Compare commits
22 Commits
Author | SHA1 | Date | |
---|---|---|---|
4f4606c65b | |||
596292c332 | |||
93fd538d06 | |||
d78e51911e | |||
b8fb281ec2 | |||
8f556bf48f | |||
1f0daaa06a | |||
14add1d9b5 | |||
8c4fae1d12 | |||
08606cd070 | |||
654f7a0803 | |||
2dcdc3d1b9 | |||
61cc3c144a | |||
3d6935baab | |||
d08c4c8c42 | |||
95507c79f0 | |||
3be44986e8 | |||
0abdb7e21a | |||
f58ed247d4 | |||
fae14998cc | |||
7a5877034a | |||
37ef6a4439 |
@ -1,3 +0,0 @@
|
||||
{
|
||||
"DebugMode": false
|
||||
}
|
@ -1,96 +0,0 @@
|
||||
{
|
||||
"pmcProgression": true,
|
||||
|
||||
"customWhitelist1":
|
||||
{
|
||||
"levelRange":
|
||||
{
|
||||
"min": 1,
|
||||
"max": 15
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": []
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": []
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
|
||||
"customWhitelist2":
|
||||
{
|
||||
"levelRange":
|
||||
{
|
||||
"min": 16,
|
||||
"max": 24
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": []
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": []
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
|
||||
"customWhitelist3":
|
||||
{
|
||||
"levelRange":
|
||||
{
|
||||
"min": 25,
|
||||
"max": 33
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": []
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": []
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
|
||||
"customWhitelist4":
|
||||
{
|
||||
"levelRange":
|
||||
{
|
||||
"min": 34,
|
||||
"max": 45
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": []
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": []
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
|
||||
"customWhitelist5":
|
||||
{
|
||||
"levelRange":
|
||||
{
|
||||
"min": 46,
|
||||
"max": 70
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": []
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": []
|
||||
}
|
||||
}
|
||||
}
|
102
config/scav.json
102
config/scav.json
@ -1,102 +0,0 @@
|
||||
{
|
||||
"scavProgression": true,
|
||||
|
||||
|
||||
|
||||
"customWhitelist1":
|
||||
{
|
||||
"weaponModLimits": {
|
||||
"scopeLimit": 1,
|
||||
"lightLaserLimit": 1
|
||||
},
|
||||
"randomisedWeaponModSlots": [],
|
||||
"blacklist": [],
|
||||
"whitelist": [{
|
||||
"levelRange":
|
||||
{
|
||||
"min": 1,
|
||||
"max": 25
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": []
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": []
|
||||
}}]
|
||||
},
|
||||
|
||||
"customWhitelist2": {
|
||||
"levelRange":
|
||||
{
|
||||
"min": 16,
|
||||
"max": 30
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": []
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": []
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
|
||||
"customWhitelist3":
|
||||
{
|
||||
"levelRange":
|
||||
{
|
||||
"min": 31,
|
||||
"max": 40
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": []
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": []
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
|
||||
"customWhitelist4":
|
||||
{
|
||||
"levelRange":
|
||||
{
|
||||
"min": 41,
|
||||
"max": 50
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": []
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": []
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
|
||||
"customWhitelist5":
|
||||
{
|
||||
"levelRange":
|
||||
{
|
||||
"min": 51,
|
||||
"max": 70
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": []
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": []
|
||||
}
|
||||
}
|
||||
}
|
@ -1,23 +0,0 @@
|
||||
|
||||
export interface PmcConfig
|
||||
{
|
||||
pmcProgression: boolean
|
||||
customWhitelist1: EquipmentFilterDetails
|
||||
customWhitelist2: EquipmentFilterDetails
|
||||
customWhitelist3: EquipmentFilterDetails
|
||||
customWhitelist4: EquipmentFilterDetails
|
||||
customWhitelist5: EquipmentFilterDetails
|
||||
}
|
||||
|
||||
export interface EquipmentFilterDetails
|
||||
{
|
||||
levelRange: MinMax;
|
||||
equipment: Record<string, string[]>;
|
||||
cartridge: Record<string, string[]>;
|
||||
}
|
||||
|
||||
export interface MinMax
|
||||
{
|
||||
max: number;
|
||||
min: number;
|
||||
}
|
@ -1,37 +0,0 @@
|
||||
export interface ScavConfig
|
||||
{
|
||||
scavProgression: boolean
|
||||
customWhitelist1: EquipmentFilters
|
||||
customWhitelist2: EquipmentFilterDetails
|
||||
customWhitelist3: EquipmentFilterDetails
|
||||
customWhitelist4: EquipmentFilterDetails
|
||||
customWhitelist5: EquipmentFilterDetails
|
||||
}
|
||||
|
||||
export interface EquipmentFilters
|
||||
{
|
||||
weaponModLimits: ModLimits;
|
||||
randomisedWeaponModSlots?: string[];
|
||||
blacklist: EquipmentFilterDetails[];
|
||||
whitelist: EquipmentFilterDetails[];
|
||||
}
|
||||
|
||||
export interface ModLimits {
|
||||
/** How many scopes are allowed on a weapon - hard coded to work with OPTIC_SCOPE, ASSAULT_SCOPE, COLLIMATOR, COMPACT_COLLIMATOR */
|
||||
scopeLimit?: number;
|
||||
/** How many lasers or lights are allowed on a weapon - hard coded to work with TACTICAL_COMBO, and FLASHLIGHT */
|
||||
lightLaserLimit?: number;
|
||||
}
|
||||
|
||||
export interface EquipmentFilterDetails
|
||||
{
|
||||
levelRange: MinMax;
|
||||
equipment: Record<string, string[]>;
|
||||
cartridge: Record<string, string[]>;
|
||||
}
|
||||
|
||||
export interface MinMax
|
||||
{
|
||||
max: number;
|
||||
min: number;
|
||||
}
|
@ -1,10 +1,10 @@
|
||||
{
|
||||
"name": "Valens-Progression",
|
||||
"version": "1.2.0",
|
||||
"version": "1.3.3",
|
||||
"main": "src/mod.js",
|
||||
"license": "CC BY-NC-ND 4.0",
|
||||
"author": "Valens",
|
||||
"akiVersion": "3.2.*",
|
||||
"akiVersion": ">=3.5.*",
|
||||
"scripts": {
|
||||
"setup:environment": "npm i",
|
||||
"build:unzipped": "copyfiles -e \"./node_modules/**/*.*\" -e \"./dist/**/*.*\" -e \"./package-lock.json\" -e \"./tsconfig.json\" -e \"./README.txt\" -e \"./mod.code-workspace\" \"./**/*.*\" ./dist",
|
||||
|
@ -1,21 +0,0 @@
|
||||
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
|
||||
import { Config } from "../config/config";
|
||||
|
||||
export class Logger
|
||||
{
|
||||
private modConfig: Config = require("../config/config.json");
|
||||
private logger: ILogger;
|
||||
|
||||
constructor (logger: ILogger)
|
||||
{
|
||||
this.logger = logger;
|
||||
}
|
||||
|
||||
public info(text: string, forced = false): void
|
||||
{
|
||||
if (this.modConfig.DebugMode || forced)
|
||||
{
|
||||
this.logger.info(text);
|
||||
}
|
||||
}
|
||||
}
|
159
src/mod.ts
159
src/mod.ts
@ -1,173 +1,38 @@
|
||||
import { DependencyContainer } from "tsyringe";
|
||||
import { IPostDBLoadMod } from "@spt-aki/models/external/IPostDBLoadMod";
|
||||
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
|
||||
import { ConfigServer } from "@spt-aki/servers/ConfigServer";
|
||||
import { ConfigTypes } from "@spt-aki/models/enums/ConfigTypes";
|
||||
import { IPostDBLoadMod } from "@spt-aki/models/external/IPostDBLoadMod";
|
||||
import { IBotConfig } from "@spt-aki/models/spt/config/IBotConfig";
|
||||
import { PlayerService } from "@spt-aki/services/PlayerService";
|
||||
import { ProfileController } from "@spt-aki/controllers/ProfileController";
|
||||
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
|
||||
import { ApplicationContext } from "@spt-aki/context/ApplicationContext";
|
||||
import { ContextVariableType } from "../types/context/ContextVariableType";
|
||||
import {StaticRouterModService} from "@spt-aki/services/mod/staticRouter/StaticRouterModService";
|
||||
import { Logger } from "./logger";
|
||||
// import { IPreAkiLoadMod } from "@spt-aki/models/external/IPreAkiLoadMod";
|
||||
import { Scavs } from "./scavs";
|
||||
import { ConfigServer } from "@spt-aki/servers/ConfigServer";
|
||||
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
|
||||
import { DependencyContainer } from "tsyringe";
|
||||
//import { Scavs } from "./scavs";
|
||||
import { ILocationConfig } from "@spt-aki/models/spt/config/ILocationConfig";
|
||||
import { PMCs } from "./pmc";
|
||||
import { BotGenerator } from "@spt-aki/generators/BotGenerator";
|
||||
import { IBotBase } from "@spt-aki/models/eft/common/tables/IBotBase";
|
||||
|
||||
|
||||
class ValensProgression implements IPostDBLoadMod
|
||||
{
|
||||
private logger: ILogger;
|
||||
private configServer: ConfigServer;
|
||||
private locationConfig: ILocationConfig
|
||||
private botConfig: IBotConfig;
|
||||
private databaseServer: DatabaseServer;
|
||||
private playerService: PlayerService;
|
||||
private profileController: ProfileController
|
||||
private applicationContext: ApplicationContext
|
||||
private contextVariableType: ContextVariableType;
|
||||
private staticRouterModService: StaticRouterModService;
|
||||
private static container: DependencyContainer;
|
||||
private scavs: Scavs;
|
||||
// private scavs: Scavs;
|
||||
private pmcs: PMCs;
|
||||
|
||||
public postDBLoad(container: DependencyContainer): void
|
||||
{
|
||||
// get database from server
|
||||
const logger = container.resolve<ILogger>("WinstonLogger");
|
||||
const vLogger = new Logger(logger);
|
||||
this.configServer = container.resolve<ConfigServer>("ConfigServer");
|
||||
this.locationConfig = this.configServer.getConfig<ILocationConfig>(ConfigTypes.LOCATION);
|
||||
this.botConfig = this.configServer.getConfig<IBotConfig>(ConfigTypes.BOT);
|
||||
this.databaseServer = container.resolve<DatabaseServer>("DatabaseServer");
|
||||
this.applicationContext = container.resolve<ApplicationContext>("ApplicationContext");
|
||||
this.profileController = container.resolve<ProfileController>("ProfileController");
|
||||
this.playerService = container.resolve<PlayerService>("PlayerService");
|
||||
this.staticRouterModService = container.resolve<StaticRouterModService>("StaticRouterModService");
|
||||
|
||||
|
||||
this.scavs = new Scavs(vLogger, this.botConfig, this.databaseServer);
|
||||
this.scavs.updateScavs();
|
||||
// this.scavs = new Scavs(this.botConfig, this.databaseServer);
|
||||
// this.scavs.updateScavs();
|
||||
|
||||
this.pmcs = new PMCs(vLogger, this.botConfig, this.databaseServer);
|
||||
this.pmcs = new PMCs(this.locationConfig, this.botConfig, this.databaseServer);
|
||||
this.pmcs.updatePmcs();
|
||||
}
|
||||
|
||||
/*public preAkiLoad(container: DependencyContainer): void
|
||||
{
|
||||
// We will save a reference to the dependency container to resolve dependencies
|
||||
// that we may need down the line
|
||||
ValensProgression.container = container;
|
||||
|
||||
// Wait until WatermarkLocale gets resolved by the server and run code afterwards to replace
|
||||
// the getDescription() function with the one below called 'replacementFunction()
|
||||
container.afterResolution("BotGenerator", (_t, result: BotGenerator) =>
|
||||
{
|
||||
// We want to replace the original method logic with something different
|
||||
result.generateDogtag = (bot: IBotBase) =>
|
||||
{
|
||||
// We are calling a replacement function, technically you could also do:
|
||||
// result.login = this.replacementFunction;
|
||||
return this.generateDogtags(bot);
|
||||
}
|
||||
// The modifier Always makes sure this replacement method is ALWAYS replaced
|
||||
}, {frequency: "Always"});
|
||||
}
|
||||
|
||||
public generateDogtags(bot: IBotBase)
|
||||
{
|
||||
const profile = this.profileController.getCompleteProfile(sessionId);
|
||||
const playerLevel = this.playerService.calculateLevel(profile[0]); // find(x=>x._id === sessionId)
|
||||
const usecLvl = this.databaseServer.getTables().bots["usec"].experience.level;
|
||||
const bearLvl = this.databaseServer.getTables().bots["bear"].experience.level;
|
||||
|
||||
if (playerLevel >= 1 && playerLevel <= 15)
|
||||
{
|
||||
this.generateDogtagLL1(usecLvl, bearLvl);
|
||||
}
|
||||
|
||||
if (playerLevel >= 16 && playerLevel <= 25)
|
||||
{
|
||||
this.generateDogtagLL2(usecLvl, bearLvl);
|
||||
}
|
||||
|
||||
if (playerLevel >= 26 && playerLevel <= 36)
|
||||
{
|
||||
this.generateDogtagLL3(usecLvl, bearLvl);
|
||||
}
|
||||
|
||||
if (playerLevel >= 37)
|
||||
{
|
||||
this.generateDogtagLL4(usecLvl, bearLvl);
|
||||
}
|
||||
|
||||
const upd: Upd = {
|
||||
SpawnedInSession: true,
|
||||
Dogtag: {
|
||||
AccountId: bot.aid,
|
||||
ProfileId: bot._id,
|
||||
Nickname: bot.Info.Nickname,
|
||||
Side: bot.Info.Side,
|
||||
Level: bot.Info.Level,
|
||||
Time: (new Date().toISOString()),
|
||||
Status: "Killed by ",
|
||||
KillerAccountId: "Unknown",
|
||||
KillerProfileId: "Unknown",
|
||||
KillerName: "Unknown",
|
||||
WeaponName: "Unknown"
|
||||
}
|
||||
}
|
||||
|
||||
const inventoryItem: Item = {
|
||||
_id: this.hashUtil.generate(),
|
||||
_tpl: ((bot.Info.Side === "Usec") ? BaseClasses.DOG_TAG_USEC : BaseClasses.DOG_TAG_BEAR),
|
||||
parentId: bot.Inventory.equipment,
|
||||
slotId: "Dogtag",
|
||||
location: undefined,
|
||||
upd: upd
|
||||
}
|
||||
|
||||
bot.Inventory.items.push(inventoryItem);
|
||||
|
||||
return bot;
|
||||
}
|
||||
|
||||
private generateDogtagLL1(usecLvl: {max: number; min: number;}, bearLvl: {max: number; min: number;}): void
|
||||
{
|
||||
usecLvl.max = 15;
|
||||
usecLvl.min = 1;
|
||||
|
||||
bearLvl.max = 15;
|
||||
bearLvl.min = 1;
|
||||
}
|
||||
|
||||
private generateDogtagLL2(usecLvl: {max: number; min: number;}, bearLvl: {max: number; min: number;}): void
|
||||
{
|
||||
usecLvl.max = 25;
|
||||
usecLvl.min = 16;
|
||||
|
||||
bearLvl.max = 25;
|
||||
bearLvl.min = 16;
|
||||
}
|
||||
|
||||
private generateDogtagLL3(usecLvl: {max: number; min: number;}, bearLvl: {max: number; min: number;}): void
|
||||
{
|
||||
usecLvl.max = 36;
|
||||
usecLvl.min = 26;
|
||||
|
||||
bearLvl.max = 36;
|
||||
bearLvl.min = 26;
|
||||
}
|
||||
|
||||
private generateDogtagLL4(usecLvl: {max: number; min: number;}, bearLvl: {max: number; min: number;}): void
|
||||
{
|
||||
usecLvl.max = 70;
|
||||
usecLvl.min = 37;
|
||||
|
||||
bearLvl.max = 70;
|
||||
bearLvl.min = 37;
|
||||
}*/
|
||||
}
|
||||
|
||||
module.exports = { mod: new ValensProgression() }
|
1118
src/pmc.ts
1118
src/pmc.ts
File diff suppressed because it is too large
Load Diff
879
src/scavs.ts
879
src/scavs.ts
@ -1,508 +1,491 @@
|
||||
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
|
||||
import { IDatabaseTables } from "@spt-aki/models/spt/server/IDatabaseTables";
|
||||
import { Logger } from "./logger";
|
||||
import { ScavConfig } from "../config/ts/scav";
|
||||
import { EquipmentFilterDetails, EquipmentFilters, IBotConfig } from "@spt-aki/models/spt/config/IBotConfig";
|
||||
// import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
|
||||
// import { IDatabaseTables } from "@spt-aki/models/spt/server/IDatabaseTables";
|
||||
// import { EquipmentFilterDetails, EquipmentFilters, IBotConfig } from "@spt-aki/models/spt/config/IBotConfig";
|
||||
|
||||
export class Scavs
|
||||
{
|
||||
private modConfig: ScavConfig = require("../config/scav.json");
|
||||
private logger: Logger;
|
||||
private botConfig: IBotConfig;
|
||||
private databaseServer: IDatabaseTables;
|
||||
// export class Scavs
|
||||
// {
|
||||
// private botConfig: IBotConfig;
|
||||
// private databaseServer: IDatabaseTables;
|
||||
|
||||
|
||||
constructor (logger: Logger, botConfig: IBotConfig, databaseServer: DatabaseServer)
|
||||
{
|
||||
this.logger = logger;
|
||||
this.botConfig = botConfig;
|
||||
this.databaseServer = databaseServer.getTables();
|
||||
}
|
||||
// constructor (botConfig: IBotConfig, databaseServer: DatabaseServer)
|
||||
// {
|
||||
// this.botConfig = botConfig;
|
||||
// this.databaseServer = databaseServer.getTables();
|
||||
// }
|
||||
|
||||
|
||||
public updateScavs(): void
|
||||
{
|
||||
const mod = this.modConfig;
|
||||
// public updateScavs(): void
|
||||
// {
|
||||
// this.generateScavs();
|
||||
// }
|
||||
|
||||
if (mod.scavProgression)
|
||||
{
|
||||
this.generateScavs();
|
||||
this.logger.info("Valens Scav Progression Changes Applied");
|
||||
}
|
||||
else
|
||||
{
|
||||
this.botConfig.equipment.assault = mod.customWhitelist1;
|
||||
this.botConfig.equipment.assault.whitelist.push(mod.customWhitelist2);
|
||||
this.botConfig.equipment.assault.whitelist.push(mod.customWhitelist3);
|
||||
this.botConfig.equipment.assault.whitelist.push(mod.customWhitelist4);
|
||||
this.botConfig.equipment.assault.whitelist.push(mod.customWhitelist5);
|
||||
this.logger.info("Custom Scav Progression Changes Applied");
|
||||
}
|
||||
}
|
||||
// private generateScavs()
|
||||
// {
|
||||
// // Scav Progression Start
|
||||
|
||||
private generateScavs()
|
||||
{
|
||||
// Scav Progression Start
|
||||
// // Scav Gear
|
||||
// const primaryWeaponArrayScav = ["5f2a9575926fd9352339381f", "5aafa857e5b5b00018480968", "56dee2bdd2720bc8328b4567", "54491c4f4bdc2db1078b4568", "576165642459773c7a400233", "5a38e6bac4a2826c6e06d79b", "57f4c844245977379d5c14d1", "57d14d2524597714373db789", "57f3c6bd24597738e730fa2f", "59f9cabd86f7743a10721f46", "5ea03f7400685063ec28bfa8", "60339954d62c9b14ed777c06", "5c07c60e0db834002330051f", "5ac66d9b5acfc4001633997a", "5bf3e03b0db834001d2c4a9c", "5ac4cd105acfc40016339859", "5644bd2b4bdc2d3b4c8b4572", "5bf3e0490db83400196199af", "59d6088586f774275f37482f", "5a0ec13bfcdbcb00165aa685", "59ff346386f77477562ff5e2", "57dc2fa62459775949412633", "5839a40f24597726f856b511", "583990e32459771419544dd2", "5b0bbe4e5acfc40dc528a72d", "59e6687d86f77411d949b251", "59e6152586f77473dc057aa1", "587e02ff24597743df3deaeb", "574d967124597745970e7c94", "5c501a4d2e221602b412b540", "57838ad32459774a17445cd2", "5c46fbd72e2216398b5a8c9c", "5ae08f0a5acfc408fb1398a1", "5bfea6e90db834001b7347f3", "55801eed4bdc2d89578b4588", "5de652c31b7e3716273428be"];
|
||||
// const holsterArrayScav = ["576a581d2459771e7b1bc4f1", "56d59856d2720bd8418b456a", "56e0598dd2720bb5668b45a6", "5a17f98cfcdbcb0980087290", "579204f224597773d619e051", "5448bd6b4bdc2dfc2f8b4569", "571a12c42459771f627b58a0", "5cadc190ae921500103bb3b6", "5e81c3cbac2bb513793cdc75"];
|
||||
// const backpackArrayScav = ["59e763f286f7742ee57895da", "56e335e4d2720b6c058b456d", "544a5cde4bdc2d39388b456b", "5f5e45cc5021ce62144be7aa", "56e33634d2720bd8058b456b", "56e33680d2720be2748b4576", "5ab8ee7786f7742d8f33f0b9", "5ab8f04f86f774585f4237d8"];
|
||||
