ -6,6 +6,20 @@ import { ITraderRepairActionDataRequest } from "../models/eft/repair/ITraderRepa
export declare class RepairCallbacks { export declare class RepairCallbacks {
protected repairController: RepairController; protected repairController: RepairController;
constructor(repairController: RepairController); constructor(repairController: RepairController);
/**
* use trader to repair item
* @param pmcData
* @param body
* @param sessionID
* @returns
*/
traderRepair(pmcData: IPmcData, body: ITraderRepairActionDataRequest, sessionID: string): IItemEventRouterResponse; traderRepair(pmcData: IPmcData, body: ITraderRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
/**
* Use repair kit to repair item
* @param pmcData
* @param body
* @param sessionID
* @returns
*/
repair(pmcData: IPmcData, body: IRepairActionDataRequest, sessionID: string): IItemEventRouterResponse; repair(pmcData: IPmcData, body: IRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
} }

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@ -3,7 +3,7 @@ import { SaveServer } from "../servers/SaveServer";
export declare class SaveCallbacks extends OnLoadOnUpdate { export declare class SaveCallbacks extends OnLoadOnUpdate {
protected saveServer: SaveServer; protected saveServer: SaveServer;
constructor(saveServer: SaveServer); constructor(saveServer: SaveServer);
onLoad(): void; onLoad(): Promise<void>;
getRoute(): string; getRoute(): string;
onUpdate(secondsSinceLastRun: number): boolean; onUpdate(secondsSinceLastRun: number): Promise<boolean>;
} }

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@ -8,10 +8,14 @@ export declare class TraderCallbacks extends OnLoadOnUpdate {
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
protected traderController: TraderController; protected traderController: TraderController;
constructor(httpResponse: HttpResponseUtil, traderController: TraderController); constructor(httpResponse: HttpResponseUtil, traderController: TraderController);
onLoad(): void; onLoad(): Promise<void>;
onUpdate(): boolean; onUpdate(): Promise<boolean>;
getRoute(): string; getRoute(): string;
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>; getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
/**
* Handle client/trading/api/getUserAssortPrice/trader
* @returns
*/
getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>; getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>; getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>; getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;

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@ -1,10 +1,15 @@
import { WeatherController } from "../controllers/WeatherController"; import { WeatherController } from "../controllers/WeatherController";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData"; import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData"; import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { IWeatherData } from "../models/eft/weather/IWeatherData";
import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { HttpResponseUtil } from "../utils/HttpResponseUtil";
export declare class WeatherCallbacks { export declare class WeatherCallbacks {
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
protected weatherController: WeatherController; protected weatherController: WeatherController;
constructor(httpResponse: HttpResponseUtil, weatherController: WeatherController); constructor(httpResponse: HttpResponseUtil, weatherController: WeatherController);
getWeather(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>; /**
* Handle client/weather
* @returns IWeatherData
*/
getWeather(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IWeatherData>;
} }

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@ -3,6 +3,15 @@ import { ContextVariableType } from "./ContextVariableType";
export declare class ApplicationContext { export declare class ApplicationContext {
private variables; private variables;
private static holderMaxSize; private static holderMaxSize;
/**
* Called like:
*
* const registerPlayerInfo = this.applicationContext.getLatestValue(ContextVariableType.REGISTER_PLAYER_REQUEST).getValue<IRegisterPlayerRequestData>();
*
* const matchInfo = this.applicationContext.getLatestValue(ContextVariableType.MATCH_INFO).getValue<IStartOfflineRaidRequestData>();
* @param type
* @returns
*/
getLatestValue(type: ContextVariableType): ContextVariable; getLatestValue(type: ContextVariableType): ContextVariable;
getValues(type: ContextVariableType): ContextVariable[]; getValues(type: ContextVariableType): ContextVariable[];
addValue(type: ContextVariableType, value: any): void; addValue(type: ContextVariableType, value: any): void;

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@ -1,4 +1,10 @@
export declare enum ContextVariableType { export declare enum ContextVariableType {
/** Logged in users session id */
SESSION_ID = 0, SESSION_ID = 0,
MATCH_INFO = 1 /** Currently acive raid information */
MATCH_INFO = 1,
/** Timestamp when client first connected */
CLIENT_START_TIMESTAMP = 2,
/** When player is loading into map and loot is requested */
REGISTER_PLAYER_REQUEST = 3
} }

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@ -1,5 +1,9 @@
import { ApplicationContext } from "../context/ApplicationContext";
import { BotGenerator } from "../generators/BotGenerator"; import { BotGenerator } from "../generators/BotGenerator";
import { BotDifficultyHelper } from "../helpers/BotDifficultyHelper";
import { BotHelper } from "../helpers/BotHelper"; import { BotHelper } from "../helpers/BotHelper";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
import { IGenerateBotsRequestData } from "../models/eft/bot/IGenerateBotsRequestData"; import { IGenerateBotsRequestData } from "../models/eft/bot/IGenerateBotsRequestData";
import { IBotBase } from "../models/eft/common/tables/IBotBase"; import { IBotBase } from "../models/eft/common/tables/IBotBase";
import { IBotCore } from "../models/eft/common/tables/IBotCore"; import { IBotCore } from "../models/eft/common/tables/IBotCore";
@ -9,23 +13,34 @@ import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { BotGenerationCacheService } from "../services/BotGenerationCacheService"; import { BotGenerationCacheService } from "../services/BotGenerationCacheService";
import { PmcAiService } from "../services/PmcAiService"; import { LocalisationService } from "../services/LocalisationService";
import { JsonUtil } from "../utils/JsonUtil";
export declare class BotController { export declare class BotController {
protected logger: ILogger; protected logger: ILogger;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected botGenerator: BotGenerator; protected botGenerator: BotGenerator;
protected botHelper: BotHelper; protected botHelper: BotHelper;
protected pmcAiService: PmcAiService; protected botDifficultyHelper: BotDifficultyHelper;
protected botGenerationCacheService: BotGenerationCacheService; protected botGenerationCacheService: BotGenerationCacheService;
protected localisationService: LocalisationService;
protected weightedRandomHelper: WeightedRandomHelper;
protected profileHelper: ProfileHelper;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected applicationContext: ApplicationContext;
protected jsonUtil: JsonUtil;
protected botConfig: IBotConfig; protected botConfig: IBotConfig;
constructor(logger: ILogger, databaseServer: DatabaseServer, botGenerator: BotGenerator, botHelper: BotHelper, pmcAiService: PmcAiService, botGenerationCacheService: BotGenerationCacheService, configServer: ConfigServer); static readonly pmcTypeLabel = "PMC";
constructor(logger: ILogger, databaseServer: DatabaseServer, botGenerator: BotGenerator, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, botGenerationCacheService: BotGenerationCacheService, localisationService: LocalisationService, weightedRandomHelper: WeightedRandomHelper, profileHelper: ProfileHelper, configServer: ConfigServer, applicationContext: ApplicationContext, jsonUtil: JsonUtil);
/** /**
* Return the number of bot loadout varieties to be generated * Return the number of bot loadout varieties to be generated
* @param type bot Type we want the loadout gen count for * @param type bot Type we want the loadout gen count for
* @returns * @returns number of bots to generate
*/ */
getBotPresetGenerationLimit(type: string): number; getBotPresetGenerationLimit(type: string): number;
/**
* Get the core.json difficulty settings from database\bots
* @returns IBotCore
*/
getBotCoreDifficulty(): IBotCore; getBotCoreDifficulty(): IBotCore;
/** /**
* Get bot difficulty settings * Get bot difficulty settings
@ -35,7 +50,24 @@ export declare class BotController {
* @returns Difficulty object * @returns Difficulty object
*/ */
getBotDifficulty(type: string, difficulty: string): Difficulty; getBotDifficulty(type: string, difficulty: string): Difficulty;
protected getPmcDifficultySettings(pmcType: "bear" | "usec", difficulty: string, usecType: string, bearType: string): Difficulty; /**
* Generate bot profiles and store in cache
* @param sessionId Session id
* @param info bot generation request info
* @returns IBotBase array
*/
generate(sessionId: string, info: IGenerateBotsRequestData): IBotBase[]; generate(sessionId: string, info: IGenerateBotsRequestData): IBotBase[];
/**
* Get the difficulty passed in, if its not "asoline", get selected difficulty from config
* @param requestedDifficulty
* @returns
*/
getPMCDifficulty(requestedDifficulty: string): string;
/**
* Get the max number of bots allowed on a map
* Looks up location player is entering when getting cap value
* @returns cap number
*/
getBotCap(): number; getBotCap(): number;
getPmcBotTypes(): Record<string, Record<string, Record<string, number>>>;
} }

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@ -5,16 +5,18 @@ import { IBuyClothingRequestData } from "../models/eft/customization/IBuyClothin
import { IWearClothingRequestData } from "../models/eft/customization/IWearClothingRequestData"; import { IWearClothingRequestData } from "../models/eft/customization/IWearClothingRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { LocalisationService } from "../services/LocalisationService";
export declare class CustomizationController { export declare class CustomizationController {
protected logger: ILogger; protected logger: ILogger;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected saveServer: SaveServer; protected saveServer: SaveServer;
protected localisationService: LocalisationService;
protected profileHelper: ProfileHelper; protected profileHelper: ProfileHelper;
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper); constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, saveServer: SaveServer, localisationService: LocalisationService, profileHelper: ProfileHelper);
getTraderSuits(traderID: string, sessionID: string): ISuit[]; getTraderSuits(traderID: string, sessionID: string): ISuit[];
wearClothing(pmcData: IPmcData, body: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse; wearClothing(pmcData: IPmcData, body: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
buyClothing(pmcData: IPmcData, body: IBuyClothingRequestData, sessionID: string): IItemEventRouterResponse; buyClothing(pmcData: IPmcData, body: IBuyClothingRequestData, sessionID: string): IItemEventRouterResponse;

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@ -2,24 +2,78 @@ import { DialogueHelper } from "../helpers/DialogueHelper";
import { IGetAllAttachmentsResponse } from "../models/eft/dialog/IGetAllAttachmentsResponse"; import { IGetAllAttachmentsResponse } from "../models/eft/dialog/IGetAllAttachmentsResponse";
import { IGetFriendListDataResponse } from "../models/eft/dialog/IGetFriendListDataResponse"; import { IGetFriendListDataResponse } from "../models/eft/dialog/IGetFriendListDataResponse";
import { IGetMailDialogViewResponseData } from "../models/eft/dialog/IGetMailDialogViewResponseData"; import { IGetMailDialogViewResponseData } from "../models/eft/dialog/IGetMailDialogViewResponseData";
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
import { DialogueInfo, Message } from "../models/eft/profile/IAkiProfile"; import { DialogueInfo, Message } from "../models/eft/profile/IAkiProfile";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { TimeUtil } from "../utils/TimeUtil";
export declare class DialogueController { export declare class DialogueController {
protected httpResponse: HttpResponseUtil;
protected saveServer: SaveServer; protected saveServer: SaveServer;
protected timeUtil: TimeUtil;
protected dialogueHelper: DialogueHelper; protected dialogueHelper: DialogueHelper;
constructor(httpResponse: HttpResponseUtil, saveServer: SaveServer, dialogueHelper: DialogueHelper); constructor(saveServer: SaveServer, timeUtil: TimeUtil, dialogueHelper: DialogueHelper);
update(): void;
getFriendList(sessionID: string): IGetFriendListDataResponse; getFriendList(sessionID: string): IGetFriendListDataResponse;
generateDialogueList(sessionID: string): IGetBodyResponseData<DialogueInfo[]>; /**
* Create array holding trader dialogs and mail interactions with player
* Set the content of the dialogue on the list tab.
* @param sessionID Session Id
* @returns array of dialogs
*/
generateDialogueList(sessionID: string): DialogueInfo[];
/**
* Get the content of a dialogue
* @param dialogueID Dialog id
* @param sessionID Session Id
* @returns DialogueInfo
*/
getDialogueInfo(dialogueID: string, sessionID: string): DialogueInfo; getDialogueInfo(dialogueID: string, sessionID: string): DialogueInfo;
/**
* Handle player clicking 'messenger' and seeing all the messages they've recieved
* Set the content of the dialogue on the details panel, showing all the messages
* for the specified dialogue.
* @param dialogueID Dialog id
* @param sessionID Session id
* @returns IGetMailDialogViewResponseData object
*/
generateDialogueView(dialogueID: string, sessionID: string): IGetMailDialogViewResponseData; generateDialogueView(dialogueID: string, sessionID: string): IGetMailDialogViewResponseData;
/**
* Get a count of messages with attachments from a particular dialog
* @param sessionID Session id
* @param dialogueID Dialog id
* @returns Count of messages with attachments
*/
protected getUnreadMessagesWithAttachmentsCount(sessionID: string, dialogueID: string): number;
/**
* Does array have messages with uncollected rewards (includes expired rewards)
* @param messages Messages to check
* @returns true if uncollected rewards found
*/
protected messagesHaveUncollectedRewards(messages: Message[]): boolean;
removeDialogue(dialogueID: string, sessionID: string): void; removeDialogue(dialogueID: string, sessionID: string): void;
setDialoguePin(dialogueID: string, shouldPin: boolean, sessionID: string): void; setDialoguePin(dialogueID: string, shouldPin: boolean, sessionID: string): void;
setRead(dialogueIDs: string[], sessionID: string): void; setRead(dialogueIDs: string[], sessionID: string): void;
/**
* Get all uncollected items attached to mail in a particular dialog
* @param dialogueID Dialog to get mail attachments from
* @param sessionID Session id
* @returns
*/
getAllAttachments(dialogueID: string, sessionID: string): IGetAllAttachmentsResponse; getAllAttachments(dialogueID: string, sessionID: string): IGetAllAttachmentsResponse;
protected messagesHaveUncollectedRewards(messages: Message[]): boolean; /**
* Get messages from a specific dialog that have items not expired
* @param sessionId Session id
* @param dialogueId Dialog to get mail attachments from
* @returns Message array
*/
protected getActiveMessagesFromDialog(sessionId: string, dialogueId: string): Message[];
/**
* Return array of messages with uncollected items (includes expired)
* @param messages Messages to parse
* @returns messages with items to collect
*/
protected getMessagesWithAttachments(messages: Message[]): Message[];
/**
* Delete expired items. triggers when updating traders.
* @param sessionID Session id
*/
protected removeExpiredItems(sessionID: string): void; protected removeExpiredItems(sessionID: string): void;
update(): void;
} }

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@ -1,29 +1,56 @@
import { ApplicationContext } from "../context/ApplicationContext";
import { HttpServerHelper } from "../helpers/HttpServerHelper"; import { HttpServerHelper } from "../helpers/HttpServerHelper";
import { ProfileHelper } from "../helpers/ProfileHelper"; import { ProfileHelper } from "../helpers/ProfileHelper";
import { PreAkiModLoader } from "../loaders/PreAkiModLoader";
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData"; import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
import { IPmcData } from "../models/eft/common/IPmcData";
import { ICheckVersionResponse } from "../models/eft/game/ICheckVersionResponse";
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse"; import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
import { IServerDetails } from "../models/eft/game/IServerDetails";
import { IAkiProfile } from "../models/eft/profile/IAkiProfile"; import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
import { ICoreConfig } from "../models/spt/config/ICoreConfig"; import { ICoreConfig } from "../models/spt/config/ICoreConfig";
import { IHttpConfig } from "../models/spt/config/IHttpConfig"; import { IHttpConfig } from "../models/spt/config/IHttpConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { LocaleService } from "../services/LocaleService"; import { DatabaseServer } from "../servers/DatabaseServer";
import { LocalisationService } from "../services/LocalisationService";
import { ProfileFixerService } from "../services/ProfileFixerService"; import { ProfileFixerService } from "../services/ProfileFixerService";
import { Watermark } from "../utils/Watermark"; import { SeasonalEventService } from "../services/SeasonalEventService";
export declare class GameController { export declare class GameController {
protected logger: ILogger; protected logger: ILogger;
protected watermark: Watermark; protected databaseServer: DatabaseServer;
protected preAkiModLoader: PreAkiModLoader;
protected httpServerHelper: HttpServerHelper; protected httpServerHelper: HttpServerHelper;
protected localeService: LocaleService;
protected profileHelper: ProfileHelper; protected profileHelper: ProfileHelper;
protected profileFixerService: ProfileFixerService; protected profileFixerService: ProfileFixerService;
protected localisationService: LocalisationService;
protected seasonalEventService: SeasonalEventService;
protected applicationContext: ApplicationContext;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected httpConfig: IHttpConfig; protected httpConfig: IHttpConfig;
protected coreConfig: ICoreConfig; protected coreConfig: ICoreConfig;
constructor(logger: ILogger, watermark: Watermark, httpServerHelper: HttpServerHelper, localeService: LocaleService, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, configServer: ConfigServer); constructor(logger: ILogger, databaseServer: DatabaseServer, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, seasonalEventService: SeasonalEventService, applicationContext: ApplicationContext, configServer: ConfigServer);
gameStart(_url: string, _info: IEmptyRequestData, sessionID: string): void; gameStart(_url: string, _info: IEmptyRequestData, sessionID: string, startTimeStampMS: number): void;
/**
* Get a list of installed mods and save their details to the profile being used
* @param fullProfile Profile to add mod details to
*/
protected saveActiveModsToProfile(fullProfile: IAkiProfile): void;
/**
* Add the logged in players name to PMC name pool
* @param pmcProfile
*/
protected addPlayerToPMCNames(pmcProfile: IPmcData): void;
/**
* Blank out the "test" mail message from prapor
*/
protected removePraporTestMessage(): void;
/**
* Make non-trigger-spawned raiders spawn earlier + always
*/
protected adjustLabsRaiderSpawnRate(): void;
protected logProfileDetails(fullProfile: IAkiProfile): void; protected logProfileDetails(fullProfile: IAkiProfile): void;
getGameConfig(sessionID: string): IGameConfigResponse; getGameConfig(sessionID: string): IGameConfigResponse;
getServer(): any[]; getServer(): IServerDetails[];
getValidGameVersion(): any; getValidGameVersion(): ICheckVersionResponse;
} }

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@ -1,23 +1,25 @@
import { ItemHelper } from "../helpers/ItemHelper";
import { PaymentService } from "../services/PaymentService";
import { InventoryHelper } from "../helpers/InventoryHelper";
import { HealthHelper } from "../helpers/HealthHelper"; import { HealthHelper } from "../helpers/HealthHelper";
import { InventoryHelper } from "../helpers/InventoryHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { IPmcData } from "../models/eft/common/IPmcData"; import { IPmcData } from "../models/eft/common/IPmcData";
import { IHealthTreatmentRequestData } from "../models/eft/health/IHealthTreatmentRequestData"; import { IHealthTreatmentRequestData } from "../models/eft/health/IHealthTreatmentRequestData";
import { IOffraidEatRequestData } from "../models/eft/health/IOffraidEatRequestData"; import { IOffraidEatRequestData } from "../models/eft/health/IOffraidEatRequestData";
import { IOffraidHealRequestData } from "../models/eft/health/IOffraidHealRequestData"; import { IOffraidHealRequestData } from "../models/eft/health/IOffraidHealRequestData";
import { ISyncHealthRequestData } from "../models/eft/health/ISyncHealthRequestData"; import { ISyncHealthRequestData } from "../models/eft/health/ISyncHealthRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ItemEventRouter } from "../routers/ItemEventRouter";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { EventOutputHolder } from "../routers/EventOutputHolder";
import { LocalisationService } from "../services/LocalisationService";
import { PaymentService } from "../services/PaymentService";
export declare class HealthController { export declare class HealthController {
protected logger: ILogger; protected logger: ILogger;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected paymentService: PaymentService; protected paymentService: PaymentService;
protected inventoryHelper: InventoryHelper; protected inventoryHelper: InventoryHelper;
protected localisationService: LocalisationService;
protected healthHelper: HealthHelper; protected healthHelper: HealthHelper;
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, itemHelper: ItemHelper, paymentService: PaymentService, inventoryHelper: InventoryHelper, healthHelper: HealthHelper); constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, itemHelper: ItemHelper, paymentService: PaymentService, inventoryHelper: InventoryHelper, localisationService: LocalisationService, healthHelper: HealthHelper);
/** /**
* stores in-raid player health * stores in-raid player health
* @param pmcData Player profile * @param pmcData Player profile
@ -25,7 +27,7 @@ export declare class HealthController {
* @param sessionID * @param sessionID
* @param addEffects Should effects found be added or removed from profile * @param addEffects Should effects found be added or removed from profile
*/ */
saveVitality(pmcData: IPmcData, info: ISyncHealthRequestData, sessionID: string, addEffects?: boolean): void; saveVitality(pmcData: IPmcData, info: ISyncHealthRequestData, sessionID: string, addEffects?: boolean, deleteExistingEffects?: boolean): void;
/** /**
* When healing in menu * When healing in menu
* @param pmcData * @param pmcData
@ -38,9 +40,16 @@ export declare class HealthController {
/** /**
* Occurs on post-raid healing page * Occurs on post-raid healing page
* @param pmcData player profile * @param pmcData player profile
* @param info Request data from client * @param healthTreatmentRequest Request data from client
* @param sessionID Session id * @param sessionID Session id
* @returns * @returns
*/ */
healthTreatment(pmcData: IPmcData, info: IHealthTreatmentRequestData, sessionID: string): IItemEventRouterResponse; healthTreatment(pmcData: IPmcData, healthTreatmentRequest: IHealthTreatmentRequestData, sessionID: string): IItemEventRouterResponse;
/**
* iterate over treatment request diff and find effects to remove from player limbs
* @param sessionId
* @param profile Profile to update
* @param treatmentRequest client request
*/
protected removeEffectsAfterPostRaidHeal(sessionId: string, profile: IPmcData, treatmentRequest: IHealthTreatmentRequestData): void;
} }

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@ -19,16 +19,17 @@ import { IHideoutUpgradeRequestData } from "../models/eft/hideout/IHideoutUpgrad
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IHideoutConfig } from "../models/spt/config/IHideoutConfig"; import { IHideoutConfig } from "../models/spt/config/IHideoutConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { LocalisationService } from "../services/LocalisationService";
import { PlayerService } from "../services/PlayerService"; import { PlayerService } from "../services/PlayerService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil"; import { RandomUtil } from "../utils/RandomUtil";
import { TimeUtil } from "../utils/TimeUtil"; import { TimeUtil } from "../utils/TimeUtil";
import { JsonUtil } from "../utils/JsonUtil";
export declare class HideoutController { export declare class HideoutController {
protected logger: ILogger; protected logger: ILogger;
protected hashUtil: HashUtil; protected hashUtil: HashUtil;
@ -40,16 +41,17 @@ export declare class HideoutController {
protected playerService: PlayerService; protected playerService: PlayerService;
protected presetHelper: PresetHelper; protected presetHelper: PresetHelper;
protected paymentHelper: PaymentHelper; protected paymentHelper: PaymentHelper;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
protected profileHelper: ProfileHelper; protected profileHelper: ProfileHelper;
protected hideoutHelper: HideoutHelper; protected hideoutHelper: HideoutHelper;
protected scavCaseRewardGenerator: ScavCaseRewardGenerator; protected scavCaseRewardGenerator: ScavCaseRewardGenerator;
protected localisationService: LocalisationService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected jsonUtil: JsonUtil; protected jsonUtil: JsonUtil;
protected static nameBackendCountersCrafting: string; protected static nameBackendCountersCrafting: string;
protected hideoutConfig: IHideoutConfig; protected hideoutConfig: IHideoutConfig;
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, inventoryHelper: InventoryHelper, saveServer: SaveServer, playerService: PlayerService, presetHelper: PresetHelper, paymentHelper: PaymentHelper, itemEventRouter: ItemEventRouter, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, hideoutHelper: HideoutHelper, scavCaseRewardGenerator: ScavCaseRewardGenerator, configServer: ConfigServer, jsonUtil: JsonUtil); constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, inventoryHelper: InventoryHelper, saveServer: SaveServer, playerService: PlayerService, presetHelper: PresetHelper, paymentHelper: PaymentHelper, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, hideoutHelper: HideoutHelper, scavCaseRewardGenerator: ScavCaseRewardGenerator, localisationService: LocalisationService, configServer: ConfigServer, jsonUtil: JsonUtil);
upgrade(pmcData: IPmcData, body: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse; upgrade(pmcData: IPmcData, body: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
upgradeComplete(pmcData: IPmcData, body: HideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse; upgradeComplete(pmcData: IPmcData, body: HideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
/** /**