// const tacticalVestArrayScav = ["5d5d646386f7742797261fd9", "5c0e446786f7742013381639", "5e4abc1f86f774069619fbaa", "572b7adb24597762ae139821", "5fd4c5477a8d854fa0105061", "5fd4c4fa16cac650092f6771", "5648a69d4bdc2ded0b8b457b", "5e4abfed86f77406a2713cf7", "59e7643b86f7742cbf2c109a", "5929a2a086f7744f4b234d43", "5ab8dab586f77441cd04f2a2", "5ca20abf86f77418567a43f2", "5c0e6a1586f77404597b4965"];
|
||||
// const earpieceArrayScav = ["5c165d832e2216398b5a7e36", "5b432b965acfc47a8774094e", "6033fa48ffd42c541047f728"];
|
||||
// const headwearArrayScav = ["5ea05cf85ad9772e6624305d", "5df8a58286f77412631087ed", "5c0d2727d174af02a012cf58", "5c08f87c0db8340019124324", "59e7711e86f7746cae05fbe1", "5a7c4850e899ef00150be885", "5aa7cfc0e5b5b00015693143", "5aa7d03ae5b5b00016327db5", "5c06c6a80db834001b735491", "5c066ef40db834001966a595", "5aa2b9ede5b5b000137b758b", "59e7708286f7742cbd762753", "572b7fa124597762b472f9d2", "5bd073c986f7747f627e796c", "59e770f986f7742cbe3164ef", "572b7d8524597762b472f9d1", "5a43943586f77416ad2f06e2", "5a43957686f7742a2c2f11b0", "5aa2b8d7e5b5b00014028f4a", "5aa2ba19e5b5b00014028f4e", "5aa2a7e8e5b5b00016327c16", "5aa2b87de5b5b00016327c25", "5aa2b89be5b5b0001569311f", "5b4329075acfc400153b78ff", "5ab8f20c86f7745cdb629fb2"];
|
||||
// const armorVestArrayScav = ["5ab8e79e86f7742d8b372e78", "5e9dacf986f774054d6b89f4", "5c0e53c886f7747fa54205c7", "5c0e51be86f774598e797894", "5ab8e4ed86f7742d8e50c7fa", "5c0e5edb86f77461f55ed1f7", "5b44d22286f774172b0c9de8", "5c0e5bab86f77461f55ed1f3", "59e7635f86f7742cbf2c1095", "5df8a2ca86f7740bfe6df777", "5648a7494bdc2d9d488b4583", "62a09d79de7ac81993580530"];
|
||||
// const eyewearArrayScav = ["557ff21e4bdc2d89578b4586", "59e770b986f7742cbd762754", "5b432be65acfc433000ed01f", "5aa2b923e5b5b000137b7589", "5aa2b986e5b5b00014028f4c", "5aa2b9aee5b5b00015693121", "603409c80ca681766b6a0fb2"];
|
||||
// const faceCoverArrayScav = ["5b432b2f5acfc4771e1c6622", "5e54f79686f7744022011103", "5b432c305acfc40019478128", "5b432b6c5acfc4001a599bf0", "59e7715586f7742ee5789605", "5bd06f5d86f77427101ad47c", "5bd0716d86f774171822ef4b", "5bd071d786f7747e707b93a3", "572b7f1624597762ae139822", "5ab8f39486f7745cd93a1cca", "5ab8f4ff86f77431c60d91ba", "5b432f3d5acfc4704b4a1dfb", "572b7fa524597762b747ce82", "5b4326435acfc433000ed01d", "5bd073a586f7747e6f135799", "5e54f76986f7740366043752", "5c1a1e3f2e221602b66cc4c2"];
|
||||
|
||||
// Scav Gear
|
||||
const primaryWeaponArrayScav = ["5f2a9575926fd9352339381f", "5aafa857e5b5b00018480968", "56dee2bdd2720bc8328b4567", "54491c4f4bdc2db1078b4568", "576165642459773c7a400233", "5a38e6bac4a2826c6e06d79b", "57f4c844245977379d5c14d1", "57d14d2524597714373db789", "57f3c6bd24597738e730fa2f", "59f9cabd86f7743a10721f46", "5ea03f7400685063ec28bfa8", "60339954d62c9b14ed777c06", "5c07c60e0db834002330051f", "5ac66d9b5acfc4001633997a", "5bf3e03b0db834001d2c4a9c", "5ac4cd105acfc40016339859", "5644bd2b4bdc2d3b4c8b4572", "5bf3e0490db83400196199af", "59d6088586f774275f37482f", "5a0ec13bfcdbcb00165aa685", "59ff346386f77477562ff5e2", "57dc2fa62459775949412633", "5839a40f24597726f856b511", "583990e32459771419544dd2", "5b0bbe4e5acfc40dc528a72d", "59e6687d86f77411d949b251", "59e6152586f77473dc057aa1", "587e02ff24597743df3deaeb", "574d967124597745970e7c94", "5c501a4d2e221602b412b540", "57838ad32459774a17445cd2", "5c46fbd72e2216398b5a8c9c", "5ae08f0a5acfc408fb1398a1", "5bfea6e90db834001b7347f3", "55801eed4bdc2d89578b4588", "5de652c31b7e3716273428be"];
|
||||
const holsterArrayScav = ["576a581d2459771e7b1bc4f1", "56d59856d2720bd8418b456a", "56e0598dd2720bb5668b45a6", "5a17f98cfcdbcb0980087290", "579204f224597773d619e051", "5448bd6b4bdc2dfc2f8b4569", "571a12c42459771f627b58a0", "5cadc190ae921500103bb3b6", "5e81c3cbac2bb513793cdc75"];
|
||||
const backpackArrayScav = ["59e763f286f7742ee57895da", "56e335e4d2720b6c058b456d", "544a5cde4bdc2d39388b456b", "5f5e45cc5021ce62144be7aa", "56e33634d2720bd8058b456b", "56e33680d2720be2748b4576", "5ab8ee7786f7742d8f33f0b9", "5ab8f04f86f774585f4237d8"];
|
||||
const tacticalVestArrayScav = ["5d5d646386f7742797261fd9", "5c0e446786f7742013381639", "5e4abc1f86f774069619fbaa", "572b7adb24597762ae139821", "5fd4c5477a8d854fa0105061", "5fd4c4fa16cac650092f6771", "5648a69d4bdc2ded0b8b457b", "5e4abfed86f77406a2713cf7", "59e7643b86f7742cbf2c109a", "5929a2a086f7744f4b234d43", "5ab8dab586f77441cd04f2a2", "5ca20abf86f77418567a43f2", "5c0e6a1586f77404597b4965"];
|
||||
const earpieceArrayScav = ["5c165d832e2216398b5a7e36", "5b432b965acfc47a8774094e", "6033fa48ffd42c541047f728"];
|
||||
const headwearArrayScav = ["5ea05cf85ad9772e6624305d", "5df8a58286f77412631087ed", "5c0d2727d174af02a012cf58", "5c08f87c0db8340019124324", "59e7711e86f7746cae05fbe1", "5a7c4850e899ef00150be885", "5aa7cfc0e5b5b00015693143", "5aa7d03ae5b5b00016327db5", "5c06c6a80db834001b735491", "5c066ef40db834001966a595", "5aa2b9ede5b5b000137b758b", "59e7708286f7742cbd762753", "572b7fa124597762b472f9d2", "5bd073c986f7747f627e796c", "59e770f986f7742cbe3164ef", "572b7d8524597762b472f9d1", "5a43943586f77416ad2f06e2", "5a43957686f7742a2c2f11b0", "5aa2b8d7e5b5b00014028f4a", "5aa2ba19e5b5b00014028f4e", "5aa2a7e8e5b5b00016327c16", "5aa2b87de5b5b00016327c25", "5aa2b89be5b5b0001569311f", "5b4329075acfc400153b78ff", "5ab8f20c86f7745cdb629fb2"];
|
||||
const armorVestArrayScav = ["5ab8e79e86f7742d8b372e78", "5e9dacf986f774054d6b89f4", "5c0e53c886f7747fa54205c7", "5c0e51be86f774598e797894", "5ab8e4ed86f7742d8e50c7fa", "5c0e5edb86f77461f55ed1f7", "5b44d22286f774172b0c9de8", "5c0e5bab86f77461f55ed1f3", "59e7635f86f7742cbf2c1095", "5df8a2ca86f7740bfe6df777", "5648a7494bdc2d9d488b4583", "62a09d79de7ac81993580530"];
|
||||
const eyewearArrayScav = ["557ff21e4bdc2d89578b4586", "59e770b986f7742cbd762754", "5b432be65acfc433000ed01f", "5aa2b923e5b5b000137b7589", "5aa2b986e5b5b00014028f4c", "5aa2b9aee5b5b00015693121", "603409c80ca681766b6a0fb2"];
|
||||
const faceCoverArrayScav = ["5b432b2f5acfc4771e1c6622", "5e54f79686f7744022011103", "5b432c305acfc40019478128", "5b432b6c5acfc4001a599bf0", "59e7715586f7742ee5789605", "5bd06f5d86f77427101ad47c", "5bd0716d86f774171822ef4b", "5bd071d786f7747e707b93a3", "572b7f1624597762ae139822", "5ab8f39486f7745cd93a1cca", "5ab8f4ff86f77431c60d91ba", "5b432f3d5acfc4704b4a1dfb", "572b7fa524597762b747ce82", "5b4326435acfc433000ed01d", "5bd073a586f7747e6f135799", "5e54f76986f7740366043752", "5c1a1e3f2e221602b66cc4c2"];
|
||||
|
||||
// Scav Ammo
|
||||
const ammo762x54ArrayScav = ["5887431f2459777e1612938f", "5e023cf8186a883be655e54f"];
|
||||
const ammo762x54ArrayScav2 = ammo762x54ArrayScav.concat(...["59e77a2386f7742ee578960a", "560d61e84bdc2da74d8b4571"]);
|
||||
// // Scav Ammo
|
||||
// const ammo762x54ArrayScav = ["5887431f2459777e1612938f", "5e023cf8186a883be655e54f"];
|
||||
// const ammo762x54ArrayScav2 = ammo762x54ArrayScav.concat(...["59e77a2386f7742ee578960a", "560d61e84bdc2da74d8b4571"]);
|
||||
|
||||
|
||||
const ammo762x51ArrayScav = ["5e023e6e34d52a55c3304f71", "5e023e53d4353e3302577c4c"];
|
||||
const ammo762x51ArrayScav2 = ammo762x51ArrayScav.concat(...["58dd3ad986f77403051cba8f", "5a608bf24f39f98ffc77720e", "5a6086ea4f39f99cd479502f"]);
|
||||
// const ammo762x51ArrayScav = ["5e023e6e34d52a55c3304f71", "5e023e53d4353e3302577c4c"];
|
||||
// const ammo762x51ArrayScav2 = ammo762x51ArrayScav.concat(...["58dd3ad986f77403051cba8f", "5a608bf24f39f98ffc77720e", "5a6086ea4f39f99cd479502f"]);
|
||||
|
||||
|
||||
const ammo762x39ArrayScav = ["5656d7c34bdc2d9d198b4587", "59e4cf5286f7741778269d8a"];
|
||||
const ammo762x39ArrayScav2 = ammo762x39ArrayScav.concat(...["59e4d24686f7741776641ac7", "59e0d99486f7744a32234762"]);
|
||||
// const ammo762x39ArrayScav = ["5656d7c34bdc2d9d198b4587", "59e4cf5286f7741778269d8a"];
|
||||
// const ammo762x39ArrayScav2 = ammo762x39ArrayScav.concat(...["59e4d24686f7741776641ac7", "59e0d99486f7744a32234762"]);
|
||||
|
||||
|
||||
const ammo762x25TTArrayScav = ["5735fdcd2459776445391d61", "5735ff5c245977640e39ba7e", "573601b42459776410737435", "573602322459776445391df1", "5736026a245977644601dc61", "573603c924597764442bd9cb"];
|
||||
const ammo762x25TTArrayScav2 = ammo762x25TTArrayScav.concat(...["573603562459776430731618"]);
|
||||
// const ammo762x25TTArrayScav = ["5735fdcd2459776445391d61", "5735ff5c245977640e39ba7e", "573601b42459776410737435", "573602322459776445391df1", "5736026a245977644601dc61", "573603c924597764442bd9cb"];
|
||||
// const ammo762x25TTArrayScav2 = ammo762x25TTArrayScav.concat(...["573603562459776430731618"]);
|
||||
|
||||
|
||||
const ammo366TKMArrayScav = ["59e6542b86f77411dc52a77a", "59e655cb86f77411dc52a77b", "59e6658b86f77411d949b250"];
|
||||
const ammo366TKMArrayScav2 = ammo366TKMArrayScav.concat(...["5f0596629e22f464da6bbdd9"]);
|
||||
// const ammo366TKMArrayScav = ["59e6542b86f77411dc52a77a", "59e655cb86f77411dc52a77b", "59e6658b86f77411d949b250"];
|
||||
// const ammo366TKMArrayScav2 = ammo366TKMArrayScav.concat(...["5f0596629e22f464da6bbdd9"]);
|
||||
|
||||
|
||||
const ammo556x45ArrayScav = ["59e6920f86f77411d82aa167", "54527a984bdc2d4e668b4567", "59e68f6f86f7746c9f75e846", "59e6906286f7746c9f75e847"];
|
||||
const ammo556x45ArrayScav2 = ammo556x45ArrayScav.concat(...["59e690b686f7746c9f75e848"]);
|
||||
// const ammo556x45ArrayScav = ["59e6920f86f77411d82aa167", "54527a984bdc2d4e668b4567", "59e68f6f86f7746c9f75e846", "59e6906286f7746c9f75e847"];
|
||||
// const ammo556x45ArrayScav2 = ammo556x45ArrayScav.concat(...["59e690b686f7746c9f75e848"]);
|
||||
|
||||
|
||||
const ammo545x39ArrayScav = ["56dff4a2d2720bbd668b456a", "56dff3afd2720bba668b4567", "56dff2ced2720bb4668b4567", "56dff4ecd2720b5f5a8b4568"];
|
||||
const ammo545x39ArrayScav2 = ammo545x39ArrayScav.concat(...["56dfef82d2720bbd668b4567", "56dff061d2720bb5668b4567", "56dff026d2720bb8668b4567", "5c0d5e4486f77478390952fe"]);
|
||||
// const ammo545x39ArrayScav = ["56dff4a2d2720bbd668b456a", "56dff3afd2720bba668b4567", "56dff2ced2720bb4668b4567", "56dff4ecd2720b5f5a8b4568"];
|
||||
// const ammo545x39ArrayScav2 = ammo545x39ArrayScav.concat(...["56dfef82d2720bbd668b4567", "56dff061d2720bb5668b4567", "56dff026d2720bb8668b4567", "5c0d5e4486f77478390952fe"]);
|
||||
|
||||
|
||||
const ammo9x18ArrayScav = ["573719762459775a626ccbc1", "57371e4124597760ff7b25f1", "5737207f24597760ff7b25f2"];
|
||||
const ammo9x18ArrayScav2 = ammo9x18ArrayScav.concat(...["573718ba2459775a75491131", "573719df2459775a626ccbc2", "57371aab2459775a77142f22", "57372140245977611f70ee91"]);
|
||||
// const ammo9x18ArrayScav = ["573719762459775a626ccbc1", "57371e4124597760ff7b25f1", "5737207f24597760ff7b25f2"];
|
||||
// const ammo9x18ArrayScav2 = ammo9x18ArrayScav.concat(...["573718ba2459775a75491131", "573719df2459775a626ccbc2", "57371aab2459775a77142f22", "57372140245977611f70ee91"]);
|
||||
|
||||
|
||||
const ammo9x19ArrayScav = ["5c3df7d588a4501f290594e5", "56d59d3ad2720bdb418b4577"];
|
||||
const ammo9x19ArrayScav2 = ammo9x19ArrayScav.concat(...["5c925fa22e221601da359b7b", "5efb0e16aeb21837e749c7ff", "5efb0da7a29a85116f6ea05f"]);
|
||||
// const ammo9x19ArrayScav = ["5c3df7d588a4501f290594e5", "56d59d3ad2720bdb418b4577"];
|
||||
// const ammo9x19ArrayScav2 = ammo9x19ArrayScav.concat(...["5c925fa22e221601da359b7b", "5efb0e16aeb21837e749c7ff", "5efb0da7a29a85116f6ea05f"]);
|
||||
|
||||
|
||||
const ammo9x39ArrayScav = ["57a0dfb82459774d3078b56c"];
|
||||
const ammo9x39ArrayScav2 = ammo9x39ArrayScav.concat(...["57a0e5022459774d1673f889", "5c0d688c86f77413ae3407b2", "5c0d668f86f7747ccb7f13b2"]);
|
||||
// const ammo9x39ArrayScav = ["57a0dfb82459774d3078b56c"];
|
||||
// const ammo9x39ArrayScav2 = ammo9x39ArrayScav.concat(...["57a0e5022459774d1673f889", "5c0d688c86f77413ae3407b2", "5c0d668f86f7747ccb7f13b2"]);
|
||||
|
||||
|
||||
const ammo1143x23ACPArrayScav = ["5e81f423763d9f754677bf2e", "5efb0d4f4bc50b58e81710f3"];
|
||||
const ammo1143x23ACPArrayScav2 = ammo1143x23ACPArrayScav.concat(...["5efb0cabfb3e451d70735af5", "5efb0fc6aeb21837e749c801"]);
|
||||
// const ammo1143x23ACPArrayScav = ["5e81f423763d9f754677bf2e", "5efb0d4f4bc50b58e81710f3"];
|
||||
// const ammo1143x23ACPArrayScav2 = ammo1143x23ACPArrayScav.concat(...["5efb0cabfb3e451d70735af5", "5efb0fc6aeb21837e749c801"]);
|
||||
|
||||
|
||||
const ammo12x70ArrayScav = ["560d5e524bdc2d25448b4571", "5d6e6772a4b936088465b17c", "5d6e67fba4b9361bc73bc779", "58820d1224597753c90aeb13", "5d6e6869a4b9361c140bcfde", "5d6e6891a4b9361bd473feea","5d6e6806a4b936088465b17e", "5d6e689ca4b9361bc8618956", "5d6e68e6a4b9361c140bcfe0"];
|
||||
const ammo12x70ArrayScav2 = ammo12x70ArrayScav.concat(...["5d6e68b3a4b9361bca7e50b5", "5d6e68dea4b9361bcc29e659", "5d6e68a8a4b9360b6c0d54e2", "5d6e6911a4b9361bd5780d52", "5d6e68c4a4b9361b93413f79", "5c0d591486f7744c505b416f"]);
|
||||
// const ammo12x70ArrayScav = ["560d5e524bdc2d25448b4571", "5d6e6772a4b936088465b17c", "5d6e67fba4b9361bc73bc779", "58820d1224597753c90aeb13", "5d6e6869a4b9361c140bcfde", "5d6e6891a4b9361bd473feea","5d6e6806a4b936088465b17e", "5d6e689ca4b9361bc8618956", "5d6e68e6a4b9361c140bcfe0"];
|
||||
// const ammo12x70ArrayScav2 = ammo12x70ArrayScav.concat(...["5d6e68b3a4b9361bca7e50b5", "5d6e68dea4b9361bcc29e659", "5d6e68a8a4b9360b6c0d54e2", "5d6e6911a4b9361bd5780d52", "5d6e68c4a4b9361b93413f79", "5c0d591486f7744c505b416f"]);
|
||||
|
||||
|
||||
const ammo20x70ArrayScav = ["5a38ebd9c4a282000d722a5b", "5d6e695fa4b936359b35d852", "5d6e6a42a4b9364f07165f52", "5d6e6a53a4b9361bd473feec", "5d6e69b9a4b9361bc8618958", "5d6e69c7a4b9360b6c0d54e4"];
|
||||
const ammo20x70ArrayScav2 = ammo20x70ArrayScav.concat(...["5d6e6a05a4b93618084f58d0", "5d6e6a5fa4b93614ec501745"]);
|
||||
// const ammo20x70ArrayScav = ["5a38ebd9c4a282000d722a5b", "5d6e695fa4b936359b35d852", "5d6e6a42a4b9364f07165f52", "5d6e6a53a4b9361bd473feec", "5d6e69b9a4b9361bc8618958", "5d6e69c7a4b9360b6c0d54e4"];
|
||||
// const ammo20x70ArrayScav2 = ammo20x70ArrayScav.concat(...["5d6e6a05a4b93618084f58d0", "5d6e6a5fa4b93614ec501745"]);
|
||||
|
||||
// Scav Whitelist
|
||||
const progressionWhitelistScav1: EquipmentFilters =
|
||||
{
|
||||
"weaponModLimits": {
|
||||
"scopeLimit": 1,
|
||||
"lightLaserLimit": 1
|
||||
},
|
||||
"randomisedWeaponModSlots": [],
|
||||
"blacklist": [],
|
||||
"whitelist": [{
|
||||
"levelRange":
|
||||
{
|
||||
"min": 1,
|
||||
"max": 32
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": [...primaryWeaponArrayScav],
|
||||
"Holster": [...holsterArrayScav],
|
||||
"Backpack": [...backpackArrayScav],
|
||||
"TacticalVest": [...tacticalVestArrayScav],
|
||||
"Earpiece": [...earpieceArrayScav],
|
||||
"Headwear": [...headwearArrayScav],
|
||||
"ArmorVest": [...armorVestArrayScav],
|
||||
"Eyewear": [...eyewearArrayScav],
|
||||
"FaceCover": [...faceCoverArrayScav]
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": [...ammo762x54ArrayScav],
|
||||
"Caliber762x51": [...ammo762x51ArrayScav],
|
||||
"Caliber762x39": [...ammo762x39ArrayScav],
|
||||
"Caliber762x25TT": [...ammo762x25TTArrayScav],
|
||||
"Caliber366TKM": [...ammo366TKMArrayScav],
|
||||
"Caliber556x45NATO": [...ammo556x45ArrayScav],
|
||||
"Caliber545x39": [...ammo545x39ArrayScav],
|
||||
"Caliber1143x23ACP": [...ammo1143x23ACPArrayScav],
|
||||
"Caliber9x39": [...ammo9x39ArrayScav],
|
||||
"Caliber9x19PARA": [...ammo9x19ArrayScav],
|
||||
"Caliber9x18PM": [...ammo9x18ArrayScav],
|
||||
"Caliber12g": [...ammo12x70ArrayScav],
|
||||
"Caliber20g": [...ammo20x70ArrayScav]
|
||||
}
|
||||
}]
|
||||
}
|
||||
// // Scav Whitelist
|
||||
// const progressionWhitelistScav1: EquipmentFilters =
|
||||
// {
|
||||
// "weaponModLimits": {},
|
||||
// "weaponSightWhitelist": {},
|
||||
// "nvgIsActiveChancePercent": 5,
|
||||
// "faceShieldIsActiveChancePercent": 85,
|
||||
// "lightLaserIsActiveChancePercent": 75,
|
||||
// "randomisation": [],
|
||||
// "blacklist": [],
|
||||
// "weightingAdjustments": [],
|
||||
// "whitelist": [{
|
||||
// "levelRange":
|
||||
// {
|
||||
// "min": 1,
|
||||
// "max": 32
|
||||
// },
|
||||
// "equipment":
|
||||
// {
|
||||
// "FirstPrimaryWeapon": [...primaryWeaponArrayScav],
|
||||
// "Holster": [...holsterArrayScav],
|
||||
// "Backpack": [...backpackArrayScav],
|
||||
// "TacticalVest": [...tacticalVestArrayScav],
|
||||
// "Earpiece": [...earpieceArrayScav],
|
||||
// "Headwear": [...headwearArrayScav],
|
||||
// "ArmorVest": [...armorVestArrayScav],
|
||||
// "Eyewear": [...eyewearArrayScav],
|
||||
// "FaceCover": [...faceCoverArrayScav]
|
||||
// },
|
||||
// "cartridge":
|
||||
// {
|
||||
// "Caliber762x54R": [...ammo762x54ArrayScav],
|
||||
// "Caliber762x51": [...ammo762x51ArrayScav],
|
||||
// "Caliber762x39": [...ammo762x39ArrayScav],
|
||||
// "Caliber762x25TT": [...ammo762x25TTArrayScav],
|
||||
// "Caliber366TKM": [...ammo366TKMArrayScav],
|
||||
// "Caliber556x45NATO": [...ammo556x45ArrayScav],
|
||||
// "Caliber545x39": [...ammo545x39ArrayScav],
|
||||
// "Caliber1143x23ACP": [...ammo1143x23ACPArrayScav],
|
||||
// "Caliber9x39": [...ammo9x39ArrayScav],
|
||||
// "Caliber9x19PARA": [...ammo9x19ArrayScav],
|
||||
// "Caliber9x18PM": [...ammo9x18ArrayScav],
|
||||
// "Caliber12g": [...ammo12x70ArrayScav],
|
||||
// "Caliber20g": [...ammo20x70ArrayScav]
|
||||
// }
|
||||
// }],
|
||||
// "clothing": []
|
||||
// }
|
||||
|
||||
const progressionWhitelistScav2: EquipmentFilterDetails =
|
||||
{
|
||||
"levelRange":
|
||||
{
|
||||
"min": 33,
|
||||
"max": 70
|
||||
},
|
||||
"equipment":
|
||||
{
|
||||
"FirstPrimaryWeapon": [...primaryWeaponArrayScav],
|
||||
"Holster": [...holsterArrayScav],
|
||||
"Backpack": [...backpackArrayScav],
|
||||
"TacticalVest": [...tacticalVestArrayScav],
|
||||
"Earpiece": [...earpieceArrayScav],
|
||||
"Headwear": [...headwearArrayScav],
|
||||
"ArmorVest": [...armorVestArrayScav],
|
||||
"Eyewear": [...eyewearArrayScav],
|
||||
"FaceCover": [...faceCoverArrayScav]
|
||||
},
|
||||
"cartridge":
|
||||
{
|
||||
"Caliber762x54R": [...ammo762x54ArrayScav2],
|
||||
"Caliber762x51": [...ammo762x51ArrayScav2],
|
||||
"Caliber762x39": [...ammo762x39ArrayScav2],
|
||||
"Caliber762x25TT": [...ammo762x25TTArrayScav2],
|
||||
"Caliber366TKM": [...ammo366TKMArrayScav2],
|
||||
"Caliber556x45NATO": [...ammo556x45ArrayScav2],
|
||||
"Caliber545x39": [...ammo545x39ArrayScav2],
|
||||
"Caliber1143x23ACP": [...ammo1143x23ACPArrayScav2],
|
||||
"Caliber9x39": [...ammo9x39ArrayScav2],
|
||||
"Caliber9x19PARA": [...ammo9x19ArrayScav2],
|
||||
"Caliber9x18PM": [...ammo9x18ArrayScav2],
|
||||
"Caliber12g": [...ammo12x70ArrayScav2],
|
||||