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@ -1,3 +1,4 @@
import { ApplicationContext } from "../context/ApplicationContext";
import { PlayerScavGenerator } from "../generators/PlayerScavGenerator"; import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
import { HealthHelper } from "../helpers/HealthHelper"; import { HealthHelper } from "../helpers/HealthHelper";
import { InRaidHelper } from "../helpers/InRaidHelper"; import { InRaidHelper } from "../helpers/InRaidHelper";
@ -6,8 +7,10 @@ import { ProfileHelper } from "../helpers/ProfileHelper";
import { QuestHelper } from "../helpers/QuestHelper"; import { QuestHelper } from "../helpers/QuestHelper";
import { TraderHelper } from "../helpers/TraderHelper"; import { TraderHelper } from "../helpers/TraderHelper";
import { IPmcData } from "../models/eft/common/IPmcData"; import { IPmcData } from "../models/eft/common/IPmcData";
import { Item } from "../models/eft/common/tables/IItem";
import { IRegisterPlayerRequestData } from "../models/eft/inRaid/IRegisterPlayerRequestData"; import { IRegisterPlayerRequestData } from "../models/eft/inRaid/IRegisterPlayerRequestData";
import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequestData"; import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequestData";
import { IAirdropConfig } from "../models/spt/config/IAirdropConfig";
import { IInRaidConfig } from "../models/spt/config/IInRaidConfig"; import { IInRaidConfig } from "../models/spt/config/IInRaidConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
@ -16,6 +19,9 @@ import { SaveServer } from "../servers/SaveServer";
import { InsuranceService } from "../services/InsuranceService"; import { InsuranceService } from "../services/InsuranceService";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { TimeUtil } from "../utils/TimeUtil"; import { TimeUtil } from "../utils/TimeUtil";
/**
* Logic for handling In Raid callbacks
*/
export declare class InraidController { export declare class InraidController {
protected logger: ILogger; protected logger: ILogger;
protected saveServer: SaveServer; protected saveServer: SaveServer;
@ -30,17 +36,47 @@ export declare class InraidController {
protected traderHelper: TraderHelper; protected traderHelper: TraderHelper;
protected insuranceService: InsuranceService; protected insuranceService: InsuranceService;
protected inRaidHelper: InRaidHelper; protected inRaidHelper: InRaidHelper;
protected applicationContext: ApplicationContext;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected airdropConfig: IAirdropConfig;
protected inraidConfig: IInRaidConfig; protected inraidConfig: IInRaidConfig;
constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, configServer: ConfigServer); constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
addPlayer(sessionID: string, info: IRegisterPlayerRequestData): void;
saveProgress(offraidData: ISaveProgressRequestData, sessionID: string): void;
/** /**
* Handle updating the profile post-pmc raid * Save locationId to active profiles inraid object AND app context
* @param sessionID Session id
* @param info Register player request
*/
addPlayer(sessionID: string, info: IRegisterPlayerRequestData): void;
/**
* Save profile state to disk
* Handles pmc/pscav
* @param offraidData post-raid request data
* @param sessionID Session id
*/
savePostRaidProgress(offraidData: ISaveProgressRequestData, sessionID: string): void;
/**
* Handle updating player profile post-pmc raid
* @param sessionID session id * @param sessionID session id
* @param offraidData post-raid data of raid * @param offraidData post-raid data
*/ */
protected savePmcProgress(sessionID: string, offraidData: ISaveProgressRequestData): void; protected savePmcProgress(sessionID: string, offraidData: ISaveProgressRequestData): void;
/**
* Make changes to pmc profile after they left raid dead,
* alter bodypart hp, handle insurance, delete inventory items, remove carried quest items
* @param postRaidSaveRequest post-raid save request
* @param pmcData pmc profile
* @param insuranceEnabled is insurance enabled
* @param preRaidGear gear player had before raid
* @param sessionID Session id
* @returns Updated profile object
*/
protected performPostRaidActionsWhenDead(postRaidSaveRequest: ISaveProgressRequestData, pmcData: IPmcData, insuranceEnabled: boolean, preRaidGear: Item[], sessionID: string): IPmcData;
/**
* Adjust player characters bodypart hp if they left raid early
* @param postRaidSaveRequest post raid data
* @param pmcData player profile
*/
protected updatePmcHealthPostRaid(postRaidSaveRequest: ISaveProgressRequestData, pmcData: IPmcData): void;
/** /**
* Reduce body part hp to % of max * Reduce body part hp to % of max
* @param pmcData profile to edit * @param pmcData profile to edit
@ -66,6 +102,31 @@ export declare class InraidController {
* @param isPlayerScav Was the player a pScav * @param isPlayerScav Was the player a pScav
*/ */
protected markOrRemoveFoundInRaidItems(offraidData: ISaveProgressRequestData, pmcData: IPmcData, isPlayerScav: boolean): void; protected markOrRemoveFoundInRaidItems(offraidData: ISaveProgressRequestData, pmcData: IPmcData, isPlayerScav: boolean): void;
/**
* Update profile after player completes scav raid
* @param scavData Scav profile
* @param sessionID Session id
* @param offraidData Post-raid save request
* @param pmcData Pmc profile
* @param isDead Is player dead
*/
protected handlePostRaidPlayerScavProcess(scavData: IPmcData, sessionID: string, offraidData: ISaveProgressRequestData, pmcData: IPmcData, isDead: boolean): void; protected handlePostRaidPlayerScavProcess(scavData: IPmcData, sessionID: string, offraidData: ISaveProgressRequestData, pmcData: IPmcData, isDead: boolean): void;
/**
* Update profile with scav karma values based on in-raid actions
* @param pmcData Pmc profile
* @param offraidData Post-raid save request
* @param scavData Scav profile
* @param sessionID Session id
*/
protected handlePostRaidPlayerScavKarmaChanges(pmcData: IPmcData, offraidData: ISaveProgressRequestData, scavData: IPmcData, sessionID: string): void; protected handlePostRaidPlayerScavKarmaChanges(pmcData: IPmcData, offraidData: ISaveProgressRequestData, scavData: IPmcData, sessionID: string): void;
/**
* Get the inraid config from configs/inraid.json
* @returns InRaid Config
*/
getInraidConfig(): IInRaidConfig;
/**
* Get airdrop config from configs/airdrop.json
* @returns Airdrop config
*/
getAirdropConfig(): IAirdropConfig;
} }

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@ -8,7 +8,7 @@ import { IInsureRequestData } from "../models/eft/insurance/IInsureRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IInsuranceConfig } from "../models/spt/config/IInsuranceConfig"; import { IInsuranceConfig } from "../models/spt/config/IInsuranceConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
@ -19,7 +19,7 @@ import { TimeUtil } from "../utils/TimeUtil";
export declare class InsuranceController { export declare class InsuranceController {
protected logger: ILogger; protected logger: ILogger;
protected randomUtil: RandomUtil; protected randomUtil: RandomUtil;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected saveServer: SaveServer; protected saveServer: SaveServer;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
@ -30,8 +30,7 @@ export declare class InsuranceController {
protected insuranceService: InsuranceService; protected insuranceService: InsuranceService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected insuranceConfig: IInsuranceConfig; protected insuranceConfig: IInsuranceConfig;
constructor(logger: ILogger, randomUtil: RandomUtil, itemEventRouter: ItemEventRouter, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileHelper: ProfileHelper, dialogueHelper: DialogueHelper, paymentService: PaymentService, // TODO: delay required constructor(logger: ILogger, randomUtil: RandomUtil, eventOutputHolder: EventOutputHolder, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileHelper: ProfileHelper, dialogueHelper: DialogueHelper, paymentService: PaymentService, insuranceService: InsuranceService, configServer: ConfigServer);
insuranceService: InsuranceService, configServer: ConfigServer);
processReturn(): void; processReturn(): void;
insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse; insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
/** /**

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@ -2,6 +2,7 @@ import { InventoryHelper } from "../helpers/InventoryHelper";
import { PaymentHelper } from "../helpers/PaymentHelper"; import { PaymentHelper } from "../helpers/PaymentHelper";
import { PresetHelper } from "../helpers/PresetHelper"; import { PresetHelper } from "../helpers/PresetHelper";
import { ProfileHelper } from "../helpers/ProfileHelper"; import { ProfileHelper } from "../helpers/ProfileHelper";
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
import { IPmcData } from "../models/eft/common/IPmcData"; import { IPmcData } from "../models/eft/common/IPmcData";
import { IAddItemRequestData } from "../models/eft/inventory/IAddItemRequestData"; import { IAddItemRequestData } from "../models/eft/inventory/IAddItemRequestData";
import { IInventoryBindRequestData } from "../models/eft/inventory/IInventoryBindRequestData"; import { IInventoryBindRequestData } from "../models/eft/inventory/IInventoryBindRequestData";
@ -20,34 +21,46 @@ import { IInventorySwapRequestData } from "../models/eft/inventory/IInventorySwa
import { IInventoryTagRequestData } from "../models/eft/inventory/IInventoryTagRequestData"; import { IInventoryTagRequestData } from "../models/eft/inventory/IInventoryTagRequestData";
import { IInventoryToggleRequestData } from "../models/eft/inventory/IInventoryToggleRequestData"; import { IInventoryToggleRequestData } from "../models/eft/inventory/IInventoryToggleRequestData";
import { IInventoryTransferRequestData } from "../models/eft/inventory/IInventoryTransferRequestData"; import { IInventoryTransferRequestData } from "../models/eft/inventory/IInventoryTransferRequestData";
import { IOpenRandomLootContainerRequestData } from "../models/eft/inventory/IOpenRandomLootContainerRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { FenceService } from "../services/FenceService"; import { FenceService } from "../services/FenceService";
import { LocalisationService } from "../services/LocalisationService";
import { RagfairOfferService } from "../services/RagfairOfferService"; import { RagfairOfferService } from "../services/RagfairOfferService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil";
export declare class InventoryController { export declare class InventoryController {
protected logger: ILogger; protected logger: ILogger;
protected hashUtil: HashUtil; protected hashUtil: HashUtil;
protected jsonUtil: JsonUtil; protected jsonUtil: JsonUtil;
protected randomUtil: RandomUtil;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected fenceService: FenceService; protected fenceService: FenceService;
protected presetHelper: PresetHelper; protected presetHelper: PresetHelper;
protected inventoryHelper: InventoryHelper; protected inventoryHelper: InventoryHelper;
protected ragfairOfferService: RagfairOfferService; protected ragfairOfferService: RagfairOfferService;
protected profileHelper: ProfileHelper; protected profileHelper: ProfileHelper;
protected weightedRandomHelper: WeightedRandomHelper;
protected paymentHelper: PaymentHelper; protected paymentHelper: PaymentHelper;
protected itemEventRouter: ItemEventRouter; protected localisationService: LocalisationService;
constructor(logger: ILogger, hashUtil: HashUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, fenceService: FenceService, presetHelper: PresetHelper, inventoryHelper: InventoryHelper, ragfairOfferService: RagfairOfferService, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, itemEventRouter: ItemEventRouter); protected eventOutputHolder: EventOutputHolder;
protected httpResponseUtil: HttpResponseUtil;
constructor(logger: ILogger, hashUtil: HashUtil, jsonUtil: JsonUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, fenceService: FenceService, presetHelper: PresetHelper, inventoryHelper: InventoryHelper, ragfairOfferService: RagfairOfferService, profileHelper: ProfileHelper, weightedRandomHelper: WeightedRandomHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, eventOutputHolder: EventOutputHolder, httpResponseUtil: HttpResponseUtil);
/** /**
* Move Item * Move Item
* change location of item with parentId and slotId * change location of item with parentId and slotId
* transfers items from one profile to another if fromOwner/toOwner is set in the body. * transfers items from one profile to another if fromOwner/toOwner is set in the body.
* otherwise, move is contained within the same profile_f. * otherwise, move is contained within the same profile_f.
* @param pmcData Profile
* @param moveRequest Move request data
* @param sessionID Session id
* @returns IItemEventRouterResponse
*/ */
moveItem(pmcData: IPmcData, body: IInventoryMoveRequestData, sessionID: string): IItemEventRouterResponse; moveItem(pmcData: IPmcData, moveRequest: IInventoryMoveRequestData, sessionID: string): IItemEventRouterResponse;
/** /**
* Remove Item from Profile * Remove Item from Profile
* Deep tree item deletion, also removes items from insurance list * Deep tree item deletion, also removes items from insurance list
@ -122,4 +135,12 @@ export declare class InventoryController {
createMapMarker(pmcData: IPmcData, body: IInventoryCreateMarkerRequestData, sessionID: string): IItemEventRouterResponse; createMapMarker(pmcData: IPmcData, body: IInventoryCreateMarkerRequestData, sessionID: string): IItemEventRouterResponse;
deleteMapMarker(pmcData: IPmcData, body: IInventoryDeleteMarkerRequestData, sessionID: string): IItemEventRouterResponse; deleteMapMarker(pmcData: IPmcData, body: IInventoryDeleteMarkerRequestData, sessionID: string): IItemEventRouterResponse;
editMapMarker(pmcData: IPmcData, body: IInventoryEditMarkerRequestData, sessionID: string): IItemEventRouterResponse; editMapMarker(pmcData: IPmcData, body: IInventoryEditMarkerRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Handle event fired when a container is unpacked (currently only the halloween pumpkin)
* @param pmcData Profile data
* @param body open loot container request data
* @param sessionID Session id
* @returns IItemEventRouterResponse
*/
openRandomLootContainer(pmcData: IPmcData, body: IOpenRandomLootContainerRequestData, sessionID: string): IItemEventRouterResponse;
} }

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@ -7,6 +7,7 @@ import { LootItem } from "../models/spt/services/LootItem";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { LocalisationService } from "../services/LocalisationService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { TimeUtil } from "../utils/TimeUtil"; import { TimeUtil } from "../utils/TimeUtil";
@ -15,12 +16,13 @@ export declare class LocationController {
protected hashUtil: HashUtil; protected hashUtil: HashUtil;
protected logger: ILogger; protected logger: ILogger;
protected locationGenerator: LocationGenerator; protected locationGenerator: LocationGenerator;
protected localisationService: LocalisationService;
protected lootGenerator: LootGenerator; protected lootGenerator: LootGenerator;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected airdropConfig: IAirdropConfig; protected airdropConfig: IAirdropConfig;
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, logger: ILogger, locationGenerator: LocationGenerator, lootGenerator: LootGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil, configServer: ConfigServer); constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, logger: ILogger, locationGenerator: LocationGenerator, localisationService: LocalisationService, lootGenerator: LootGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil, configServer: ConfigServer);
get(location: string): ILocationBase; get(location: string): ILocationBase;
generate(name: string): ILocationBase; generate(name: string): ILocationBase;
generateAll(): ILocationsGenerateAllResponse; generateAll(): ILocationsGenerateAllResponse;

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@ -9,6 +9,7 @@ import { IGetProfileRequestData } from "../models/eft/match/IGetProfileRequestDa
import { IJoinMatchRequestData } from "../models/eft/match/IJoinMatchRequestData"; import { IJoinMatchRequestData } from "../models/eft/match/IJoinMatchRequestData";
import { IJoinMatchResult } from "../models/eft/match/IJoinMatchResult"; import { IJoinMatchResult } from "../models/eft/match/IJoinMatchResult";
import { IStartOfflineRaidRequestData } from "../models/eft/match/IStartOffineRaidRequestData"; import { IStartOfflineRaidRequestData } from "../models/eft/match/IStartOffineRaidRequestData";
import { BotDifficulty } from "../models/enums/BotDifficulty";
import { IBotConfig } from "../models/spt/config/IBotConfig"; import { IBotConfig } from "../models/spt/config/IBotConfig";
import { IInRaidConfig } from "../models/spt/config/IInRaidConfig"; import { IInRaidConfig } from "../models/spt/config/IInRaidConfig";
import { IMatchConfig } from "../models/spt/config/IMatchConfig"; import { IMatchConfig } from "../models/spt/config/IMatchConfig";
@ -17,8 +18,9 @@ import { ConfigServer } from "../servers/ConfigServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { BotGenerationCacheService } from "../services/BotGenerationCacheService"; import { BotGenerationCacheService } from "../services/BotGenerationCacheService";
import { BotLootCacheService } from "../services/BotLootCacheService"; import { BotLootCacheService } from "../services/BotLootCacheService";
import { CustomLocationWaveService } from "../services/CustomLocationWaveService";
import { MatchLocationService } from "../services/MatchLocationService"; import { MatchLocationService } from "../services/MatchLocationService";
import { PmcAiService } from "../services/PmcAiService"; import { OpenZoneService } from "../services/OpenZoneService";
import { ProfileSnapshotService } from "../services/ProfileSnapshotService"; import { ProfileSnapshotService } from "../services/ProfileSnapshotService";
export declare class MatchController { export declare class MatchController {
protected logger: ILogger; protected logger: ILogger;
@ -29,13 +31,14 @@ export declare class MatchController {
protected botLootCacheService: BotLootCacheService; protected botLootCacheService: BotLootCacheService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected profileSnapshotService: ProfileSnapshotService; protected profileSnapshotService: ProfileSnapshotService;
protected pmcAiService: PmcAiService; protected customLocationWaveService: CustomLocationWaveService;
protected openZoneService: OpenZoneService;
protected botGenerationCacheService: BotGenerationCacheService; protected botGenerationCacheService: BotGenerationCacheService;
protected applicationContext: ApplicationContext; protected applicationContext: ApplicationContext;
protected matchConfig: IMatchConfig; protected matchConfig: IMatchConfig;
protected inraidConfig: IInRaidConfig; protected inraidConfig: IInRaidConfig;
protected botConfig: IBotConfig; protected botConfig: IBotConfig;
constructor(logger: ILogger, saveServer: SaveServer, profileHelper: ProfileHelper, matchLocationService: MatchLocationService, traderHelper: TraderHelper, botLootCacheService: BotLootCacheService, configServer: ConfigServer, profileSnapshotService: ProfileSnapshotService, pmcAiService: PmcAiService, botGenerationCacheService: BotGenerationCacheService, applicationContext: ApplicationContext); constructor(logger: ILogger, saveServer: SaveServer, profileHelper: ProfileHelper, matchLocationService: MatchLocationService, traderHelper: TraderHelper, botLootCacheService: BotLootCacheService, configServer: ConfigServer, profileSnapshotService: ProfileSnapshotService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, botGenerationCacheService: BotGenerationCacheService, applicationContext: ApplicationContext);
getEnabled(): boolean; getEnabled(): boolean;
getProfile(info: IGetProfileRequestData): IPmcData[]; getProfile(info: IGetProfileRequestData): IPmcData[];
createGroup(sessionID: string, info: ICreateGroupRequestData): any; createGroup(sessionID: string, info: ICreateGroupRequestData): any;
@ -44,5 +47,11 @@ export declare class MatchController {
protected getMatch(location: string): any; protected getMatch(location: string): any;
getGroupStatus(info: IGetGroupStatusRequestData): any; getGroupStatus(info: IGetGroupStatusRequestData): any;
startOfflineRaid(info: IStartOfflineRaidRequestData, sessionID: string): void; startOfflineRaid(info: IStartOfflineRaidRequestData, sessionID: string): void;
/**
* Convert a difficulty value from pre-raid screen to a bot difficulty
* @param botDifficulty dropdown difficulty
* @returns bot difficulty
*/
protected convertDifficultyDropdownIntoBotDifficulty(botDifficulty: BotDifficulty): string;
endOfflineRaid(info: IEndOfflineRaidRequestData, sessionID: string): void; endOfflineRaid(info: IEndOfflineRaidRequestData, sessionID: string): void;
} }

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@ -1,10 +1,10 @@
import { IPmcData } from "../models/eft/common/IPmcData"; import { IPmcData } from "../models/eft/common/IPmcData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { INoteActionData } from "../models/eft/notes/INoteActionData"; import { INoteActionData } from "../models/eft/notes/INoteActionData";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
export declare class NoteController { export declare class NoteController {
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
constructor(itemEventRouter: ItemEventRouter); constructor(eventOutputHolder: EventOutputHolder);
addNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse; addNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
editNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse; editNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
deleteNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse; deleteNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;

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@ -3,15 +3,15 @@ import { IPmcData } from "../models/eft/common/IPmcData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IPresetBuildActionRequestData } from "../models/eft/presetBuild/IPresetBuildActionRequestData"; import { IPresetBuildActionRequestData } from "../models/eft/presetBuild/IPresetBuildActionRequestData";
import { WeaponBuild } from "../models/eft/profile/IAkiProfile"; import { WeaponBuild } from "../models/eft/profile/IAkiProfile";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
export declare class PresetBuildController { export declare class PresetBuildController {
protected hashUtil: HashUtil; protected hashUtil: HashUtil;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected saveServer: SaveServer; protected saveServer: SaveServer;
constructor(hashUtil: HashUtil, itemEventRouter: ItemEventRouter, itemHelper: ItemHelper, saveServer: SaveServer); constructor(hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, itemHelper: ItemHelper, saveServer: SaveServer);
getUserBuilds(sessionID: string): WeaponBuild[]; getUserBuilds(sessionID: string): WeaponBuild[];
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse; saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse; removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;

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@ -5,22 +5,26 @@ import { QuestConditionHelper } from "../helpers/QuestConditionHelper";
import { QuestHelper } from "../helpers/QuestHelper"; import { QuestHelper } from "../helpers/QuestHelper";
import { IPmcData } from "../models/eft/common/IPmcData"; import { IPmcData } from "../models/eft/common/IPmcData";
import { IQuest, Reward } from "../models/eft/common/tables/IQuest"; import { IQuest, Reward } from "../models/eft/common/tables/IQuest";
import { IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IAcceptQuestRequestData } from "../models/eft/quests/IAcceptQuestRequestData"; import { IAcceptQuestRequestData } from "../models/eft/quests/IAcceptQuestRequestData";
import { ICompleteQuestRequestData } from "../models/eft/quests/ICompleteQuestRequestData"; import { ICompleteQuestRequestData } from "../models/eft/quests/ICompleteQuestRequestData";
import { IHandoverQuestRequestData } from "../models/eft/quests/IHandoverQuestRequestData"; import { IHandoverQuestRequestData } from "../models/eft/quests/IHandoverQuestRequestData";
import { IQuestConfig } from "../models/spt/config/IQuestConfig"; import { IQuestConfig } from "../models/spt/config/IQuestConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { LocaleService } from "../services/LocaleService"; import { LocaleService } from "../services/LocaleService";
import { LocalisationService } from "../services/LocalisationService";
import { PlayerService } from "../services/PlayerService"; import { PlayerService } from "../services/PlayerService";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { TimeUtil } from "../utils/TimeUtil"; import { TimeUtil } from "../utils/TimeUtil";
export declare class QuestController { export declare class QuestController {
protected logger: ILogger; protected logger: ILogger;
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected itemEventRouter: ItemEventRouter; protected httpResponseUtil: HttpResponseUtil;
protected eventOutputHolder: EventOutputHolder;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected dialogueHelper: DialogueHelper; protected dialogueHelper: DialogueHelper;
@ -29,9 +33,10 @@ export declare class QuestController {
protected questConditionHelper: QuestConditionHelper; protected questConditionHelper: QuestConditionHelper;
protected playerService: PlayerService; protected playerService: PlayerService;
protected localeService: LocaleService; protected localeService: LocaleService;
protected localisationService: LocalisationService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected questConfig: IQuestConfig; protected questConfig: IQuestConfig;
constructor(logger: ILogger, timeUtil: TimeUtil, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, itemHelper: ItemHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, questHelper: QuestHelper, questConditionHelper: QuestConditionHelper, playerService: PlayerService, localeService: LocaleService, configServer: ConfigServer); constructor(logger: ILogger, timeUtil: TimeUtil, httpResponseUtil: HttpResponseUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, itemHelper: ItemHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, questHelper: QuestHelper, questConditionHelper: QuestConditionHelper, playerService: PlayerService, localeService: LocaleService, localisationService: LocalisationService, configServer: ConfigServer);
/** /**
* Get all quests visible to player * Get all quests visible to player
* Exclude quests with incomplete preconditions (level/loyalty) * Exclude quests with incomplete preconditions (level/loyalty)
@ -55,7 +60,30 @@ export declare class QuestController {
* @returns client response * @returns client response
*/ */
acceptQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse; acceptQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
* @param startedMessageTextId startedMessageText property from IQuest
* @param questDescriptionId description property from IQuest
* @returns message id
*/
protected getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
/**
* Handle the client accepting a repeatable quest and starting it
* Send starting rewards if any to player and
* Send start notification if any to player
* @param pmcData Profile to update with new quest
* @param acceptedQuest Quest being accepted
* @param sessionID Session id
* @returns IItemEventRouterResponse
*/
acceptRepeatableQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse; acceptRepeatableQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
/**
* Look for an accepted quest inside player profile, return matching
* @param pmcData Profile to search through
* @param acceptedQuest Quest to search for
* @returns IRepeatableQuest
*/
protected getRepeatableQuestFromProfile(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData): IRepeatableQuest;
/** /**
* Update completed quest in profile * Update completed quest in profile
* Add newly unlocked quests to profile * Add newly unlocked quests to profile

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@ -12,6 +12,7 @@ import { RagfairTaxHelper } from "../helpers/RagfairTaxHelper";
import { TraderHelper } from "../helpers/TraderHelper"; import { TraderHelper } from "../helpers/TraderHelper";
import { IPmcData } from "../models/eft/common/IPmcData"; import { IPmcData } from "../models/eft/common/IPmcData";
import { Item } from "../models/eft/common/tables/IItem"; import { Item } from "../models/eft/common/tables/IItem";
import { ITraderAssort } from "../models/eft/common/tables/ITrader";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IAkiProfile } from "../models/eft/profile/IAkiProfile"; import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
import { IAddOfferRequestData, Requirement } from "../models/eft/ragfair/IAddOfferRequestData"; import { IAddOfferRequestData, Requirement } from "../models/eft/ragfair/IAddOfferRequestData";
@ -23,11 +24,12 @@ import { IRagfairOffer } from "../models/eft/ragfair/IRagfairOffer";
import { ISearchRequestData } from "../models/eft/ragfair/ISearchRequestData"; import { ISearchRequestData } from "../models/eft/ragfair/ISearchRequestData";
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig"; import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { RagfairServer } from "../servers/RagfairServer"; import { RagfairServer } from "../servers/RagfairServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { LocalisationService } from "../services/LocalisationService";
import { PaymentService } from "../services/PaymentService"; import { PaymentService } from "../services/PaymentService";
import { RagfairOfferService } from "../services/RagfairOfferService"; import { RagfairOfferService } from "../services/RagfairOfferService";
import { RagfairPriceService } from "../services/RagfairPriceService"; import { RagfairPriceService } from "../services/RagfairPriceService";
@ -41,7 +43,7 @@ export declare class RagfairController {
protected logger: ILogger; protected logger: ILogger;
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected ragfairServer: RagfairServer; protected ragfairServer: RagfairServer;
protected ragfairPriceService: RagfairPriceService; protected ragfairPriceService: RagfairPriceService;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
@ -61,19 +63,55 @@ export declare class RagfairController {
protected ragfairOfferService: RagfairOfferService; protected ragfairOfferService: RagfairOfferService;
protected ragfairRequiredItemsService: RagfairRequiredItemsService; protected ragfairRequiredItemsService: RagfairRequiredItemsService;
protected ragfairOfferGenerator: RagfairOfferGenerator; protected ragfairOfferGenerator: RagfairOfferGenerator;
protected localisationService: LocalisationService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected ragfairConfig: IRagfairConfig; protected ragfairConfig: IRagfairConfig;
constructor(logger: ILogger, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, itemEventRouter: ItemEventRouter, ragfairServer: RagfairServer, ragfairPriceService: RagfairPriceService, databaseServer: DatabaseServer, itemHelper: ItemHelper, saveServer: SaveServer, ragfairSellHelper: RagfairSellHelper, ragfairTaxHelper: RagfairTaxHelper, ragfairSortHelper: RagfairSortHelper, ragfairOfferHelper: RagfairOfferHelper, profileHelper: ProfileHelper, paymentService: PaymentService, handbookHelper: HandbookHelper, paymentHelper: PaymentHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, ragfairRequiredItemsService: RagfairRequiredItemsService, ragfairOfferGenerator: RagfairOfferGenerator, configServer: ConfigServer); constructor(logger: ILogger, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, eventOutputHolder: EventOutputHolder, ragfairServer: RagfairServer, ragfairPriceService: RagfairPriceService, databaseServer: DatabaseServer, itemHelper: ItemHelper, saveServer: SaveServer, ragfairSellHelper: RagfairSellHelper, ragfairTaxHelper: RagfairTaxHelper, ragfairSortHelper: RagfairSortHelper, ragfairOfferHelper: RagfairOfferHelper, profileHelper: ProfileHelper, paymentService: PaymentService, handbookHelper: HandbookHelper, paymentHelper: PaymentHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, ragfairRequiredItemsService: RagfairRequiredItemsService, ragfairOfferGenerator: RagfairOfferGenerator, localisationService: LocalisationService, configServer: ConfigServer);
getOffers(sessionID: string, info: ISearchRequestData): IGetOffersResult; getOffers(sessionID: string, searchRequest: ISearchRequestData): IGetOffersResult;
/**
* Get offers for the client based on type of search being performed
* @param searchRequest Client search request data
* @param itemsToAdd
* @param traderAssorts Trader assorts
* @param pmcProfile Player profile
* @returns array of offers
*/
protected getOffersForSearchType(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
/**
* Get categories for the type of search being performed, linked/required/all
* @param searchRequest Client search request data
* @param offers ragfair offers to get categories for
* @returns record with tpls + counts
*/
protected getSpecificCategories(searchRequest: ISearchRequestData, offers: IRagfairOffer[]): Record<string, number>;
/**
* Add Required offers to offers result
* @param searchRequest Client search request data
* @param assorts
* @param pmcProfile Player profile
* @param result Result object being sent back to client
*/
protected addRequiredOffersToResult(searchRequest: ISearchRequestData, assorts: Record<string, ITraderAssort>, pmcProfile: IPmcData, result: IGetOffersResult): void;
/**
* Add index to all offers passed in (0-indexed)
* @param offers Offers to add index value to
*/
protected addIndexValueToOffers(offers: IRagfairOffer[]): void;
/** /**
* Update a trader flea offer with buy restrictions stored in the traders assort * Update a trader flea offer with buy restrictions stored in the traders assort
* @param offer flea offer to update * @param offer flea offer to update
* @param profile full profile of player
*/ */
protected setTraderOfferPurchaseLimits(offer: IRagfairOffer): void; protected setTraderOfferPurchaseLimits(offer: IRagfairOffer, profile: IAkiProfile): void;
protected isLinkedSearch(info: ISearchRequestData): boolean; protected isLinkedSearch(info: ISearchRequestData): boolean;
protected isRequiredSearch(info: ISearchRequestData): boolean; protected isRequiredSearch(info: ISearchRequestData): boolean;
update(): void; update(): void;
getItemPrice(info: IGetMarketPriceRequestData): IGetItemPriceResult; /**
* Called when creating an offer on flea, fills values in top right corner
* @param getPriceRequest
* @returns min/avg/max values for an item based on flea offers available
*/
getItemMinAvgMaxFleaPriceValues(getPriceRequest: IGetMarketPriceRequestData): IGetItemPriceResult;
addPlayerOffer(pmcData: IPmcData, info: IAddOfferRequestData, sessionID: string): IItemEventRouterResponse; addPlayerOffer(pmcData: IPmcData, info: IAddOfferRequestData, sessionID: string): IItemEventRouterResponse;
createPlayerOffer(profile: IAkiProfile, requirements: Requirement[], items: Item[], sellInOnePiece: boolean, amountToSend: number): IRagfairOffer; createPlayerOffer(profile: IAkiProfile, requirements: Requirement[], items: Item[], sellInOnePiece: boolean, amountToSend: number): IRagfairOffer;
getAllFleaPrices(): Record<string, number>; getAllFleaPrices(): Record<string, number>;

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@ -7,35 +7,35 @@ import { IRepairActionDataRequest } from "../models/eft/repair/IRepairActionData
import { ITraderRepairActionDataRequest } from "../models/eft/repair/ITraderRepairActionDataRequest"; import { ITraderRepairActionDataRequest } from "../models/eft/repair/ITraderRepairActionDataRequest";
import { IRepairConfig } from "../models/spt/config/IRepairConfig"; import { IRepairConfig } from "../models/spt/config/IRepairConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { PaymentService } from "../services/PaymentService"; import { PaymentService } from "../services/PaymentService";
import { RepairService } from "../services/RepairService";
export declare class RepairController { export declare class RepairController {
protected logger: ILogger; protected logger: ILogger;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected questHelper: QuestHelper; protected questHelper: QuestHelper;
protected traderHelper: TraderHelper; protected traderHelper: TraderHelper;
protected paymentService: PaymentService; protected paymentService: PaymentService;
protected repairHelper: RepairHelper; protected repairHelper: RepairHelper;
protected configServer: ConfigServer; protected repairService: RepairService;
protected repairConfig: IRepairConfig; protected repairConfig: IRepairConfig;
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, questHelper: QuestHelper, traderHelper: TraderHelper, paymentService: PaymentService, repairHelper: RepairHelper, configServer: ConfigServer); constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, questHelper: QuestHelper, traderHelper: TraderHelper, paymentService: PaymentService, repairHelper: RepairHelper, repairService: RepairService);
/** /**
* Repair with trader * Repair with trader
* @param pmcData player profile
* @param body endpoint request data
* @param sessionID session id * @param sessionID session id
* @param body endpoint request data
* @param pmcData player profile
* @returns item event router action * @returns item event router action
*/ */
traderRepair(pmcData: IPmcData, body: ITraderRepairActionDataRequest, sessionID: string): IItemEventRouterResponse; traderRepair(sessionID: string, body: ITraderRepairActionDataRequest, pmcData: IPmcData): IItemEventRouterResponse;
/** /**
* Repair with repair kit * Repair with repair kit
* @param pmcData player profile
* @param body endpoint request data
* @param sessionID session id * @param sessionID session id
* @param body endpoint request data
* @param pmcData player profile
* @returns item event router action * @returns item event router action
*/ */
repairWithKit(pmcData: IPmcData, body: IRepairActionDataRequest, sessionID: string): IItemEventRouterResponse; repairWithKit(sessionID: string, body: IRepairActionDataRequest, pmcData: IPmcData): IItemEventRouterResponse;
} }

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@ -13,12 +13,14 @@ import { IRepeatableQuestChangeRequest } from "../models/eft/quests/IRepeatableQ
import { ELocationName } from "../models/enums/ELocationName"; import { ELocationName } from "../models/enums/ELocationName";
import { IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig"; import { IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { ItemFilterService } from "../services/ItemFilterService"; import { ItemFilterService } from "../services/ItemFilterService";
import { LocalisationService } from "../services/LocalisationService";
import { PaymentService } from "../services/PaymentService"; import { PaymentService } from "../services/PaymentService";
import { ProfileFixerService } from "../services/ProfileFixerService"; import { ProfileFixerService } from "../services/ProfileFixerService";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { MathUtil } from "../utils/MathUtil"; import { MathUtil } from "../utils/MathUtil";
import { ObjectId } from "../utils/ObjectId"; import { ObjectId } from "../utils/ObjectId";
@ -55,6 +57,7 @@ export declare class RepeatableQuestController {
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected logger: ILogger; protected logger: ILogger;
protected randomUtil: RandomUtil; protected randomUtil: RandomUtil;
protected httpResponse: HttpResponseUtil;
protected mathUtil: MathUtil; protected mathUtil: MathUtil;
protected jsonUtil: JsonUtil; protected jsonUtil: JsonUtil;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
@ -63,13 +66,14 @@ export declare class RepeatableQuestController {
protected profileHelper: ProfileHelper; protected profileHelper: ProfileHelper;
protected profileFixerService: ProfileFixerService; protected profileFixerService: ProfileFixerService;
protected ragfairServerHelper: RagfairServerHelper; protected ragfairServerHelper: RagfairServerHelper;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected localisationService: LocalisationService;
protected paymentService: PaymentService; protected paymentService: PaymentService;
protected objectId: ObjectId; protected objectId: ObjectId;
protected itemFilterService: ItemFilterService; protected itemFilterService: ItemFilterService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected questConfig: IQuestConfig; protected questConfig: IQuestConfig;
constructor(timeUtil: TimeUtil, logger: ILogger, randomUtil: RandomUtil, mathUtil: MathUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, ragfairServerHelper: RagfairServerHelper, itemEventRouter: ItemEventRouter, paymentService: PaymentService, objectId: ObjectId, itemFilterService: ItemFilterService, configServer: ConfigServer); constructor(timeUtil: TimeUtil, logger: ILogger, randomUtil: RandomUtil, httpResponse: HttpResponseUtil, mathUtil: MathUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, ragfairServerHelper: RagfairServerHelper, eventOutputHolder: EventOutputHolder, localisationService: LocalisationService, paymentService: PaymentService, objectId: ObjectId, itemFilterService: ItemFilterService, configServer: ConfigServer);
/** /**
* This is the method reached by the /client/repeatalbeQuests/activityPeriods endpoint * This is the method reached by the /client/repeatalbeQuests/activityPeriods endpoint
* Returns an array of objects in the format of repeatable quests to the client. * Returns an array of objects in the format of repeatable quests to the client.
@ -96,6 +100,13 @@ export declare class RepeatableQuestController {
* @returns {array} array of "repeatableQuestObjects" as descibed above * @returns {array} array of "repeatableQuestObjects" as descibed above
*/ */
getClientRepeatableQuests(_info: IEmptyRequestData, sessionID: string): IPmcDataRepeatableQuest[]; getClientRepeatableQuests(_info: IEmptyRequestData, sessionID: string): IPmcDataRepeatableQuest[];
/**
* Get repeatable quest data from profile from name (daily/weekly), creates base repeatable quest object if none exists
* @param repeatableConfig daily/weekly config
* @param pmcData Profile to search
* @returns IPmcDataRepeatableQuest
*/
protected getRepeatableQuestSubTypeFromProfile(repeatableConfig: IRepeatableQuestConfig, pmcData: IPmcData): IPmcDataRepeatableQuest;
/** /**
* This method is called by GetClientRepeatableQuests and creates one element of quest type format (see assets/database/templates/repeatableQuests.json). * This method is called by GetClientRepeatableQuests and creates one element of quest type format (see assets/database/templates/repeatableQuests.json).
* It randomly draws a quest type (currently Elimination, Completion or Exploration) as well as a trader who is providing the quest * It randomly draws a quest type (currently Elimination, Completion or Exploration) as well as a trader who is providing the quest
@ -144,6 +155,12 @@ export declare class RepeatableQuestController {
* @returns {object} object of quest type format for "Elimination" (see assets/database/templates/repeatableQuests.json) * @returns {object} object of quest type format for "Elimination" (see assets/database/templates/repeatableQuests.json)
*/ */
generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination; generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
/**
* Cpnvert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
* @param locationKey e.g factory4_day
* @returns guid
*/
protected getQuestLocationByMapId(locationKey: string): string;
/** /**
* Exploration repeatable quests can specify a required extraction point. * Exploration repeatable quests can specify a required extraction point.
* This method creates the according object which will be appended to the conditions array * This method creates the according object which will be appended to the conditions array

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@ -6,15 +6,17 @@ import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRag
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { Upd } from "../models/eft/common/tables/IItem"; import { Upd } from "../models/eft/common/tables/IItem";
import { IProcessBaseTradeRequestData } from "../models/eft/trade/IProcessBaseTradeRequestData"; import { IProcessBaseTradeRequestData } from "../models/eft/trade/IProcessBaseTradeRequestData";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
declare class TradeController { declare class TradeController {
protected logger: ILogger; protected logger: ILogger;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected tradeHelper: TradeHelper; protected tradeHelper: TradeHelper;
protected profileHelper: ProfileHelper; protected profileHelper: ProfileHelper;
protected ragfairServer: RagfairServer; protected ragfairServer: RagfairServer;
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, tradeHelper: TradeHelper, profileHelper: ProfileHelper, ragfairServer: RagfairServer); protected httpResponse: HttpResponseUtil;
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, tradeHelper: TradeHelper, profileHelper: ProfileHelper, ragfairServer: RagfairServer, httpResponse: HttpResponseUtil);
confirmTrading(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string, foundInRaid?: boolean, upd?: Upd): IItemEventRouterResponse; confirmTrading(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string, foundInRaid?: boolean, upd?: Upd): IItemEventRouterResponse;
confirmRagfairTrading(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse; confirmRagfairTrading(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
} }

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@ -1,3 +1,4 @@
import { FenceBaseAssortGenerator } from "../generators/FenceBaseAssortGenerator";
import { ProfileHelper } from "../helpers/ProfileHelper"; import { ProfileHelper } from "../helpers/ProfileHelper";
import { TraderAssortHelper } from "../helpers/TraderAssortHelper"; import { TraderAssortHelper } from "../helpers/TraderAssortHelper";
import { TraderHelper } from "../helpers/TraderHelper"; import { TraderHelper } from "../helpers/TraderHelper";
@ -6,6 +7,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { FenceService } from "../services/FenceService"; import { FenceService } from "../services/FenceService";
import { TraderAssortService } from "../services/TraderAssortService"; import { TraderAssortService } from "../services/TraderAssortService";
import { TraderPurchasePersisterService } from "../services/TraderPurchasePersisterService";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { TimeUtil } from "../utils/TimeUtil"; import { TimeUtil } from "../utils/TimeUtil";
export declare class TraderController { export declare class TraderController {
@ -16,9 +18,11 @@ export declare class TraderController {
protected traderHelper: TraderHelper; protected traderHelper: TraderHelper;
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected traderAssortService: TraderAssortService; protected traderAssortService: TraderAssortService;
protected traderPurchasePersisterService: TraderPurchasePersisterService;
protected fenceService: FenceService; protected fenceService: FenceService;
protected fenceBaseAssortGenerator: FenceBaseAssortGenerator;
protected jsonUtil: JsonUtil; protected jsonUtil: JsonUtil;
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, timeUtil: TimeUtil, traderAssortService: TraderAssortService, fenceService: FenceService, jsonUtil: JsonUtil); constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, timeUtil: TimeUtil, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
/** /**
* Runs when onLoad event is fired * Runs when onLoad event is fired
* Iterate over traders, ensure an unmolested copy of their assorts is stored in traderAssortService * Iterate over traders, ensure an unmolested copy of their assorts is stored in traderAssortService

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@ -1,11 +1,18 @@
import { WeatherGenerator } from "../generators/WeatherGenerator"; import { WeatherGenerator } from "../generators/WeatherGenerator";
import { IWeatherData } from "../models/eft/weather/IWeatherData"; import { IWeatherData } from "../models/eft/weather/IWeatherData";
import { IWeatherConfig } from "../models/spt/config/IWeatherConfig"; import { IWeatherConfig } from "../models/spt/config/IWeatherConfig";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
export declare class WeatherController { export declare class WeatherController {
protected weatherGenerator: WeatherGenerator; protected weatherGenerator: WeatherGenerator;
protected logger: ILogger;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected weatherConfig: IWeatherConfig; protected weatherConfig: IWeatherConfig;
constructor(weatherGenerator: WeatherGenerator, configServer: ConfigServer); constructor(weatherGenerator: WeatherGenerator, logger: ILogger, configServer: ConfigServer);
generate(): IWeatherData; generate(): IWeatherData;
/**
* Get the current in-raid time (MUST HAVE PLAYER LOGGED INTO CLIENT TO WORK)
* @returns Date object
*/
getCurrentInRaidTime(): Date;
} }

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@ -1,10 +1,10 @@
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { IPmcData } from "../models/eft/common/IPmcData"; import { IPmcData } from "../models/eft/common/IPmcData";
import { IWishlistActionData } from "../models/eft/wishlist/IWishlistActionData"; import { IWishlistActionData } from "../models/eft/wishlist/IWishlistActionData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
export declare class WishlistController { export declare class WishlistController {
protected itemEvenRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
constructor(itemEvenRouter: ItemEventRouter); constructor(eventOutputHolder: EventOutputHolder);
addToWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse; addToWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
removeFromWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse; removeFromWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
} }

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@ -3,6 +3,7 @@ import { DependencyContainer } from "tsyringe";
* Handle the registration of classes to be used by the Dependency Injection code * Handle the registration of classes to be used by the Dependency Injection code
*/ */
export declare class Container { export declare class Container {
static registerPostLoadTypes(container: DependencyContainer, childContainer: DependencyContainer): void;
static registerTypes(depContainer: DependencyContainer): void; static registerTypes(depContainer: DependencyContainer): void;
static registerListTypes(depContainer: DependencyContainer): void; static registerListTypes(depContainer: DependencyContainer): void;
private static registerUtils; private static registerUtils;

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@ -1,4 +1,4 @@
export declare class OnLoad { export declare class OnLoad {
onLoad(): void; onLoad(): Promise<void>;
getRoute(): string; getRoute(): string;
} }

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@ -1,7 +1,7 @@
import { OnLoad } from "./OnLoad"; import { OnLoad } from "./OnLoad";
import { OnUpdate } from "./OnUpdate"; import { OnUpdate } from "./OnUpdate";
export declare class OnLoadOnUpdate implements OnLoad, OnUpdate { export declare class OnLoadOnUpdate implements OnLoad, OnUpdate {
onUpdate(timeSinceLastRun: number): boolean; onUpdate(timeSinceLastRun: number): Promise<boolean>;
onLoad(): void; onLoad(): Promise<void>;
getRoute(): string; getRoute(): string;
} }

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@ -1,4 +1,4 @@
export declare class OnUpdate { export declare class OnUpdate {
onUpdate(timeSinceLastRun: number): boolean; onUpdate(timeSinceLastRun: number): Promise<boolean>;
getRoute(): string; getRoute(): string;
} }

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@ -1,5 +1,6 @@
import { IHttpServer } from "../models/spt/server/IHttpServer"; /// <reference types="node" />
import { IncomingMessage, ServerResponse } from "http";
export declare class Serializer { export declare class Serializer {
serialize(sessionID: string, req: any, resp: any, body: any, httpServer: IHttpServer): void; serialize(sessionID: string, req: IncomingMessage, resp: ServerResponse, body: any): void;
canHandle(something: string): boolean; canHandle(something: string): boolean;
} }

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@ -0,0 +1,200 @@
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
import { BotHelper } from "../helpers/BotHelper";
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { ProbabilityHelper } from "../helpers/ProbabilityHelper";
import { ProfileHelper } from "../helpers/ProfileHelper";
import { Mods, ModsChances } from "../models/eft/common/tables/IBotType";
import { Item } from "../models/eft/common/tables/IItem";
import { ITemplateItem, Slot } from "../models/eft/common/tables/ITemplateItem";
import { EquipmentFilterDetails, IBotConfig } from "../models/spt/config/IBotConfig";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
import { BotEquipmentModPoolService } from "../services/BotEquipmentModPoolService";
import { BotModLimits, BotWeaponModLimitService } from "../services/BotWeaponModLimitService";
import { ItemFilterService } from "../services/ItemFilterService";
import { LocalisationService } from "../services/LocalisationService";
import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil";
export declare class BotEquipmentModGenerator {
protected logger: ILogger;
protected jsonUtil: JsonUtil;
protected hashUtil: HashUtil;
protected randomUtil: RandomUtil;
protected probabilityHelper: ProbabilityHelper;
protected databaseServer: DatabaseServer;
protected itemHelper: ItemHelper;
protected botEquipmentFilterService: BotEquipmentFilterService;
protected itemFilterService: ItemFilterService;
protected profileHelper: ProfileHelper;
protected botWeaponModLimitService: BotWeaponModLimitService;
protected botHelper: BotHelper;
protected botGeneratorHelper: BotGeneratorHelper;
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
protected localisationService: LocalisationService;
protected botEquipmentModPoolService: BotEquipmentModPoolService;
protected configServer: ConfigServer;
protected botConfig: IBotConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
/**
* Check mods are compatible and add to array
* @param equipment Equipment item to add mods to
* @param modPool Mod list to choose frm
* @param parentId parentid of item to add mod to
* @param parentTemplate template objet of item to add mods to
* @param modSpawnChances dictionary of mod items and their chance to spawn for this bot type
* @param botRole the bot role being generated for
* @param forceSpawn should this mod be forced to spawn
* @returns Item + compatible mods as an array
*/
generateModsForEquipment(equipment: Item[], modPool: Mods, parentId: string, parentTemplate: ITemplateItem, modSpawnChances: ModsChances, botRole: string, forceSpawn?: boolean): Item[];
/**
* Add mods to a weapon using the provided mod pool
* @param sessionId session id
* @param weapon Weapon to add mods to
* @param modPool Pool of compatible mods to attach to weapon
* @param weaponParentId parentId of weapon
* @param parentTemplate Weapon which mods will be generated on
* @param modSpawnChances Mod spawn chances
* @param ammoTpl Ammo tpl to use when generating magazines/cartridges
* @param botRole Role of bot weapon is generated for
* @param botLevel lvel of the bot weapon is being generated for
* @param modLimits limits placed on certian mod types per gun
* @param botEquipmentRole role of bot when accessing bot.json equipment config settings
* @returns Weapon + mods array
*/
generateModsForWeapon(sessionId: string, weapon: Item[], modPool: Mods, weaponParentId: string, parentTemplate: ITemplateItem, modSpawnChances: ModsChances, ammoTpl: string, botRole: string, botLevel: number, modLimits: BotModLimits, botEquipmentRole: string): Item[];
/**
* Is this modslot a front or rear sight
* @param modSlot Slot to check
* @returns true if it's a front/rear sight
*/
protected modIsFrontOrRearSight(modSlot: string): boolean;
/**
* Does the provided mod details show the mod can hold a scope
* @param modSlot e.g. mod_scope, mod_mount
* @param modsParentId Parent id of mod item
* @returns true if it can hold a scope
*/
protected modSlotCanHoldScope(modSlot: string, modsParentId: string): boolean;
/**
* Set all scope mod chances to 100%
* @param modSpawnChances Chances objet to update
*/
protected setScopeSpawnChancesToFull(modSpawnChances: ModsChances): void;
protected sortModKeys(unsortedKeys: string[]): string[];
/**
* Get a Slot property for an item (chamber/cartridge/slot)
* @param modSlot e.g patron_in_weapon
* @param parentTemplate item template
* @returns Slot item
*/
protected getModItemSlot(modSlot: string, parentTemplate: ITemplateItem): Slot;
/**
* randomly choose if a mod should be spawned, 100% for required mods OR mod is ammo slot
* never return true for an item that has 0% spawn chance
* @param itemSlot slot the item sits in
* @param modSlot slot the mod sits in
* @param modSpawnChances Chances for various mod spawns
* @returns boolean true if it should spawn
*/
protected shouldModBeSpawned(itemSlot: Slot, modSlot: string, modSpawnChances: ModsChances): boolean;
/**
*
* @param modSlot Slot mod will fit into
* @param isRandomisableSlot Will generate a randomised mod pool if true
* @param modsParent Parent slot the item will be a part of
* @param botEquipBlacklist Blacklist to prevent mods from being picked
* @param itemModPool Pool of items to pick from
* @param weapon array with only weapon tpl in it, ready for mods to be added
* @param ammoTpl ammo tpl to use if slot requires a cartridge to be added (e.g. mod_magazine)
* @param parentTemplate Parent item the mod will go into
* @returns ITemplateItem
*/
protected chooseModToPutIntoSlot(modSlot: string, isRandomisableSlot: boolean, botWeaponSightWhitelist: Record<string, string[]>, botEquipBlacklist: EquipmentFilterDetails, itemModPool: Record<string, string[]>, weapon: Item[], ammoTpl: string, parentTemplate: ITemplateItem): [boolean, ITemplateItem];
/**
* Create a mod item with parameters as properties
* @param modId _id
* @param modTpl _tpl
* @param parentId parentId
* @param modSlot slotId
* @param modTemplate Used to add additional properites in the upd object
* @returns Item object
*/
protected createModItem(modId: string, modTpl: string, parentId: string, modSlot: string, modTemplate: ITemplateItem, botRole: string): Item;
/**
* Get a list of containers that hold ammo
* e.g. mod_magazine / patron_in_weapon_000
* @returns string array
*/
protected getAmmoContainers(): string[];
/**
* Get a random mod from an items compatible mods Filter array
* @param modTpl ???? default value to return if nothing found
* @param parentSlot item mod will go into, used to get combatible items
* @param modSlot Slot to get mod to fill
* @param items items to ensure picked mod is compatible with
* @returns item tpl
*/
protected getModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
/**
* Log errors if mod is not compatible with slot
* @param modToAdd template of mod to check
* @param itemSlot slot the item will be placed in
* @param modSlot slot the mod will fill
* @param parentTemplate tempalte of the mods parent item
* @returns true if valid
*/
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], itemSlot: Slot, modSlot: string, parentTemplate: ITemplateItem): boolean;
/**
* Find mod tpls of a provided type and add to modPool
* @param desiredSlotName slot to look up and add we are adding tpls for (e.g mod_scope)
* @param modTemplate db object for modItem we get compatible mods from
* @param modPool Pool of mods we are adding to
*/
protected addCompatibleModsForProvidedMod(desiredSlotName: string, modTemplate: ITemplateItem, modPool: Mods, botEquipBlacklist: EquipmentFilterDetails): void;
/**
* Get the possible items that fit a slot
* @param parentItemId item tpl to get compatible items for
* @param modSlot Slot item should fit in
* @param botEquipBlacklist equipment that should not be picked
* @returns array of compatible items for that slot
*/
protected getDynamicModPool(parentItemId: string, modSlot: string, botEquipBlacklist: EquipmentFilterDetails): string[];
/**
* Take a list of tpls and filter out blacklisted values using itemFilterService + botEquipmentBlacklist
* @param allowedMods base mods to filter
* @param botEquipBlacklist equipment blacklist
* @param modSlot slot mods belong to
* @returns Filtered array of mod tpls
*/
protected filterWeaponModsByBlacklist(allowedMods: string[], botEquipBlacklist: EquipmentFilterDetails, modSlot: string): string[];
/**
* With the shotgun revolver (60db29ce99594040e04c4a27) 12.12 introduced CylinderMagazines.
* Those magazines (e.g. 60dc519adf4c47305f6d410d) have a "Cartridges" entry with a _max_count=0.
* Ammo is not put into the magazine directly but assigned to the magazine's slots: The "camora_xxx" slots.
* This function is a helper called by generateModsForItem for mods with parent type "CylinderMagazine"
* @param items The items where the CylinderMagazine's camora are appended to
* @param modPool modPool which should include available cartrigdes
* @param parentId The CylinderMagazine's UID
* @param parentTemplate The CylinderMagazine's template
*/
protected fillCamora(items: Item[], modPool: Mods, parentId: string, parentTemplate: ITemplateItem): void;
/**
* Take a record of camoras and merge the compatable shells into one array
* @param camorasWithShells camoras we want to merge into one array
* @returns string array of shells fro luitple camora sources
*/
protected mergeCamoraPoolsTogether(camorasWithShells: Record<string, string[]>): string[];
/**
* Filter out non-whitelisted weapon scopes
* @param weapon Weapon scopes will be added to
* @param scopes Full scope pool
* @param botWeaponSightWhitelist whitelist of scope types by weapon base type
* @returns array of scope tpls that have been filtered
*/
protected filterSightsByWeaponType(weapon: Item, scopes: string[], botWeaponSightWhitelist: Record<string, string[]>): string[];
}