"Caliber20g": [...ammo20x70ArrayScav2]
|
||||
}
|
||||
}
|
||||
// const progressionWhitelistScav2: EquipmentFilterDetails =
|
||||
// {
|
||||
// "levelRange":
|
||||
// {
|
||||
// "min": 33,
|
||||
// "max": 70
|
||||
// },
|
||||
// "equipment":
|
||||
// {
|
||||
// "FirstPrimaryWeapon": [...primaryWeaponArrayScav],
|
||||
// "Holster": [...holsterArrayScav],
|
||||
// "Backpack": [...backpackArrayScav],
|
||||
// "TacticalVest": [...tacticalVestArrayScav],
|
||||
// "Earpiece": [...earpieceArrayScav],
|
||||
// "Headwear": [...headwearArrayScav],
|
||||
// "ArmorVest": [...armorVestArrayScav],
|
||||
// "Eyewear": [...eyewearArrayScav],
|
||||
// "FaceCover": [...faceCoverArrayScav]
|
||||
// },
|
||||
// "cartridge":
|
||||
// {
|
||||
// "Caliber762x54R": [...ammo762x54ArrayScav2],
|
||||
// "Caliber762x51": [...ammo762x51ArrayScav2],
|
||||
// "Caliber762x39": [...ammo762x39ArrayScav2],
|
||||
// "Caliber762x25TT": [...ammo762x25TTArrayScav2],
|
||||
// "Caliber366TKM": [...ammo366TKMArrayScav2],
|
||||
// "Caliber556x45NATO": [...ammo556x45ArrayScav2],
|
||||
// "Caliber545x39": [...ammo545x39ArrayScav2],
|
||||
// "Caliber1143x23ACP": [...ammo1143x23ACPArrayScav2],
|
||||
// "Caliber9x39": [...ammo9x39ArrayScav2],
|
||||
// "Caliber9x19PARA": [...ammo9x19ArrayScav2],
|
||||
// "Caliber9x18PM": [...ammo9x18ArrayScav2],
|
||||
// "Caliber12g": [...ammo12x70ArrayScav2],
|
||||
// "Caliber20g": [...ammo20x70ArrayScav2]
|
||||
// }
|
||||
// }
|
||||
|
||||
// Scav Gear Weighting Changes
|
||||
const scavEquipment = this.databaseServer.bots.types.assault.inventory.equipment;
|
||||
const scavChances = this.databaseServer.bots.types.assault.chances;
|
||||
const scavAmmo = this.databaseServer.bots.types.assault.inventory.Ammo;
|
||||
// // Scav Gear Weighting Changes
|
||||
// const scavEquipment = this.databaseServer.bots.types.assault.inventory.equipment;
|
||||
// const scavChances = this.databaseServer.bots.types.assault.chances;
|
||||
// const scavAmmo = this.databaseServer.bots.types.assault.inventory.Ammo;
|
||||
|
||||
// Scav Primary Weapon Weighting && Chance Edits
|
||||
scavChances.mods.mod_foregrip = 15;
|
||||
scavEquipment.FirstPrimaryWeapon= {
|
||||
"56dee2bdd2720bc8328b4567": 23,
|
||||
"54491c4f4bdc2db1078b4568": 25,
|
||||
"576165642459773c7a400233": 23,
|
||||
"5a38e6bac4a2826c6e06d79b": 23,
|
||||
"57f4c844245977379d5c14d1": 25,
|
||||
"57d14d2524597714373db789": 25,
|
||||
"59f9cabd86f7743a10721f46": 23,
|
||||
"5ea03f7400685063ec28bfa8": 23,
|
||||
"60339954d62c9b14ed777c06": 23,
|
||||
"5c07c60e0db834002330051f": 25,
|
||||
"5ac66d9b5acfc4001633997a": 23,
|
||||
"5bf3e03b0db834001d2c4a9c": 23,
|
||||
"5ac4cd105acfc40016339859": 23,
|
||||
"5644bd2b4bdc2d3b4c8b4572": 23,
|
||||
"5bf3e0490db83400196199af": 23,
|
||||
"59d6088586f774275f37482f": 23,
|
||||
"5a0ec13bfcdbcb00165aa685": 23,
|
||||
"59ff346386f77477562ff5e2": 23,
|
||||
"57dc2fa62459775949412633": 25,
|
||||
"5839a40f24597726f856b511": 25,
|
||||
"583990e32459771419544dd2": 25,
|
||||
"5b0bbe4e5acfc40dc528a72d": 5,
|
||||
"59e6687d86f77411d949b251": 41,
|
||||
"59e6152586f77473dc057aa1": 41,
|
||||
"587e02ff24597743df3deaeb": 11,
|
||||
"574d967124597745970e7c94": 27,
|
||||
"5c501a4d2e221602b412b540": 5,
|
||||
"57838ad32459774a17445cd2": 5,
|
||||
"5c46fbd72e2216398b5a8c9c": 5,
|
||||
"5ae08f0a5acfc408fb1398a1": 23,
|
||||
"5bfea6e90db834001b7347f3": 5,
|
||||
"55801eed4bdc2d89578b4588": 5,
|
||||
"5de652c31b7e3716273428be": 23,
|
||||
"5f2a9575926fd9352339381f": 7,
|
||||
"5aafa857e5b5b00018480968": 7
|
||||
}
|
||||
// // Scav Primary Weapon Weighting && Chance Edits
|
||||
// scavChances.mods.mod_foregrip = 15;
|
||||
// scavEquipment.FirstPrimaryWeapon= {
|
||||
// "56dee2bdd2720bc8328b4567": 23,
|
||||
// "54491c4f4bdc2db1078b4568": 25,
|
||||
// "576165642459773c7a400233": 23,
|
||||
// "5a38e6bac4a2826c6e06d79b": 23,
|
||||
// "57f4c844245977379d5c14d1": 25,
|
||||
// "57d14d2524597714373db789": 25,
|
||||
// "59f9cabd86f7743a10721f46": 23,
|
||||
// "5ea03f7400685063ec28bfa8": 23,
|
||||
// "60339954d62c9b14ed777c06": 23,
|
||||
// "5c07c60e0db834002330051f": 25,
|
||||
// "5ac66d9b5acfc4001633997a": 23,
|
||||
// "5bf3e03b0db834001d2c4a9c": 23,
|
||||
// "5ac4cd105acfc40016339859": 23,
|
||||
// "5644bd2b4bdc2d3b4c8b4572": 23,
|
||||
// "5bf3e0490db83400196199af": 23,
|
||||
// "59d6088586f774275f37482f": 23,
|
||||
// "5a0ec13bfcdbcb00165aa685": 23,
|
||||
// "59ff346386f77477562ff5e2": 23,
|
||||
// "57dc2fa62459775949412633": 25,
|
||||
// "5839a40f24597726f856b511": 25,
|
||||
// "583990e32459771419544dd2": 25,
|
||||
// "5b0bbe4e5acfc40dc528a72d": 5,
|
||||
// "59e6687d86f77411d949b251": 41,
|
||||
// "59e6152586f77473dc057aa1": 41,
|
||||
// "587e02ff24597743df3deaeb": 11,
|
||||
// "574d967124597745970e7c94": 27,
|
||||
// "5c501a4d2e221602b412b540": 5,
|
||||
// "57838ad32459774a17445cd2": 5,
|
||||
// "5c46fbd72e2216398b5a8c9c": 5,
|
||||
// "5ae08f0a5acfc408fb1398a1": 23,
|
||||
// "5bfea6e90db834001b7347f3": 5,
|
||||
// "55801eed4bdc2d89578b4588": 5,
|
||||
// "5de652c31b7e3716273428be": 23,
|
||||
// "5f2a9575926fd9352339381f": 7,
|
||||
// "5aafa857e5b5b00018480968": 7
|
||||
// }
|
||||
|
||||
// Scav Holster (Secondary Weapon) Weighting
|
||||
scavChances.equipment.Holster = 12;
|
||||
scavEquipment.Holster = {
|
||||
"576a581d2459771e7b1bc4f1": 25,
|
||||
"56d59856d2720bd8418b456a": 17,
|
||||
"56e0598dd2720bb5668b45a6": 12,
|
||||
"5a17f98cfcdbcb0980087290": 17,
|
||||
"579204f224597773d619e051": 27,
|
||||
"5448bd6b4bdc2dfc2f8b4569": 31,
|
||||
"571a12c42459771f627b58a0": 31,
|
||||
"5cadc190ae921500103bb3b6": 17,
|
||||
"5e81c3cbac2bb513793cdc75": 12
|
||||
}
|
||||
// // Scav Holster (Secondary Weapon) Weighting
|
||||
// scavChances.equipment.Holster = 12;
|
||||
// scavEquipment.Holster = {
|
||||
// "576a581d2459771e7b1bc4f1": 25,
|
||||
// "56d59856d2720bd8418b456a": 17,
|
||||
// "56e0598dd2720bb5668b45a6": 12,
|
||||
// "5a17f98cfcdbcb0980087290": 17,
|
||||
// "579204f224597773d619e051": 27,
|
||||
// "5448bd6b4bdc2dfc2f8b4569": 31,
|
||||
// "571a12c42459771f627b58a0": 31,
|
||||
// "5cadc190ae921500103bb3b6": 17,
|
||||
// "5e81c3cbac2bb513793cdc75": 12
|
||||
// }
|
||||
|
||||
|
||||
// Scav Backpack Weighting && Chance Edit
|
||||
scavChances.equipment.Backpack = 55;
|
||||
scavEquipment.Backpack = {
|
||||
"59e763f286f7742ee57895da": 11,
|
||||
"56e335e4d2720b6c058b456d": 16,
|
||||
"544a5cde4bdc2d39388b456b": 25,
|
||||
"5f5e45cc5021ce62144be7aa": 29,
|
||||
"56e33634d2720bd8058b456b": 29,
|
||||
"56e33680d2720be2748b4576": 30,
|
||||
"5ab8ee7786f7742d8f33f0b9": 30,
|
||||
"5ab8f04f86f774585f4237d8": 30,
|
||||
"628e1ffc83ec92260c0f437f": 6,
|
||||
"5df8a4d786f77412672a1e3b": 2
|
||||
}
|
||||
// // Scav Backpack Weighting && Chance Edit
|
||||
// scavChances.equipment.Backpack = 55;
|
||||
// scavEquipment.Backpack = {
|
||||
// "59e763f286f7742ee57895da": 11,
|
||||
// "56e335e4d2720b6c058b456d": 16,
|
||||
// "544a5cde4bdc2d39388b456b": 25,
|
||||
// "5f5e45cc5021ce62144be7aa": 29,
|
||||
// "56e33634d2720bd8058b456b": 29,
|
||||
// "56e33680d2720be2748b4576": 30,
|
||||
// "5ab8ee7786f7742d8f33f0b9": 30,
|
||||
// "5ab8f04f86f774585f4237d8": 30,
|
||||
// "628e1ffc83ec92260c0f437f": 6,
|
||||
// "5df8a4d786f77412672a1e3b": 2
|
||||
// }
|
||||
|
||||
// Scav Tac Vest Weighting
|
||||
scavEquipment.TacticalVest = {
|
||||
"5d5d646386f7742797261fd9": 14,
|
||||
"5c0e446786f7742013381639": 14,
|
||||
"5e4abc1f86f774069619fbaa": 20,
|
||||
"572b7adb24597762ae139821": 20,
|
||||
"5fd4c5477a8d854fa0105061": 20,
|
||||
"5fd4c4fa16cac650092f6771": 20,
|
||||
"5648a69d4bdc2ded0b8b457b": 6,
|
||||
"5e4abfed86f77406a2713cf7": 20,
|
||||
"59e7643b86f7742cbf2c109a": 20,
|
||||
"5929a2a086f7744f4b234d43": 20,
|
||||
"5ab8dab586f77441cd04f2a2": 8,
|
||||
"5ca20abf86f77418567a43f2": 10,
|
||||
"5c0e6a1586f77404597b4965": 8
|
||||
}
|
||||
// // Scav Tac Vest Weighting
|
||||
// scavEquipment.TacticalVest = {
|
||||
// "5d5d646386f7742797261fd9": 14,
|
||||
// "5c0e446786f7742013381639": 14,
|
||||
// "5e4abc1f86f774069619fbaa": 20,
|
||||
// "572b7adb24597762ae139821": 20,
|
||||
// "5fd4c5477a8d854fa0105061": 20,
|
||||
// "5fd4c4fa16cac650092f6771": 20,
|
||||
// "5648a69d4bdc2ded0b8b457b": 6,
|
||||
// "5e4abfed86f77406a2713cf7": 20,
|
||||
// "59e7643b86f7742cbf2c109a": 20,
|
||||
// "5929a2a086f7744f4b234d43": 20,
|
||||
// "5ab8dab586f77441cd04f2a2": 8,
|
||||
// "5ca20abf86f77418567a43f2": 10,
|
||||
// "5c0e6a1586f77404597b4965": 8
|
||||
// }
|
||||
|
||||
// Scav Headset/Earpiece Weighting && Chance Edit
|
||||
scavChances.equipment.Earpiece = 30;
|
||||
scavEquipment.Earpiece = {
|
||||
"5c165d832e2216398b5a7e36": 32,
|
||||
"5b432b965acfc47a8774094e": 34,
|
||||
"6033fa48ffd42c541047f728": 34
|
||||
}
|
||||
// // Scav Headset/Earpiece Weighting && Chance Edit
|
||||
// scavChances.equipment.Earpiece = 30;
|
||||
// scavEquipment.Earpiece = {
|
||||
// "5c165d832e2216398b5a7e36": 32,
|
||||
// "5b432b965acfc47a8774094e": 34,
|
||||
// "6033fa48ffd42c541047f728": 34
|
||||
// }
|
||||
|
||||
// Scav Headwear/Helmet Weighting
|
||||
scavChances.mods.mod_nvg = 10;
|
||||
scavEquipment.Headwear = {
|
||||
"5ea05cf85ad9772e6624305d": 16,
|
||||
"5df8a58286f77412631087ed": 16,
|
||||
"5c0d2727d174af02a012cf58": 16,
|
||||
"5c08f87c0db8340019124324": 16,
|
||||
"59e7711e86f7746cae05fbe1": 16,
|
||||
"5a7c4850e899ef00150be885": 16,
|
||||
"5aa7cfc0e5b5b00015693143": 16,
|
||||
"5aa7d03ae5b5b00016327db5": 16,
|
||||
"5c06c6a80db834001b735491": 16,
|
||||
"5c066ef40db834001966a595": 16,
|
||||
"5aa2b9ede5b5b000137b758b": 16,
|
||||
"59e7708286f7742cbd762753": 16,
|
||||
"572b7fa124597762b472f9d2": 16,
|
||||
"5bd073c986f7747f627e796c": 16,
|
||||
"59e770f986f7742cbe3164ef": 16,
|
||||
"572b7d8524597762b472f9d1": 16,
|
||||
"5a43943586f77416ad2f06e2": 16,
|
||||
"5a43957686f7742a2c2f11b0": 16,
|
||||
"5aa2b8d7e5b5b00014028f4a": 16,
|
||||
"5aa2ba19e5b5b00014028f4e": 16,
|
||||
"5aa2a7e8e5b5b00016327c16": 16,
|
||||
"5aa2b87de5b5b00016327c25": 16,
|
||||
"5aa2b89be5b5b0001569311f": 16,
|
||||
"5b4329075acfc400153b78ff": 16,
|
||||
"5ab8f20c86f7745cdb629fb2": 16
|
||||
}
|
||||
// // Scav Headwear/Helmet Weighting
|
||||
// scavChances.mods.mod_nvg = 10;
|
||||
// scavEquipment.Headwear = {
|
||||
// "5ea05cf85ad9772e6624305d": 16,
|
||||
// "5df8a58286f77412631087ed": 16,
|
||||
// "5c0d2727d174af02a012cf58": 16,
|
||||
// "5c08f87c0db8340019124324": 16,
|
||||
// "59e7711e86f7746cae05fbe1": 16,
|
||||
// "5a7c4850e899ef00150be885": 16,
|
||||
// "5aa7cfc0e5b5b00015693143": 16,
|
||||
// "5aa7d03ae5b5b00016327db5": 16,
|
||||
// "5c06c6a80db834001b735491": 16,
|
||||
// "5c066ef40db834001966a595": 16,
|
||||
// "5aa2b9ede5b5b000137b758b": 16,
|
||||
// "59e7708286f7742cbd762753": 16,
|
||||
// "572b7fa124597762b472f9d2": 16,
|
||||
// "5bd073c986f7747f627e796c": 16,
|
||||
// "59e770f986f7742cbe3164ef": 16,
|
||||
// "572b7d8524597762b472f9d1": 16,
|
||||
// "5a43943586f77416ad2f06e2": 16,
|
||||
// "5a43957686f7742a2c2f11b0": 16,
|
||||
// "5aa2b8d7e5b5b00014028f4a": 16,
|
||||
// "5aa2ba19e5b5b00014028f4e": 16,
|
||||
// "5aa2a7e8e5b5b00016327c16": 16,
|
||||
// "5aa2b87de5b5b00016327c25": 16,
|
||||
// "5aa2b89be5b5b0001569311f": 16,
|
||||
// "5b4329075acfc400153b78ff": 16,
|
||||
// "5ab8f20c86f7745cdb629fb2": 16
|
||||
// }
|
||||
|
||||
// Scav Armor Vest Weighting
|
||||
scavEquipment.ArmorVest = {
|
||||
"5ab8e79e86f7742d8b372e78": 3,
|
||||
"5e9dacf986f774054d6b89f4": 3,
|
||||
"5c0e53c886f7747fa54205c7": 16,
|
||||
"5c0e51be86f774598e797894": 16,
|
||||
"5ab8e4ed86f7742d8e50c7fa": 22,
|
||||
"5c0e5edb86f77461f55ed1f7": 22,
|
||||
"5b44d22286f774172b0c9de8": 22,
|
||||
"5c0e5bab86f77461f55ed1f3": 22,
|
||||
"59e7635f86f7742cbf2c1095": 22,
|
||||
"5df8a2ca86f7740bfe6df777": 22,
|
||||
"5648a7494bdc2d9d488b4583": 22,
|
||||
"62a09d79de7ac81993580530": 8
|
||||
}
|
||||
// // Scav Armor Vest Weighting
|
||||
// scavEquipment.ArmorVest = {
|
||||
// "5ab8e79e86f7742d8b372e78": 3,
|
||||
// "5e9dacf986f774054d6b89f4": 3,
|
||||
// "5c0e53c886f7747fa54205c7": 16,
|
||||
// "5c0e51be86f774598e797894": 16,
|
||||
// "5ab8e4ed86f7742d8e50c7fa": 22,
|
||||
// "5c0e5edb86f77461f55ed1f7": 22,
|
||||
// "5b44d22286f774172b0c9de8": 22,
|
||||
// "5c0e5bab86f77461f55ed1f3": 22,
|
||||
// "59e7635f86f7742cbf2c1095": 22,
|
||||
// "5df8a2ca86f7740bfe6df777": 22,
|
||||
// "5648a7494bdc2d9d488b4583": 22,
|
||||
// "62a09d79de7ac81993580530": 8
|
||||
// }
|
||||
|
||||
// Scav Eyewear Weighting
|
||||
scavEquipment.Eyewear = {
|
||||
"557ff21e4bdc2d89578b4586": 22,
|
||||
"59e770b986f7742cbd762754": 23,
|
||||
"5b432be65acfc433000ed01f": 23,
|
||||
"5aa2b923e5b5b000137b7589": 9,
|
||||
"5aa2b986e5b5b00014028f4c": 23,
|
||||
"5aa2b9aee5b5b00015693121": 14,
|
||||
"603409c80ca681766b6a0fb2": 7
|
||||
}
|
||||
// // Scav Eyewear Weighting
|
||||
// scavEquipment.Eyewear = {
|
||||
// "557ff21e4bdc2d89578b4586": 22,
|
||||
// "59e770b986f7742cbd762754": 23,
|
||||
// "5b432be65acfc433000ed01f": 23,
|
||||
// "5aa2b923e5b5b000137b7589": 9,
|
||||
// "5aa2b986e5b5b00014028f4c": 23,
|
||||
// "5aa2b9aee5b5b00015693121": 14,
|
||||
// "603409c80ca681766b6a0fb2": 7
|
||||
// }
|
||||
|
||||
// Scav Facecover Weighting
|
||||
scavEquipment.FaceCover = {
|
||||
"5b432b2f5acfc4771e1c6622": 21,
|
||||
"5e54f79686f7744022011103": 15,
|
||||
"5b432c305acfc40019478128": 21,
|
||||
"5b432b6c5acfc4001a599bf0": 21,
|
||||
"59e7715586f7742ee5789605": 24,
|
||||
"5bd06f5d86f77427101ad47c": 21,
|
||||
"5bd0716d86f774171822ef4b": 21,
|
||||
"5bd071d786f7747e707b93a3": 21,
|
||||
"572b7f1624597762ae139822": 21,
|
||||
"5ab8f39486f7745cd93a1cca": 21,
|
||||
"5ab8f4ff86f77431c60d91ba": 21,
|
||||
"5b432f3d5acfc4704b4a1dfb": 25,
|
||||
"572b7fa524597762b747ce82": 30,
|
||||
"5b4326435acfc433000ed01d": 30,
|
||||
"5bd073a586f7747e6f135799": 20,
|
||||
"5e54f76986f7740366043752": 15,
|
||||
"5c1a1e3f2e221602b66cc4c2": 20
|
||||
}
|
||||
// // Scav Facecover Weighting
|
||||
// scavEquipment.FaceCover = {
|
||||
// "5b432b2f5acfc4771e1c6622": 21,
|
||||
// "5e54f79686f7744022011103": 15,
|
||||
// "5b432c305acfc40019478128": 21,
|
||||
// "5b432b6c5acfc4001a599bf0": 21,
|
||||
// "59e7715586f7742ee5789605": 24,
|
||||
// "5bd06f5d86f77427101ad47c": 21,
|
||||
// "5bd0716d86f774171822ef4b": 21,
|
||||
// "5bd071d786f7747e707b93a3": 21,
|
||||
// "572b7f1624597762ae139822": 21,
|
||||
// "5ab8f39486f7745cd93a1cca": 21,
|
||||
// "5ab8f4ff86f77431c60d91ba": 21,
|
||||
// "5b432f3d5acfc4704b4a1dfb": 25,
|
||||
// "572b7fa524597762b747ce82": 30,
|
||||
// "5b4326435acfc433000ed01d": 30,
|
||||
// "5bd073a586f7747e6f135799": 20,
|
||||
// "5e54f76986f7740366043752": 15,
|
||||
// "5c1a1e3f2e221602b66cc4c2": 20
|
||||
// }
|
||||
|
||||
// Scav Ammo Weighting
|
||||
// // Scav Ammo Weighting
|
||||
|
||||
// 762x54R Weighting
|
||||
scavAmmo.Caliber762x54R = {
|
||||
"5887431f2459777e1612938f": 45,
|
||||
"5e023cf8186a883be655e54f": 45,
|
||||
"59e77a2386f7742ee578960a": 60,
|
||||
"560d61e84bdc2da74d8b4571": 50
|
||||
}
|
||||
// // 762x54R Weighting
|
||||
// scavAmmo.Caliber762x54R = {
|
||||
// "5887431f2459777e1612938f": 45,
|
||||
// "5e023cf8186a883be655e54f": 45,
|
||||
// "59e77a2386f7742ee578960a": 60,
|
||||
// "560d61e84bdc2da74d8b4571": 50
|
||||
// }
|
||||
|
||||
// 762x51 Weighting
|
||||
scavAmmo.Caliber762x51 = {
|
||||
"5e023e6e34d52a55c3304f71": 25,
|
||||
"5e023e53d4353e3302577c4c": 25,
|
||||
"58dd3ad986f77403051cba8f": 100,
|
||||
"5a608bf24f39f98ffc77720e": 100,
|
||||
"5a6086ea4f39f99cd479502f": 50
|
||||
}
|
||||
// // 762x51 Weighting
|
||||
// scavAmmo.Caliber762x51 = {
|
||||
// "5e023e6e34d52a55c3304f71": 25,
|
||||
// "5e023e53d4353e3302577c4c": 25,
|
||||
// "58dd3ad986f77403051cba8f": 100,
|
||||
// "5a608bf24f39f98ffc77720e": 100,
|
||||
// "5a6086ea4f39f99cd479502f": 50
|
||||
// }
|
||||
|
||||
// 762x39 Weighting
|
||||
scavAmmo.Caliber762x39 = {
|
||||
"5656d7c34bdc2d9d198b4587": 30,
|
||||
"59e4cf5286f7741778269d8a": 30,
|
||||
"59e4d24686f7741776641ac7": 30,
|
||||
"59e0d99486f7744a32234762": 10
|
||||
}
|
||||
// // 762x39 Weighting
|
||||
// scavAmmo.Caliber762x39 = {
|
||||
// "5656d7c34bdc2d9d198b4587": 30,
|
||||
// "59e4cf5286f7741778269d8a": 30,
|
||||
// "59e4d24686f7741776641ac7": 30,
|
||||
// "59e0d99486f7744a32234762": 10
|
||||
// }
|
||||
|
||||
// 762x25 Weighting
|
||||
scavAmmo.Caliber762x25TT = {
|
||||
"5735fdcd2459776445391d61": 7,
|
||||
"5735ff5c245977640e39ba7e": 20,
|
||||
"573601b42459776410737435": 20,
|
||||
"573602322459776445391df1": 20,
|
||||
"5736026a245977644601dc61": 7,
|
||||
"573603c924597764442bd9cb": 6,
|
||||
"573603562459776430731618": 20
|
||||
}
|
||||
// // 762x25 Weighting
|
||||
// scavAmmo.Caliber762x25TT = {
|
||||
// "5735fdcd2459776445391d61": 7,
|
||||
// "5735ff5c245977640e39ba7e": 20,
|
||||
// "573601b42459776410737435": 20,
|
||||
// "573602322459776445391df1": 20,
|
||||
// "5736026a245977644601dc61": 7,
|
||||
// "573603c924597764442bd9cb": 6,
|
||||
// "573603562459776430731618": 20
|
||||
// }
|
||||
|
||||
// 366TKM Weighting
|
||||
scavAmmo.Caliber366TKM = {
|
||||
"59e6542b86f77411dc52a77a": 30,
|
||||
"59e655cb86f77411dc52a77b": 80,
|
||||
"59e6658b86f77411d949b250": 10,
|
||||
"5f0596629e22f464da6bbdd9": 80
|
||||
}
|
||||
// // 366TKM Weighting
|
||||
// scavAmmo.Caliber366TKM = {
|
||||
// "59e6542b86f77411dc52a77a": 30,
|
||||
// "59e655cb86f77411dc52a77b": 80,
|
||||
// "59e6658b86f77411d949b250": 10,
|
||||
// "5f0596629e22f464da6bbdd9": 80
|
||||
// }
|
||||
|
||||
// 5.56x45 Weighting
|
||||
scavAmmo.Caliber556x45NATO = {
|
||||
"59e6920f86f77411d82aa167": 20,
|
||||
"54527a984bdc2d4e668b4567": 40,
|
||||
"59e68f6f86f7746c9f75e846": 40,
|
||||
"59e6906286f7746c9f75e847": 40,
|
||||
"59e690b686f7746c9f75e848": 40
|
||||
}
|
||||
// // 5.56x45 Weighting
|
||||
// scavAmmo.Caliber556x45NATO = {
|
||||
// "59e6920f86f77411d82aa167": 20,
|
||||
// "54527a984bdc2d4e668b4567": 40,
|
||||
// "59e68f6f86f7746c9f75e846": 40,
|
||||
// "59e6906286f7746c9f75e847": 40,
|
||||
// "59e690b686f7746c9f75e848": 40
|
||||
// }
|
||||
|
||||
// 5.45x39 Weighting
|
||||
scavAmmo.Caliber545x39 = {
|
||||
"56dff4a2d2720bbd668b456a": 15,
|
||||
"56dff3afd2720bba668b4567": 15,
|
||||
"56dff2ced2720bb4668b4567": 15,
|
||||
"56dff4ecd2720b5f5a8b4568": 15,
|
||||
"56dfef82d2720bbd668b4567": 20,
|
||||
"56dff061d2720bb5668b4567": 25,
|
||||
"56dff026d2720bb8668b4567": 25,
|
||||
"5c0d5e4486f77478390952fe": 25
|
||||
}
|
||||
// // 5.45x39 Weighting
|
||||
// scavAmmo.Caliber545x39 = {
|
||||
// "56dff4a2d2720bbd668b456a": 15,
|
||||
// "56dff3afd2720bba668b4567": 15,
|
||||
// "56dff2ced2720bb4668b4567": 15,
|
||||
// "56dff4ecd2720b5f5a8b4568": 15,
|
||||
// "56dfef82d2720bbd668b4567": 20,
|
||||
// "56dff061d2720bb5668b4567": 25,
|
||||
// "56dff026d2720bb8668b4567": 25,
|
||||
// "5c0d5e4486f77478390952fe": 25
|
||||
// }
|
||||
|
||||
// 9x18 Weighting
|
||||
scavAmmo.Caliber9x18PM = {
|
||||
"573719762459775a626ccbc1": 20,
|
||||
"57371e4124597760ff7b25f1": 30,
|
||||
"5737207f24597760ff7b25f2": 50,
|
||||
"573718ba2459775a75491131": 30,
|
||||
"573719df2459775a626ccbc2": 80,
|
||||
"57371aab2459775a77142f22": 60,
|
||||
"57372140245977611f70ee91": 70
|
||||
}
|
||||
// // 9x18 Weighting
|
||||
// scavAmmo.Caliber9x18PM = {
|
||||
// "573719762459775a626ccbc1": 20,
|
||||
// "57371e4124597760ff7b25f1": 30,
|
||||
// "5737207f24597760ff7b25f2": 50,
|
||||
// "573718ba2459775a75491131": 30,
|
||||
// "573719df2459775a626ccbc2": 80,
|
||||
// "57371aab2459775a77142f22": 60,
|
||||
// "57372140245977611f70ee91": 70
|
||||
// }
|
||||
|
||||
// 9x19 Weighting
|
||||
scavAmmo.Caliber9x19PARA = {
|
||||
"5c3df7d588a4501f290594e5": 30,
|
||||
"56d59d3ad2720bdb418b4577": 30,
|
||||
"5c925fa22e221601da359b7b": 80,
|
||||
"5efb0e16aeb21837e749c7ff": 80,
|
||||
"5efb0da7a29a85116f6ea05f": 80
|
||||
}
|
||||
// // 9x19 Weighting
|
||||
// scavAmmo.Caliber9x19PARA = {
|
||||
// "5c3df7d588a4501f290594e5": 30,
|
||||
// "56d59d3ad2720bdb418b4577": 30,
|
||||
// "5c925fa22e221601da359b7b": 80,
|
||||
// "5efb0e16aeb21837e749c7ff": 80,
|
||||
// "5efb0da7a29a85116f6ea05f": 80
|
||||
// }
|
||||
|
||||
// 9x39 Weighting
|
||||
scavAmmo.Caliber9x39 = {
|
||||
"57a0dfb82459774d3078b56c": 60,
|
||||
"57a0e5022459774d1673f889": 80,
|
||||
"5c0d688c86f77413ae3407b2": 80,
|
||||
"5c0d668f86f7747ccb7f13b2": 40
|
||||
}
|
||||
// // 9x39 Weighting
|
||||
// scavAmmo.Caliber9x39 = {
|
||||
// "57a0dfb82459774d3078b56c": 60,
|
||||
// "57a0e5022459774d1673f889": 80,
|
||||
// "5c0d688c86f77413ae3407b2": 80,
|
||||
// "5c0d668f86f7747ccb7f13b2": 40
|
||||
// }
|
||||
|
||||
// 1143x23 ACP Weighting
|
||||
scavAmmo.Caliber1143x23ACP = {
|
||||
"5e81f423763d9f754677bf2e": 60,
|
||||
"5efb0d4f4bc50b58e81710f3": 60,
|
||||
"5efb0cabfb3e451d70735af5": 100,
|
||||
"5efb0fc6aeb21837e749c801": 100
|
||||
}
|
||||
// // 1143x23 ACP Weighting
|
||||
// scavAmmo.Caliber1143x23ACP = {
|
||||
// "5e81f423763d9f754677bf2e": 60,
|
||||
// "5efb0d4f4bc50b58e81710f3": 60,
|
||||
// "5efb0cabfb3e451d70735af5": 100,
|
||||
// "5efb0fc6aeb21837e749c801": 100
|
||||
// }
|
||||
|
||||
// 12 Gauge Weighting
|
||||
scavAmmo.Caliber12g = {
|
||||
"560d5e524bdc2d25448b4571": 60,
|
||||
"5d6e6772a4b936088465b17c": 60,
|
||||
"5d6e67fba4b9361bc73bc779": 60,
|
||||
"58820d1224597753c90aeb13": 60,
|
||||
"5d6e6869a4b9361c140bcfde": 100,
|
||||
"5d6e6891a4b9361bd473feea": 100,
|
||||
"5d6e6806a4b936088465b17e": 100,
|
||||
"5d6e689ca4b9361bc8618956": 100,
|
||||
"5d6e68e6a4b9361c140bcfe0": 100,
|
||||
"5d6e68b3a4b9361bca7e50b5": 100,
|
||||
"5d6e68dea4b9361bcc29e659": 100,
|
||||
"5d6e68a8a4b9360b6c0d54e2": 100,
|
||||
"5d6e6911a4b9361bd5780d52": 100,
|
||||
"5d6e68c4a4b9361b93413f79": 100,
|
||||
"5c0d591486f7744c505b416f": 100
|
||||
}
|
||||
// // 12 Gauge Weighting
|
||||
// scavAmmo.Caliber12g = {
|
||||
// "560d5e524bdc2d25448b4571": 60,
|
||||
// "5d6e6772a4b936088465b17c": 60,
|
||||
// "5d6e67fba4b9361bc73bc779": 60,
|
||||
// "58820d1224597753c90aeb13": 60,
|
||||
// "5d6e6869a4b9361c140bcfde": 100,
|
||||
// "5d6e6891a4b9361bd473feea": 100,
|
||||
// "5d6e6806a4b936088465b17e": 100,
|
||||
// "5d6e689ca4b9361bc8618956": 100,
|
||||
// "5d6e68e6a4b9361c140bcfe0": 100,
|
||||
// "5d6e68b3a4b9361bca7e50b5": 100,
|
||||
// "5d6e68dea4b9361bcc29e659": 100,
|
||||
// "5d6e68a8a4b9360b6c0d54e2": 100,
|
||||
// "5d6e6911a4b9361bd5780d52": 100,
|
||||
// "5d6e68c4a4b9361b93413f79": 100,
|
||||
// "5c0d591486f7744c505b416f": 100
|
||||
// }
|
||||
|
||||
// 20 Gauge Weighting
|
||||
scavAmmo.Caliber20g = {
|
||||
"5a38ebd9c4a282000d722a5b": 60,
|
||||
"5d6e695fa4b936359b35d852": 60,
|
||||
"5d6e6a42a4b9364f07165f52": 100,
|
||||
"5d6e6a53a4b9361bd473feec": 100,
|
||||
"5d6e69b9a4b9361bc8618958": 60,
|
||||
"5d6e69c7a4b9360b6c0d54e4": 60,
|
||||
"5d6e6a05a4b93618084f58d0": 100,
|
||||
"5d6e6a5fa4b93614ec501745": 100
|
||||
}
|
||||
// // 20 Gauge Weighting
|
||||
// scavAmmo.Caliber20g = {
|
||||
// "5a38ebd9c4a282000d722a5b": 60,
|
||||
// "5d6e695fa4b936359b35d852": 60,
|
||||
// "5d6e6a42a4b9364f07165f52": 100,
|
||||
// "5d6e6a53a4b9361bd473feec": 100,
|
||||
// "5d6e69b9a4b9361bc8618958": 60,
|
||||
// "5d6e69c7a4b9360b6c0d54e4": 60,
|
||||
// "5d6e6a05a4b93618084f58d0": 100,
|
||||
// "5d6e6a5fa4b93614ec501745": 100
|
||||
// }
|
||||
|
||||
this.botConfig.equipment.assault = progressionWhitelistScav1;
|
||||
this.botConfig.equipment.assault.whitelist.push(progressionWhitelistScav2);
|
||||
}
|
||||
}
|
||||
// this.botConfig.equipment.assault = progressionWhitelistScav1;
|
||||
// this.botConfig.equipment.assault.whitelist.push(progressionWhitelistScav2);
|
||||
// }
|
||||
// }
|
||||
|
6
types/ErrorHandler.d.ts
vendored
Normal file
6
types/ErrorHandler.d.ts
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
export declare class ErrorHandler {
|
||||
private logger;
|
||||
private readLine;
|
||||
constructor();
|
||||
handleCriticalError(err: any): void;
|
||||
}
|
1
types/Program.d.ts
vendored
1
types/Program.d.ts
vendored
@ -1,4 +1,5 @@
|
||||
export declare class Program {
|
||||
private errorHandler;
|
||||
constructor();
|
||||
start(): void;
|
||||
}
|
||||
|
21
types/callbacks/BotCallbacks.d.ts
vendored
21
types/callbacks/BotCallbacks.d.ts
vendored
@ -8,8 +8,29 @@ export declare class BotCallbacks {
|
||||
protected botController: BotController;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
constructor(botController: BotController, httpResponse: HttpResponseUtil);
|
||||
/**
|
||||
* Handle singleplayer/settings/bot/limit
|
||||
* @returns string
|
||||
*/
|
||||
getBotLimit(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||
/**
|
||||
* Handle singleplayer/settings/bot/difficulty
|
||||
* @returns string
|
||||
*/
|
||||
getBotDifficulty(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||
/**
|
||||
* Handle client/game/bot/generate
|
||||
* @returns IGetBodyResponseData
|
||||
*/
|
||||
generateBots(url: string, info: IGenerateBotsRequestData, sessionID: string): IGetBodyResponseData<IBotBase[]>;
|
||||
/**
|
||||
* Handle singleplayer/settings/bot/maxCap
|
||||
* @returns string
|
||||
*/
|
||||
getBotCap(): string;
|
||||
/**
|
||||
* Handle singleplayer/settings/bot/getBotBehaviours
|
||||
* @returns string
|
||||
*/
|
||||
getBotBehaviours(): string;
|
||||
}
|
||||
|
6
types/callbacks/BundleCallbacks.d.ts
vendored
6
types/callbacks/BundleCallbacks.d.ts
vendored
@ -1,17 +1,17 @@
|
||||
import { BundleLoader } from "../loaders/BundleLoader";
|
||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||
import { IHttpServer } from "../models/spt/server/IHttpServer";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { HttpFileUtil } from "../utils/HttpFileUtil";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
export declare class BundleCallbacks {
|
||||
protected logger: ILogger;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected httpServer: IHttpServer;
|
||||
protected httpFileUtil: HttpFileUtil;
|
||||
protected bundleLoader: BundleLoader;
|
||||
protected configServer: ConfigServer;
|
||||
protected httpConfig: IHttpConfig;
|
||||
constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpServer: IHttpServer, bundleLoader: BundleLoader, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpFileUtil: HttpFileUtil, bundleLoader: BundleLoader, configServer: ConfigServer);
|
||||
sendBundle(sessionID: string, req: any, resp: any, body: any): any;
|
||||
getBundles(url: string, info: any, sessionID: string): string;
|
||||
getBundle(url: string, info: any, sessionID: string): string;
|
||||
|
14
types/callbacks/CustomizationCallbacks.d.ts
vendored
14
types/callbacks/CustomizationCallbacks.d.ts
vendored
@ -3,6 +3,7 @@ import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ISuit } from "../models/eft/common/tables/ITrader";
|
||||
import { IBuyClothingRequestData } from "../models/eft/customization/IBuyClothingRequestData";
|
||||
import { IGetSuitsResponse } from "../models/eft/customization/IGetSuitsResponse";
|
||||
import { IWearClothingRequestData } from "../models/eft/customization/IWearClothingRequestData";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
@ -13,10 +14,15 @@ export declare class CustomizationCallbacks {
|
||||
protected saveServer: SaveServer;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
constructor(customizationController: CustomizationController, saveServer: SaveServer, httpResponse: HttpResponseUtil);
|
||||
getSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<{
|
||||
_id: string;
|
||||
suites: string[];
|
||||
}>;
|
||||
/**
|
||||
* Handles client/trading/customization/storage
|
||||
* @returns
|
||||
*/
|
||||
getSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetSuitsResponse>;
|
||||
/**
|
||||
* Handles client/trading/customization
|
||||
* @returns ISuit[]
|
||||
*/
|
||||
getTraderSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISuit[]>;
|
||||
wearClothing(pmcData: IPmcData, body: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
buyClothing(pmcData: IPmcData, body: IBuyClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
|
52
types/callbacks/DataCallbacks.d.ts
vendored
52
types/callbacks/DataCallbacks.d.ts
vendored
@ -1,32 +1,74 @@
|
||||
import { HideoutController } from "../controllers/HideoutController";
|
||||
import { RagfairController } from "../controllers/RagfairController";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IGlobals } from "../models/eft/common/IGlobals";
|
||||
import { ICustomizationItem } from "../models/eft/common/tables/ICustomizationItem";
|
||||
import { IHandbookBase } from "../models/eft/common/tables/IHandbookBase";
|
||||
import { IQuest } from "../models/eft/common/tables/IQuest";
|
||||
import { IGetItemPricesResponse } from "../models/eft/game/IGetItemPricesResponse";
|
||||
import { IHideoutArea } from "../models/eft/hideout/IHideoutArea";
|
||||
import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
|
||||
import { IHideoutScavCase } from "../models/eft/hideout/IHideoutScavCase";
|
||||
import { IHideoutSettingsBase } from "../models/eft/hideout/IHideoutSettingsBase";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { ILanguageBase } from "../models/spt/server/ILocaleBase";
|
||||
import { ISettingsBase } from "../models/spt/server/ISettingsBase";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
/**
|
||||
* Handle client requests
|
||||
*/
|
||||
export declare class DataCallbacks {
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
constructor(httpResponse: HttpResponseUtil, databaseServer: DatabaseServer);
|
||||
protected ragfairController: RagfairController;
|
||||
protected hideoutController: HideoutController;
|
||||
constructor(httpResponse: HttpResponseUtil, databaseServer: DatabaseServer, ragfairController: RagfairController, hideoutController: HideoutController);
|
||||
/**
|
||||
* Handles client/settings
|
||||
* @returns ISettingsBase
|
||||
*/
|
||||
getSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISettingsBase>;
|
||||
/**
|
||||
* Handles client/globals
|
||||
* @returns IGlobals
|
||||
*/
|
||||
getGlobals(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGlobals>;
|
||||
/**
|
||||
* Handles client/items
|
||||
* @returns string
|
||||
*/
|
||||
getTemplateItems(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||
getTemplateHandbook(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
/**
|
||||
* Handles client/handbook/templates
|
||||
* @returns IHandbookBase
|
||||
*/
|
||||
getTemplateHandbook(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHandbookBase>;
|
||||
/**
|
||||
* Handles client/customization
|
||||
* @returns Record<string, ICustomizationItem
|
||||
*/
|
||||
getTemplateSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, ICustomizationItem>>;
|
||||
/**
|
||||
* Handles client/account/customization
|
||||
* @returns string[]
|
||||
*/
|
||||
getTemplateCharacter(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string[]>;
|
||||
getTemplateQuests(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
|
||||
getHideoutSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutSettingsBase>;
|
||||
getHideoutAreas(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutArea[]>;
|
||||
gethideoutProduction(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutProduction[]>;
|
||||
getHideoutScavcase(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutScavCase[]>;
|
||||
getLocalesLanguages(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ILanguageBase[]>;
|
||||
getLocalesMenu(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
getLocalesLanguages(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, string>>;
|
||||
getLocalesMenu(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string>;
|
||||
getLocalesGlobal(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||
/**
|
||||
* Handle client/hideout/qte/list
|
||||
*/
|
||||
getQteList(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||
/**
|
||||
* Handle client/items/prices/
|
||||
* Called when viewing a traders assorts
|
||||
* TODO - fully implement this
|
||||
*/
|
||||
getItemPrices(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetItemPricesResponse>;
|
||||
}
|
||||
|
21
types/callbacks/DialogueCallbacks.d.ts
vendored
21
types/callbacks/DialogueCallbacks.d.ts
vendored
@ -1,6 +1,7 @@
|
||||
import { DialogueController } from "../controllers/DialogueController";
|
||||
import { OnUpdate } from "../di/OnUpdate";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IChatServer } from "../models/eft/dialog/IChatServer";
|
||||
import { IFriendRequestData } from "../models/eft/dialog/IFriendRequestData";
|
||||
import { IGetAllAttachmentsRequestData } from "../models/eft/dialog/IGetAllAttachmentsRequestData";
|
||||
import { IGetAllAttachmentsResponse } from "../models/eft/dialog/IGetAllAttachmentsResponse";
|
||||
@ -20,26 +21,38 @@ import { DialogueInfo } from "../models/eft/profile/IAkiProfile";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class DialogueCallbacks extends OnUpdate {
|
||||
export declare class DialogueCallbacks implements OnUpdate {
|
||||
protected hashUtil: HashUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected dialogueController: DialogueController;
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, dialogueController: DialogueController);
|
||||
/**
|
||||
* Handles client/friend/list
|
||||
* @returns IGetFriendListDataResponse
|
||||
*/
|
||||
getFriendList(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetFriendListDataResponse>;
|
||||
getChatServerList(url: string, info: IGetChatServerListRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
/**
|
||||
* Handles client/chatServer/list
|
||||
* @returns
|
||||
*/
|
||||
getChatServerList(url: string, info: IGetChatServerListRequestData, sessionID: string): IGetBodyResponseData<IChatServer[]>;
|
||||
getMailDialogList(url: string, info: IGetMailDialogListRequestData, sessionID: string): IGetBodyResponseData<DialogueInfo[]>;
|
||||
getMailDialogView(url: string, info: IGetMailDialogViewRequestData, sessionID: string): IGetBodyResponseData<IGetMailDialogViewResponseData>;
|
||||
getMailDialogInfo(url: string, info: IGetMailDialogInfoRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
getMailDialogInfo(url: string, info: IGetMailDialogInfoRequestData, sessionID: string): IGetBodyResponseData<DialogueInfo>;
|
||||
removeDialog(url: string, info: IRemoveDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
pinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
unpinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
setRead(url: string, info: ISetDialogReadRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
/**
|
||||
* Handles client/mail/dialog/getAllAttachments
|
||||
* @returns IGetAllAttachmentsResponse
|
||||
*/
|
||||
getAllAttachments(url: string, info: IGetAllAttachmentsRequestData, sessionID: string): IGetBodyResponseData<IGetAllAttachmentsResponse>;
|
||||
listOutbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
listInbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
friendRequest(url: string, request: IFriendRequestData, sessionID: string): INullResponseData;
|
||||
sendMessage(url: string, request: ISendMessageRequest, sessionID: string): IGetBodyResponseData<number>;
|
||||
onUpdate(timeSinceLastRun: number): boolean;
|
||||
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
||||
getRoute(): string;
|
||||
}
|
||||
|
39
types/callbacks/GameCallbacks.d.ts
vendored
39
types/callbacks/GameCallbacks.d.ts
vendored
@ -1,8 +1,13 @@
|
||||
import { GameController } from "../controllers/GameController";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { ICheckVersionResponse } from "../models/eft/game/ICheckVersionResponse";
|
||||
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||
import { IGameEmptyCrcRequestData } from "../models/eft/game/IGameEmptyCrcRequestData";
|
||||
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||
import { IGameLogoutResponseData } from "../models/eft/game/IGameLogoutResponseData";
|
||||
import { IGameStartResponse } from "../models/eft/game/IGameStartResponse";
|
||||
import { IReportNicknameRequestData } from "../models/eft/game/IReportNicknameRequestData";
|
||||
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
||||
import { IVersionValidateRequestData } from "../models/eft/game/IVersionValidateRequestData";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
|
||||
@ -13,13 +18,37 @@ declare class GameCallbacks {
|
||||