View File

@ -1,25 +1,21 @@
import { BotDifficultyHelper } from "../helpers/BotDifficultyHelper";
import { BotHelper } from "../helpers/BotHelper"; import { BotHelper } from "../helpers/BotHelper";
import { GameEventHelper } from "../helpers/GameEventHelper";
import { ProfileHelper } from "../helpers/ProfileHelper"; import { ProfileHelper } from "../helpers/ProfileHelper";
import { IGenerateBotsRequestData } from "../models/eft/bot/IGenerateBotsRequestData"; import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
import { Health as PmcHealth, IBotBase, Skills } from "../models/eft/common/tables/IBotBase"; import { Health as PmcHealth, IBotBase, Skills } from "../models/eft/common/tables/IBotBase";
import { Health, IBotType, Inventory } from "../models/eft/common/tables/IBotType"; import { Health, IBotType } from "../models/eft/common/tables/IBotType";
import { BotGenerationDetails } from "../models/spt/bots/BotGenerationDetails";
import { IBotConfig } from "../models/spt/config/IBotConfig"; import { IBotConfig } from "../models/spt/config/IBotConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService"; import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
import { PmcAiService } from "../services/PmcAiService"; import { SeasonalEventService } from "../services/SeasonalEventService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil"; import { RandomUtil } from "../utils/RandomUtil";
import { BotInventoryGenerator } from "./BotInventoryGenerator"; import { BotInventoryGenerator } from "./BotInventoryGenerator";
declare namespace BotGenerator { import { BotLevelGenerator } from "./BotLevelGenerator";
interface IRandomisedBotLevelResult {
level: number;
exp: number;
}
}
export declare class BotGenerator { export declare class BotGenerator {
protected logger: ILogger; protected logger: ILogger;
protected hashUtil: HashUtil; protected hashUtil: HashUtil;
@ -28,13 +24,15 @@ export declare class BotGenerator {
protected profileHelper: ProfileHelper; protected profileHelper: ProfileHelper;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected botInventoryGenerator: BotInventoryGenerator; protected botInventoryGenerator: BotInventoryGenerator;
protected botLevelGenerator: BotLevelGenerator;
protected botEquipmentFilterService: BotEquipmentFilterService; protected botEquipmentFilterService: BotEquipmentFilterService;
protected weightedRandomHelper: WeightedRandomHelper;
protected botHelper: BotHelper; protected botHelper: BotHelper;
protected gameEventHelper: GameEventHelper; protected botDifficultyHelper: BotDifficultyHelper;
protected pmcAiService: PmcAiService; protected seasonalEventService: SeasonalEventService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected botConfig: IBotConfig; protected botConfig: IBotConfig;
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botEquipmentFilterService: BotEquipmentFilterService, botHelper: BotHelper, gameEventHelper: GameEventHelper, pmcAiService: PmcAiService, configServer: ConfigServer); constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
/** /**
* Generate a player scav bot object * Generate a player scav bot object
* @param role e.g. assault / pmcbot * @param role e.g. assault / pmcbot
@ -44,17 +42,12 @@ export declare class BotGenerator {
*/ */
generatePlayerScav(sessionId: string, role: string, difficulty: string, botTemplate: IBotType): IBotBase; generatePlayerScav(sessionId: string, role: string, difficulty: string, botTemplate: IBotType): IBotBase;
/** /**
* Generate an array of bot objects for populate a raid with * Create x number of bots of the type/side/difficulty defined in botGenerationDetails
* @param sessionId session id * @param sessionId Session id
* @param info request object * @param botGenerationDetails details on how to generate bots
* @returns bot array * @returns array of bots
*/ */
generate(sessionId: string, info: IGenerateBotsRequestData): IBotBase[]; prepareAndGenerateBots(sessionId: string, botGenerationDetails: BotGenerationDetails): IBotBase[];
/**
* Get a randomised PMC side based on bot config value 'isUsec'
* @returns pmc side as string
*/
protected getRandomisedPmcSide(): string;
/** /**
* Get a clone of the database\bots\base.json file * Get a clone of the database\bots\base.json file
* @returns IBotBase object * @returns IBotBase object
@ -64,26 +57,24 @@ export declare class BotGenerator {
* Create a IBotBase object with equipment/loot/exp etc * Create a IBotBase object with equipment/loot/exp etc
* @param sessionId Session id * @param sessionId Session id
* @param bot bots base file * @param bot bots base file
* @param role botRole bot will use * @param botJsonTemplate Bot template from db/bots/x.json
* @param node Bot template from db/bots/x.json * @param botGenerationDetails details on how to generate the bot
* @param isPmc Is bot to be a PMC
* @param isPlayerScav is bot to be a p scav bot
* @returns IBotBase object * @returns IBotBase object
*/ */
protected generateBot(sessionId: string, bot: IBotBase, role: string, node: IBotType, isPmc: boolean, isPlayerScav?: boolean): IBotBase; protected generateBot(sessionId: string, bot: IBotBase, botJsonTemplate: IBotType, botGenerationDetails: BotGenerationDetails): IBotBase;
/**
* Create a bot nickname
* @param botJsonTemplate x.json from database
* @param isPlayerScav Will bot be player scav
* @param botRole role of bot e.g. assault
* @returns Nickname for bot
*/
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string): string;
/** /**
* Log the number of PMCs generated to the debug console * Log the number of PMCs generated to the debug console
* @param output Generated bot array, ready to send to client * @param output Generated bot array, ready to send to client
*/ */
protected logPmcGeneratedCount(output: IBotBase[]): void; protected logPmcGeneratedCount(output: IBotBase[]): void;
/**
* Return a randomised bot level and exp value
* @param role botRole being generated for
* @param min Min exp value
* @param max Max exp value
* @returns IRandomisedBotLevelResult object
*/
protected generateRandomLevel(role: string, min: number, max: number): BotGenerator.IRandomisedBotLevelResult;
/** /**
* Converts health object to the required format * Converts health object to the required format
* @param healthObj health object from bot json * @param healthObj health object from bot json
@ -92,11 +83,6 @@ export declare class BotGenerator {
*/ */
protected generateHealth(healthObj: Health, playerScav?: boolean): PmcHealth; protected generateHealth(healthObj: Health, playerScav?: boolean): PmcHealth;
protected generateSkills(skillsObj: Skills): Skills; protected generateSkills(skillsObj: Skills): Skills;
/**
* Iterate through bots inventory and loot to find and remove christmas items (as defined in GameEventHelper)
* @param nodeInventory Bots inventory to iterate over
*/
protected removeChristmasItemsFromBotInventory(nodeInventory: Inventory): void;
/** /**
* Generate a random Id for a bot and apply to bots _id and aid value * Generate a random Id for a bot and apply to bots _id and aid value
* @param bot bot to update * @param bot bot to update
@ -104,12 +90,6 @@ export declare class BotGenerator {
*/ */
protected generateId(bot: IBotBase): IBotBase; protected generateId(bot: IBotBase): IBotBase;
protected generateInventoryID(profile: IBotBase): IBotBase; protected generateInventoryID(profile: IBotBase): IBotBase;
/**
* Get the difficulty passed in, if its not "asoline", get selected difficulty from config
* @param requestedDifficulty
* @returns
*/
protected getPMCDifficulty(requestedDifficulty: string): string;
/** /**
* Add a side-specific (usec/bear) dogtag item to a bots inventory * Add a side-specific (usec/bear) dogtag item to a bots inventory
* @param bot bot to add dogtag to * @param bot bot to add dogtag to
@ -117,4 +97,3 @@ export declare class BotGenerator {
*/ */
protected generateDogtag(bot: IBotBase): IBotBase; protected generateDogtag(bot: IBotBase): IBotBase;
} }
export {};

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@ -1,14 +1,18 @@
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper"; import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
import { BotHelper } from "../helpers/BotHelper";
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper"; import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase"; import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
import { Chances, Generation, Inventory, Mods } from "../models/eft/common/tables/IBotType"; import { Chances, Generation, IBotType, Inventory, Mods } from "../models/eft/common/tables/IBotType";
import { EquipmentSlots } from "../models/enums/EquipmentSlots"; import { EquipmentSlots } from "../models/enums/EquipmentSlots";
import { IBotConfig } from "../models/spt/config/IBotConfig"; import { EquipmentFilterDetails, IBotConfig, RandomisationDetails } from "../models/spt/config/IBotConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { BotEquipmentModPoolService } from "../services/BotEquipmentModPoolService";
import { LocalisationService } from "../services/LocalisationService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { RandomUtil } from "../utils/RandomUtil"; import { RandomUtil } from "../utils/RandomUtil";
import { BotEquipmentModGenerator } from "./BotEquipmentModGenerator";
import { BotLootGenerator } from "./BotLootGenerator"; import { BotLootGenerator } from "./BotLootGenerator";
import { BotWeaponGenerator } from "./BotWeaponGenerator"; import { BotWeaponGenerator } from "./BotWeaponGenerator";
export declare class BotInventoryGenerator { export declare class BotInventoryGenerator {
@ -19,15 +23,90 @@ export declare class BotInventoryGenerator {
protected botWeaponGenerator: BotWeaponGenerator; protected botWeaponGenerator: BotWeaponGenerator;
protected botLootGenerator: BotLootGenerator; protected botLootGenerator: BotLootGenerator;
protected botGeneratorHelper: BotGeneratorHelper; protected botGeneratorHelper: BotGeneratorHelper;
protected botHelper: BotHelper;
protected weightedRandomHelper: WeightedRandomHelper; protected weightedRandomHelper: WeightedRandomHelper;
protected localisationService: LocalisationService;
protected botEquipmentModPoolService: BotEquipmentModPoolService;
protected botEquipmentModGenerator: BotEquipmentModGenerator;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected botConfig: IBotConfig; protected botConfig: IBotConfig;
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, botWeaponGenerator: BotWeaponGenerator, botLootGenerator: BotLootGenerator, botGeneratorHelper: BotGeneratorHelper, weightedRandomHelper: WeightedRandomHelper, configServer: ConfigServer); constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, botWeaponGenerator: BotWeaponGenerator, botLootGenerator: BotLootGenerator, botGeneratorHelper: BotGeneratorHelper, botHelper: BotHelper, weightedRandomHelper: WeightedRandomHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, botEquipmentModGenerator: BotEquipmentModGenerator, configServer: ConfigServer);
generateInventory(sessionId: string, templateInventory: Inventory, equipmentChances: Chances, itemGenerationLimitsMinMax: Generation, botRole: string, isPmc: boolean): PmcInventory; /**
* Add equipment/weapons/loot to bot
* @param sessionId Session id
* @param botJsonTemplate bot/x.json data from db
* @param botRole Role bot has (assault/pmcBot)
* @param isPmc Is bot being converted into a pmc
* @param botLevel Level of bot being generated
* @returns PmcInventory object with equipment/weapons/loot
*/
generateInventory(sessionId: string, botJsonTemplate: IBotType, botRole: string, isPmc: boolean, botLevel: number): PmcInventory;
/**
* Create a pmcInventory object with all the base/generic items needed
* @returns PmcInventory object
*/
protected generateInventoryBase(): PmcInventory;
/**
* Add equipment to a bot
* @param templateInventory bot/x.json data from db
* @param equipmentChances Chances items will be added to bot
* @param botRole Role bot has (assault/pmcBot)
* @param botInventory Inventory to add equipment to
* @param botLevel Level of bot
*/
protected generateAndAddEquipmentToBot(templateInventory: Inventory, equipmentChances: Chances, botRole: string, botInventory: PmcInventory, botLevel: number): void;
/**
* Add a piece of equipment with mods to inventory from the provided pools
* @param equipmentSlot Slot to select an item for
* @param equipmentPool Possible items to choose from
* @param modPool Possible mods to apply to item chosen
* @param spawnChances Chances items will be chosen to be added
* @param botRole Role of bot e.g. assault
* @param inventory Inventory to add item into
* @param randomisationDetails settings from bot.json to adjust how item is generated
*/
protected generateEquipment(equipmentSlot: string, equipmentPool: Record<string, number>, modPool: Mods, spawnChances: Chances, botRole: string, inventory: PmcInventory, randomisationDetails: RandomisationDetails): void;
/**
* Get all possible mods for item and filter down based on equipment blacklist from bot.json config
* @param itemTpl Item mod pool is being retreived and filtered
* @param equipmentBlacklist blacklist to filter mod pool with
* @returns Filtered pool of mods
*/
protected getFilteredDynamicModsForItem(itemTpl: string, equipmentBlacklist: EquipmentFilterDetails[]): Record<string, string[]>;
/**
* Work out what weapons bot should have equipped and add them to bot inventory
* @param templateInventory bot/x.json data from db
* @param equipmentChances Chances bot can have equipment equipped
* @param sessionId Session id
* @param botInventory Inventory to add weapons to
* @param botRole assault/pmcBot/bossTagilla etc
* @param isPmc Is the bot being generated as a pmc
* @param botLevel level of bot having weapon generated
* @param itemGenerationLimitsMinMax Limits for items the bot can have
*/
protected generateAndAddWeaponsToBot(templateInventory: Inventory, equipmentChances: Chances, sessionId: string, botInventory: PmcInventory, botRole: string, isPmc: boolean, itemGenerationLimitsMinMax: Generation, botLevel: number): void;
/**
* Calculate if the bot should have weapons in Primary/Secondary/Holster slots
* @param equipmentChances Chances bot has certain equipment
* @returns What slots bot should have weapons generated for
*/
protected getDesiredWeaponsForBot(equipmentChances: Chances): {
slot: EquipmentSlots;
shouldSpawn: boolean;
}[];
/**
* Add weapon + spare mags/ammo to bots inventory
* @param sessionId Session id
* @param weaponSlot Weapon slot being generated
* @param templateInventory bot/x.json data from db
* @param botInventory Inventory to add weapon+mags/ammo to
* @param equipmentChances Chances bot can have equipment equipped
* @param botRole assault/pmcBot/bossTagilla etc
* @param isPmc Is the bot being generated as a pmc
* @param itemGenerationLimitsMinMax
*/
protected addWeaponAndMagazinesToInventory(sessionId: string, weaponSlot: { protected addWeaponAndMagazinesToInventory(sessionId: string, weaponSlot: {
slot: EquipmentSlots; slot: EquipmentSlots;
shouldSpawn: boolean; shouldSpawn: boolean;
}, templateInventory: Inventory, botInventory: PmcInventory, equipmentChances: Chances, botRole: string, isPmc: boolean, itemGenerationLimitsMinMax: Generation): void; }, templateInventory: Inventory, botInventory: PmcInventory, equipmentChances: Chances, botRole: string, isPmc: boolean, itemGenerationLimitsMinMax: Generation, botLevel: number): void;
protected generateEquipment(equipmentSlot: string, equipmentPool: Record<string, number>, modPool: Mods, spawnChances: Chances, botRole: string, inventory: PmcInventory): void;
protected generateInventoryBase(): PmcInventory;
} }

29
types/generators/BotLevelGenerator.d.ts vendored Normal file
View File

@ -0,0 +1,29 @@
import { MinMax } from "../models/common/MinMax";
import { IRandomisedBotLevelResult } from "../models/eft/bot/IRandomisedBotLevelResult";
import { ExpTable } from "../models/eft/common/IGlobals";
import { IBotBase } from "../models/eft/common/tables/IBotBase";
import { BotGenerationDetails } from "../models/spt/bots/BotGenerationDetails";
import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer";
import { RandomUtil } from "../utils/RandomUtil";
export declare class BotLevelGenerator {
protected logger: ILogger;
protected randomUtil: RandomUtil;
protected databaseServer: DatabaseServer;
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer);
/**
* Return a randomised bot level and exp value
* @param levelDetails min and max of level for bot
* @param botGenerationDetails Deatils to help generate a bot
* @param bot being level is being generated for
* @returns IRandomisedBotLevelResult object
*/
generateBotLevel(levelDetails: MinMax, botGenerationDetails: BotGenerationDetails, bot: IBotBase): IRandomisedBotLevelResult;
/**
* Get the highest level a bot can be relative to the players level, but no futher than the max size from globals.exp_table
* @param playerLevel Players current level
* @param relativeDeltaMax max delta above player level to go
* @returns highest level possible for bot
*/
protected getHighestRelativeBotLevel(playerLevel: number, relativeDeltaMax: number, levelDetails: MinMax, expTable: ExpTable[]): number;
}

View File

@ -10,6 +10,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { BotLootCacheService } from "../services/BotLootCacheService"; import { BotLootCacheService } from "../services/BotLootCacheService";
import { LocalisationService } from "../services/LocalisationService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { RandomUtil } from "../utils/RandomUtil"; import { RandomUtil } from "../utils/RandomUtil";
import { BotWeaponGenerator } from "./BotWeaponGenerator"; import { BotWeaponGenerator } from "./BotWeaponGenerator";
@ -23,10 +24,22 @@ export declare class BotLootGenerator {
protected botWeaponGenerator: BotWeaponGenerator; protected botWeaponGenerator: BotWeaponGenerator;
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper; protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
protected botLootCacheService: BotLootCacheService; protected botLootCacheService: BotLootCacheService;
protected localisationService: LocalisationService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected botConfig: IBotConfig; protected botConfig: IBotConfig;
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, configServer: ConfigServer); constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
generateLoot(sessionId: string, templateInventory: Inventory, itemCounts: ItemMinMax, isPmc: boolean, botRole: string, botInventory: PmcInventory, equipmentChances: Chances): void; /**
* Add loot to bots containers
* @param sessionId Session id
* @param templateInventory x.json from database/bots
* @param itemCounts Liits on item types to be added as loot
* @param isPmc Will bot be a pmc
* @param botRole Role of bot, e.g. asssult
* @param botInventory Inventory to add loot to
* @param equipmentChances
* @param botLevel Level of bot
*/
generateLoot(sessionId: string, templateInventory: Inventory, itemCounts: ItemMinMax, isPmc: boolean, botRole: string, botInventory: PmcInventory, equipmentChances: Chances, botLevel: number): void;
protected getRandomisedCount(min: number, max: number, nValue: number): number; protected getRandomisedCount(min: number, max: number, nValue: number): number;
/** /**
* Take random items from a pool and add to an inventory until totalItemCount or totalValueLimit is reached * Take random items from a pool and add to an inventory until totalItemCount or totalValueLimit is reached
@ -49,7 +62,7 @@ export declare class BotLootGenerator {
* @param botRole bots role, .e.g. pmcBot * @param botRole bots role, .e.g. pmcBot
* @param isPmc are we generating for a pmc * @param isPmc are we generating for a pmc
*/ */
protected addLooseWeaponsToInventorySlot(sessionId: string, botInventory: PmcInventory, equipmentSlot: string, templateInventory: Inventory, modChances: ModsChances, botRole: string, isPmc: boolean): void; protected addLooseWeaponsToInventorySlot(sessionId: string, botInventory: PmcInventory, equipmentSlot: string, templateInventory: Inventory, modChances: ModsChances, botRole: string, isPmc: boolean, botLevel: number): void;
/** /**
* Get a random item from the pool parameter using the biasedRandomNumber system * Get a random item from the pool parameter using the biasedRandomNumber system
* @param pool pool of items to pick an item from * @param pool pool of items to pick an item from
@ -113,7 +126,7 @@ export declare class BotLootGenerator {
* If no limit found for a non pmc bot, fall back to defaults * If no limit found for a non pmc bot, fall back to defaults
* @param isPmc is the bot we want limits for a pmc * @param isPmc is the bot we want limits for a pmc
* @param botRole what role does the bot have * @param botRole what role does the bot have
* @returns dictionary of tplIds and limit * @returns Dictionary of tplIds and limit
*/ */
protected getItemSpawnLimitsForBotType(isPmc: boolean, botRole: string): Record<string, number>; protected getItemSpawnLimitsForBotType(isPmc: boolean, botRole: string): Record<string, number>;
/** /**

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@ -12,9 +12,12 @@ import { IBotConfig } from "../models/spt/config/IBotConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { BotWeaponModLimitService } from "../services/BotWeaponModLimitService";
import { LocalisationService } from "../services/LocalisationService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil"; import { RandomUtil } from "../utils/RandomUtil";
import { BotEquipmentModGenerator } from "./BotEquipmentModGenerator";
import { IInventoryMagGen } from "./weapongen/IInventoryMagGen"; import { IInventoryMagGen } from "./weapongen/IInventoryMagGen";
export declare class BotWeaponGenerator { export declare class BotWeaponGenerator {
protected jsonUtil: JsonUtil; protected jsonUtil: JsonUtil;
@ -27,10 +30,13 @@ export declare class BotWeaponGenerator {
protected randomUtil: RandomUtil; protected randomUtil: RandomUtil;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper; protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
protected botWeaponModLimitService: BotWeaponModLimitService;
protected botEquipmentModGenerator: BotEquipmentModGenerator;
protected localisationService: LocalisationService;
protected inventoryMagGenComponents: IInventoryMagGen[]; protected inventoryMagGenComponents: IInventoryMagGen[];
protected readonly modMagazineSlotId = "mod_magazine"; protected readonly modMagazineSlotId = "mod_magazine";
protected botConfig: IBotConfig; protected botConfig: IBotConfig;
constructor(jsonUtil: JsonUtil, logger: ILogger, hashUtil: HashUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, weightedRandomHelper: WeightedRandomHelper, botGeneratorHelper: BotGeneratorHelper, randomUtil: RandomUtil, configServer: ConfigServer, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, inventoryMagGenComponents: IInventoryMagGen[]); constructor(jsonUtil: JsonUtil, logger: ILogger, hashUtil: HashUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, weightedRandomHelper: WeightedRandomHelper, botGeneratorHelper: BotGeneratorHelper, randomUtil: RandomUtil, configServer: ConfigServer, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botWeaponModLimitService: BotWeaponModLimitService, botEquipmentModGenerator: BotEquipmentModGenerator, localisationService: LocalisationService, inventoryMagGenComponents: IInventoryMagGen[]);
/** /**
* Pick a random weapon based on weightings and generate a functional weapon * Pick a random weapon based on weightings and generate a functional weapon
* @param equipmentSlot Primary/secondary/holster * @param equipmentSlot Primary/secondary/holster
@ -41,7 +47,7 @@ export declare class BotWeaponGenerator {
* @param isPmc Is weapon generated for a pmc * @param isPmc Is weapon generated for a pmc
* @returns GenerateWeaponResult object * @returns GenerateWeaponResult object
*/ */
generateRandomWeapon(sessionId: string, equipmentSlot: string, botTemplateInventory: Inventory, weaponParentId: string, modChances: ModsChances, botRole: string, isPmc: boolean): GenerateWeaponResult; generateRandomWeapon(sessionId: string, equipmentSlot: string, botTemplateInventory: Inventory, weaponParentId: string, modChances: ModsChances, botRole: string, isPmc: boolean, botLevel: number): GenerateWeaponResult;
/** /**
* Get a random weighted weapon from a bots pool of weapons * Get a random weighted weapon from a bots pool of weapons
* @param equipmentSlot Primary/secondary/holster * @param equipmentSlot Primary/secondary/holster
@ -60,7 +66,7 @@ export declare class BotWeaponGenerator {
* @param isPmc * @param isPmc
* @returns GenerateWeaponResult object * @returns GenerateWeaponResult object
*/ */
generateWeaponByTpl(sessionId: string, weaponTpl: string, equipmentSlot: string, botTemplateInventory: Inventory, weaponParentId: string, modChances: ModsChances, botRole: string, isPmc: boolean): GenerateWeaponResult; generateWeaponByTpl(sessionId: string, weaponTpl: string, equipmentSlot: string, botTemplateInventory: Inventory, weaponParentId: string, modChances: ModsChances, botRole: string, isPmc: boolean, botLevel: number): GenerateWeaponResult;
/** /**
* Create array with weapon base as only element and * Create array with weapon base as only element and
* add additional properties based on weapon type * add additional properties based on weapon type

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@ -0,0 +1,28 @@
import { HandbookHelper } from "../helpers/HandbookHelper";
import { ItemHelper } from "../helpers/ItemHelper";
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { ItemFilterService } from "../services/ItemFilterService";
export declare class FenceBaseAssortGenerator {
protected logger: ILogger;
protected databaseServer: DatabaseServer;
protected handbookHelper: HandbookHelper;
protected itemHelper: ItemHelper;
protected itemFilterService: ItemFilterService;
protected configServer: ConfigServer;
protected traderConfig: ITraderConfig;
constructor(logger: ILogger, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, itemHelper: ItemHelper, itemFilterService: ItemFilterService, configServer: ConfigServer);
/**
* Create base fence assorts dynamically and store in db
*/
generateFenceBaseAssorts(): void;
/**
* Check if item is valid for being added to fence assorts
* @param item Item to check
* @returns true if valid fence item
*/
protected isValidFenceItem(item: ITemplateItem): boolean;
}

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@ -1,5 +1,4 @@
import { ContainerHelper } from "../helpers/ContainerHelper"; import { ContainerHelper } from "../helpers/ContainerHelper";
import { GameEventHelper } from "../helpers/GameEventHelper";
import { ItemHelper } from "../helpers/ItemHelper"; import { ItemHelper } from "../helpers/ItemHelper";
import { PresetHelper } from "../helpers/PresetHelper"; import { PresetHelper } from "../helpers/PresetHelper";
import { RagfairServerHelper } from "../helpers/RagfairServerHelper"; import { RagfairServerHelper } from "../helpers/RagfairServerHelper";
@ -9,6 +8,8 @@ import { IStaticAmmoDetails, IStaticContainerProps, IStaticForcedProps, IStaticL
import { ILocationConfig } from "../models/spt/config/ILocationConfig"; import { ILocationConfig } from "../models/spt/config/ILocationConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { LocalisationService } from "../services/LocalisationService";
import { SeasonalEventService } from "../services/SeasonalEventService";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { MathUtil } from "../utils/MathUtil"; import { MathUtil } from "../utils/MathUtil";
import { ObjectId } from "../utils/ObjectId"; import { ObjectId } from "../utils/ObjectId";
@ -26,12 +27,13 @@ export declare class LocationGenerator {
protected ragfairServerHelper: RagfairServerHelper; protected ragfairServerHelper: RagfairServerHelper;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected mathUtil: MathUtil; protected mathUtil: MathUtil;
protected gameEventHelper: GameEventHelper; protected seasonalEventService: SeasonalEventService;
protected containerHelper: ContainerHelper; protected containerHelper: ContainerHelper;
protected presetHelper: PresetHelper; protected presetHelper: PresetHelper;
protected localisationService: LocalisationService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected locationConfig: ILocationConfig; protected locationConfig: ILocationConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, objectId: ObjectId, randomUtil: RandomUtil, ragfairServerHelper: RagfairServerHelper, itemHelper: ItemHelper, mathUtil: MathUtil, gameEventHelper: GameEventHelper, containerHelper: ContainerHelper, presetHelper: PresetHelper, configServer: ConfigServer); constructor(logger: ILogger, jsonUtil: JsonUtil, objectId: ObjectId, randomUtil: RandomUtil, ragfairServerHelper: RagfairServerHelper, itemHelper: ItemHelper, mathUtil: MathUtil, seasonalEventService: SeasonalEventService, containerHelper: ContainerHelper, presetHelper: PresetHelper, localisationService: LocalisationService, configServer: ConfigServer);
generateContainerLoot(containerIn: IStaticContainerProps, staticForced: IStaticForcedProps[], staticLootDist: Record<string, IStaticLootDetails>, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, locationName: string): IStaticContainerProps; generateContainerLoot(containerIn: IStaticContainerProps, staticForced: IStaticForcedProps[], staticLootDist: Record<string, IStaticLootDetails>, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, locationName: string): IStaticContainerProps;
protected getLooseLootMultiplerForLocation(location: string): number; protected getLooseLootMultiplerForLocation(location: string): number;
protected getStaticLootMultiplerForLocation(location: string): number; protected getStaticLootMultiplerForLocation(location: string): number;

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@ -6,6 +6,7 @@ import { LootRequest } from "../models/spt/services/LootRequest";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { ItemFilterService } from "../services/ItemFilterService"; import { ItemFilterService } from "../services/ItemFilterService";
import { LocalisationService } from "../services/LocalisationService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { RandomUtil } from "../utils/RandomUtil"; import { RandomUtil } from "../utils/RandomUtil";
export declare class LootGenerator { export declare class LootGenerator {
@ -14,11 +15,12 @@ export declare class LootGenerator {
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected randomUtil: RandomUtil; protected randomUtil: RandomUtil;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected localisationService: LocalisationService;
protected itemFilterService: ItemFilterService; protected itemFilterService: ItemFilterService;
constructor(logger: ILogger, hashUtil: HashUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, itemHelper: ItemHelper, itemFilterService: ItemFilterService); constructor(logger: ILogger, hashUtil: HashUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, itemHelper: ItemHelper, localisationService: LocalisationService, itemFilterService: ItemFilterService);
/** /**
* Generate a list of items based on options passed in * Generate a list of items based on configuration options parameter
* @param options parameters to adjust what loot is generated * @param options parameters to adjust how loot is generated
* @returns An array of loot items * @returns An array of loot items
*/ */
createRandomloot(options: LootRequest): LootItem[]; createRandomloot(options: LootRequest): LootItem[];
@ -35,23 +37,31 @@ export declare class LootGenerator {
* Find a random item in items.json and add to result array * Find a random item in items.json and add to result array
* @param items items to choose from * @param items items to choose from
* @param itemTypeCounts item limit counts * @param itemTypeCounts item limit counts
* @param options item filters
* @param result array to add found item to * @param result array to add found item to
* @returns true if item was valid and added to pool * @returns true if item was valid and added to pool
*/ */
protected findAndAddRandomItemToLoot(items: [string, ITemplateItem][], itemTypeCounts: Record<string, { protected findAndAddRandomItemToLoot(items: [string, ITemplateItem][], itemTypeCounts: Record<string, {
current: number; current: number;
max: number; max: number;
}>, whitelistedArmorLevels: number[], result: LootItem[]): boolean; }>, options: LootRequest, result: LootItem[]): boolean;
/**
* Get a randomised stack count for an item between its StackMinRandom and StackMaxSize values
* @param item item to get stack count of
* @param options loot options
* @returns stack count
*/
protected getRandomisedStackCount(item: ITemplateItem, options: LootRequest): number;
/** /**
*
* Find a random item in items.json and add to result array * Find a random item in items.json and add to result array
* @param globalDefaultPresets presets to choose from * @param globalDefaultPresets presets to choose from
* @param itemTypeCounts item limit counts * @param itemTypeCounts item limit counts
* @param itemBlacklist items to skip
* @param result array to add found preset to * @param result array to add found preset to
* @returns true if preset was valid and added to pool * @returns true if preset was valid and added to pool
*/ */
protected findAndAddRandomPresetToLoot(globalDefaultPresets: [string, Preset][], itemTypeCounts: Record<string, { protected findAndAddRandomPresetToLoot(globalDefaultPresets: [string, Preset][], itemTypeCounts: Record<string, {
current: number; current: number;
max: number; max: number;
}>, result: LootItem[]): boolean; }>, itemBlacklist: string[], result: LootItem[]): boolean;
} }

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@ -10,6 +10,7 @@ import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { BotLootCacheService } from "../services/BotLootCacheService"; import { BotLootCacheService } from "../services/BotLootCacheService";
import { FenceService } from "../services/FenceService"; import { FenceService } from "../services/FenceService";
import { LocalisationService } from "../services/LocalisationService";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { BotGenerator } from "./BotGenerator"; import { BotGenerator } from "./BotGenerator";
export declare class PlayerScavGenerator { export declare class PlayerScavGenerator {
@ -21,10 +22,11 @@ export declare class PlayerScavGenerator {
protected jsonUtil: JsonUtil; protected jsonUtil: JsonUtil;
protected fenceService: FenceService; protected fenceService: FenceService;
protected botLootCacheService: BotLootCacheService; protected botLootCacheService: BotLootCacheService;
protected localisationService: LocalisationService;
protected botGenerator: BotGenerator; protected botGenerator: BotGenerator;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected playerScavConfig: IPlayerScavConfig; protected playerScavConfig: IPlayerScavConfig;
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, botHelper: BotHelper, jsonUtil: JsonUtil, fenceService: FenceService, botLootCacheService: BotLootCacheService, botGenerator: BotGenerator, configServer: ConfigServer); constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, botHelper: BotHelper, jsonUtil: JsonUtil, fenceService: FenceService, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, botGenerator: BotGenerator, configServer: ConfigServer);
/** /**
* Update a player profile to include a new player scav profile * Update a player profile to include a new player scav profile
* @param sessionID session id to specify what profile is updated * @param sessionID session id to specify what profile is updated

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@ -1,16 +1,19 @@
import { HandbookHelper } from "../helpers/HandbookHelper";
import { ItemHelper } from "../helpers/ItemHelper"; import { ItemHelper } from "../helpers/ItemHelper";
import { PaymentHelper } from "../helpers/PaymentHelper";
import { PresetHelper } from "../helpers/PresetHelper"; import { PresetHelper } from "../helpers/PresetHelper";
import { RagfairServerHelper } from "../helpers/RagfairServerHelper"; import { RagfairServerHelper } from "../helpers/RagfairServerHelper";
import { Item } from "../models/eft/common/tables/IItem"; import { Item } from "../models/eft/common/tables/IItem";
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem"; import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
import { IBarterScheme } from "../models/eft/common/tables/ITrader"; import { IBarterScheme } from "../models/eft/common/tables/ITrader";
import { IRagfairOffer } from "../models/eft/ragfair/IRagfairOffer"; import { IRagfairOffer, OfferRequirement } from "../models/eft/ragfair/IRagfairOffer";
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig"; import { Dynamic, IRagfairConfig } from "../models/spt/config/IRagfairConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { FenceService } from "../services/FenceService"; import { FenceService } from "../services/FenceService";
import { LocalisationService } from "../services/LocalisationService";
import { RagfairCategoriesService } from "../services/RagfairCategoriesService"; import { RagfairCategoriesService } from "../services/RagfairCategoriesService";
import { RagfairOfferService } from "../services/RagfairOfferService"; import { RagfairOfferService } from "../services/RagfairOfferService";
import { RagfairPriceService } from "../services/RagfairPriceService"; import { RagfairPriceService } from "../services/RagfairPriceService";
@ -27,18 +30,45 @@ export declare class RagfairOfferGenerator {
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected ragfairServerHelper: RagfairServerHelper; protected ragfairServerHelper: RagfairServerHelper;
protected handbookHelper: HandbookHelper;
protected saveServer: SaveServer; protected saveServer: SaveServer;
protected presetHelper: PresetHelper; protected presetHelper: PresetHelper;
protected ragfairAssortGenerator: RagfairAssortGenerator; protected ragfairAssortGenerator: RagfairAssortGenerator;
protected ragfairOfferService: RagfairOfferService; protected ragfairOfferService: RagfairOfferService;
protected ragfairPriceService: RagfairPriceService; protected ragfairPriceService: RagfairPriceService;
protected localisationService: LocalisationService;
protected paymentHelper: PaymentHelper;
protected ragfairCategoriesService: RagfairCategoriesService; protected ragfairCategoriesService: RagfairCategoriesService;
protected fenceService: FenceService; protected fenceService: FenceService;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected ragfairConfig: IRagfairConfig; protected ragfairConfig: IRagfairConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, ragfairServerHelper: RagfairServerHelper, saveServer: SaveServer, presetHelper: PresetHelper, ragfairAssortGenerator: RagfairAssortGenerator, ragfairOfferService: RagfairOfferService, ragfairPriceService: RagfairPriceService, ragfairCategoriesService: RagfairCategoriesService, fenceService: FenceService, itemHelper: ItemHelper, configServer: ConfigServer); protected allowedFleaPriceItemsForBarter: {
tpl: string;
price: number;
}[];
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, ragfairServerHelper: RagfairServerHelper, handbookHelper: HandbookHelper, saveServer: SaveServer, presetHelper: PresetHelper, ragfairAssortGenerator: RagfairAssortGenerator, ragfairOfferService: RagfairOfferService, ragfairPriceService: RagfairPriceService, localisationService: LocalisationService, paymentHelper: PaymentHelper, ragfairCategoriesService: RagfairCategoriesService, fenceService: FenceService, itemHelper: ItemHelper, configServer: ConfigServer);
createOffer(userID: string, time: number, items: Item[], barterScheme: IBarterScheme[], loyalLevel: number, price: number, sellInOnePiece?: boolean): IRagfairOffer; createOffer(userID: string, time: number, items: Item[], barterScheme: IBarterScheme[], loyalLevel: number, price: number, sellInOnePiece?: boolean): IRagfairOffer;
/**
* Calculate the offer price that's listed on the flea listing
* @param offerRequirements barter requirements for offer
* @returns rouble cost of offer
*/
protected calculateOfferListingPrice(offerRequirements: OfferRequirement[]): number;
/**
* Get avatar url from trader table in db
* @param isTrader Is user we're getting avatar for a trader
* @param userId persons id to get avatar of
* @returns url of avatar
*/
protected getAvatarUrl(isTrader: boolean, userId: string): string;
/**
* Convert a count of currency into roubles
* @param currencyCount amount of currency to convert into roubles
* @param currencyType Type of currency (euro/dollar/rouble)
* @returns count of roubles
*/
protected calculateRoublePrice(currencyCount: number, currencyType: string): number;
protected getTraderId(userID: string): string; protected getTraderId(userID: string): string;
protected getRating(userID: string): number; protected getRating(userID: string): number;
/** /**
@ -58,7 +88,16 @@ export declare class RagfairOfferGenerator {
* Create multiple offers for items by using a unique list of items we've generated previously * Create multiple offers for items by using a unique list of items we've generated previously
* @param expiredOffers optional, expired offers to regenerate * @param expiredOffers optional, expired offers to regenerate
*/ */
generateDynamicOffers(expiredOffers?: Item[]): void; generateDynamicOffers(expiredOffers?: Item[]): Promise<void>;
protected createOffersForItems(assortItemIndex: string, assortItemsToProcess: Item[], expiredOffers: Item[], config: Dynamic): Promise<void>;
/**
* Create one flea offer for a specific item
* @param items Item to create offer for
* @param isPreset Is item a weapon preset
* @param itemDetails raw db item details
* @returns
*/
protected createSingleOfferForItem(items: Item[], isPreset: boolean, itemDetails: [boolean, ITemplateItem]): Promise<Item[]>;
/** /**
* Generate trader offers on flea using the traders assort data * Generate trader offers on flea using the traders assort data
* @param traderID Trader to generate offers for * @param traderID Trader to generate offers for
@ -73,20 +112,36 @@ export declare class RagfairOfferGenerator {
* @returns Item with conditions added * @returns Item with conditions added
*/ */
protected addMissingCondition(item: Item): Item; protected addMissingCondition(item: Item): Item;
protected getOfferRequirements(items: Item[]): { /**
count: number; * Create a barter-based barter scheme, if not possible, fall back to making barter scheme currency based
_tpl: string; * @param offerItems Items for sale in offer
* @returns barter scheme
*/
protected createBarterRequirement(offerItems: Item[]): IBarterScheme[];
/**
* Get an array of flea prices + item tpl, cached in generator class inside `allowedFleaPriceItemsForBarter`
* @returns array with tpl/price values
*/
protected getFleaPricesAsArray(): {
tpl: string;
price: number;
}[]; }[];
/**
* Create a random currency-based barter scheme for an array of items
* @param offerItems Items on offer
* @returns Barter scheme for offer
*/
protected createCurrencyRequirement(offerItems: Item[]): IBarterScheme[];
/** /**
* Create a flea offer and store it in the Ragfair server offers array * Create a flea offer and store it in the Ragfair server offers array
* @param userID owner of the offer * @param userID owner of the offer
* @param time time offer is put up * @param time time offer is put up
* @param items items in the offer * @param items items in the offer
* @param barterScheme * @param barterScheme cost of item (currency or barter)
* @param loyalLevel * @param loyalLevel Loyalty level needed to buy item
* @param price price of offer * @param price price of offer
* @param sellInOnePiece * @param sellInOnePiece
* @returns * @returns Ragfair offer
*/ */
createFleaOffer(userID: string, time: number, items: Item[], barterScheme: IBarterScheme[], loyalLevel: number, price: number, sellInOnePiece?: boolean): IRagfairOffer; createFleaOffer(userID: string, time: number, items: Item[], barterScheme: IBarterScheme[], loyalLevel: number, price: number, sellInOnePiece?: boolean): IRagfairOffer;
} }

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@ -37,12 +37,6 @@ export declare class ScavCaseRewardGenerator {
* @returns filtered array of db items * @returns filtered array of db items
*/ */
protected getDbItems(): ITemplateItem[]; protected getDbItems(): ITemplateItem[];
/**
* Check if a template id has a blacklisted parent id
* @param tplid template id to check
* @returns true if item is blacklisted
*/
protected itemHasBlacklistedParent(tplid: string): boolean;
/** /**
* Pick a number of items to be rewards, the count is defined by the values in * Pick a number of items to be rewards, the count is defined by the values in
* @param items item pool to pick rewards from * @param items item pool to pick rewards from

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@ -1,38 +1,54 @@
import { ApplicationContext } from "../context/ApplicationContext";
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper"; import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
import { IWeatherData } from "../models/eft/weather/IWeatherData"; import { IWeather, IWeatherData } from "../models/eft/weather/IWeatherData";
import { WindDirection } from "../models/enums/WindDirection";
import { IWeatherConfig } from "../models/spt/config/IWeatherConfig"; import { IWeatherConfig } from "../models/spt/config/IWeatherConfig";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { RandomUtil } from "../utils/RandomUtil"; import { RandomUtil } from "../utils/RandomUtil";
import { TimeUtil } from "../utils/TimeUtil"; import { TimeUtil } from "../utils/TimeUtil";
export declare class WeatherGenerator { export declare class WeatherGenerator {
protected weightedRandomHelper: WeightedRandomHelper; protected weightedRandomHelper: WeightedRandomHelper;
protected logger: ILogger;
protected randomUtil: RandomUtil; protected randomUtil: RandomUtil;
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected applicationContext: ApplicationContext;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected weatherConfig: IWeatherConfig; protected weatherConfig: IWeatherConfig;
constructor(weightedRandomHelper: WeightedRandomHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, configServer: ConfigServer); constructor(weightedRandomHelper: WeightedRandomHelper, logger: ILogger, randomUtil: RandomUtil, timeUtil: TimeUtil, applicationContext: ApplicationContext, configServer: ConfigServer);
calculateTime(data: IWeatherData): IWeatherData; calculateGameTime(data: IWeatherData): IWeatherData;
/** /**
* Get server uptime seconds multiplied by a multiplier and add to current time as seconds * Get server uptime seconds multiplied by a multiplier and add to current time as seconds
* Format to BSGs requirements * Format to BSGs requirements
* @param computedDate current date * @param currentDate current date
* @returns formatted time * @returns formatted time
*/ */
protected getAcceleratedTime(computedDate: Date): string; protected getBsgFormattedInRaidTime(currentDate: Date): string;
/**
* Get the current in-raid time
* @param currentDate (new Date())
* @returns Date object of current in-raid time
*/
getInRaidTime(currentDate: Date): Date;
/** /**
* Get current time formatted to fit BSGs requirement * Get current time formatted to fit BSGs requirement
* @param computedDate date to format into bsg style * @param date date to format into bsg style
* @returns * @returns
*/ */
protected getNormalTime(computedDate: Date): string; protected getBSGFormattedTime(date: Date): string;
/** /**
* Return randomised Weather data * Return randomised Weather data with help of config/weather.json
* @param weatherData weather input data
* @returns Randomised weather data * @returns Randomised weather data
*/ */
generateWeather(weatherData: IWeatherData): IWeatherData; generateWeather(): IWeather;
protected getWeightedFog(): string; /**
* Set IWeather date/time/timestamp values to now
* @param weather Object to update
*/
protected setCurrentDateTime(weather: IWeather): void;
protected getWeightedWindDirection(): WindDirection;
protected getWeightedWindSpeed(): number;
protected getWeightedFog(): number;
protected getWeightedRain(): number; protected getWeightedRain(): number;
protected getRandomFloat(node: string): number; protected getRandomFloat(node: string): number;
protected getRandomInt(node: string): number;
} }

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@ -1,13 +1,15 @@
import { BotWeaponGeneratorHelper } from "../../../helpers/BotWeaponGeneratorHelper"; import { BotWeaponGeneratorHelper } from "../../../helpers/BotWeaponGeneratorHelper";
import { ItemHelper } from "../../../helpers/ItemHelper"; import { ItemHelper } from "../../../helpers/ItemHelper";
import { ILogger } from "../../../models/spt/utils/ILogger"; import { ILogger } from "../../../models/spt/utils/ILogger";
import { LocalisationService } from "../../../services/LocalisationService";
import { IInventoryMagGen } from "../IInventoryMagGen"; import { IInventoryMagGen } from "../IInventoryMagGen";
import { InventoryMagGen } from "../InventoryMagGen"; import { InventoryMagGen } from "../InventoryMagGen";
export declare class ExternalInventoryMagGen implements IInventoryMagGen { export declare class ExternalInventoryMagGen implements IInventoryMagGen {
protected logger: ILogger; protected logger: ILogger;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected localisationService: LocalisationService;
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper; protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
constructor(logger: ILogger, itemHelper: ItemHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper); constructor(logger: ILogger, itemHelper: ItemHelper, localisationService: LocalisationService, botWeaponGeneratorHelper: BotWeaponGeneratorHelper);
getPriority(): number; getPriority(): number;
canHandleInventoryMagGen(inventoryMagGen: InventoryMagGen): boolean; canHandleInventoryMagGen(inventoryMagGen: InventoryMagGen): boolean;
process(inventoryMagGen: InventoryMagGen): void; process(inventoryMagGen: InventoryMagGen): void;

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@ -2,14 +2,16 @@ import { IPmcData } from "../models/eft/common/IPmcData";
import { ITraderAssort } from "../models/eft/common/tables/ITrader"; import { ITraderAssort } from "../models/eft/common/tables/ITrader";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { LocalisationService } from "../services/LocalisationService";
import { ItemHelper } from "./ItemHelper"; import { ItemHelper } from "./ItemHelper";
import { QuestHelper } from "./QuestHelper"; import { QuestHelper } from "./QuestHelper";
export declare class AssortHelper { export declare class AssortHelper {
protected logger: ILogger; protected logger: ILogger;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected localisationService: LocalisationService;
protected questHelper: QuestHelper; protected questHelper: QuestHelper;
constructor(logger: ILogger, itemHelper: ItemHelper, databaseServer: DatabaseServer, questHelper: QuestHelper); constructor(logger: ILogger, itemHelper: ItemHelper, databaseServer: DatabaseServer, localisationService: LocalisationService, questHelper: QuestHelper);
/** /**
* Remove assorts from a trader that have not been unlocked yet * Remove assorts from a trader that have not been unlocked yet
* @param pmcProfile player profile * @param pmcProfile player profile

46
types/helpers/BotDifficultyHelper.d.ts vendored Normal file
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@ -0,0 +1,46 @@
import { Difficulty } from "../models/eft/common/tables/IBotType";
import { IBotConfig } from "../models/spt/config/IBotConfig";
import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { LocalisationService } from "../services/LocalisationService";
import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil";
import { BotHelper } from "./BotHelper";
export declare class BotDifficultyHelper {
protected logger: ILogger;
protected jsonUtil: JsonUtil;
protected databaseServer: DatabaseServer;
protected randomUtil: RandomUtil;
protected localisationService: LocalisationService;
protected botHelper: BotHelper;
protected configServer: ConfigServer;
protected botConfig: IBotConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, localisationService: LocalisationService, botHelper: BotHelper, configServer: ConfigServer);
getPmcDifficultySettings(pmcType: "bear" | "usec", difficulty: string, usecType: string, bearType: string): Difficulty;
/**
* Get difficulty settings for desired bot type, if not found use assault bot types
* @param type bot type to retreive difficulty of
* @param difficulty difficulty to get settings for (easy/normal etc)
* @returns Difficulty object
*/
getBotDifficultySettings(type: string, difficulty: string): Difficulty;
/**
* Get difficulty settings for a PMC
* @param type "usec" / "bear"
* @param difficulty what difficulty to retrieve
* @returns Difficulty object
*/
protected getDifficultySettings(type: string, difficulty: string): Difficulty;
/**
* Translate chosen value from pre-raid difficulty dropdown into bot difficulty value
* @param dropDownDifficulty Dropdown difficulty value to convert
* @returns bot difficulty
*/
convertBotDifficultyDropdownToBotDifficulty(dropDownDifficulty: string): string;
/**
* Choose a random difficulty from - easy/normal/hard/impossible
* @returns random difficulty
*/
chooseRandomDifficulty(): string;
}