protected watermark: Watermark;
|
||||
protected gameController: GameController;
|
||||
constructor(httpResponse: HttpResponseUtil, watermark: Watermark, gameController: GameController);
|
||||
/**
|
||||
* Handle client/game/version/validate
|
||||
* @returns INullResponseData
|
||||
*/
|
||||
versionValidate(url: string, info: IVersionValidateRequestData, sessionID: string): INullResponseData;
|
||||
gameStart(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
gameLogout(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
/**
|
||||
* Handle client/game/start
|
||||
* @returns IGameStartResponse
|
||||
*/
|
||||
gameStart(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGameStartResponse>;
|
||||
/**
|
||||
* Handle client/game/logout
|
||||
* @returns IGameLogoutResponseData
|
||||
*/
|
||||
gameLogout(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGameLogoutResponseData>;
|
||||
/**
|
||||
* Handle client/game/config
|
||||
* @returns IGameConfigResponse
|
||||
*/
|
||||
getGameConfig(url: string, info: IGameEmptyCrcRequestData, sessionID: string): IGetBodyResponseData<IGameConfigResponse>;
|
||||
getServer(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
validateGameVersion(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
gameKeepalive(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
getServer(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IServerDetails[]>;
|
||||
validateGameVersion(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ICheckVersionResponse>;
|
||||
/**
|
||||
* Handle client/game/keepalive
|
||||
* @returns IGameKeepAliveResponse
|
||||
*/
|
||||
gameKeepalive(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGameKeepAliveResponse>;
|
||||
/**
|
||||
* Handle singleplayer/settings/version
|
||||
* @returns string
|
||||
*/
|
||||
getVersion(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||
reportNickname(url: string, info: IReportNicknameRequestData, sessionID: string): INullResponseData;
|
||||
}
|
||||
|
4
types/callbacks/HandbookCallbacks.d.ts
vendored
4
types/callbacks/HandbookCallbacks.d.ts
vendored
@ -1,8 +1,8 @@
|
||||
import { HandbookController } from "../controllers/HandbookController";
|
||||
import { OnLoad } from "../di/OnLoad";
|
||||
export declare class HandbookCallbacks extends OnLoad {
|
||||
export declare class HandbookCallbacks implements OnLoad {
|
||||
protected handbookController: HandbookController;
|
||||
constructor(handbookController: HandbookController);
|
||||
onLoad(): void;
|
||||
onLoad(): Promise<void>;
|
||||
getRoute(): string;
|
||||
}
|
||||
|
21
types/callbacks/HealthCallbacks.d.ts
vendored
21
types/callbacks/HealthCallbacks.d.ts
vendored
@ -7,6 +7,7 @@ import { IOffraidHealRequestData } from "../models/eft/health/IOffraidHealReques
|
||||
import { ISyncHealthRequestData } from "../models/eft/health/ISyncHealthRequestData";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IWorkoutData } from "../models/eft/health/IWorkoutData";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
export declare class HealthCallbacks {
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
@ -21,7 +22,27 @@ export declare class HealthCallbacks {
|
||||
* @returns empty response, no data sent back to client
|
||||
*/
|
||||
syncHealth(url: string, info: ISyncHealthRequestData, sessionID: string): IGetBodyResponseData<string>;
|
||||
/**
|
||||
* Custom aki server request found in modules/QTEPatch.cs
|
||||
* @param url
|
||||
* @param info HealthListener.Instance.CurrentHealth class
|
||||
* @param sessionID session id
|
||||
* @returns empty response, no data sent back to client
|
||||
*/
|
||||
handleWorkoutEffects(url: string, info: IWorkoutData, sessionID: string): IGetBodyResponseData<string>;
|
||||
/**
|
||||
* Handle Eat
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
offraidEat(pmcData: IPmcData, body: IOffraidEatRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle Heal
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
offraidHeal(pmcData: IPmcData, body: IOffraidHealRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle RestoreHealth
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
healthTreatment(pmcData: IPmcData, info: IHealthTreatmentRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
50
types/callbacks/HideoutCallbacks.d.ts
vendored
50
types/callbacks/HideoutCallbacks.d.ts
vendored
@ -1,7 +1,9 @@
|
||||
import { HideoutController } from "../controllers/HideoutController";
|
||||
import { OnUpdate } from "../di/OnUpdate";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IHideoutContinousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinousProductionStartRequestData";
|
||||
import { IHandleQTEEventRequestData } from "../models/eft/hideout/IHandleQTEEventRequestData";
|
||||
import { IHideoutContinuousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinuousProductionStartRequestData";
|
||||
import { IHideoutImproveAreaRequestData } from "../models/eft/hideout/IHideoutImproveAreaRequestData";
|
||||
import { IHideoutPutItemInRequestData } from "../models/eft/hideout/IHideoutPutItemInRequestData";
|
||||
import { IHideoutScavCaseStartRequestData } from "../models/eft/hideout/IHideoutScavCaseStartRequestData";
|
||||
import { IHideoutSingleProductionStartRequestData } from "../models/eft/hideout/IHideoutSingleProductionStartRequestData";
|
||||
@ -10,24 +12,64 @@ import { IHideoutTakeProductionRequestData } from "../models/eft/hideout/IHideou
|
||||
import { IHideoutToggleAreaRequestData } from "../models/eft/hideout/IHideoutToggleAreaRequestData";
|
||||
import { IHideoutUpgradeCompleteRequestData } from "../models/eft/hideout/IHideoutUpgradeCompleteRequestData";
|
||||
import { IHideoutUpgradeRequestData } from "../models/eft/hideout/IHideoutUpgradeRequestData";
|
||||
import { IRecordShootingRangePoints } from "../models/eft/hideout/IRecordShootingRangePoints";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IHideoutConfig } from "../models/spt/config/IHideoutConfig";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
export declare class HideoutCallbacks extends OnUpdate {
|
||||
export declare class HideoutCallbacks implements OnUpdate {
|
||||
protected hideoutController: HideoutController;
|
||||
protected configServer: ConfigServer;
|
||||
protected hideoutConfig: IHideoutConfig;
|
||||
constructor(hideoutController: HideoutController, // TODO: delay needed
|
||||
configServer: ConfigServer);
|
||||
/**
|
||||
* Handle HideoutUpgrade
|
||||
*/
|
||||
upgrade(pmcData: IPmcData, body: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutUpgradeComplete
|
||||
*/
|
||||
upgradeComplete(pmcData: IPmcData, body: IHideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutPutItemsInAreaSlots
|
||||
*/
|
||||
putItemsInAreaSlots(pmcData: IPmcData, body: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutTakeItemsFromAreaSlots
|
||||
*/
|
||||
takeItemsFromAreaSlots(pmcData: IPmcData, body: IHideoutTakeItemOutRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutToggleArea
|
||||
*/
|
||||
toggleArea(pmcData: IPmcData, body: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutSingleProductionStart
|
||||
*/
|
||||
singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutScavCaseProductionStart
|
||||
*/
|
||||
scavCaseProductionStart(pmcData: IPmcData, body: IHideoutScavCaseStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
continuousProductionStart(pmcData: IPmcData, body: IHideoutContinousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutContinuousProductionStart
|
||||
*/
|
||||
continuousProductionStart(pmcData: IPmcData, body: IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutTakeProduction
|
||||
*/
|
||||
takeProduction(pmcData: IPmcData, body: IHideoutTakeProductionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
onUpdate(timeSinceLastRun: number): boolean;
|
||||
/**
|
||||
* Handle HideoutQuickTimeEvent
|
||||
*/
|
||||
handleQTEEvent(pmcData: IPmcData, request: IHandleQTEEventRequestData, sessionId: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle client/game/profile/items/moving - RecordShootingRangePoints
|
||||
*/
|
||||
recordShootingRangePoints(pmcData: IPmcData, request: IRecordShootingRangePoints, sessionId: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle client/game/profile/items/moving - RecordShootingRangePoints
|
||||
*/
|
||||
improveArea(pmcData: IPmcData, request: IHideoutImproveAreaRequestData, sessionId: string): IItemEventRouterResponse;
|
||||
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
||||
getRoute(): string;
|
||||
}
|
||||
|
10
types/callbacks/HttpCallbacks.d.ts
vendored
10
types/callbacks/HttpCallbacks.d.ts
vendored
@ -1,9 +1,9 @@
|
||||
import { OnLoad } from "../di/OnLoad";
|
||||
import { IHttpServer } from "../models/spt/server/IHttpServer";
|
||||
export declare class HttpCallbacks extends OnLoad {
|
||||
protected httpServer: IHttpServer;
|
||||
constructor(httpServer: IHttpServer);
|
||||
onLoad(): void;
|
||||
import { HttpServer } from "../servers/HttpServer";
|
||||
export declare class HttpCallbacks implements OnLoad {
|
||||
protected httpServer: HttpServer;
|
||||
constructor(httpServer: HttpServer);
|
||||
onLoad(): Promise<void>;
|
||||
getRoute(): string;
|
||||
getImage(): string;
|
||||
}
|
||||
|
48
types/callbacks/InraidCallbacks.d.ts
vendored
48
types/callbacks/InraidCallbacks.d.ts
vendored
@ -1,23 +1,49 @@
|
||||
import { InraidController } from "../controllers/InraidController";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { INullResponseData } from "../models/eft/httpResponse/INullResponseData";
|
||||
import { IRegisterPlayerRequestData } from "../models/eft/inRaid/IRegisterPlayerRequestData";
|
||||
import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequestData";
|
||||
import { IAirdropConfig } from "../models/spt/config/IAirdropConfig";
|
||||
import { IInRaidConfig } from "../models/spt/config/IInRaidConfig";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
/**
|
||||
* Handle client requests
|
||||
*/
|
||||
export declare class InraidCallbacks {
|
||||
protected inraidController: InraidController;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected configServer: ConfigServer;
|
||||
protected airdropConfig: IAirdropConfig;
|
||||
protected inraidConfig: IInRaidConfig;
|
||||
constructor(inraidController: InraidController, httpResponse: HttpResponseUtil, configServer: ConfigServer);
|
||||
constructor(inraidController: InraidController, httpResponse: HttpResponseUtil);
|
||||
/**
|
||||
* Handle client/location/getLocalloot
|
||||
* @param url
|
||||
* @param info register player request
|
||||
* @param sessionID Session id
|
||||
* @returns Null http response
|
||||
*/
|
||||
registerPlayer(url: string, info: IRegisterPlayerRequestData, sessionID: string): INullResponseData;
|
||||
/**
|
||||
* Handle raid/profile/save
|
||||
* @param url
|
||||
* @param info Save progress request
|
||||
* @param sessionID Session id
|
||||
* @returns Null http response
|
||||
*/
|
||||
saveProgress(url: string, info: ISaveProgressRequestData, sessionID: string): INullResponseData;
|
||||
/**
|
||||
* Handle singleplayer/settings/raid/endstate
|
||||
* @returns
|
||||
*/
|
||||
getRaidEndState(): string;
|
||||
getRaidMenuSettings(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||
getWeaponDurability(url: string, info: any, sessionID: string): string;
|
||||
getAirdropConfig(url: string, info: any, sessionID: string): string;
|
||||
/**
|
||||
* Handle singleplayer/settings/raid/menu
|
||||
* @returns JSON as string
|
||||
*/
|
||||
getRaidMenuSettings(): string;
|
||||
/**
|
||||
* Handle singleplayer/settings/weapon/durability
|
||||
* @returns
|
||||
*/
|
||||
getWeaponDurability(): string;
|
||||
/**
|
||||
* Handle singleplayer/airdrop/config
|
||||
* @returns JSON as string
|
||||
*/
|
||||
getAirdropConfig(): string;
|
||||
}
|
||||
|
12
types/callbacks/InsuranceCallbacks.d.ts
vendored
12
types/callbacks/InsuranceCallbacks.d.ts
vendored
@ -10,15 +10,23 @@ import { IInsuranceConfig } from "../models/spt/config/IInsuranceConfig";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { InsuranceService } from "../services/InsuranceService";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
export declare class InsuranceCallbacks extends OnUpdate {
|
||||
export declare class InsuranceCallbacks implements OnUpdate {
|
||||
protected insuranceController: InsuranceController;
|
||||
protected insuranceService: InsuranceService;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected configServer: ConfigServer;
|
||||
protected insuranceConfig: IInsuranceConfig;
|
||||
constructor(insuranceController: InsuranceController, insuranceService: InsuranceService, httpResponse: HttpResponseUtil, configServer: ConfigServer);
|
||||
/**
|
||||
* Handle client/insurance/items/list/cost
|
||||
* @returns IGetInsuranceCostResponseData
|
||||
*/
|
||||
getInsuranceCost(url: string, info: IGetInsuranceCostRequestData, sessionID: string): IGetBodyResponseData<IGetInsuranceCostResponseData>;
|
||||
/**
|
||||
* Handle Insure
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
onUpdate(secondsSinceLastRun: number): boolean;
|
||||
onUpdate(secondsSinceLastRun: number): Promise<boolean>;
|
||||
getRoute(): string;
|
||||
}
|
||||
|
2
types/callbacks/InventoryCallbacks.d.ts
vendored
2
types/callbacks/InventoryCallbacks.d.ts
vendored
@ -16,6 +16,7 @@ import { IInventorySwapRequestData } from "../models/eft/inventory/IInventorySwa
|
||||
import { IInventoryTagRequestData } from "../models/eft/inventory/IInventoryTagRequestData";
|
||||
import { IInventoryToggleRequestData } from "../models/eft/inventory/IInventoryToggleRequestData";
|
||||
import { IInventoryTransferRequestData } from "../models/eft/inventory/IInventoryTransferRequestData";
|
||||
import { IOpenRandomLootContainerRequestData } from "../models/eft/inventory/IOpenRandomLootContainerRequestData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
export declare class InventoryCallbacks {
|
||||
protected inventoryController: InventoryController;
|
||||
@ -36,4 +37,5 @@ export declare class InventoryCallbacks {
|
||||
createMapMarker(pmcData: IPmcData, body: IInventoryCreateMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
deleteMapMarker(pmcData: IPmcData, body: IInventoryDeleteMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
editMapMarker(pmcData: IPmcData, body: IInventoryEditMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
openRandomLootContainer(pmcData: IPmcData, body: IOpenRandomLootContainerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
2
types/callbacks/ItemEventCallbacks.d.ts
vendored
2
types/callbacks/ItemEventCallbacks.d.ts
vendored
@ -1,4 +1,5 @@
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { Warning } from "../models/eft/itemEvent/IItemEventRouterBase";
|
||||
import { IItemEventRouterRequest } from "../models/eft/itemEvent/IItemEventRouterRequest";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
@ -8,4 +9,5 @@ export declare class ItemEventCallbacks {
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
constructor(httpResponse: HttpResponseUtil, itemEventRouter: ItemEventRouter);
|
||||
handleEvents(url: string, info: IItemEventRouterRequest, sessionID: string): IGetBodyResponseData<IItemEventRouterResponse>;
|
||||
protected getErrorCode(warnings: Warning[]): number;
|
||||
}
|
||||
|
8
types/callbacks/MatchCallbacks.d.ts
vendored
8
types/callbacks/MatchCallbacks.d.ts
vendored
@ -7,10 +7,10 @@ import { ICreateGroupRequestData } from "../models/eft/match/ICreateGroupRequest
|
||||
import { IEndOfflineRaidRequestData } from "../models/eft/match/IEndOfflineRaidRequestData";
|
||||
import { IGetGroupStatusRequestData } from "../models/eft/match/IGetGroupStatusRequestData";
|
||||
import { IGetProfileRequestData } from "../models/eft/match/IGetProfileRequestData";
|
||||
import { IGetRaidConfigurationRequestData } from "../models/eft/match/IGetRaidConfigurationRequestData";
|
||||
import { IJoinMatchRequestData } from "../models/eft/match/IJoinMatchRequestData";
|
||||
import { IJoinMatchResult } from "../models/eft/match/IJoinMatchResult";
|
||||
import { IPutMetricsRequestData } from "../models/eft/match/IPutMetricsRequestData";
|
||||
import { IStartOfflineRaidRequestData } from "../models/eft/match/IStartOffineRaidRequestData";
|
||||
import { IUpdatePingRequestData } from "../models/eft/match/IUpdatePingRequestData";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
@ -34,9 +34,13 @@ export declare class MatchCallbacks {
|
||||
serverAvailable(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any> | IGetBodyResponseData<true>;
|
||||
joinMatch(url: string, info: IJoinMatchRequestData, sessionID: string): IGetBodyResponseData<IJoinMatchResult[]>;
|
||||
getMetrics(url: string, info: any, sessionID: string): IGetBodyResponseData<string>;
|
||||
/**
|
||||
* Handle client/match/group/status
|
||||
* @returns
|
||||
*/
|
||||
getGroupStatus(url: string, info: IGetGroupStatusRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
createGroup(url: string, info: ICreateGroupRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
deleteGroup(url: string, info: any, sessionID: string): INullResponseData;
|
||||
startOfflineRaid(url: string, info: IStartOfflineRaidRequestData, sessionID: string): INullResponseData;
|
||||
endOfflineRaid(url: string, info: IEndOfflineRaidRequestData, sessionID: string): INullResponseData;
|
||||
getRaidConfiguration(url: string, info: IGetRaidConfigurationRequestData, sessionID: string): INullResponseData;
|
||||
}
|
||||
|
15
types/callbacks/ModCallbacks.d.ts
vendored
15
types/callbacks/ModCallbacks.d.ts
vendored
@ -1,22 +1,21 @@
|
||||
import { OnLoad } from "../di/OnLoad";
|
||||
import { PostAkiModLoader } from "../loaders/PostAkiModLoader";
|
||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||
import { IHttpServer } from "../models/spt/server/IHttpServer";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HttpFileUtil } from "../utils/HttpFileUtil";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
declare class ModCallbacks extends OnLoad {
|
||||
declare class ModCallbacks implements OnLoad {
|
||||