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@ -1,209 +1,42 @@
import { DurabilityLimitsHelper } from "../helpers/DurabilityLimitsHelper"; import { DurabilityLimitsHelper } from "../helpers/DurabilityLimitsHelper";
import { Mods, ModsChances } from "../models/eft/common/tables/IBotType";
import { Item, Repairable, Upd } from "../models/eft/common/tables/IItem"; import { Item, Repairable, Upd } from "../models/eft/common/tables/IItem";
import { ITemplateItem, Slot } from "../models/eft/common/tables/ITemplateItem"; import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
import { EquipmentFilterDetails, IBotConfig } from "../models/spt/config/IBotConfig"; import { EquipmentFilters, IBotConfig } from "../models/spt/config/IBotConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService"; import { LocalisationService } from "../services/LocalisationService";
import { ItemFilterService } from "../services/ItemFilterService";
import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil"; import { RandomUtil } from "../utils/RandomUtil";
import { BotWeaponGeneratorHelper } from "./BotWeaponGeneratorHelper";
import { ContainerHelper } from "./ContainerHelper";
import { InventoryHelper } from "./InventoryHelper";
import { ItemHelper } from "./ItemHelper"; import { ItemHelper } from "./ItemHelper";
import { ProbabilityHelper } from "./ProbabilityHelper";
import { ProfileHelper } from "./ProfileHelper";
export declare class BotModLimits {
scope: ItemCount;
scopeMax: number;
scopeBaseTypes: string[];
flashlightLaser: ItemCount;
flashlightLaserMax: number;
flashlgihtLaserBaseTypes: string[];
}
export declare class ItemCount {
count: number;
}
export declare class BotGeneratorHelper { export declare class BotGeneratorHelper {
protected logger: ILogger; protected logger: ILogger;
protected jsonUtil: JsonUtil;
protected hashUtil: HashUtil;
protected randomUtil: RandomUtil; protected randomUtil: RandomUtil;
protected probabilityHelper: ProbabilityHelper;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected durabilityLimitsHelper: DurabilityLimitsHelper; protected durabilityLimitsHelper: DurabilityLimitsHelper;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected inventoryHelper: InventoryHelper; protected localisationService: LocalisationService;
protected containerHelper: ContainerHelper;
protected botEquipmentFilterService: BotEquipmentFilterService;
protected itemFilterService: ItemFilterService;
protected profileHelper: ProfileHelper;
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected botConfig: IBotConfig; protected botConfig: IBotConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, durabilityLimitsHelper: DurabilityLimitsHelper, itemHelper: ItemHelper, inventoryHelper: InventoryHelper, containerHelper: ContainerHelper, botEquipmentFilterService: BotEquipmentFilterService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, configServer: ConfigServer); constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, durabilityLimitsHelper: DurabilityLimitsHelper, itemHelper: ItemHelper, localisationService: LocalisationService, configServer: ConfigServer);
/**
* Check mods are compatible and add to array
* @param equipment Equipment item to add mods to
* @param modPool Mod list to choose frm
* @param parentId parentid of item to add mod to
* @param parentTemplate template objet of item to add mods to
* @param modSpawnChances dictionary of mod items and their chance to spawn for this bot type
* @returns Item + compatible mods as an array
*/
generateModsForEquipment(equipment: Item[], modPool: Mods, parentId: string, parentTemplate: ITemplateItem, modSpawnChances: ModsChances): Item[];
/**
* @param sessionId session id
* @param weapon Weapon to add mods to
* @param modPool Pool of compatible mods to attach to weapon
* @param weaponParentId parentId of weapon
* @param parentWeaponTemplate Weapon which mods will be generated on
* @param modSpawnChances Mod spawn chances
* @param ammoTpl Ammo tpl to use when generating magazines/cartridges
* @param botRole Role of bot weapon is generated for
* @returns Weapon + mods array
*/
generateModsForWeapon(sessionId: string, weapon: Item[], modPool: Mods, weaponParentId: string, parentWeaponTemplate: ITemplateItem, modSpawnChances: ModsChances, ammoTpl: string, botRole: string): Item[];
/**
*
* @param modSlot
* @param isRandomisableSlot
* @param modsParent
* @param botEquipBlacklist
* @param itemModPool
* @param weapon array with only weapon tpl in it, ready for mods to be added
* @param ammoTpl ammo tpl to use if slot requires a cartridge to be added (e.g. mod_magazine)
* @param parentTemplate
* @returns
*/
protected chooseModToPutIntoSlot(modSlot: string, isRandomisableSlot: boolean, modsParent: Slot, botEquipBlacklist: EquipmentFilterDetails, itemModPool: Record<string, string[]>, weapon: Item[], ammoTpl: string, parentTemplate: ITemplateItem): [boolean, ITemplateItem];
/**
* Find mod tpls of a provided type and add to modPool
* @param desiredSlotName slot to look up and add we are adding tpls for (e.g mod_scope)
* @param modTemplate db object for modItem we get compatible mods from
* @param modPool Pool of mods we are adding to
*/
protected addCompatibleModsForProvidedMod(desiredSlotName: string, modTemplate: ITemplateItem, modPool: Mods, botEquipBlacklist: EquipmentFilterDetails): void;
/**
* Check if mod item is on limited list + has surpassed the limit set for it
* @param botRole role the bot has e.g. assault
* @param modTemplate mods template data
* @param modLimits limits set for weapon being generated for this bot
* @returns true if over item limit
*/
protected modHasReachedItemLimit(botRole: string, modTemplate: ITemplateItem, modLimits: BotModLimits): boolean;
/**
* Initalise mod limits to be used when generating a weapon
* @param botRole "assault", "bossTagilla" or "pmc"
* @returns BotModLimits object
*/
protected initModLimits(botRole: string): BotModLimits;
/**
* Generate a pool of mods for this bots mod type if bot has values inside `randomisedWeaponModSlots` array found in bot.json/equipment[botrole]
* @param allowedMods Mods to be added to mod pool
* @param botEquipBlacklist blacklist of items not allowed to be added to mod pool
* @param modSlot Slot to generate mods for
* @param itemModPool base mod pool to replace values of
*/
protected generateDynamicWeaponModPool(allowedMods: string[], botEquipBlacklist: EquipmentFilterDetails, modSlot: string, itemModPool: Record<string, string[]>): void;
/**
* Find all compatible mods for equipment item and add to modPool
* @param itemDetails item to find mods for
* @param modPool ModPool to add mods to
*/
generateDynamicModPool(itemDetails: ITemplateItem, modPool: Mods): void;
/**
* Take a list of tpls and filter out blacklisted values using itemFilterService + botEquipmentBlacklist
* @param allowedMods base mods to filter
* @param botEquipBlacklist equipment blacklist
* @param modSlot slot mods belong to
* @returns Filtered array of mod tpls
*/
protected filterWeaponModsByBlacklist(allowedMods: string[], botEquipBlacklist: EquipmentFilterDetails, modSlot: string): string[];
/**
* Check if the specific item type on the weapon has reached the set limit
* @param modTpl log mod tpl if over type limit
* @param currentCount current number of this item on gun
* @param maxLimit mod limit allowed
* @param botRole role of bot we're checking weapon of
* @returns true if limit reached
*/
protected weaponModLimitReached(modTpl: string, currentCount: {
count: number;
}, maxLimit: number, botRole: string): boolean;
/**
* Log errors if mod is not compatible with slot
* @param modToAdd template of mod to check
* @param itemSlot slot the item will be placed in
* @param modSlot slot the mod will fill
* @param parentTemplate tempalte of the mods parent item
* @returns true if valid
*/
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], itemSlot: Slot, modSlot: string, parentTemplate: ITemplateItem): boolean;
/**
* Create a mod item with parameters as properties
* @param modId _id
* @param modTpl _tpl
* @param parentId parentId
* @param modSlot slotId
* @param modTemplate Used to add additional properites in the upd object
* @returns Item object
*/
protected createModItem(modId: string, modTpl: string, parentId: string, modSlot: string, modTemplate: ITemplateItem): Item;
/**
* randomly choose if a mod should be spawned, 100% for required mods OR mod is ammo slot
* never return true for an item that has 0% spawn chance
* @param itemSlot slot the item sits in
* @param modSlot slot the mod sits in
* @param modSpawnChances Chances for various mod spawns
* @returns boolean true if it should spawn
*/
protected shouldModBeSpawned(itemSlot: Slot, modSlot: string, modSpawnChances: ModsChances): boolean;
/**
* Get a list of containers that hold ammo
* e.g. mod_magazine / patron_in_weapon_000
* @returns string array
*/
protected getAmmoContainers(): string[];
/**
* Get the slot details for an item (chamber/cartridge/slot)
* @param modSlot e.g patron_in_weapon
* @param parentTemplate item template
* @returns
*/
protected getModItemSlot(modSlot: string, parentTemplate: ITemplateItem): Slot;
/**
* With the shotgun revolver (60db29ce99594040e04c4a27) 12.12 introduced CylinderMagazines.
* Those magazines (e.g. 60dc519adf4c47305f6d410d) have a "Cartridges" entry with a _max_count=0.
* Ammo is not put into the magazine directly but assigned to the magazine's slots: The "camora_xxx" slots.
* This function is a helper called by generateModsForItem for mods with parent type "CylinderMagazine"
* @param items The items where the CylinderMagazine's camora are appended to
* @param modPool modPool which should include available cartrigdes
* @param parentId The CylinderMagazine's UID
* @param parentTemplate The CylinderMagazine's template
* @returns
*/
protected fillCamora(items: Item[], modPool: Mods, parentId: string, parentTemplate: ITemplateItem): void;
/**
* Take a record of camoras and merge the compatable shells into one array
* @param camorasWithShells camoras we want to merge into one array
* @returns string array of shells fro luitple camora sources
*/
protected mergeCamoraPoolsTogether(camorasWithShells: Record<string, string[]>): string[];
/** /**
* Adds properties to an item * Adds properties to an item
* e.g. Repairable / HasHinge / Foldable / MaxDurability * e.g. Repairable / HasHinge / Foldable / MaxDurability
* @param itemTemplate * @param itemTemplate Item extra properties are being generated for
* @param botRole Used by weapons to randomise the durability values * @param botRole Used by weapons to randomise the durability values. Null for non-equipped items
* @returns Item Upd object with extra properties * @returns Item Upd object with extra properties
*/ */
generateExtraPropertiesForItem(itemTemplate: ITemplateItem, botRole?: any): { generateExtraPropertiesForItem(itemTemplate: ITemplateItem, botRole?: string): {
upd?: Upd; upd?: Upd;
}; };
/**
* Get the chance for the weapon attachment or helmet equipment to be set as activated
* @param botRole role of bot with weapon/helmet
* @param setting the setting of the weapon attachment/helmet equipment to be activated
* @param defaultValue default value for the chance of activation if the botrole or bot equipment role is null
* @returns Percent chance to be active
*/
protected getBotEquipmentSettingFromConfig(botRole: string, setting: keyof EquipmentFilters, defaultValue: number): number;
/** /**
* Create a repairable object for a weapon that containers durability + max durability properties * Create a repairable object for a weapon that containers durability + max durability properties
* @param itemTemplate weapon object being generated for * @param itemTemplate weapon object being generated for
@ -219,22 +52,22 @@ export declare class BotGeneratorHelper {
*/ */
protected generateArmorRepairableProperties(itemTemplate: ITemplateItem, botRole: string): Repairable; protected generateArmorRepairableProperties(itemTemplate: ITemplateItem, botRole: string): Repairable;
/** /**
* Get a random mod from an items compatible mods Filter array * Can item be added to another item without conflict
* @param modTpl * @param items Items to check compatiblilities with
* @param parentSlot * @param tplToCheck Tpl of the item to check for incompatibilities
* @param modSlot * @param equipmentSlot Slot the item will be placed into
* @param items * @returns false if no incompatibilties, also has incompatibility reason
* @returns item tpl
*/ */
protected getModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string; isItemIncompatibleWithCurrentItems(items: Item[], tplToCheck: string, equipmentSlot: string): {
incompatible: boolean;
reason: string;
};
/** /**
* Can an item be added to an item without issue * Convert a bots role to the equipment role used in config/bot.json
* @param items * @param botRole Role to convert
* @param tplToCheck * @returns Equipment role (e.g. pmc / assault / bossTagilla)
* @param equipmentSlot
* @returns true if possible
*/ */
isItemIncompatibleWithCurrentItems(items: Item[], tplToCheck: string, equipmentSlot: string): boolean; getBotEquipmentRole(botRole: string): string;
} }
/** TODO - move into own class */ /** TODO - move into own class */
export declare class ExhaustableArray<T> { export declare class ExhaustableArray<T> {

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@ -1,8 +1,10 @@
import { MinMax } from "../models/common/MinMax";
import { Difficulty, IBotType } from "../models/eft/common/tables/IBotType"; import { Difficulty, IBotType } from "../models/eft/common/tables/IBotType";
import { IBotConfig } from "../models/spt/config/IBotConfig"; import { EquipmentFilters, IBotConfig, RandomisationDetails } from "../models/spt/config/IBotConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { LocalisationService } from "../services/LocalisationService";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { RandomUtil } from "../utils/RandomUtil"; import { RandomUtil } from "../utils/RandomUtil";
export declare class BotHelper { export declare class BotHelper {
@ -10,40 +12,27 @@ export declare class BotHelper {
protected jsonUtil: JsonUtil; protected jsonUtil: JsonUtil;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected randomUtil: RandomUtil; protected randomUtil: RandomUtil;
protected localisationService: LocalisationService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected botConfig: IBotConfig; protected botConfig: IBotConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, configServer: ConfigServer); constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, localisationService: LocalisationService, configServer: ConfigServer);
/**
* Get difficulty settings for desired bot type, if not found use assault bot types
* @param type bot type to retreive difficulty of
* @param difficulty difficulty to get settings for (easy/normal etc)
* @returns Difficulty object
*/
getBotDifficultySettings(type: string, difficulty: string): Difficulty;
/** /**
* Get a template object for the specified botRole from bots.types db * Get a template object for the specified botRole from bots.types db
* @param role botRole to get template for * @param role botRole to get template for
* @returns IBotType object * @returns IBotType object
*/ */
getBotTemplate(role: string): IBotType; getBotTemplate(role: string): IBotType;
/**
* Get difficulty settings for a PMC
* @param type "usec" / "bear"
* @param difficulty what difficulty to retrieve
* @returns Difficulty object
*/
getPmcDifficultySettings(type: string, difficulty: string): Difficulty;
/**
* Choose a random difficulty from - easy/normal/hard/impossible
* @returns random difficulty
*/
chooseRandomDifficulty(): string;
/** /**
* Randomise the chance the PMC will attack their own side * Randomise the chance the PMC will attack their own side
* Look up value in bot.json/chanceSameSideIsHostilePercent * Look up value in bot.json/chanceSameSideIsHostilePercent
* @param difficultySettings pmc difficulty settings * @param difficultySettings pmc difficulty settings
*/ */
randomisePmcHostility(difficultySettings: Difficulty): void; randomisePmcHostility(difficultySettings: Difficulty): void;
/**
* Is the passed in bot role a PMC (usec/bear/pmc)
* @param botRole bot role to check
* @returns true if is pmc
*/
isBotPmc(botRole: string): boolean; isBotPmc(botRole: string): boolean;
isBotBoss(botRole: string): boolean; isBotBoss(botRole: string): boolean;
isBotFollower(botRole: string): boolean; isBotFollower(botRole: string): boolean;
@ -71,4 +60,29 @@ export declare class BotHelper {
* @returns true if should be a pmc * @returns true if should be a pmc
*/ */
shouldBotBePmc(botRole: string): boolean; shouldBotBePmc(botRole: string): boolean;
rollChanceToBePmc(role: string, botConvertMinMax: MinMax): boolean;
botRoleIsPmc(botRole: string): boolean;
/**
* Get randomisation settings for bot from config/bot.json
* @param botLevel level of bot
* @param botEquipConfig bot equipment json
* @returns RandomisationDetails
*/
getBotRandomisationDetails(botLevel: number, botEquipConfig: EquipmentFilters): RandomisationDetails;
/**
* Choose between sptBear and sptUsec at random based on the % defined in botConfig.pmc.isUsec
* @returns pmc role
*/
getRandomisedPmcRole(): string;
/**
* Get the corrisponding side when sptBear or sptUsec is passed in
* @param botRole role to get side for
* @returns side (usec/bear)
*/
getPmcSideByRole(botRole: string): string;
/**
* Get a randomised PMC side based on bot config value 'isUsec'
* @returns pmc side as string
*/
protected getRandomisedPmcSide(): string;
} }

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@ -4,6 +4,7 @@ import { Item } from "../models/eft/common/tables/IItem";
import { Grid, ITemplateItem } from "../models/eft/common/tables/ITemplateItem"; import { Grid, ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { LocalisationService } from "../services/LocalisationService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { RandomUtil } from "../utils/RandomUtil"; import { RandomUtil } from "../utils/RandomUtil";
import { ContainerHelper } from "./ContainerHelper"; import { ContainerHelper } from "./ContainerHelper";
@ -16,8 +17,9 @@ export declare class BotWeaponGeneratorHelper {
protected randomUtil: RandomUtil; protected randomUtil: RandomUtil;
protected hashUtil: HashUtil; protected hashUtil: HashUtil;
protected inventoryHelper: InventoryHelper; protected inventoryHelper: InventoryHelper;
protected localisationService: LocalisationService;
protected containerHelper: ContainerHelper; protected containerHelper: ContainerHelper;
constructor(logger: ILogger, databaseServer: DatabaseServer, itemHelper: ItemHelper, randomUtil: RandomUtil, hashUtil: HashUtil, inventoryHelper: InventoryHelper, containerHelper: ContainerHelper); constructor(logger: ILogger, databaseServer: DatabaseServer, itemHelper: ItemHelper, randomUtil: RandomUtil, hashUtil: HashUtil, inventoryHelper: InventoryHelper, localisationService: LocalisationService, containerHelper: ContainerHelper);
/** /**
* Get a randomised number of bullets for a specific magazine * Get a randomised number of bullets for a specific magazine
* @param magCounts min and max count of magazines * @param magCounts min and max count of magazines

View File

@ -1,20 +1,24 @@
import { Item } from "../models/eft/common/tables/IItem"; import { Item } from "../models/eft/common/tables/IItem";
import { Dialogue, MessageContent, MessagePreview } from "../models/eft/profile/IAkiProfile"; import { Dialogue, MessageContent, MessagePreview } from "../models/eft/profile/IAkiProfile";
import { MessageType } from "../models/enums/MessageType"; import { MessageType } from "../models/enums/MessageType";
import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { LocalisationService } from "../services/LocalisationService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { ItemHelper } from "./ItemHelper"; import { ItemHelper } from "./ItemHelper";
import { NotificationSendHelper } from "./NotificationSendHelper"; import { NotificationSendHelper } from "./NotificationSendHelper";
import { NotifierHelper } from "./NotifierHelper"; import { NotifierHelper } from "./NotifierHelper";
export declare class DialogueHelper { export declare class DialogueHelper {
protected logger: ILogger;
protected hashUtil: HashUtil; protected hashUtil: HashUtil;
protected saveServer: SaveServer; protected saveServer: SaveServer;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected notifierHelper: NotifierHelper; protected notifierHelper: NotifierHelper;
protected notificationSendHelper: NotificationSendHelper; protected notificationSendHelper: NotificationSendHelper;
protected localisationService: LocalisationService;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
constructor(hashUtil: HashUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, itemHelper: ItemHelper); constructor(logger: ILogger, hashUtil: HashUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
createMessageContext(templateId: string, messageType: MessageType, maxStoreTime: number): MessageContent; createMessageContext(templateId: string, messageType: MessageType, maxStoreTime: number): MessageContent;
/** /**
* Add a templated message to the dialogue. * Add a templated message to the dialogue.
@ -23,7 +27,7 @@ export declare class DialogueHelper {
* @param sessionID * @param sessionID
* @param rewards * @param rewards
*/ */
addDialogueMessage(dialogueID: string, messageContent: MessageContent, sessionID: string, rewards?: any[]): void; addDialogueMessage(dialogueID: string, messageContent: MessageContent, sessionID: string, rewards?: Item[]): void;
/** /**
* Get the preview contents of the last message in a dialogue. * Get the preview contents of the last message in a dialogue.
* @param dialogue * @param dialogue
@ -34,7 +38,8 @@ export declare class DialogueHelper {
* Get the item contents for a particular message. * Get the item contents for a particular message.
* @param messageID * @param messageID
* @param sessionID * @param sessionID
* @param itemId Item being moved to inventory
* @returns * @returns
*/ */
getMessageItemContents(messageID: string, sessionID: string): Item[]; getMessageItemContents(messageID: string, sessionID: string, itemId: string): Item[];
} }

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@ -1,9 +1,9 @@
import { ISeasonalEventConfig } from "../models/spt/config/ISeasonalEventConfig";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
export declare class GameEventHelper { export declare class GameEventHelper {
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
constructor(databaseServer: DatabaseServer); protected configServer: ConfigServer;
get events(): Record<string, string>; protected seasonalEventConfig: ISeasonalEventConfig;
get christmasEventItems(): string[]; constructor(databaseServer: DatabaseServer, configServer: ConfigServer);
itemIsChristmasRelated(itemId: string): boolean;
christmasEventEnabled(): boolean;
} }

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@ -1,3 +1,4 @@
import { DatabaseServer } from "../servers/DatabaseServer";
declare class LookupItem { declare class LookupItem {
byId: Record<number, string>; byId: Record<number, string>;
byParent: Record<string, string[]>; byParent: Record<string, string[]>;
@ -9,25 +10,44 @@ export declare class LookupCollection {
constructor(); constructor();
} }
export declare class HandbookHelper { export declare class HandbookHelper {
protected lookup: LookupCollection; protected databaseServer: DatabaseServer;
hydrateLookup(lookup: LookupCollection): void; protected lookupCacheGenerated: boolean;
getTemplatePrice(x: string): number; protected handbookPriceCache: LookupCollection;
constructor(databaseServer: DatabaseServer);
hydrateLookup(): void;
/**
* Get price from internal cache, if cache empty look up price directly in handbook (expensive)
* If no values found, return 1
* @param tpl item tpl to look up price for
* @returns price in roubles
*/
getTemplatePrice(tpl: string): number;
/**
* all items in template with the given parent category
* @param x
* @returns string array
*/
templatesWithParent(x: string): string[]; templatesWithParent(x: string): string[];
isCategory(x: string): boolean; /**
* Does category exist in handbook cache
* @param category
* @returns true if exists in cache
*/
isCategory(category: string): boolean;
childrenCategories(x: string): string[]; childrenCategories(x: string): string[];
/** /**
* Gets Currency to Ruble conversion Value * Convert non-roubles into roubles
* @param {number} value * @param nonRoubleCurrencyCount Currency count to convert
* @param {string} currencyFrom * @param currencyTypeFrom What current currency is
* @returns number * @returns Count in roubles
*/ */
inRUB(value: number, currencyFrom: string): number; inRUB(nonRoubleCurrencyCount: number, currencyTypeFrom: string): number;
/** /**
* Gets Ruble to Currency conversion Value * Convert roubles into another currency
* @param {number} value * @param roubleCurrencyCount roubles to convert
* @param {string} currencyTo * @param currencyTypeTo Currency to convert roubles into
* @returns number * @returns currency count in desired type
*/ */
fromRUB(value: number, currencyTo: string): number; fromRUB(roubleCurrencyCount: number, currencyTypeTo: string): number;
} }
export {}; export {};

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@ -1,4 +1,5 @@
import { IPmcData } from "../models/eft/common/IPmcData"; import { IPmcData } from "../models/eft/common/IPmcData";
import { Effect } from "../models/eft/health/Effect";
import { ISyncHealthRequestData } from "../models/eft/health/ISyncHealthRequestData"; import { ISyncHealthRequestData } from "../models/eft/health/ISyncHealthRequestData";
import { IAkiProfile } from "../models/eft/profile/IAkiProfile"; import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
import { IHealthConfig } from "../models/spt/config/IHealthConfig"; import { IHealthConfig } from "../models/spt/config/IHealthConfig";
@ -28,7 +29,7 @@ export declare class HealthHelper {
* @param sessionID Session id * @param sessionID Session id
* @param addEffects Should effects be added or removed (default - add) * @param addEffects Should effects be added or removed (default - add)
*/ */
saveVitality(pmcData: IPmcData, info: ISyncHealthRequestData, sessionID: string, addEffects?: boolean): void; saveVitality(pmcData: IPmcData, info: ISyncHealthRequestData, sessionID: string, addEffects?: boolean, deleteExistingEffects?: boolean): void;
protected saveHealth(pmcData: IPmcData, sessionID: string): void; protected saveHealth(pmcData: IPmcData, sessionID: string): void;
/** /**
* Save effects to profile * Save effects to profile
@ -39,13 +40,13 @@ export declare class HealthHelper {
* @param addEffects Should effects be added back to profile * @param addEffects Should effects be added back to profile
* @returns * @returns
*/ */
protected saveEffects(pmcData: IPmcData, sessionID: string, addEffects: boolean): void; protected saveEffects(pmcData: IPmcData, sessionID: string, addEffects: boolean, deleteExistingEffects?: boolean): void;
/** /**
* Add effect to body part in profile * Add effect to body part in profile
* @param pmcData Player profile * @param pmcData Player profile
* @param effectBodyPart body part to edit * @param effectBodyPart body part to edit
* @param effectType Effect to add to body part * @param effectType Effect to add to body part
*/ */
protected addEffect(pmcData: IPmcData, effectBodyPart: string, effectType: string): void; protected addEffect(pmcData: IPmcData, effectBodyPart: string, effectType: Effect): void;
protected isEmpty(map: any): boolean; protected isEmpty(map: any): boolean;
} }

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@ -8,9 +8,10 @@ import { IHideoutTakeProductionRequestData } from "../models/eft/hideout/IHideou
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IHideoutConfig } from "../models/spt/config/IHideoutConfig"; import { IHideoutConfig } from "../models/spt/config/IHideoutConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { LocalisationService } from "../services/LocalisationService";
import { PlayerService } from "../services/PlayerService"; import { PlayerService } from "../services/PlayerService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { HttpResponseUtil } from "../utils/HttpResponseUtil";
@ -24,18 +25,19 @@ export declare class HideoutHelper {
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected randomUtil: RandomUtil; protected randomUtil: RandomUtil;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected httpResponse: HttpResponseUtil; protected httpResponse: HttpResponseUtil;
protected profileHelper: ProfileHelper; protected profileHelper: ProfileHelper;
protected inventoryHelper: InventoryHelper; protected inventoryHelper: InventoryHelper;
protected playerService: PlayerService; protected playerService: PlayerService;
protected localisationService: LocalisationService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
static bitcoinFarm: string; static bitcoinFarm: string;
static waterCollector: string; static waterCollector: string;
static bitcoin: string; static bitcoin: string;
static expeditionaryFuelTank: string; static expeditionaryFuelTank: string;
protected hideoutConfig: IHideoutConfig; protected hideoutConfig: IHideoutConfig;
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, itemEventRouter: ItemEventRouter, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, inventoryHelper: InventoryHelper, playerService: PlayerService, configServer: ConfigServer); constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, inventoryHelper: InventoryHelper, playerService: PlayerService, localisationService: LocalisationService, configServer: ConfigServer);
registerProduction(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData | IHideoutContinousProductionStartRequestData, sessionID: string): IItemEventRouterResponse; registerProduction(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData | IHideoutContinousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
/** /**
* This convinience function intialies new Production Object * This convinience function intialies new Production Object

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@ -5,6 +5,7 @@ import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequ
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { LocalisationService } from "../services/LocalisationService";
import { ProfileFixerService } from "../services/ProfileFixerService"; import { ProfileFixerService } from "../services/ProfileFixerService";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { InventoryHelper } from "./InventoryHelper"; import { InventoryHelper } from "./InventoryHelper";
@ -16,8 +17,9 @@ export declare class InRaidHelper {
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected inventoryHelper: InventoryHelper; protected inventoryHelper: InventoryHelper;
protected paymentHelper: PaymentHelper; protected paymentHelper: PaymentHelper;
protected localisationService: LocalisationService;
protected profileFixerService: ProfileFixerService; protected profileFixerService: ProfileFixerService;
constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, databaseServer: DatabaseServer, inventoryHelper: InventoryHelper, paymentHelper: PaymentHelper, profileFixerService: ProfileFixerService); constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, databaseServer: DatabaseServer, inventoryHelper: InventoryHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, profileFixerService: ProfileFixerService);
/** /**
* Check an array of items and add an upd object to money items with a stack count of 1 * Check an array of items and add an upd object to money items with a stack count of 1
* Single stack money items have no upd object and thus no StackObjectsCount, causing issues * Single stack money items have no upd object and thus no StackObjectsCount, causing issues
@ -42,6 +44,7 @@ export declare class InRaidHelper {
* @returns Reset profile object * @returns Reset profile object
*/ */
updateProfileBaseStats(profileData: IPmcData, saveProgressRequest: ISaveProgressRequestData, sessionID: string): IPmcData; updateProfileBaseStats(profileData: IPmcData, saveProgressRequest: ISaveProgressRequestData, sessionID: string): IPmcData;
protected transferPostRaidLimbEffectsToProfile(saveProgressRequest: ISaveProgressRequestData, profileData: IPmcData): void;
/** /**
* Some maps have one-time-use keys (e.g. Labs * Some maps have one-time-use keys (e.g. Labs
* Remove the relevant key from an inventory based on the post-raid request data passed in * Remove the relevant key from an inventory based on the post-raid request data passed in

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@ -5,11 +5,12 @@ import { IInventoryMergeRequestData } from "../models/eft/inventory/IInventoryMe
import { IInventoryMoveRequestData } from "../models/eft/inventory/IInventoryMoveRequestData"; import { IInventoryMoveRequestData } from "../models/eft/inventory/IInventoryMoveRequestData";
import { IInventorySplitRequestData } from "../models/eft/inventory/IInventorySplitRequestData"; import { IInventorySplitRequestData } from "../models/eft/inventory/IInventorySplitRequestData";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IInventoryConfig } from "../models/spt/config/IInventoryConfig"; import { IInventoryConfig, RewardDetails } from "../models/spt/config/IInventoryConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { FenceService } from "../services/FenceService"; import { FenceService } from "../services/FenceService";
import { LocalisationService } from "../services/LocalisationService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { HttpResponseUtil } from "../utils/HttpResponseUtil"; import { HttpResponseUtil } from "../utils/HttpResponseUtil";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
@ -38,9 +39,21 @@ export declare class InventoryHelper {
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected containerHelper: ContainerHelper; protected containerHelper: ContainerHelper;
protected profileHelper: ProfileHelper; protected profileHelper: ProfileHelper;
protected localisationService: LocalisationService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected inventoryConfig: IInventoryConfig; protected inventoryConfig: IInventoryConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, httpResponse: HttpResponseUtil, fenceService: FenceService, databaseServer: DatabaseServer, paymentHelper: PaymentHelper, traderAssortHelper: TraderAssortHelper, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, containerHelper: ContainerHelper, profileHelper: ProfileHelper, configServer: ConfigServer); constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, httpResponse: HttpResponseUtil, fenceService: FenceService, databaseServer: DatabaseServer, paymentHelper: PaymentHelper, traderAssortHelper: TraderAssortHelper, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, containerHelper: ContainerHelper, profileHelper: ProfileHelper, localisationService: LocalisationService, configServer: ConfigServer);
/**
* BUG: Passing the same item multiple times with a count of 1 will cause multiples of that item to be added (e.g. x3 separate objects of tar cola with count of 1 = 9 tarcolas being added to inventory)
* @param pmcData Profile to add items to
* @param body request data to add items
* @param output response to send back to client
* @param sessionID Session id
* @param callback
* @param foundInRaid Will results added to inventory be set as found in raid
* @param addUpd Additional upd propertys for items being added to inventory
* @returns IItemEventRouterResponse
*/
addItem(pmcData: IPmcData, body: IAddItemRequestData, output: IItemEventRouterResponse, sessionID: string, callback: any, foundInRaid?: boolean, addUpd?: any): IItemEventRouterResponse; addItem(pmcData: IPmcData, body: IAddItemRequestData, output: IItemEventRouterResponse, sessionID: string, callback: any, foundInRaid?: boolean, addUpd?: any): IItemEventRouterResponse;
removeItem(pmcData: IPmcData, itemId: string, sessionID: string, output?: IItemEventRouterResponse): IItemEventRouterResponse; removeItem(pmcData: IPmcData, itemId: string, sessionID: string, output?: IItemEventRouterResponse): IItemEventRouterResponse;
removeItemByCount(pmcData: IPmcData, itemId: string, count: number, sessionID: string, output?: IItemEventRouterResponse): IItemEventRouterResponse; removeItemByCount(pmcData: IPmcData, itemId: string, count: number, sessionID: string, output?: IItemEventRouterResponse): IItemEventRouterResponse;
@ -76,6 +89,12 @@ export declare class InventoryHelper {
* Internal helper function to handle cartridges in inventory if any of them exist. * Internal helper function to handle cartridges in inventory if any of them exist.
*/ */
protected handleCartridges(items: Item[], body: IInventoryMoveRequestData): void; protected handleCartridges(items: Item[], body: IInventoryMoveRequestData): void;
/**
* Get details for how a random loot container should be handled, max rewards, possible reward tpls
* @param itemTpl Container being opened
* @returns Reward details
*/
getRandomLootContainerRewardDetails(itemTpl: string): RewardDetails;
} }
declare namespace InventoryHelper { declare namespace InventoryHelper {
interface InventoryItemHash { interface InventoryItemHash {

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@ -5,11 +5,15 @@ import { IStaticAmmoDetails } from "../models/eft/common/tables/ILootBase";
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem"; import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { ItemBaseClassService } from "../services/ItemBaseClassService";
import { LocaleService } from "../services/LocaleService";
import { LocalisationService } from "../services/LocalisationService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { MathUtil } from "../utils/MathUtil"; import { MathUtil } from "../utils/MathUtil";
import { ObjectId } from "../utils/ObjectId"; import { ObjectId } from "../utils/ObjectId";
import { RandomUtil } from "../utils/RandomUtil"; import { RandomUtil } from "../utils/RandomUtil";
import { HandbookHelper } from "./HandbookHelper";
declare class ItemHelper { declare class ItemHelper {
protected logger: ILogger; protected logger: ILogger;
protected hashUtil: HashUtil; protected hashUtil: HashUtil;
@ -18,7 +22,11 @@ declare class ItemHelper {
protected objectId: ObjectId; protected objectId: ObjectId;
protected mathUtil: MathUtil; protected mathUtil: MathUtil;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
constructor(logger: ILogger, hashUtil: HashUtil, jsonUtil: JsonUtil, randomUtil: RandomUtil, objectId: ObjectId, mathUtil: MathUtil, databaseServer: DatabaseServer); protected handbookHelper: HandbookHelper;
protected itemBaseClassService: ItemBaseClassService;
protected localisationService: LocalisationService;
protected localeService: LocaleService;
constructor(logger: ILogger, hashUtil: HashUtil, jsonUtil: JsonUtil, randomUtil: RandomUtil, objectId: ObjectId, mathUtil: MathUtil, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, itemBaseClassService: ItemBaseClassService, localisationService: LocalisationService, localeService: LocaleService);
/** /**
* Checks if an id is a valid item. Valid meaning that it's an item that be stored in stash * Checks if an id is a valid item. Valid meaning that it's an item that be stored in stash
* @param {string} tpl the template id / tpl * @param {string} tpl the template id / tpl
@ -29,10 +37,17 @@ declare class ItemHelper {
* Check if the tpl / template Id provided is a descendent of the baseclass * Check if the tpl / template Id provided is a descendent of the baseclass
* *
* @param {string} tpl the item template id to check * @param {string} tpl the item template id to check
* @param {string} baseclassTpl the baseclass to check for * @param {string} baseClassTpl the baseclass to check for
* @return {boolean} is the tpl a descendent? * @return {boolean} is the tpl a descendent?
*/ */
isOfBaseclass(tpl: string, baseclassTpl: string): boolean; isOfBaseclass(tpl: string, baseClassTpl: string): boolean;
/**
* Check if item has any of the supplied base clases
* @param tpl Item to check base classes of
* @param baseClassTpls base classes to check for
* @returns true if any supplied base classes match
*/
isOfBaseclasses(tpl: string, baseClassTpls: string[]): boolean;
/** /**
* Returns the item price based on the handbook or as a fallback from the prices.json if the item is not * Returns the item price based on the handbook or as a fallback from the prices.json if the item is not
* found in the handbook. If the price can't be found at all return 0 * found in the handbook. If the price can't be found at all return 0
@ -177,7 +192,7 @@ declare class ItemHelper {
*/ */
replaceIDs(pmcData: IPmcData, items: Item[], insuredItems?: InsuredItem[], fastPanel?: any): any[]; replaceIDs(pmcData: IPmcData, items: Item[], insuredItems?: InsuredItem[], fastPanel?: any): any[];
/** /**
* Recursivly loop down through an items hierarchy to see if any of the ids match the supplied list, return true if any do * WARNING, SLOW. Recursivly loop down through an items hierarchy to see if any of the ids match the supplied list, return true if any do
* @param {string} tpl * @param {string} tpl
* @param {Array} tplsToCheck * @param {Array} tplsToCheck
* @returns boolean * @returns boolean
@ -212,6 +227,12 @@ declare class ItemHelper {
* @returns size of stack * @returns size of stack
*/ */
getItemStackSize(item: Item): number; getItemStackSize(item: Item): number;
/**
* Get the name of an item from the locale file using the item tpl
* @param itemTpl Tpl of item to get name of
* @returns Name of item
*/
getItemName(itemTpl: string): string;
} }
declare namespace ItemHelper { declare namespace ItemHelper {
interface ItemSize { interface ItemSize {

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@ -1,10 +1,10 @@
import { INotification } from "../models/eft/notifier/INotifier"; import { INotification } from "../models/eft/notifier/INotifier";
import { IHttpServer } from "../models/spt/server/IHttpServer"; import { WebSocketServer } from "../servers/WebSocketServer";
import { NotificationService } from "../services/NotificationService"; import { NotificationService } from "../services/NotificationService";
export declare class NotificationSendHelper { export declare class NotificationSendHelper {
protected httpServer: IHttpServer; protected webSocketServer: WebSocketServer;
protected notificationService: NotificationService; protected notificationService: NotificationService;
constructor(httpServer: IHttpServer, notificationService: NotificationService); constructor(webSocketServer: WebSocketServer, notificationService: NotificationService);
/** /**
* Send notification message to the appropiate channel * Send notification message to the appropiate channel
*/ */

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@ -5,8 +5,10 @@ export declare class PresetHelper {
protected jsonUtil: JsonUtil; protected jsonUtil: JsonUtil;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected lookup: Record<string, string[]>; protected lookup: Record<string, string[]>;
protected defaultPresets: Record<string, Preset>;
constructor(jsonUtil: JsonUtil, databaseServer: DatabaseServer); constructor(jsonUtil: JsonUtil, databaseServer: DatabaseServer);
hydratePresetStore(input: Record<string, string[]>): void; hydratePresetStore(input: Record<string, string[]>): void;
getDefaultPresets(): Record<string, Preset>;
isPreset(id: string): boolean; isPreset(id: string): boolean;
hasPreset(templateId: string): boolean; hasPreset(templateId: string): boolean;
getPreset(id: string): Preset; getPreset(id: string): Preset;

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@ -5,7 +5,6 @@ import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNic
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { FenceService } from "../services/FenceService";
import { ProfileSnapshotService } from "../services/ProfileSnapshotService"; import { ProfileSnapshotService } from "../services/ProfileSnapshotService";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { TimeUtil } from "../utils/TimeUtil"; import { TimeUtil } from "../utils/TimeUtil";
@ -20,9 +19,13 @@ export declare class ProfileHelper {
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected profileSnapshotService: ProfileSnapshotService; protected profileSnapshotService: ProfileSnapshotService;
protected fenceService: FenceService; constructor(logger: ILogger, jsonUtil: JsonUtil, watermark: Watermark, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileSnapshotService: ProfileSnapshotService);
constructor(logger: ILogger, jsonUtil: JsonUtil, watermark: Watermark, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileSnapshotService: ProfileSnapshotService, fenceService: FenceService);
resetProfileQuestCondition(sessionID: string, conditionId: string): void; resetProfileQuestCondition(sessionID: string, conditionId: string): void;
/**
* Get all profiles from server
* @returns Dictionary of profiles
*/
getProfiles(): Record<string, IAkiProfile>;
getCompleteProfile(sessionID: string): IPmcData[]; getCompleteProfile(sessionID: string): IPmcData[];
/** /**
* Fix xp doubling on post-raid xp reward screen by sending a 'dummy' profile to the post-raid screen * Fix xp doubling on post-raid xp reward screen by sending a 'dummy' profile to the post-raid screen

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@ -6,10 +6,11 @@ import { ICompleteQuestRequestData } from "../models/eft/quests/ICompleteQuestRe
import { QuestStatus } from "../models/enums/QuestStatus"; import { QuestStatus } from "../models/enums/QuestStatus";
import { IQuestConfig } from "../models/spt/config/IQuestConfig"; import { IQuestConfig } from "../models/spt/config/IQuestConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { LocaleService } from "../services/LocaleService"; import { LocaleService } from "../services/LocaleService";
import { LocalisationService } from "../services/LocalisationService";
import { HashUtil } from "../utils/HashUtil"; import { HashUtil } from "../utils/HashUtil";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { TimeUtil } from "../utils/TimeUtil"; import { TimeUtil } from "../utils/TimeUtil";
@ -25,17 +26,18 @@ export declare class QuestHelper {
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected hashUtil: HashUtil; protected hashUtil: HashUtil;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected localeService: LocaleService; protected localeService: LocaleService;
protected ragfairServerHelper: RagfairServerHelper; protected ragfairServerHelper: RagfairServerHelper;
protected dialogueHelper: DialogueHelper; protected dialogueHelper: DialogueHelper;
protected profileHelper: ProfileHelper; protected profileHelper: ProfileHelper;
protected paymentHelper: PaymentHelper; protected paymentHelper: PaymentHelper;
protected localisationService: LocalisationService;
protected traderHelper: TraderHelper; protected traderHelper: TraderHelper;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected questConfig: IQuestConfig; protected questConfig: IQuestConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, timeUtil: TimeUtil, hashUtil: HashUtil, itemHelper: ItemHelper, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, localeService: LocaleService, ragfairServerHelper: RagfairServerHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, traderHelper: TraderHelper, configServer: ConfigServer); constructor(logger: ILogger, jsonUtil: JsonUtil, timeUtil: TimeUtil, hashUtil: HashUtil, itemHelper: ItemHelper, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, localeService: LocaleService, ragfairServerHelper: RagfairServerHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, traderHelper: TraderHelper, configServer: ConfigServer);
/** /**
* Get status of a quest by quest id * Get status of a quest by quest id
* @param pmcData Profile to search * @param pmcData Profile to search
@ -50,6 +52,12 @@ export declare class QuestHelper {
* @returns true if player level is greater than or equal to quest * @returns true if player level is greater than or equal to quest
*/ */
doesPlayerLevelFulfilCondition(playerLevel: number, condition: AvailableForConditions): boolean; doesPlayerLevelFulfilCondition(playerLevel: number, condition: AvailableForConditions): boolean;
/**
* Get the quests found in both arrays (inner join)
* @param before Array of qeusts #1
* @param after Array of quests #2
* @returns Reduction of cartesian product between two quest arrays
*/
getDeltaQuests(before: IQuest[], after: IQuest[]): IQuest[]; getDeltaQuests(before: IQuest[], after: IQuest[]): IQuest[];
/** /**
* Increase skill points of a skill on player profile * Increase skill points of a skill on player profile
@ -60,44 +68,91 @@ export declare class QuestHelper {
* @param progressAmount Amount of skill points to add to skill * @param progressAmount Amount of skill points to add to skill
*/ */
rewardSkillPoints(sessionID: string, pmcData: IPmcData, output: IItemEventRouterResponse, skillName: string, progressAmount: number): void; rewardSkillPoints(sessionID: string, pmcData: IPmcData, output: IItemEventRouterResponse, skillName: string, progressAmount: number): void;
getQuestLocale(questId: string): any;
/** /**
* Debug Routine for showing some information on the * Get quest name by quest id
* quest list in question. * @param questId id to get
* @returns
*/
getQuestNameFromLocale(questId: string): string;
/**
* Check if trader has sufficient loyalty to fullfill quest requirement
* @param questProperties Quest props
* @param profile Player profile
* @returns true if loyalty is high enough to fulfil quest requirement
*/
traderStandingRequirementCheck(questProperties: AvailableForProps, profile: IPmcData): boolean;
protected processReward(reward: Reward): Reward[];
/**
* Gets a flat list of reward items for the given quest at a specific state (e.g. Fail/Success)
* @param quest quest to get rewards for
* @param state Quest status that holds the items (Started, Success, Fail)
* @returns array of items with the correct maxStack
*/ */
dumpQuests(quests: any): void;
loyaltyRequirementCheck(loyaltyRequirementProperties: AvailableForProps, profile: IPmcData): boolean;
protected processReward(reward: Reward): any[];
getQuestRewardItems(quest: IQuest, state: QuestStatus): Reward[]; getQuestRewardItems(quest: IQuest, state: QuestStatus): Reward[];
/** /**
* Add quest with new state value to pmc profile * Update player profile with quest status (e.g. Fail/Success)
* @param pmcData profile to add quest to * @param pmcData profile to add quest to
* @param newState state the new quest should be in when added * @param newState state the new quest should be in when added
* @param acceptedQuest Details of quest being added * @param acceptedQuest Details of quest being added
*/ */
addQuestToPMCData(pmcData: IPmcData, newState: QuestStatus, acceptedQuest: IAcceptQuestRequestData): void; addQuestToPMCData(pmcData: IPmcData, newState: QuestStatus, acceptedQuest: IAcceptQuestRequestData): void;
acceptedUnlocked(acceptedQuestId: string, sessionID: string): IQuest[];
failedUnlocked(failedQuestId: string, sessionID: string): IQuest[];
applyMoneyBoost(quest: IQuest, moneyBoost: number): IQuest;
changeItemStack(pmcData: IPmcData, id: string, value: number, sessionID: string, output: any): void;
/** /**
* Get List of All Quests as an array * TODO: what is going on here
* @param acceptedQuestId Quest to add to profile
* @param sessionID Session id
* @returns Array of quests in profile + quest passed in as param
*/
acceptedUnlocked(acceptedQuestId: string, sessionID: string): IQuest[];
/**
* TODO: what is going on here
* @param failedQuestId
* @param sessionID Session id
* @returns
*/
failedUnlocked(failedQuestId: string, sessionID: string): IQuest[];
/**
* Adjust quest money rewards by passed in multipler
* @param quest Quest to multiple money rewards
* @param multipler Value to adjust money rewards by
* @returns Updated quest
*/
applyMoneyBoost(quest: IQuest, multipler: number): IQuest;
/**
* Sets the item stack to new value, or delete the item if value <= 0
* // TODO maybe merge this function and the one from customization
* @param pmcData Profile
* @param itemId id of item to adjust stack size of
* @param newStackSize Stack size to adjust to
* @param sessionID Session id
* @param output ItemEvent router response
*/
changeItemStack(pmcData: IPmcData, itemId: string, newStackSize: number, sessionID: string, output: IItemEventRouterResponse): void;
/**
* Get List of All Quests from db
* NOT CLONED
* @returns Array of IQuest objects * @returns Array of IQuest objects
*/ */
questValues(): IQuest[]; getQuestsFromDb(): IQuest[];
/** /**
* Reest AvailableForStart conditions for quests * Get quests, strip all requirement conditions except level
* @param quests queststo clean * @param quests quests to process
* @returns quest array without conditions * @returns quest array without conditions
*/ */
protected cleanQuestList(quests: IQuest[]): IQuest[]; protected getQuestsWithOnlyLevelRequirementStartCondition(quests: IQuest[]): IQuest[];
/** /**
* Reset AvailableForStart conditions on a quest * Remove all quest conditions except for level requirement
* @param quest quest to clean * @param quest quest to clean
* @returns reset IQuest object * @returns reset IQuest object
*/ */
cleanQuestConditions(quest: IQuest): IQuest; getQuestWithOnlyLevelRequirementStartCondition(quest: IQuest): IQuest;
failQuest(pmcData: IPmcData, body: any, sessionID: string): any; /**
* Fail a quest in a player profile
* @param pmcData Profile
* @param failRequest fail quest request data
* @param sessionID Session id
* @returns Item event router response
*/
failQuest(pmcData: IPmcData, failRequest: any, sessionID: string): IItemEventRouterResponse;
/** /**
* Get quest by id from database * Get quest by id from database
* @param questId questid to look for * @param questId questid to look for
@ -105,7 +160,12 @@ export declare class QuestHelper {
* @returns IQuest object * @returns IQuest object
*/ */
getQuestFromDb(questId: string, pmcData: IPmcData): IQuest; getQuestFromDb(questId: string, pmcData: IPmcData): IQuest;
getQuestLocaleIdFromDb(messageId: string): string; /**
* Get the locale Id from locale db for a quest message
* @param questMessageId Quest mesage id to look up
* @returns Locale Id from locale db
*/
getQuestLocaleIdFromDb(questMessageId: string): string;
/** /**
* Alter a quests state + Add a record to tis status timers object * Alter a quests state + Add a record to tis status timers object
* @param pmcData Profile to update * @param pmcData Profile to update
@ -128,5 +188,10 @@ export declare class QuestHelper {
* @returns bonus in percent * @returns bonus in percent
*/ */
protected getIntelCenterRewardBonus(pmcData: IPmcData): number; protected getIntelCenterRewardBonus(pmcData: IPmcData): number;
getFindItemIdForQuestItem(itemTpl: string): string; /**
* Find quest with 'findItem' requirement that needs the item tpl be handed in
* @param itemTpl item tpl to look for
* @returns 'FindItem' condition id
*/
getFindItemIdForQuestHandIn(itemTpl: string): string;
} }

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@ -6,7 +6,7 @@ import { ISearchRequestData } from "../models/eft/ragfair/ISearchRequestData";
import { IQuestConfig } from "../models/spt/config/IQuestConfig"; import { IQuestConfig } from "../models/spt/config/IQuestConfig";
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig"; import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
@ -27,7 +27,7 @@ export declare class RagfairOfferHelper {
protected logger: ILogger; protected logger: ILogger;
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected hashUtil: HashUtil; protected hashUtil: HashUtil;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected traderHelper: TraderHelper; protected traderHelper: TraderHelper;
protected saveServer: SaveServer; protected saveServer: SaveServer;
@ -45,12 +45,24 @@ export declare class RagfairOfferHelper {
protected static goodSoldTemplate: string; protected static goodSoldTemplate: string;
protected ragfairConfig: IRagfairConfig; protected ragfairConfig: IRagfairConfig;
protected questConfig: IQuestConfig; protected questConfig: IQuestConfig;
constructor(logger: ILogger, timeUtil: TimeUtil, hashUtil: HashUtil, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, traderHelper: TraderHelper, saveServer: SaveServer, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, paymentHelper: PaymentHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, ragfairServerHelper: RagfairServerHelper, ragfairSortHelper: RagfairSortHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, localeService: LocaleService, configServer: ConfigServer); constructor(logger: ILogger, timeUtil: TimeUtil, hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, traderHelper: TraderHelper, saveServer: SaveServer, dialogueHelper: DialogueHelper, itemHelper: ItemHelper, paymentHelper: PaymentHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, ragfairServerHelper: RagfairServerHelper, ragfairSortHelper: RagfairSortHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, localeService: LocaleService, configServer: ConfigServer);
getValidOffers(info: ISearchRequestData, itemsToAdd: string[], assorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[]; getValidOffers(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
getOffersForBuild(info: ISearchRequestData, itemsToAdd: string[], assorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[]; getOffersForBuild(info: ISearchRequestData, itemsToAdd: string[], assorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
/**
* Check if trader offers' BuyRestrictionMax value has been reached
* @param offer offer to check restriction properties of
* @returns true if restriction reached, false if no restrictions/not reached
*/
protected traderBuyRestrictionReached(offer: IRagfairOffer): boolean;
/**
* Get an array of flea offers that are inaccessible to player due to their inadequate loyalty level
* @param offers Offers to check
* @param pmcProfile Players profile with trader loyalty levels
*/
protected getLoyaltyLockedOffers(offers: IRagfairOffer[], pmcProfile: IPmcData): string[];
processOffersOnProfile(sessionID: string): boolean; processOffersOnProfile(sessionID: string): boolean;
protected getProfileOffers(sessionID: string): IRagfairOffer[]; protected getProfileOffers(sessionID: string): IRagfairOffer[];
protected deleteOfferByOfferId(sessionID: string, offerId: string): void; protected deleteOfferByOfferId(sessionID: string, offerId: string): void;
protected completeOffer(sessionID: string, offer: IRagfairOffer, boughtAmount: number): IItemEventRouterResponse; protected completeOffer(sessionID: string, offer: IRagfairOffer, boughtAmount: number): IItemEventRouterResponse;
isDisplayableOffer(info: ISearchRequestData, itemsToAdd: string[], assorts: Record<string, ITraderAssort>, offer: IRagfairOffer, pmcProfile: IPmcData): boolean; isDisplayableOffer(info: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, offer: IRagfairOffer, pmcProfile: IPmcData): boolean;
} }