protected logger: ILogger;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected httpServer: IHttpServer;
|
||||
protected httpFileUtil: HttpFileUtil;
|
||||
protected postAkiModLoader: PostAkiModLoader;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected httpConfig: IHttpConfig;
|
||||
constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpServer: IHttpServer, postAkiModLoader: PostAkiModLoader, configServer: ConfigServer);
|
||||
onLoad(): void;
|
||||
constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpFileUtil: HttpFileUtil, postAkiModLoader: PostAkiModLoader, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
onLoad(): Promise<void>;
|
||||
getRoute(): string;
|
||||
sendBundle(sessionID: string, req: any, resp: any, body: any): void;
|
||||
getBundles(url: string, info: any, sessionID: string): string;
|
||||
getBundle(url: string, info: any, sessionID: string): string;
|
||||
}
|
||||
export { ModCallbacks };
|
||||
|
7
types/callbacks/NotifierCallbacks.d.ts
vendored
7
types/callbacks/NotifierCallbacks.d.ts
vendored
@ -4,6 +4,7 @@ import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { INotifierChannel } from "../models/eft/notifier/INotifier";
|
||||
import { ISelectProfileRequestData } from "../models/eft/notifier/ISelectProfileRequestData";
|
||||
import { ISelectProfileResponse } from "../models/eft/notifier/ISelectProfileResponse";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
export declare class NotifierCallbacks {
|
||||
protected httpServerHelper: HttpServerHelper;
|
||||
@ -19,6 +20,10 @@ export declare class NotifierCallbacks {
|
||||
sendNotification(sessionID: string, req: any, resp: any, data: any): void;
|
||||
getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>;
|
||||
createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>;
|
||||
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
/**
|
||||
* Handle client/game/profile/select
|
||||
* @returns ISelectProfileResponse
|
||||
*/
|
||||
selectProfile(url: string, info: ISelectProfileRequestData, sessionID: string): IGetBodyResponseData<ISelectProfileResponse>;
|
||||
notify(url: string, info: any, sessionID: string): string;
|
||||
}
|
||||
|
4
types/callbacks/PresetCallbacks.d.ts
vendored
4
types/callbacks/PresetCallbacks.d.ts
vendored
@ -1,8 +1,8 @@
|
||||
import { PresetController } from "../controllers/PresetController";
|
||||
import { OnLoad } from "../di/OnLoad";
|
||||
export declare class PresetCallbacks extends OnLoad {
|
||||
export declare class PresetCallbacks implements OnLoad {
|
||||
protected presetController: PresetController;
|
||||
constructor(presetController: PresetController);
|
||||
onLoad(): void;
|
||||
onLoad(): Promise<void>;
|
||||
getRoute(): string;
|
||||
}
|
||||
|
7
types/callbacks/QuestCallbacks.d.ts
vendored
7
types/callbacks/QuestCallbacks.d.ts
vendored
@ -21,6 +21,13 @@ export declare class QuestCallbacks {
|
||||
acceptQuest(pmcData: IPmcData, body: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
completeQuest(pmcData: IPmcData, body: ICompleteQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle client/quest/list
|
||||
* @param url
|
||||
* @param info
|
||||
* @param sessionID
|
||||
* @returns
|
||||
*/
|
||||
listQuests(url: string, info: IListQuestsRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
|
||||
activityPeriods(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcDataRepeatableQuest[]>;
|
||||
}
|
||||
|
19
types/callbacks/RagfairCallbacks.d.ts
vendored
19
types/callbacks/RagfairCallbacks.d.ts
vendored
@ -1,5 +1,6 @@
|
||||
import { OnLoad } from "../di/OnLoad";
|
||||
import { OnUpdate } from "../di/OnUpdate";
|
||||
import { RagfairController } from "../controllers/RagfairController";
|
||||
import { OnLoadOnUpdate } from "../di/OnLoadOnUpdate";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
@ -14,7 +15,6 @@ import { IRemoveOfferRequestData } from "../models/eft/ragfair/IRemoveOfferReque
|
||||
import { ISearchRequestData } from "../models/eft/ragfair/ISearchRequestData";
|
||||
import { ISendRagfairReportRequestData } from "../models/eft/ragfair/ISendRagfairReportRequestData";
|
||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { RagfairServer } from "../servers/RagfairServer";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
@ -22,23 +22,26 @@ import { JsonUtil } from "../utils/JsonUtil";
|
||||
/**
|
||||
* Handle ragfair related callback events
|
||||
*/
|
||||
export declare class RagfairCallbacks extends OnLoadOnUpdate {
|
||||
export declare class RagfairCallbacks implements OnLoad, OnUpdate {
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected logger: ILogger;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected ragfairServer: RagfairServer;
|
||||
protected ragfairController: RagfairController;
|
||||
protected configServer: ConfigServer;
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(httpResponse: HttpResponseUtil, logger: ILogger, jsonUtil: JsonUtil, ragfairServer: RagfairServer, ragfairController: RagfairController, configServer: ConfigServer);
|
||||
onLoad(): void;
|
||||
constructor(httpResponse: HttpResponseUtil, jsonUtil: JsonUtil, ragfairServer: RagfairServer, ragfairController: RagfairController, configServer: ConfigServer);
|
||||
onLoad(): Promise<void>;
|
||||
getRoute(): string;
|
||||
search(url: string, info: ISearchRequestData, sessionID: string): IGetBodyResponseData<IGetOffersResult>;
|
||||
getMarketPrice(url: string, info: IGetMarketPriceRequestData, sessionID: string): IGetBodyResponseData<IGetItemPriceResult>;
|
||||
getItemPrices(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
addOffer(pmcData: IPmcData, info: IAddOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
removeOffer(pmcData: IPmcData, info: IRemoveOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
extendOffer(pmcData: IPmcData, info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
onUpdate(timeSinceLastRun: number): boolean;
|
||||
/**
|
||||
* Handle /client/items/prices
|
||||
* Called when clicking an item to list on flea
|
||||
*/
|
||||
getFleaPrices(url: string, request: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, number>>;
|
||||
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
||||
sendReport(url: string, info: ISendRagfairReportRequestData, sessionID: string): INullResponseData;
|
||||
}
|
||||
|
14
types/callbacks/RepairCallbacks.d.ts
vendored
14
types/callbacks/RepairCallbacks.d.ts
vendored
@ -6,6 +6,20 @@ import { ITraderRepairActionDataRequest } from "../models/eft/repair/ITraderRepa
|
||||
export declare class RepairCallbacks {
|
||||
protected repairController: RepairController;
|
||||
constructor(repairController: RepairController);
|
||||
/**
|
||||
* use trader to repair item
|
||||
* @param pmcData
|
||||
* @param body
|
||||
* @param sessionID
|
||||
* @returns
|
||||
*/
|
||||
traderRepair(pmcData: IPmcData, body: ITraderRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Use repair kit to repair item
|
||||
* @param pmcData
|
||||
* @param body
|
||||
* @param sessionID
|
||||
* @returns
|
||||
*/
|
||||
repair(pmcData: IPmcData, body: IRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
9
types/callbacks/SaveCallbacks.d.ts
vendored
9
types/callbacks/SaveCallbacks.d.ts
vendored
@ -1,9 +1,10 @@
|
||||
import { OnLoadOnUpdate } from "../di/OnLoadOnUpdate";
|
||||
import { OnLoad } from "../di/OnLoad";
|
||||
import { OnUpdate } from "../di/OnUpdate";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
export declare class SaveCallbacks extends OnLoadOnUpdate {
|
||||
export declare class SaveCallbacks implements OnLoad, OnUpdate {
|
||||
protected saveServer: SaveServer;
|
||||
constructor(saveServer: SaveServer);
|
||||
onLoad(): void;
|
||||
onLoad(): Promise<void>;
|
||||
getRoute(): string;
|
||||
onUpdate(secondsSinceLastRun: number): boolean;
|
||||
onUpdate(secondsSinceLastRun: number): Promise<boolean>;
|
||||
}
|
||||
|
3
types/callbacks/TradeCallbacks.d.ts
vendored
3
types/callbacks/TradeCallbacks.d.ts
vendored
@ -6,6 +6,9 @@ import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRag
|
||||
export declare class TradeCallbacks {
|
||||
protected tradeController: TradeController;
|
||||
constructor(tradeController: TradeController);
|
||||
/**
|
||||
* Handle client/game/profile/items/moving TradingConfirm
|
||||
*/
|
||||
processTrade(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
processRagfairTrade(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
13
types/callbacks/TraderCallbacks.d.ts
vendored
13
types/callbacks/TraderCallbacks.d.ts
vendored
@ -1,17 +1,22 @@
|
||||
import { OnLoad } from "../di/OnLoad";
|
||||
import { OnUpdate } from "../di/OnUpdate";
|
||||
import { TraderController } from "../controllers/TraderController";
|
||||
import { OnLoadOnUpdate } from "../di/OnLoadOnUpdate";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IBarterScheme, ITraderAssort, ITraderBase } from "../models/eft/common/tables/ITrader";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
export declare class TraderCallbacks extends OnLoadOnUpdate {
|
||||
export declare class TraderCallbacks implements OnLoad, OnUpdate {
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected traderController: TraderController;
|
||||
constructor(httpResponse: HttpResponseUtil, traderController: TraderController);
|
||||
onLoad(): void;
|
||||
onUpdate(): boolean;
|
||||
onLoad(): Promise<void>;
|
||||
onUpdate(): Promise<boolean>;
|
||||
getRoute(): string;
|
||||
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
||||
/**
|
||||
* Handle client/trading/api/getUserAssortPrice/trader
|
||||
* @returns
|
||||
*/
|
||||
getProfilePurchases(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, IBarterScheme[][]>>;
|
||||
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
||||
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
||||
|
7
types/callbacks/WeatherCallbacks.d.ts
vendored
7
types/callbacks/WeatherCallbacks.d.ts
vendored
@ -1,10 +1,15 @@
|
||||
import { WeatherController } from "../controllers/WeatherController";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { IWeatherData } from "../models/eft/weather/IWeatherData";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
export declare class WeatherCallbacks {
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected weatherController: WeatherController;
|
||||
constructor(httpResponse: HttpResponseUtil, weatherController: WeatherController);
|
||||
getWeather(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||
/**
|
||||
* Handle client/weather
|
||||
* @returns IWeatherData
|
||||
*/
|
||||
getWeather(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IWeatherData>;
|
||||
}
|
||||
|
9
types/context/ApplicationContext.d.ts
vendored
9
types/context/ApplicationContext.d.ts
vendored
@ -3,6 +3,15 @@ import { ContextVariableType } from "./ContextVariableType";
|
||||
export declare class ApplicationContext {
|
||||
private variables;
|
||||
private static holderMaxSize;
|
||||
/**
|
||||
* Called like:
|
||||
*
|
||||
* const registerPlayerInfo = this.applicationContext.getLatestValue(ContextVariableType.REGISTER_PLAYER_REQUEST).getValue<IRegisterPlayerRequestData>();
|
||||
*
|
||||
* const matchInfo = this.applicationContext.getLatestValue(ContextVariableType.MATCH_INFO).getValue<IStartOfflineRaidRequestData>();
|
||||
* @param type
|
||||
* @returns
|
||||
*/
|
||||
getLatestValue(type: ContextVariableType): ContextVariable;
|
||||
getValues(type: ContextVariableType): ContextVariable[];
|
||||
addValue(type: ContextVariableType, value: any): void;
|
||||
|
2
types/context/ContextVariable.d.ts
vendored
2
types/context/ContextVariable.d.ts
vendored
@ -4,7 +4,7 @@ export declare class ContextVariable {
|
||||
private timestamp;
|
||||
private type;
|
||||
constructor(value: any, type: ContextVariableType);
|
||||
getValue(): any;
|
||||
getValue<T>(): T;
|
||||
getTimestamp(): Date;
|
||||
getType(): ContextVariableType;
|
||||
}
|
||||
|
8
types/context/ContextVariableType.d.ts
vendored
8
types/context/ContextVariableType.d.ts
vendored
@ -1,4 +1,10 @@
|
||||
export declare enum ContextVariableType {
|
||||
/** Logged in users session id */
|
||||
SESSION_ID = 0,
|
||||
MATCH_INFO = 1
|
||||
/** Currently acive raid information */
|
||||
RAID_CONFIGURATION = 1,
|
||||
/** Timestamp when client first connected */
|
||||
CLIENT_START_TIMESTAMP = 2,
|
||||
/** When player is loading into map and loot is requested */
|
||||
REGISTER_PLAYER_REQUEST = 3
|
||||
}
|
||||
|
42
types/controllers/BotController.d.ts
vendored
42
types/controllers/BotController.d.ts
vendored
@ -1,25 +1,44 @@
|
||||
import { ApplicationContext } from "../context/ApplicationContext";
|
||||
import { BotGenerator } from "../generators/BotGenerator";
|
||||
import { BotDifficultyHelper } from "../helpers/BotDifficultyHelper";
|
||||
import { BotHelper } from "../helpers/BotHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { IGenerateBotsRequestData } from "../models/eft/bot/IGenerateBotsRequestData";
|
||||
import { IBotBase } from "../models/eft/common/tables/IBotBase";
|
||||
import { IBotCore } from "../models/eft/common/tables/IBotCore";
|
||||
import { Difficulty } from "../models/eft/common/tables/IBotType";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotGenerationCacheService } from "../services/BotGenerationCacheService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
export declare class BotController {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected botGenerator: BotGenerator;
|
||||
protected botHelper: BotHelper;
|
||||
protected botDifficultyHelper: BotDifficultyHelper;
|
||||
protected botGenerationCacheService: BotGenerationCacheService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected configServer: ConfigServer;
|
||||
protected applicationContext: ApplicationContext;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(databaseServer: DatabaseServer, botGenerator: BotGenerator, botHelper: BotHelper, configServer: ConfigServer);
|
||||
static readonly pmcTypeLabel = "PMC";
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, botGenerator: BotGenerator, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, botGenerationCacheService: BotGenerationCacheService, localisationService: LocalisationService, profileHelper: ProfileHelper, configServer: ConfigServer, applicationContext: ApplicationContext, jsonUtil: JsonUtil);
|
||||
/**
|
||||
* Return the number of bot loadout varieties to be generated
|
||||
* @param type bot Type we want the loadout gen count for
|
||||
* @returns
|
||||
* @returns number of bots to generate
|
||||
*/
|
||||
getBotPresetGenerationLimit(type: string): number;
|
||||
/**
|
||||
* Get the core.json difficulty settings from database\bots
|
||||
* @returns IBotCore
|
||||
*/
|
||||
getBotCoreDifficulty(): IBotCore;
|
||||
/**
|
||||
* Get bot difficulty settings
|
||||
@ -29,7 +48,24 @@ export declare class BotController {
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficulty(type: string, difficulty: string): Difficulty;
|
||||
protected getPmcDifficultySettings(pmcType: "bear" | "usec", difficulty: string): Difficulty;
|
||||
/**
|
||||
* Generate bot profiles and store in cache
|
||||
* @param sessionId Session id
|
||||
* @param info bot generation request info
|
||||
* @returns IBotBase array
|
||||
*/
|
||||
generate(sessionId: string, info: IGenerateBotsRequestData): IBotBase[];
|
||||
/**
|
||||
* Get the difficulty passed in, if its not "asoline", get selected difficulty from config
|
||||
* @param requestedDifficulty
|
||||
* @returns
|
||||
*/
|
||||
getPMCDifficulty(requestedDifficulty: string): string;
|
||||
/**
|
||||
* Get the max number of bots allowed on a map
|
||||
* Looks up location player is entering when getting cap value
|
||||
* @returns cap number
|
||||
*/
|
||||
getBotCap(): number;
|
||||
getPmcBotTypes(): Record<string, Record<string, Record<string, number>>>;
|
||||
}
|
||||
|
@ -5,16 +5,18 @@ import { IBuyClothingRequestData } from "../models/eft/customization/IBuyClothin
|
||||
import { IWearClothingRequestData } from "../models/eft/customization/IWearClothingRequestData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
export declare class CustomizationController {
|
||||
protected logger: ILogger;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected saveServer: SaveServer;
|
||||
protected localisationService: LocalisationService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper);
|
||||
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, saveServer: SaveServer, localisationService: LocalisationService, profileHelper: ProfileHelper);
|
||||
getTraderSuits(traderID: string, sessionID: string): ISuit[];
|
||||
wearClothing(pmcData: IPmcData, body: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
buyClothing(pmcData: IPmcData, body: IBuyClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
|
68
types/controllers/DialogueController.d.ts
vendored
68
types/controllers/DialogueController.d.ts
vendored
@ -2,24 +2,78 @@ import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||
import { IGetAllAttachmentsResponse } from "../models/eft/dialog/IGetAllAttachmentsResponse";
|
||||
import { IGetFriendListDataResponse } from "../models/eft/dialog/IGetFriendListDataResponse";
|
||||
import { IGetMailDialogViewResponseData } from "../models/eft/dialog/IGetMailDialogViewResponseData";
|
||||
import { IGetBodyResponseData } from "../models/eft/httpResponse/IGetBodyResponseData";
|
||||
import { DialogueInfo, Message } from "../models/eft/profile/IAkiProfile";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class DialogueController {
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected saveServer: SaveServer;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
constructor(httpResponse: HttpResponseUtil, saveServer: SaveServer, dialogueHelper: DialogueHelper);
|
||||
constructor(saveServer: SaveServer, timeUtil: TimeUtil, dialogueHelper: DialogueHelper);
|
||||
update(): void;
|
||||
getFriendList(sessionID: string): IGetFriendListDataResponse;
|
||||
generateDialogueList(sessionID: string): IGetBodyResponseData<DialogueInfo[]>;
|
||||
/**
|
||||
* Create array holding trader dialogs and mail interactions with player
|
||||
* Set the content of the dialogue on the list tab.