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@ -11,7 +11,21 @@ export declare class RagfairSellHelper {
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected ragfairConfig: IRagfairConfig; protected ragfairConfig: IRagfairConfig;
constructor(logger: ILogger, randomUtil: RandomUtil, timeUtil: TimeUtil, configServer: ConfigServer); constructor(logger: ILogger, randomUtil: RandomUtil, timeUtil: TimeUtil, configServer: ConfigServer);
calculateSellChance(baseChancePercent: number, offerPriceRub: number, playerListedPriceRub: number): number; /**
* Get the percent chance to sell an item based on its average listed price vs player chosen listing price
* @param baseChancePercent Base chance to sell item
* @param averageOfferPriceRub Price of average offer in roubles
* @param playerListedPriceRub Price player listed item for in roubles
* @returns percent value
*/
calculateSellChance(baseChancePercent: number, averageOfferPriceRub: number, playerListedPriceRub: number): number;
/**
* Get percent chance to sell an item when price is below items average listing price
* @param playerListedPriceRub Price player listed item for in roubles
* @param averageOfferPriceRub Price of average offer in roubles
* @returns percent value
*/
protected getSellMultiplierWhenPlayerPriceIsBelowAverageListingPrice(averageOfferPriceRub: number, playerListedPriceRub: number): number;
/** /**
* Determine if the offer being listed will be sold * Determine if the offer being listed will be sold
* @param sellChancePercent chance item will sell * @param sellChancePercent chance item will sell

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@ -42,12 +42,22 @@ export declare class RagfairServerHelper {
protected isItemBlacklisted(itemTemplateId: string): boolean; protected isItemBlacklisted(itemTemplateId: string): boolean;
isTrader(userID: string): boolean; isTrader(userID: string): boolean;
isPlayer(userID: string): boolean; isPlayer(userID: string): boolean;
returnItems(sessionID: string, items: any[]): void; returnItems(sessionID: string, items: Item[]): void;
calculateDynamicStackCount(tplId: string, isWeaponPreset: boolean): number; calculateDynamicStackCount(tplId: string, isWeaponPreset: boolean): number;
/**
* Choose a currency at random with bias
* @returns currency tpl
*/
getDynamicOfferCurrency(): string; getDynamicOfferCurrency(): string;
getMemberType(userID: string): MemberCategory; getMemberType(userID: string): MemberCategory;
getNickname(userID: string): string; getNickname(userID: string): string;
getPresetItems(item: any): Item[]; getPresetItems(item: any): Item[];
getPresetItemsByTpl(item: Item): Item[]; getPresetItemsByTpl(item: Item): Item[];
/**
* Generate new unique ids for the children while preserving hierarchy
* @param item base item
* @param preset
* @returns Item array with new IDs
*/
reparentPresets(item: Item, preset: Item[]): Item[]; reparentPresets(item: Item, preset: Item[]): Item[];
} }

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@ -1,14 +1,28 @@
import { IRagfairOffer } from "../models/eft/ragfair/IRagfairOffer"; import { IRagfairOffer } from "../models/eft/ragfair/IRagfairOffer";
import { RagfairSort } from "../models/enums/RagfairSort";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { LocaleService } from "../services/LocaleService"; import { LocaleService } from "../services/LocaleService";
export declare class RagfairSortHelper { export declare class RagfairSortHelper {
protected databaseServer: DatabaseServer; protected databaseServer: DatabaseServer;
protected localeService: LocaleService; protected localeService: LocaleService;
constructor(databaseServer: DatabaseServer, localeService: LocaleService); constructor(databaseServer: DatabaseServer, localeService: LocaleService);
sortOffers(offers: IRagfairOffer[], type: number, direction?: number): IRagfairOffer[]; /**
* Sort a list of ragfair offers by something (id/rating/offer name/price/expirty time)
* @param offers Offers to sort
* @param type How to sort it
* @param direction Ascending/descending
* @returns Sorted offers
*/
sortOffers(offers: IRagfairOffer[], type: RagfairSort, direction?: number): IRagfairOffer[];
protected sortOffersByID(a: IRagfairOffer, b: IRagfairOffer): number; protected sortOffersByID(a: IRagfairOffer, b: IRagfairOffer): number;
protected sortOffersByRating(a: IRagfairOffer, b: IRagfairOffer): number; protected sortOffersByRating(a: IRagfairOffer, b: IRagfairOffer): number;
protected sortOffersByName(a: IRagfairOffer, b: IRagfairOffer): number; protected sortOffersByName(a: IRagfairOffer, b: IRagfairOffer): number;
/**
* Order two offers by rouble price value
* @param a Offer a
* @param b Offer b
* @returns
*/
protected sortOffersByPrice(a: IRagfairOffer, b: IRagfairOffer): number; protected sortOffersByPrice(a: IRagfairOffer, b: IRagfairOffer): number;
protected sortOffersByExpiry(a: IRagfairOffer, b: IRagfairOffer): number; protected sortOffersByExpiry(a: IRagfairOffer, b: IRagfairOffer): number;
} }

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@ -14,8 +14,17 @@ export declare class RepairHelper {
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected repairConfig: IRepairConfig; protected repairConfig: IRepairConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, configServer: ConfigServer); constructor(logger: ILogger, jsonUtil: JsonUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
updateItemDurability(itemToRepair: Item, itemToRepairDetails: ITemplateItem, isArmor: boolean, amountToRepair: number, useRepairKit?: boolean, applyRandomDegradation?: boolean): Item; /**
protected getRandomisedArmorRepairDegredationValue(armorMaterial: string, isRepairKit: boolean, armorMax: number): number; * Alter an items durability after a repair by trader/repair kit
protected getRandomisedWeaponRepairDegredationValue(itemProps: Props, isRepairKit: boolean, armorMax: number): number; * @param itemToRepair item to update durability details
* @param itemToRepairDetails db details of item to repair
* @param isArmor Is item being repaired a piece of armor
* @param amountToRepair how many unit of durability to repair
* @param useRepairKit Is item being repaired with a repair kit
* @param applyMaxDurabilityDegradation should item have max durability reduced
*/
updateItemDurability(itemToRepair: Item, itemToRepairDetails: ITemplateItem, isArmor: boolean, amountToRepair: number, useRepairKit: boolean, traderQualityMultipler: number, applyMaxDurabilityDegradation?: boolean): void;
protected getRandomisedArmorRepairDegredationValue(armorMaterial: string, isRepairKit: boolean, armorMax: number, traderQualityMultipler: number): number;
protected getRandomisedWeaponRepairDegredationValue(itemProps: Props, isRepairKit: boolean, weaponMax: number, traderQualityMultipler: number): number;
isWeaponTemplate(tpl: string): boolean; isWeaponTemplate(tpl: string): boolean;
} }

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@ -6,21 +6,25 @@ import { Item, Upd } from "../models/eft/common/tables/IItem";
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse"; import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
import { IProcessBuyTradeRequestData } from "../models/eft/trade/IProcessBuyTradeRequestData"; import { IProcessBuyTradeRequestData } from "../models/eft/trade/IProcessBuyTradeRequestData";
import { IProcessSellTradeRequestData } from "../models/eft/trade/IProcessSellTradeRequestData"; import { IProcessSellTradeRequestData } from "../models/eft/trade/IProcessSellTradeRequestData";
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ItemEventRouter } from "../routers/ItemEventRouter"; import { EventOutputHolder } from "../routers/EventOutputHolder";
import { ConfigServer } from "../servers/ConfigServer";
import { RagfairServer } from "../servers/RagfairServer"; import { RagfairServer } from "../servers/RagfairServer";
import { FenceService } from "../services/FenceService"; import { FenceService } from "../services/FenceService";
import { PaymentService } from "../services/PaymentService"; import { PaymentService } from "../services/PaymentService";
export declare class TradeHelper { export declare class TradeHelper {
protected logger: ILogger; protected logger: ILogger;
protected itemEventRouter: ItemEventRouter; protected eventOutputHolder: EventOutputHolder;
protected traderHelper: TraderHelper; protected traderHelper: TraderHelper;
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected paymentService: PaymentService; protected paymentService: PaymentService;
protected fenceService: FenceService; protected fenceService: FenceService;
protected inventoryHelper: InventoryHelper; protected inventoryHelper: InventoryHelper;
protected ragfairServer: RagfairServer; protected ragfairServer: RagfairServer;
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, traderHelper: TraderHelper, itemHelper: ItemHelper, paymentService: PaymentService, fenceService: FenceService, inventoryHelper: InventoryHelper, ragfairServer: RagfairServer); protected configServer: ConfigServer;
protected traderConfig: ITraderConfig;
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, traderHelper: TraderHelper, itemHelper: ItemHelper, paymentService: PaymentService, fenceService: FenceService, inventoryHelper: InventoryHelper, ragfairServer: RagfairServer, configServer: ConfigServer);
/** /**
* Buy item from flea or trader * Buy item from flea or trader
* @param pmcData * @param pmcData
@ -33,7 +37,7 @@ export declare class TradeHelper {
buyItem(pmcData: IPmcData, buyRequestData: IProcessBuyTradeRequestData, sessionID: string, foundInRaid: boolean, upd: Upd): IItemEventRouterResponse; buyItem(pmcData: IPmcData, buyRequestData: IProcessBuyTradeRequestData, sessionID: string, foundInRaid: boolean, upd: Upd): IItemEventRouterResponse;
/** /**
* Sell item to trader * Sell item to trader
* @param pmcData * @param pmcData Profile to update
* @param body * @param body
* @param sessionID * @param sessionID
* @returns * @returns

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@ -7,7 +7,9 @@ import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { FenceService } from "../services/FenceService"; import { FenceService } from "../services/FenceService";
import { LocalisationService } from "../services/LocalisationService";
import { TraderAssortService } from "../services/TraderAssortService"; import { TraderAssortService } from "../services/TraderAssortService";
import { TraderPurchasePersisterService } from "../services/TraderPurchasePersisterService";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { MathUtil } from "../utils/MathUtil"; import { MathUtil } from "../utils/MathUtil";
import { TimeUtil } from "../utils/TimeUtil"; import { TimeUtil } from "../utils/TimeUtil";
@ -27,11 +29,13 @@ export declare class TraderAssortHelper {
protected ragfairAssortGenerator: RagfairAssortGenerator; protected ragfairAssortGenerator: RagfairAssortGenerator;
protected ragfairOfferGenerator: RagfairOfferGenerator; protected ragfairOfferGenerator: RagfairOfferGenerator;
protected traderAssortService: TraderAssortService; protected traderAssortService: TraderAssortService;
protected localisationService: LocalisationService;
protected traderPurchasePersisterService: TraderPurchasePersisterService;
protected traderHelper: TraderHelper; protected traderHelper: TraderHelper;
protected fenceService: FenceService; protected fenceService: FenceService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected traderConfig: ITraderConfig; protected traderConfig: ITraderConfig;
constructor(logger: ILogger, jsonUtil: JsonUtil, mathUtil: MathUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, profileHelper: ProfileHelper, assortHelper: AssortHelper, paymentHelper: PaymentHelper, ragfairAssortGenerator: RagfairAssortGenerator, ragfairOfferGenerator: RagfairOfferGenerator, traderAssortService: TraderAssortService, traderHelper: TraderHelper, fenceService: FenceService, configServer: ConfigServer); constructor(logger: ILogger, jsonUtil: JsonUtil, mathUtil: MathUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, profileHelper: ProfileHelper, assortHelper: AssortHelper, paymentHelper: PaymentHelper, ragfairAssortGenerator: RagfairAssortGenerator, ragfairOfferGenerator: RagfairOfferGenerator, traderAssortService: TraderAssortService, localisationService: LocalisationService, traderPurchasePersisterService: TraderPurchasePersisterService, traderHelper: TraderHelper, fenceService: FenceService, configServer: ConfigServer);
/** /**
* Get a traders assorts * Get a traders assorts
* Can be used for returning ragfair / fence assorts * Can be used for returning ragfair / fence assorts

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@ -8,6 +8,7 @@ import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer"; import { DatabaseServer } from "../servers/DatabaseServer";
import { SaveServer } from "../servers/SaveServer"; import { SaveServer } from "../servers/SaveServer";
import { FenceService } from "../services/FenceService"; import { FenceService } from "../services/FenceService";
import { LocalisationService } from "../services/LocalisationService";
import { PlayerService } from "../services/PlayerService"; import { PlayerService } from "../services/PlayerService";
import { TimeUtil } from "../utils/TimeUtil"; import { TimeUtil } from "../utils/TimeUtil";
import { HandbookHelper } from "./HandbookHelper"; import { HandbookHelper } from "./HandbookHelper";
@ -23,11 +24,12 @@ export declare class TraderHelper {
protected itemHelper: ItemHelper; protected itemHelper: ItemHelper;
protected handbookHelper: HandbookHelper; protected handbookHelper: HandbookHelper;
protected playerService: PlayerService; protected playerService: PlayerService;
protected localisationService: LocalisationService;
protected fenceService: FenceService; protected fenceService: FenceService;
protected timeUtil: TimeUtil; protected timeUtil: TimeUtil;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected traderConfig: ITraderConfig; protected traderConfig: ITraderConfig;
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, itemHelper: ItemHelper, handbookHelper: HandbookHelper, playerService: PlayerService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer); constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, itemHelper: ItemHelper, handbookHelper: HandbookHelper, playerService: PlayerService, localisationService: LocalisationService, fenceService: FenceService, timeUtil: TimeUtil, configServer: ConfigServer);
getTrader(traderID: string, sessionID: string): ITraderBase; getTrader(traderID: string, sessionID: string): ITraderBase;
getTraderAssortsById(traderId: string): ITraderAssort; getTraderAssortsById(traderId: string): ITraderAssort;
/** /**
@ -53,19 +55,26 @@ export declare class TraderHelper {
getPurchasesData(traderID: string, sessionID: string): Record<string, IBarterScheme[][]>; getPurchasesData(traderID: string, sessionID: string): Record<string, IBarterScheme[][]>;
/** /**
* Should item be skipped when selling to trader according to its sell categories and other checks * Should item be skipped when selling to trader according to its sell categories and other checks
* @param pmcData * @param pmcData Profile
* @param item * @param item Item to be checked is sellable to trader
* @param sellCategory * @param sellCategory categories trader will buy
* @param traderId Trader item is being checked can be sold to
* @returns true if should NOT be sold to trader * @returns true if should NOT be sold to trader
*/ */
protected isItemUnSellableToTrader(pmcData: IPmcData, item: Item, sellCategory: string[]): boolean; protected isItemUnSellableToTrader(pmcData: IPmcData, item: Item, sellCategory: string[], traderId: string): boolean;
/** /**
* Can this weapon be sold to a trader with its current durabiltiy level * Check if item has durability so low it precludes it from being sold to the trader (inclusive)
* @param traderID * @param item Item to check durability of
* @param item * @param traderId Trader item is sold to
* @returns boolean * @returns
*/ */
protected isWeaponBelowTraderBuyDurability(traderID: string, item: Item): boolean; protected itemIsBelowSellableDurabilityThreshhold(item: Item, traderId: string): boolean;
/**
* Get the percentage threshold value a trader will buy armor/weapons above
* @param traderId Trader to look up
* @returns percentage
*/
protected getTraderDurabiltyPurchaseThreshold(traderId: string): number;
/** /**
* Get the price of an item and all of its attached children * Get the price of an item and all of its attached children
* Take into account bonuses/adjsutments e.g. discounts * Take into account bonuses/adjsutments e.g. discounts
@ -113,10 +122,22 @@ export declare class TraderHelper {
getTraderUpdateSeconds(traderId: string): number; getTraderUpdateSeconds(traderId: string): number;
/** /**
* check if an item is allowed to be sold to a trader * check if an item is allowed to be sold to a trader
* @param traderFilters array of allowed categories * @param categoriesTraderBuys array of allowed categories
* @param tplToCheck itemTpl of inventory * @param tplToCheck itemTpl of inventory
* @returns boolean * @returns boolean if item can be sold to trader
*/ */
traderFilter(traderFilters: string[], tplToCheck: string): boolean; doesTraderBuyItem(categoriesTraderBuys: string[], tplToCheck: string): boolean;
getLoyaltyLevel(traderID: string, pmcData: IPmcData): LoyaltyLevel; getLoyaltyLevel(traderID: string, pmcData: IPmcData): LoyaltyLevel;
/**
* Store the purchase of an assort from a trader in the player profile
* @param sessionID Session id
* @param newPurchaseDetails New item assort id + count
*/
addTraderPurchasesToPlayerProfile(sessionID: string, newPurchaseDetails: {
items: {
item_id: string;
count: number;
}[];
tid: string;
}): void;
} }

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@ -1 +0,0 @@
import "reflect-metadata";

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@ -4,7 +4,7 @@ import { PreAkiModLoader } from "./PreAkiModLoader";
export declare class PostDBModLoader implements OnLoad { export declare class PostDBModLoader implements OnLoad {
protected preAkiModLoader: PreAkiModLoader; protected preAkiModLoader: PreAkiModLoader;
constructor(preAkiModLoader: PreAkiModLoader); constructor(preAkiModLoader: PreAkiModLoader);
onLoad(): void; onLoad(): Promise<void>;
getRoute(): string; getRoute(): string;
getModPath(mod: string): string; getModPath(mod: string): string;
protected executeMods(container: DependencyContainer): void; protected executeMods(container: DependencyContainer): void;

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@ -1,10 +1,14 @@
import { DependencyContainer } from "tsyringe"; import { DependencyContainer } from "tsyringe";
import { IPostAkiLoadMod } from "../models/external/IPostAkiLoadMod";
import { IPostDBLoadMod } from "../models/external/IPostDBLoadMod";
import { IPreAkiLoadMod } from "../models/external/IPreAkiLoadMod";
import { ICoreConfig } from "../models/spt/config/ICoreConfig"; import { ICoreConfig } from "../models/spt/config/ICoreConfig";
import { ModLoader } from "../models/spt/mod/IMod"; import { ModLoader } from "../models/spt/mod/IMod";
import { IModLoader } from "../models/spt/mod/IModLoader"; import { IModLoader } from "../models/spt/mod/IModLoader";
import { IPackageJsonData } from "../models/spt/mod/IPackageJsonData"; import { IPackageJsonData } from "../models/spt/mod/IPackageJsonData";
import { ILogger } from "../models/spt/utils/ILogger"; import { ILogger } from "../models/spt/utils/ILogger";
import { ConfigServer } from "../servers/ConfigServer"; import { ConfigServer } from "../servers/ConfigServer";
import { LocalisationService } from "../services/LocalisationService";
import { ModCompilerService } from "../services/ModCompilerService"; import { ModCompilerService } from "../services/ModCompilerService";
import { JsonUtil } from "../utils/JsonUtil"; import { JsonUtil } from "../utils/JsonUtil";
import { VFS } from "../utils/VFS"; import { VFS } from "../utils/VFS";
@ -15,12 +19,13 @@ export declare class PreAkiModLoader implements IModLoader {
protected jsonUtil: JsonUtil; protected jsonUtil: JsonUtil;
protected modCompilerService: ModCompilerService; protected modCompilerService: ModCompilerService;
protected bundleLoader: BundleLoader; protected bundleLoader: BundleLoader;
protected localisationService: LocalisationService;
protected configServer: ConfigServer; protected configServer: ConfigServer;
protected static container: DependencyContainer; protected static container: DependencyContainer;
protected readonly basepath = "user/mods/"; protected readonly basepath = "user/mods/";
protected imported: Record<string, ModLoader.IMod>; protected imported: Record<string, ModLoader.IMod>;
protected akiConfig: ICoreConfig; protected akiConfig: ICoreConfig;
constructor(logger: ILogger, vfs: VFS, jsonUtil: JsonUtil, modCompilerService: ModCompilerService, bundleLoader: BundleLoader, configServer: ConfigServer); constructor(logger: ILogger, vfs: VFS, jsonUtil: JsonUtil, modCompilerService: ModCompilerService, bundleLoader: BundleLoader, localisationService: LocalisationService, configServer: ConfigServer);
load(container: DependencyContainer): Promise<void>; load(container: DependencyContainer): Promise<void>;
getBundles(local: boolean): string; getBundles(local: boolean): string;
getBundle(key: string, local: boolean): void; getBundle(key: string, local: boolean): void;
@ -29,6 +34,7 @@ export declare class PreAkiModLoader implements IModLoader {
* @returns Array of mod names in load order * @returns Array of mod names in load order
*/ */
getImportedModsNames(): string[]; getImportedModsNames(): string[];
getImportedModDetails(): Record<string, ModLoader.IMod>;
getModPath(mod: string): string; getModPath(mod: string): string;
protected importClass(name: string, filepath: string, container: DependencyContainer): void; protected importClass(name: string, filepath: string, container: DependencyContainer): void;
protected importMods(): Promise<void>; protected importMods(): Promise<void>;
@ -44,9 +50,9 @@ export declare class PreAkiModLoader implements IModLoader {
*/ */
protected getDuplicates(stringArray: string[]): string[]; protected getDuplicates(stringArray: string[]): string[];
/** /**
* * Get an array of mods with errors that prevent them from working with SPT
* @param mods Get an array of broken/invalid mods by name * @param mods mods to validate
* @returns Mod names array * @returns Mod names as array
*/ */
protected getBrokenMods(mods: string[]): string[]; protected getBrokenMods(mods: string[]): string[];
/** /**
@ -56,19 +62,38 @@ export declare class PreAkiModLoader implements IModLoader {
*/ */
protected getModsPackageData(mods: string[]): Record<string, IPackageJsonData>; protected getModsPackageData(mods: string[]): Record<string, IPackageJsonData>;
/** /**
* Does mod have "delayedLoad(" string in its entry class * Use defined safe guard to check if the mod is a IPreAkiLoadMod
* @param modFolderName folder name
* @param modToValidate package.json details
* @returns boolean * @returns boolean
*/ */
protected isModSpt3XXCompatible(modFolderName: string, modToValidate: IPackageJsonData): boolean; protected isPreAkiLoad(mod: any): mod is IPreAkiLoadMod;
/**
* Use defined safe guard to check if the mod is a IPostAkiLoadMod
* @returns boolean
*/
protected isPostAkiLoad(mod: any): mod is IPostAkiLoadMod;
/**
* Use defined safe guard to check if the mod is a IPostDBLoadMod
* @returns boolean
*/
protected isPostDBAkiLoad(mod: any): mod is IPostDBLoadMod;
/**
* Check that the mod is compatible with SPT 3.X.X
* @param mod the mod to check
* @returns boolean
*/
protected isModSpt3XXCompatible(mod: any): boolean;
protected isModCombatibleWithAki(mod: IPackageJsonData): boolean; protected isModCombatibleWithAki(mod: IPackageJsonData): boolean;
protected executeMods(container: DependencyContainer): void; protected executeMods(container: DependencyContainer): void;
sortModsLoadOrder(): string[]; sortModsLoadOrder(): string[];
protected addMod(mod: string): Promise<void>; protected addMod(mod: string): Promise<void>;
protected areModDependenciesFulfilled(pkg: IPackageJsonData, loadedMods: Record<string, IPackageJsonData>): boolean; protected areModDependenciesFulfilled(pkg: IPackageJsonData, loadedMods: Record<string, IPackageJsonData>): boolean;
protected isModCompatible(mod: IPackageJsonData, loadedMods: Record<string, IPackageJsonData>): boolean; protected isModCompatible(mod: IPackageJsonData, loadedMods: Record<string, IPackageJsonData>): boolean;
protected validMod(mod: string): boolean; /**
* Validate a mod passes a number of checks
* @param modName name of mod in /mods/ to validate
* @returns true if valid
*/
protected validMod(modName: string): boolean;
protected getLoadOrderRecursive(mod: string, result: Record<string, string>, visited: Record<string, string>): void; protected getLoadOrderRecursive(mod: string, result: Record<string, string>, visited: Record<string, string>): void;
protected getLoadOrder(mods: Record<string, ModLoader.IMod>): Record<string, string>; protected getLoadOrder(mods: Record<string, ModLoader.IMod>): Record<string, string>;
getContainer(): DependencyContainer; getContainer(): DependencyContainer;

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@ -2,6 +2,7 @@ export interface IGenerateBotsRequestData {
conditions: Condition[]; conditions: Condition[];
} }
export interface Condition { export interface Condition {
/** e.g. assault/pmcBot/bossKilla */
Role: string; Role: string;
Limit: number; Limit: number;
Difficulty: string; Difficulty: string;

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@ -0,0 +1,4 @@
export interface IRandomisedBotLevelResult {
level: number;
exp: number;
}

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@ -591,6 +591,7 @@ export interface HealPrice {
export interface ProfileHealthSettings { export interface ProfileHealthSettings {
BodyPartsSettings: BodyPartsSettings; BodyPartsSettings: BodyPartsSettings;
HealthFactorsSettings: HealthFactorsSettings; HealthFactorsSettings: HealthFactorsSettings;
DefaultStimulatorBuff: string;
} }
export interface BodyPartsSettings { export interface BodyPartsSettings {
Head: BodyPartsSetting; Head: BodyPartsSetting;
@ -1175,5 +1176,6 @@ export interface Preset {
_name: string; _name: string;
_parent: string; _parent: string;
_items: Item[]; _items: Item[];
/** Default presets have this property */
_encyclopedia?: string; _encyclopedia?: string;
} }

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@ -341,6 +341,7 @@ export interface RagfairInfo {
offers: IRagfairOffer[]; offers: IRagfairOffer[];
} }
export interface Bonus { export interface Bonus {
id?: string;
type: string; type: string;
templateId?: string; templateId?: string;
passive?: boolean; passive?: boolean;
@ -348,6 +349,8 @@ export interface Bonus {
visible?: boolean; visible?: boolean;
value?: number; value?: number;
icon?: string; icon?: string;
filter?: string[];
skillType?: string;
} }
export interface Note { export interface Note {
Time: number; Time: number;

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