|
||||
* @param sessionID Session Id
|
||||
* @returns array of dialogs
|
||||
*/
|
||||
generateDialogueList(sessionID: string): DialogueInfo[];
|
||||
/**
|
||||
* Get the content of a dialogue
|
||||
* @param dialogueID Dialog id
|
||||
* @param sessionID Session Id
|
||||
* @returns DialogueInfo
|
||||
*/
|
||||
getDialogueInfo(dialogueID: string, sessionID: string): DialogueInfo;
|
||||
/**
|
||||
* Handle player clicking 'messenger' and seeing all the messages they've recieved
|
||||
* Set the content of the dialogue on the details panel, showing all the messages
|
||||
* for the specified dialogue.
|
||||
* @param dialogueID Dialog id
|
||||
* @param sessionID Session id
|
||||
* @returns IGetMailDialogViewResponseData object
|
||||
*/
|
||||
generateDialogueView(dialogueID: string, sessionID: string): IGetMailDialogViewResponseData;
|
||||
/**
|
||||
* Get a count of messages with attachments from a particular dialog
|
||||
* @param sessionID Session id
|
||||
* @param dialogueID Dialog id
|
||||
* @returns Count of messages with attachments
|
||||
*/
|
||||
protected getUnreadMessagesWithAttachmentsCount(sessionID: string, dialogueID: string): number;
|
||||
/**
|
||||
* Does array have messages with uncollected rewards (includes expired rewards)
|
||||
* @param messages Messages to check
|
||||
* @returns true if uncollected rewards found
|
||||
*/
|
||||
protected messagesHaveUncollectedRewards(messages: Message[]): boolean;
|
||||
removeDialogue(dialogueID: string, sessionID: string): void;
|
||||
setDialoguePin(dialogueID: string, shouldPin: boolean, sessionID: string): void;
|
||||
setRead(dialogueIDs: string[], sessionID: string): void;
|
||||
/**
|
||||
* Get all uncollected items attached to mail in a particular dialog
|
||||
* @param dialogueID Dialog to get mail attachments from
|
||||
* @param sessionID Session id
|
||||
* @returns
|
||||
*/
|
||||
getAllAttachments(dialogueID: string, sessionID: string): IGetAllAttachmentsResponse;
|
||||
protected messagesHaveUncollectedRewards(messages: Message[]): boolean;
|
||||
/**
|
||||
* Get messages from a specific dialog that have items not expired
|
||||
* @param sessionId Session id
|
||||
* @param dialogueId Dialog to get mail attachments from
|
||||
* @returns Message array
|
||||
*/
|
||||
protected getActiveMessagesFromDialog(sessionId: string, dialogueId: string): Message[];
|
||||
/**
|
||||
* Return array of messages with uncollected items (includes expired)
|
||||
* @param messages Messages to parse
|
||||
* @returns messages with items to collect
|
||||
*/
|
||||
protected getMessagesWithAttachments(messages: Message[]): Message[];
|
||||
/**
|
||||
* Delete expired items. triggers when updating traders.
|
||||
* @param sessionID Session id
|
||||
*/
|
||||
protected removeExpiredItems(sessionID: string): void;
|
||||
update(): void;
|
||||
}
|
||||
|
67
types/controllers/GameController.d.ts
vendored
67
types/controllers/GameController.d.ts
vendored
@ -1,29 +1,80 @@
|
||||
import { ApplicationContext } from "../context/ApplicationContext";
|
||||
import { HideoutHelper } from "../helpers/HideoutHelper";
|
||||
import { HttpServerHelper } from "../helpers/HttpServerHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { PreAkiModLoader } from "../loaders/PreAkiModLoader";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ICheckVersionResponse } from "../models/eft/game/ICheckVersionResponse";
|
||||
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { LocaleService } from "../services/LocaleService";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { CustomLocationWaveService } from "../services/CustomLocationWaveService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { OpenZoneService } from "../services/OpenZoneService";
|
||||
import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
import { Watermark } from "../utils/Watermark";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class GameController {
|
||||
protected logger: ILogger;
|
||||
protected watermark: Watermark;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected preAkiModLoader: PreAkiModLoader;
|
||||
protected httpServerHelper: HttpServerHelper;
|
||||
protected localeService: LocaleService;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected profileFixerService: ProfileFixerService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected customLocationWaveService: CustomLocationWaveService;
|
||||
protected openZoneService: OpenZoneService;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected applicationContext: ApplicationContext;
|
||||
protected configServer: ConfigServer;
|
||||
protected httpConfig: IHttpConfig;
|
||||
protected coreConfig: ICoreConfig;
|
||||
constructor(logger: ILogger, watermark: Watermark, httpServerHelper: HttpServerHelper, localeService: LocaleService, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, configServer: ConfigServer);
|
||||
gameStart(_url: string, _info: IEmptyRequestData, sessionID: string): void;
|
||||
protected locationConfig: ILocationConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, timeUtil: TimeUtil, preAkiModLoader: PreAkiModLoader, httpServerHelper: HttpServerHelper, hideoutHelper: HideoutHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, localisationService: LocalisationService, customLocationWaveService: CustomLocationWaveService, openZoneService: OpenZoneService, seasonalEventService: SeasonalEventService, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
gameStart(_url: string, _info: IEmptyRequestData, sessionID: string, startTimeStampMS: number): void;
|
||||
/**
|
||||
* When player logs in, iterate over all active effects and reduce timer
|
||||
* TODO - add body part HP regen
|
||||
* @param pmcProfile
|
||||
*/
|
||||
protected updateProfileHealthValues(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* Waves with an identical min/max values spawn nothing, the number of bots that spawn is the difference between min and max
|
||||
*/
|
||||
protected fixBrokenOfflineMapWaves(): void;
|
||||
/**
|
||||
* Make Rogues spawn later to allow for scavs to spawn first instead of rogues filling up all spawn positions
|
||||
*/
|
||||
protected fixRoguesSpawningInstantlyOnLighthouse(): void;
|
||||
/**
|
||||
* Get a list of installed mods and save their details to the profile being used
|
||||
* @param fullProfile Profile to add mod details to
|
||||
*/
|
||||
protected saveActiveModsToProfile(fullProfile: IAkiProfile): void;
|
||||
/**
|
||||
* Add the logged in players name to PMC name pool
|
||||
* @param pmcProfile
|
||||
*/
|
||||
protected addPlayerToPMCNames(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* Blank out the "test" mail message from prapor
|
||||
*/
|
||||
protected removePraporTestMessage(): void;
|
||||
/**
|
||||
* Make non-trigger-spawned raiders spawn earlier + always
|
||||
*/
|
||||
protected adjustLabsRaiderSpawnRate(): void;
|
||||
protected logProfileDetails(fullProfile: IAkiProfile): void;
|
||||
getGameConfig(sessionID: string): IGameConfigResponse;
|
||||
getServer(): any[];
|
||||
getValidGameVersion(): any;
|
||||
getServer(): IServerDetails[];
|
||||
getValidGameVersion(): ICheckVersionResponse;
|
||||
}
|
||||
|
45
types/controllers/HealthController.d.ts
vendored
45
types/controllers/HealthController.d.ts
vendored
@ -1,23 +1,28 @@
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { PaymentService } from "../services/PaymentService";
|
||||
import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||
import { HealthHelper } from "../helpers/HealthHelper";
|
||||
import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IHealthTreatmentRequestData } from "../models/eft/health/IHealthTreatmentRequestData";
|
||||
import { IOffraidEatRequestData } from "../models/eft/health/IOffraidEatRequestData";
|
||||
import { IOffraidHealRequestData } from "../models/eft/health/IOffraidHealRequestData";
|
||||
import { ISyncHealthRequestData } from "../models/eft/health/ISyncHealthRequestData";
|
||||
import { IWorkoutData } from "../models/eft/health/IWorkoutData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PaymentService } from "../services/PaymentService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
export declare class HealthController {
|
||||
protected logger: ILogger;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected paymentService: PaymentService;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected healthHelper: HealthHelper;
|
||||
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, itemHelper: ItemHelper, paymentService: PaymentService, inventoryHelper: InventoryHelper, healthHelper: HealthHelper);
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, eventOutputHolder: EventOutputHolder, itemHelper: ItemHelper, paymentService: PaymentService, inventoryHelper: InventoryHelper, localisationService: LocalisationService, healthHelper: HealthHelper);
|
||||
/**
|
||||
* stores in-raid player health
|
||||
* @param pmcData Player profile
|
||||
@ -25,7 +30,7 @@ export declare class HealthController {
|
||||
* @param sessionID
|
||||
* @param addEffects Should effects found be added or removed from profile
|
||||
*/
|
||||
saveVitality(pmcData: IPmcData, info: ISyncHealthRequestData, sessionID: string, addEffects?: boolean): void;
|
||||
saveVitality(pmcData: IPmcData, info: ISyncHealthRequestData, sessionID: string, addEffects?: boolean, deleteExistingEffects?: boolean): void;
|
||||
/**
|
||||
* When healing in menu
|
||||
* @param pmcData
|
||||
@ -34,13 +39,35 @@ export declare class HealthController {
|
||||
* @returns
|
||||
*/
|
||||
offraidHeal(pmcData: IPmcData, body: IOffraidHealRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Consume food/water outside of a raid
|
||||
* @param pmcData Player profile
|
||||
* @param body request Object
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
offraidEat(pmcData: IPmcData, body: IOffraidEatRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Occurs on post-raid healing page
|
||||
* @param pmcData player profile
|
||||
* @param info Request data from client
|
||||
* @param healthTreatmentRequest Request data from client
|
||||
* @param sessionID Session id
|
||||
* @returns
|
||||
*/
|
||||
healthTreatment(pmcData: IPmcData, info: IHealthTreatmentRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
healthTreatment(pmcData: IPmcData, healthTreatmentRequest: IHealthTreatmentRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* applies skills from hideout workout.
|
||||
* @param pmcData Player profile
|
||||
* @param info Request data
|
||||
* @param sessionID
|
||||
*/
|
||||
applyWorkoutChanges(pmcData: IPmcData, info: IWorkoutData, sessionId: string): void;
|
||||
/**
|
||||
* Iterate over treatment request diff and find effects to remove from player limbs
|
||||
* @param sessionId
|
||||
* @param profile Profile to update
|
||||
* @param treatmentRequest client request
|
||||
* @param output response to send to client
|
||||
*/
|
||||
protected removeEffectsAfterPostRaidHeal(sessionId: string, profile: IPmcData, treatmentRequest: IHealthTreatmentRequestData, output: IItemEventRouterResponse): void;
|
||||
}
|
||||
|
156
types/controllers/HideoutController.d.ts
vendored
156
types/controllers/HideoutController.d.ts
vendored
@ -7,7 +7,9 @@ import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { HideoutArea, Product } from "../models/eft/common/tables/IBotBase";
|
||||
import { HideoutUpgradeCompleteRequestData } from "../models/eft/hideout/HideoutUpgradeCompleteRequestData";
|
||||
import { IHideoutContinousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinousProductionStartRequestData";
|
||||
import { IHandleQTEEventRequestData } from "../models/eft/hideout/IHandleQTEEventRequestData";
|
||||
import { IHideoutContinuousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinuousProductionStartRequestData";
|
||||
import { IHideoutImproveAreaRequestData } from "../models/eft/hideout/IHideoutImproveAreaRequestData";
|
||||
import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
|
||||
import { IHideoutPutItemInRequestData } from "../models/eft/hideout/IHideoutPutItemInRequestData";
|
||||
import { IHideoutScavCaseStartRequestData } from "../models/eft/hideout/IHideoutScavCaseStartRequestData";
|
||||
@ -16,19 +18,23 @@ import { IHideoutTakeItemOutRequestData } from "../models/eft/hideout/IHideoutTa
|
||||
import { IHideoutTakeProductionRequestData } from "../models/eft/hideout/IHideoutTakeProductionRequestData";
|
||||
import { IHideoutToggleAreaRequestData } from "../models/eft/hideout/IHideoutToggleAreaRequestData";
|
||||
import { IHideoutUpgradeRequestData } from "../models/eft/hideout/IHideoutUpgradeRequestData";
|
||||
import { IQteData } from "../models/eft/hideout/IQteData";
|
||||
import { IRecordShootingRangePoints } from "../models/eft/hideout/IRecordShootingRangePoints";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IHideoutConfig } from "../models/spt/config/IHideoutConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { FenceService } from "../services/FenceService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PlayerService } from "../services/PlayerService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
export declare class HideoutController {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
@ -40,19 +46,36 @@ export declare class HideoutController {
|
||||
protected playerService: PlayerService;
|
||||
protected presetHelper: PresetHelper;
|
||||
protected paymentHelper: PaymentHelper;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected hideoutHelper: HideoutHelper;
|
||||
protected scavCaseRewardGenerator: ScavCaseRewardGenerator;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected fenceService: FenceService;
|
||||
protected static nameBackendCountersCrafting: string;
|
||||
protected hideoutConfig: IHideoutConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, inventoryHelper: InventoryHelper, saveServer: SaveServer, playerService: PlayerService, presetHelper: PresetHelper, paymentHelper: PaymentHelper, itemEventRouter: ItemEventRouter, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, hideoutHelper: HideoutHelper, scavCaseRewardGenerator: ScavCaseRewardGenerator, configServer: ConfigServer, jsonUtil: JsonUtil);
|
||||
upgrade(pmcData: IPmcData, body: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
upgradeComplete(pmcData: IPmcData, body: HideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, inventoryHelper: InventoryHelper, saveServer: SaveServer, playerService: PlayerService, presetHelper: PresetHelper, paymentHelper: PaymentHelper, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, hideoutHelper: HideoutHelper, scavCaseRewardGenerator: ScavCaseRewardGenerator, localisationService: LocalisationService, configServer: ConfigServer, jsonUtil: JsonUtil, fenceService: FenceService);
|
||||
/**
|
||||
* Start a hideout area upgrade
|
||||
* @param pmcData Player profile
|
||||
* @param request upgrade start request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
startUpgrade(pmcData: IPmcData, request: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Complete a hideout area upgrade
|
||||
* @param pmcData Player profile
|
||||
* @param request Completed upgrade request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
upgradeComplete(pmcData: IPmcData, request: HideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle HideoutPutItemsInAreaSlots
|
||||
* Create item in hideout slot item array, remove item from player inventory
|
||||
* @param pmcData Profile data
|
||||
* @param addItemToHideoutRequest reqeust from client to place item in area slot
|
||||
@ -60,7 +83,14 @@ export declare class HideoutController {
|
||||
* @returns IItemEventRouterResponse object
|
||||
*/
|
||||
putItemsInAreaSlots(pmcData: IPmcData, addItemToHideoutRequest: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
takeItemsFromAreaSlots(pmcData: IPmcData, body: IHideoutTakeItemOutRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Remove item from hideout area and place into player inventory
|
||||
* @param pmcData Player profile
|
||||
* @param request Take item out of area request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
takeItemsFromAreaSlots(pmcData: IPmcData, request: IHideoutTakeItemOutRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Find resource item in hideout area, add copy to player inventory, remove Item from hideout slot
|
||||
* @param sessionID Session id
|
||||
@ -71,7 +101,21 @@ export declare class HideoutController {
|
||||
* @returns IItemEventRouterResponse response
|
||||
*/
|
||||
protected removeResourceFromArea(sessionID: string, pmcData: IPmcData, removeResourceRequest: IHideoutTakeItemOutRequestData, output: IItemEventRouterResponse, hideoutArea: HideoutArea): IItemEventRouterResponse;
|
||||
toggleArea(pmcData: IPmcData, body: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Toggle area on/off
|
||||
* @param pmcData Player profile
|
||||
* @param request Toggle area request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
toggleArea(pmcData: IPmcData, request: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Start production for an item from hideout area
|
||||
* @param pmcData Player profile
|
||||
* @param body Start prodution of single item request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handles event after clicking 'start' on the scav case hideout page
|
||||
@ -81,24 +125,96 @@ export declare class HideoutController {
|
||||
* @returns item event router response
|
||||
*/
|
||||
scavCaseProductionStart(pmcData: IPmcData, body: IHideoutScavCaseStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Adjust scav case time based on fence standing
|
||||
*
|
||||
* @param pmcData Player profile
|
||||
* @param productionTime Time to complete scav case in seconds
|
||||
* @returns Adjusted scav case time in seconds
|
||||
*/
|
||||
protected getScavCaseTime(pmcData: IPmcData, productionTime: number): number;
|
||||
/**
|
||||
* Add generated scav case rewards to player profile
|
||||
* @param pmcData player profile to add rewards to
|
||||
* @param rewards reward items to add to profile
|
||||
* @param recipieId recipie id to save into Production dict
|
||||
*/
|
||||
protected addScavCaseRewardsToProfile(pmcData: IPmcData, rewards: Product[]): void;
|
||||
continuousProductionStart(pmcData: IPmcData, body: IHideoutContinousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
takeProduction(pmcData: IPmcData, body: IHideoutTakeProductionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
protected handleRecipie(sessionID: string, recipe: IHideoutProduction, pmcData: IPmcData, body: IHideoutTakeProductionRequestData, output: IItemEventRouterResponse): IItemEventRouterResponse;
|
||||
protected addScavCaseRewardsToProfile(pmcData: IPmcData, rewards: Product[], recipieId: string): void;
|
||||
/**
|
||||
* Start production of continuously created item
|
||||
* @param pmcData Player profile
|
||||
* @param request Continious production request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
continuousProductionStart(pmcData: IPmcData, request: IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Take completed item out of hideout area and place into player inventory
|
||||
* @param pmcData Player profile
|
||||
* @param request Remove production from area request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
takeProduction(pmcData: IPmcData, request: IHideoutTakeProductionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Take recipie-type production out of hideout area and place into player inventory
|
||||
* @param sessionID Session id
|
||||
* @param recipe Completed recipie of item
|
||||
* @param pmcData Player profile
|
||||
* @param request Remove production from area request
|
||||
* @param output Output object to update
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
protected handleRecipie(sessionID: string, recipe: IHideoutProduction, pmcData: IPmcData, request: IHideoutTakeProductionRequestData, output: IItemEventRouterResponse): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handles giving rewards stored in player profile to player after clicking 'get rewards'
|
||||
* @param sessionID
|
||||
* @param pmcData
|
||||
* @param body
|
||||
* @param output
|
||||
* @returns
|
||||
* @param sessionID Session id
|
||||
* @param pmcData Player profile
|
||||
* @param request Get rewards from scavcase craft request
|
||||
* @param output Output object to update
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
protected handleScavCase(sessionID: string, pmcData: IPmcData, request: IHideoutTakeProductionRequestData, output: IItemEventRouterResponse): IItemEventRouterResponse;
|
||||
/**
|
||||
* Start area production for item
|
||||
* @param pmcData Player profile
|
||||
* @param request Start production request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
registerProduction(pmcData: IPmcData, request: IHideoutSingleProductionStartRequestData | IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Get quick time event list for hideout
|
||||
* // TODO - implement this
|
||||
* @param sessionId Session id
|
||||
* @returns IQteData array
|
||||
*/
|
||||
getQteList(sessionId: string): IQteData[];
|
||||
/**
|
||||
* Handle HideoutQuickTimeEvent on client/game/profile/items/moving
|
||||
* Called after completing workout at gym
|
||||
* @param sessionId Session id
|
||||
* @param pmcData Profile to adjust
|
||||
* @param request QTE result object
|
||||
*/
|
||||
handleQTEEventOutcome(sessionId: string, pmcData: IPmcData, request: IHandleQTEEventRequestData): IItemEventRouterResponse;
|
||||
/**
|
||||
* Record a high score from the shooting range into a player profiles overallcounters
|
||||
* @param sessionId Session id
|
||||
* @param pmcData Profile to update
|
||||
* @param request shooting range score request
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
recordShootingRangePoints(sessionId: string, pmcData: IPmcData, request: IRecordShootingRangePoints): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle client/game/profile/items/moving - HideoutImproveArea
|
||||
* @param sessionId Session id
|
||||
* @param pmcData profile to improve area in
|
||||
* @param request improve area request data
|
||||
*/
|
||||
improveArea(sessionId: string, pmcData: IPmcData, request: IHideoutImproveAreaRequestData): IItemEventRouterResponse;
|
||||
/**
|
||||
* Function called every x seconds as part of onUpdate event
|
||||
*/
|
||||
protected handleScavCase(sessionID: string, pmcData: IPmcData, body: IHideoutTakeProductionRequestData, output: IItemEventRouterResponse): IItemEventRouterResponse;
|
||||
registerProduction(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData | IHideoutContinousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
update(): void;
|
||||
}
|
||||
|
71
types/controllers/InraidController.d.ts
vendored
71
types/controllers/InraidController.d.ts
vendored
@ -1,3 +1,4 @@
|
||||
import { ApplicationContext } from "../context/ApplicationContext";
|
||||
import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
|
||||
import { HealthHelper } from "../helpers/HealthHelper";
|
||||
import { InRaidHelper } from "../helpers/InRaidHelper";
|
||||
@ -6,8 +7,10 @@ import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { QuestHelper } from "../helpers/QuestHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { IRegisterPlayerRequestData } from "../models/eft/inRaid/IRegisterPlayerRequestData";
|
||||
import { ISaveProgressRequestData } from "../models/eft/inRaid/ISaveProgressRequestData";
|
||||
import { IAirdropConfig } from "../models/spt/config/IAirdropConfig";
|
||||
import { IInRaidConfig } from "../models/spt/config/IInRaidConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -16,6 +19,9 @@ import { SaveServer } from "../servers/SaveServer";
|
||||
import { InsuranceService } from "../services/InsuranceService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
/**
|
||||
* Logic for handling In Raid callbacks
|
||||
*/
|
||||
export declare class InraidController {
|
||||
protected logger: ILogger;
|
||||
protected saveServer: SaveServer;
|
||||
@ -30,17 +36,47 @@ export declare class InraidController {
|
||||
protected traderHelper: TraderHelper;
|
||||
protected insuranceService: InsuranceService;
|
||||
protected inRaidHelper: InRaidHelper;
|
||||
protected applicationContext: ApplicationContext;
|
||||
protected configServer: ConfigServer;
|
||||
protected airdropConfig: IAirdropConfig;
|
||||
protected inraidConfig: IInRaidConfig;
|
||||
constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, configServer: ConfigServer);
|
||||
addPlayer(sessionID: string, info: IRegisterPlayerRequestData): void;
|
||||
saveProgress(offraidData: ISaveProgressRequestData, sessionID: string): void;
|
||||
constructor(logger: ILogger, saveServer: SaveServer, jsonUtil: JsonUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, questHelper: QuestHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, playerScavGenerator: PlayerScavGenerator, healthHelper: HealthHelper, traderHelper: TraderHelper, insuranceService: InsuranceService, inRaidHelper: InRaidHelper, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
/**
|
||||
* Handle updating the profile post-pmc raid
|
||||
* Save locationId to active profiles inraid object AND app context
|
||||
* @param sessionID Session id
|
||||
* @param info Register player request
|
||||
*/
|
||||
addPlayer(sessionID: string, info: IRegisterPlayerRequestData): void;
|
||||
/**
|
||||
* Save profile state to disk
|
||||
* Handles pmc/pscav
|
||||
* @param offraidData post-raid request data
|
||||
* @param sessionID Session id
|
||||
*/
|
||||
savePostRaidProgress(offraidData: ISaveProgressRequestData, sessionID: string): void;
|
||||
/**
|
||||
* Handle updating player profile post-pmc raid
|
||||
* @param sessionID session id
|
||||
* @param offraidData post-raid data of raid
|
||||
* @param offraidData post-raid data
|
||||
*/
|
||||
protected savePmcProgress(sessionID: string, offraidData: ISaveProgressRequestData): void;
|
||||
/**
|
||||
* Make changes to pmc profile after they left raid dead,
|
||||
* alter bodypart hp, handle insurance, delete inventory items, remove carried quest items
|
||||
* @param postRaidSaveRequest post-raid save request
|
||||
* @param pmcData pmc profile
|
||||
* @param insuranceEnabled is insurance enabled
|
||||
* @param preRaidGear gear player had before raid
|
||||
* @param sessionID Session id
|
||||
* @returns Updated profile object
|
||||
*/
|
||||
protected performPostRaidActionsWhenDead(postRaidSaveRequest: ISaveProgressRequestData, pmcData: IPmcData, insuranceEnabled: boolean, preRaidGear: Item[], sessionID: string): IPmcData;
|
||||
/**
|
||||
* Adjust player characters bodypart hp if they left raid early
|
||||
* @param postRaidSaveRequest post raid data
|
||||
* @param pmcData player profile
|
||||
*/
|
||||
protected updatePmcHealthPostRaid(postRaidSaveRequest: ISaveProgressRequestData, pmcData: IPmcData): void;
|
||||
/**
|
||||
* Reduce body part hp to % of max
|
||||
* @param pmcData profile to edit
|
||||
@ -66,6 +102,31 @@ export declare class InraidController {
|
||||
* @param isPlayerScav Was the player a pScav
|
||||
*/
|
||||
protected markOrRemoveFoundInRaidItems(offraidData: ISaveProgressRequestData, pmcData: IPmcData, isPlayerScav: boolean): void;
|
||||
/**
|
||||
* Update profile after player completes scav raid
|
||||
* @param scavData Scav profile
|
||||
* @param sessionID Session id
|
||||
* @param offraidData Post-raid save request
|
||||
* @param pmcData Pmc profile
|
||||
* @param isDead Is player dead
|
||||
*/
|
||||
protected handlePostRaidPlayerScavProcess(scavData: IPmcData, sessionID: string, offraidData: ISaveProgressRequestData, pmcData: IPmcData, isDead: boolean): void;
|
||||
/**
|
||||
* Update profile with scav karma values based on in-raid actions
|
||||
* @param pmcData Pmc profile
|
||||
* @param offraidData Post-raid save request
|
||||
* @param scavData Scav profile
|
||||
* @param sessionID Session id
|
||||
*/
|
||||
protected handlePostRaidPlayerScavKarmaChanges(pmcData: IPmcData, offraidData: ISaveProgressRequestData, scavData: IPmcData, sessionID: string): void;
|
||||
/**
|
||||
* Get the inraid config from configs/inraid.json
|
||||
* @returns InRaid Config
|
||||
*/
|
||||
getInraidConfig(): IInRaidConfig;
|
||||
/**
|
||||
* Get airdrop config from configs/airdrop.json
|
||||
* @returns Airdrop config
|
||||
*/
|
||||
getAirdropConfig(): IAirdropConfig;
|
||||
}
|
||||
|
19
types/controllers/InsuranceController.d.ts
vendored
19
types/controllers/InsuranceController.d.ts
vendored
@ -8,7 +8,7 @@ import { IInsureRequestData } from "../models/eft/insurance/IInsureRequestData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IInsuranceConfig } from "../models/spt/config/IInsuranceConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
@ -19,7 +19,7 @@ import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class InsuranceController {
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected saveServer: SaveServer;
|
||||
protected databaseServer: DatabaseServer;
|
||||
@ -30,15 +30,24 @@ export declare class InsuranceController {
|
||||
protected insuranceService: InsuranceService;
|
||||
protected configServer: ConfigServer;
|
||||
protected insuranceConfig: IInsuranceConfig;
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, itemEventRouter: ItemEventRouter, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileHelper: ProfileHelper, dialogueHelper: DialogueHelper, paymentService: PaymentService, // TODO: delay required
|
||||
insuranceService: InsuranceService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, eventOutputHolder: EventOutputHolder, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileHelper: ProfileHelper, dialogueHelper: DialogueHelper, paymentService: PaymentService, insuranceService: InsuranceService, configServer: ConfigServer);
|
||||
/**
|
||||
* Process insurance items prior to being given to player in mail
|
||||
*/
|
||||
processReturn(): void;
|
||||
/**
|
||||
* Add insurance to an item
|
||||
* @param pmcData Player profile
|
||||
* @param body Insurance request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse object to send to client
|
||||
*/
|
||||
insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Calculate insurance cost
|
||||
* @param info request object
|
||||
* @param sessionID session id
|
||||
* @returns response object to send to client
|
||||
* @returns IGetInsuranceCostResponseData object to send to client
|
||||
*/
|
||||
cost(info: IGetInsuranceCostRequestData, sessionID: string): IGetInsuranceCostResponseData;
|
||||
}
|
||||
|
38
types/controllers/InventoryController.d.ts
vendored
38
types/controllers/InventoryController.d.ts
vendored
@ -2,6 +2,7 @@ import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||
import { PaymentHelper } from "../helpers/PaymentHelper";
|
||||
import { PresetHelper } from "../helpers/PresetHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IAddItemRequestData } from "../models/eft/inventory/IAddItemRequestData";
|
||||
import { IInventoryBindRequestData } from "../models/eft/inventory/IInventoryBindRequestData";
|
||||
@ -20,34 +21,46 @@ import { IInventorySwapRequestData } from "../models/eft/inventory/IInventorySwa
|
||||
import { IInventoryTagRequestData } from "../models/eft/inventory/IInventoryTagRequestData";
|
||||
import { IInventoryToggleRequestData } from "../models/eft/inventory/IInventoryToggleRequestData";
|
||||
import { IInventoryTransferRequestData } from "../models/eft/inventory/IInventoryTransferRequestData";
|
||||
import { IOpenRandomLootContainerRequestData } from "../models/eft/inventory/IOpenRandomLootContainerRequestData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { FenceService } from "../services/FenceService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { RagfairOfferService } from "../services/RagfairOfferService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
export declare class InventoryController {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected fenceService: FenceService;
|
||||
protected presetHelper: PresetHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected ragfairOfferService: RagfairOfferService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected weightedRandomHelper: WeightedRandomHelper;
|
||||
protected paymentHelper: PaymentHelper;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, fenceService: FenceService, presetHelper: PresetHelper, inventoryHelper: InventoryHelper, ragfairOfferService: RagfairOfferService, profileHelper: ProfileHelper, paymentHelper: PaymentHelper, itemEventRouter: ItemEventRouter);
|
||||
protected localisationService: LocalisationService;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected httpResponseUtil: HttpResponseUtil;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, jsonUtil: JsonUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, fenceService: FenceService, presetHelper: PresetHelper, inventoryHelper: InventoryHelper, ragfairOfferService: RagfairOfferService, profileHelper: ProfileHelper, weightedRandomHelper: WeightedRandomHelper, paymentHelper: PaymentHelper, localisationService: LocalisationService, eventOutputHolder: EventOutputHolder, httpResponseUtil: HttpResponseUtil);
|
||||
/**
|
||||
* Move Item
|
||||
* change location of item with parentId and slotId
|
||||
* transfers items from one profile to another if fromOwner/toOwner is set in the body.
|
||||
* otherwise, move is contained within the same profile_f.
|
||||
* @param pmcData Profile
|
||||
* @param moveRequest Move request data
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
moveItem(pmcData: IPmcData, body: IInventoryMoveRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
moveItem(pmcData: IPmcData, moveRequest: IInventoryMoveRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Remove Item from Profile
|
||||
* Deep tree item deletion, also removes items from insurance list
|
||||
@ -116,10 +129,23 @@ export declare class InventoryController {
|
||||
protected getExaminedItemTpl(body: IInventoryExamineRequestData): string;
|
||||
readEncyclopedia(pmcData: IPmcData, body: IInventoryReadEncyclopediaRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handles sorting of Inventory.
|
||||
* Handle ApplyInventoryChanges
|
||||
* Sorts supplied items.
|
||||
* @param pmcData Player profile
|
||||
* @param request sort request
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
sortInventory(pmcData: IPmcData, body: IInventorySortRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
sortInventory(pmcData: IPmcData, request: IInventorySortRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
createMapMarker(pmcData: IPmcData, body: IInventoryCreateMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
deleteMapMarker(pmcData: IPmcData, body: IInventoryDeleteMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
editMapMarker(pmcData: IPmcData, body: IInventoryEditMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Handle event fired when a container is unpacked (currently only the halloween pumpkin)
|
||||
* @param pmcData Profile data
|
||||
* @param body open loot container request data
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
openRandomLootContainer(pmcData: IPmcData, body: IOpenRandomLootContainerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
4
types/controllers/LocationController.d.ts
vendored
4
types/controllers/LocationController.d.ts
vendored
@ -7,6 +7,7 @@ import { LootItem } from "../models/spt/services/LootItem";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
@ -15,12 +16,13 @@ export declare class LocationController {
|
||||
protected hashUtil: HashUtil;
|
||||
protected logger: ILogger;
|
||||
protected locationGenerator: LocationGenerator;
|
||||
protected localisationService: LocalisationService;
|
||||
protected lootGenerator: LootGenerator;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected configServer: ConfigServer;
|
||||
protected airdropConfig: IAirdropConfig;
|
||||
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, logger: ILogger, locationGenerator: LocationGenerator, lootGenerator: LootGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, logger: ILogger, locationGenerator: LocationGenerator, localisationService: LocalisationService, lootGenerator: LootGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
get(location: string): ILocationBase;
|
||||
generate(name: string): ILocationBase;
|
||||
generateAll(): ILocationsGenerateAllResponse;
|
||||
|
19
types/controllers/MatchController.d.ts
vendored
19
types/controllers/MatchController.d.ts
vendored
@ -6,15 +6,16 @@ import { ICreateGroupRequestData } from "../models/eft/match/ICreateGroupRequest
|
||||
import { IEndOfflineRaidRequestData } from "../models/eft/match/IEndOfflineRaidRequestData";
|
||||
import { IGetGroupStatusRequestData } from "../models/eft/match/IGetGroupStatusRequestData";
|
||||
import { IGetProfileRequestData } from "../models/eft/match/IGetProfileRequestData";
|
||||
import { IGetRaidConfigurationRequestData } from "../models/eft/match/IGetRaidConfigurationRequestData";
|
||||
import { IJoinMatchRequestData } from "../models/eft/match/IJoinMatchRequestData";
|
||||
import { IJoinMatchResult } from "../models/eft/match/IJoinMatchResult";
|
||||
import { IStartOfflineRaidRequestData } from "../models/eft/match/IStartOffineRaidRequestData";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { IInRaidConfig } from "../models/spt/config/IInRaidConfig";
|
||||
import { IMatchConfig } from "../models/spt/config/IMatchConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { BotGenerationCacheService } from "../services/BotGenerationCacheService";
|
||||
import { BotLootCacheService } from "../services/BotLootCacheService";
|
||||
import { MatchLocationService } from "../services/MatchLocationService";
|
||||
import { ProfileSnapshotService } from "../services/ProfileSnapshotService";
|
||||
@ -27,11 +28,12 @@ export declare class MatchController {
|
||||
protected botLootCacheService: BotLootCacheService;
|
||||
protected configServer: ConfigServer;
|
||||
protected profileSnapshotService: ProfileSnapshotService;
|
||||
protected botGenerationCacheService: BotGenerationCacheService;
|
||||
protected applicationContext: ApplicationContext;
|
||||
protected matchConfig: IMatchConfig;
|
||||
protected inraidConfig: IInRaidConfig;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, saveServer: SaveServer, profileHelper: ProfileHelper, matchLocationService: MatchLocationService, traderHelper: TraderHelper, botLootCacheService: BotLootCacheService, configServer: ConfigServer, profileSnapshotService: ProfileSnapshotService, applicationContext: ApplicationContext);
|
||||
constructor(logger: ILogger, saveServer: SaveServer, profileHelper: ProfileHelper, matchLocationService: MatchLocationService, traderHelper: TraderHelper, botLootCacheService: BotLootCacheService, configServer: ConfigServer, profileSnapshotService: ProfileSnapshotService, botGenerationCacheService: BotGenerationCacheService, applicationContext: ApplicationContext);
|
||||
getEnabled(): boolean;
|
||||
getProfile(info: IGetProfileRequestData): IPmcData[];
|
||||
createGroup(sessionID: string, info: ICreateGroupRequestData): any;
|
||||
@ -39,6 +41,17 @@ export declare class MatchController {
|
||||
joinMatch(info: IJoinMatchRequestData, sessionID: string): IJoinMatchResult[];
|
||||
protected getMatch(location: string): any;
|
||||
getGroupStatus(info: IGetGroupStatusRequestData): any;
|
||||
startOfflineRaid(info: IStartOfflineRaidRequestData, sessionID: string): void;
|
||||
/**
|
||||
* Handle /client/raid/configuration
|
||||
* @param request
|
||||
* @param sessionID
|
||||
*/
|
||||
startOfflineRaid(request: IGetRaidConfigurationRequestData, sessionID: string): void;
|
||||
/**
|
||||
* Convert a difficulty value from pre-raid screen to a bot difficulty
|
||||
* @param botDifficulty dropdown difficulty value
|
||||
* @returns bot difficulty
|
||||
*/
|
||||
protected convertDifficultyDropdownIntoBotDifficulty(botDifficulty: string): string;
|
||||
endOfflineRaid(info: IEndOfflineRaidRequestData, sessionID: string): void;
|
||||
}
|
||||
|
6
types/controllers/NoteController.d.ts
vendored
6
types/controllers/NoteController.d.ts
vendored
@ -1,10 +1,10 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { INoteActionData } from "../models/eft/notes/INoteActionData";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
export declare class NoteController {
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
constructor(itemEventRouter: ItemEventRouter);
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
constructor(eventOutputHolder: EventOutputHolder);
|
||||
addNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
|
||||
editNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
|
||||
deleteNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
|
||||
|
6
types/controllers/PresetBuildController.d.ts
vendored
6
types/controllers/PresetBuildController.d.ts
vendored
@ -3,15 +3,15 @@ import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IPresetBuildActionRequestData } from "../models/eft/presetBuild/IPresetBuildActionRequestData";
|
||||
import { WeaponBuild } from "../models/eft/profile/IAkiProfile";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
export declare class PresetBuildController {
|
||||
protected hashUtil: HashUtil;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected saveServer: SaveServer;
|
||||
constructor(hashUtil: HashUtil, itemEventRouter: ItemEventRouter, itemHelper: ItemHelper, saveServer: SaveServer);
|
||||
constructor(hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, itemHelper: ItemHelper, saveServer: SaveServer);
|
||||
getUserBuilds(sessionID: string): WeaponBuild[];
|
||||
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
|
4
types/controllers/ProfileController.d.ts
vendored
4
types/controllers/ProfileController.d.ts
vendored
@ -1,6 +1,7 @@
|
||||
import { PlayerScavGenerator } from "../generators/PlayerScavGenerator";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { QuestHelper } from "../helpers/QuestHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IMiniProfile } from "../models/eft/launcher/IMiniProfile";
|
||||
@ -24,8 +25,9 @@ export declare class ProfileController {
|
||||
protected profileFixerService: ProfileFixerService;
|
||||
protected playerScavGenerator: PlayerScavGenerator;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected questHelper: QuestHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, traderHelper: TraderHelper, profileHelper: ProfileHelper);
|
||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, traderHelper: TraderHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||
getMiniProfiles(): IMiniProfile[];
|
||||
getMiniProfile(sessionID: string): any;
|
||||
getCompleteProfile(sessionID: string): IPmcData[];
|
||||
|
51
types/controllers/QuestController.d.ts
vendored
51
types/controllers/QuestController.d.ts
vendored
@ -5,22 +5,26 @@ import { QuestConditionHelper } from "../helpers/QuestConditionHelper";
|
||||
import { QuestHelper } from "../helpers/QuestHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IQuest, Reward } from "../models/eft/common/tables/IQuest";
|
||||
import { IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IAcceptQuestRequestData } from "../models/eft/quests/IAcceptQuestRequestData";
|
||||
import { ICompleteQuestRequestData } from "../models/eft/quests/ICompleteQuestRequestData";
|
||||
import { IHandoverQuestRequestData } from "../models/eft/quests/IHandoverQuestRequestData";
|
||||
import { IQuestConfig } from "../models/spt/config/IQuestConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocaleService } from "../services/LocaleService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PlayerService } from "../services/PlayerService";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class QuestController {
|
||||
protected logger: ILogger;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
protected httpResponseUtil: HttpResponseUtil;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected dialogueHelper: DialogueHelper;
|
||||
@ -29,9 +33,10 @@ export declare class QuestController {
|
||||
protected questConditionHelper: QuestConditionHelper;
|
||||
protected playerService: PlayerService;
|
||||
protected localeService: LocaleService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, itemHelper: ItemHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, questHelper: QuestHelper, questConditionHelper: QuestConditionHelper, playerService: PlayerService, localeService: LocaleService, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, httpResponseUtil: HttpResponseUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, itemHelper: ItemHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, questHelper: QuestHelper, questConditionHelper: QuestConditionHelper, playerService: PlayerService, localeService: LocaleService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Get all quests visible to player
|
||||
* Exclude quests with incomplete preconditions (level/loyalty)
|
||||
@ -55,7 +60,30 @@ export declare class QuestController {
|
||||
* @returns client response
|
||||
*/
|
||||
acceptQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Get a quests startedMessageText key from db, if no startedMessageText key found, use description key instead
|
||||
* @param startedMessageTextId startedMessageText property from IQuest
|
||||
* @param questDescriptionId description property from IQuest
|
||||
* @returns message id
|
||||
*/
|
||||
protected getMessageIdForQuestStart(startedMessageTextId: string, questDescriptionId: string): string;
|
||||
/**
|
||||
* Handle the client accepting a repeatable quest and starting it
|
||||
* Send starting rewards if any to player and
|
||||
* Send start notification if any to player
|
||||
* @param pmcData Profile to update with new quest
|
||||
* @param acceptedQuest Quest being accepted
|
||||
* @param sessionID Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
acceptRepeatableQuest(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Look for an accepted quest inside player profile, return matching
|
||||
* @param pmcData Profile to search through
|
||||
* @param acceptedQuest Quest to search for
|
||||
* @returns IRepeatableQuest
|
||||
*/
|
||||
protected getRepeatableQuestFromProfile(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData): IRepeatableQuest;
|
||||
/**
|
||||
* Update completed quest in profile
|
||||
* Add newly unlocked quests to profile
|
||||
@ -67,13 +95,20 @@ export declare class QuestController {
|
||||
*/
|
||||
completeQuest(pmcData: IPmcData, body: ICompleteQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Send a popup to player on completion of a quest
|
||||
* Send a popup to player on successful completion of a quest
|
||||
* @param sessionID session id
|
||||
* @param pmcData player profile
|
||||
* @param completedQuestId completed quest id
|
||||
* @param questRewards rewards given to player
|
||||
* @param pmcData Player profile
|
||||
* @param completedQuestId Completed quest id
|
||||
* @param questRewards Rewards given to player
|
||||
*/
|
||||
protected sendDialogMessageOnQuestComplete(sessionID: string, pmcData: IPmcData, completedQuestId: string, questRewards: Reward[]): void;
|
||||
protected sendSuccessDialogMessageOnQuestComplete(sessionID: string, pmcData: IPmcData, completedQuestId: string, questRewards: Reward[]): void;
|
||||
/**
|
||||
* Look for newly available quests after completing a quest with a requirement to wait x minutes (time-locked) before being available and add data to profile
|
||||
* @param pmcData Player profile to update
|
||||
* @param quests Quests to look for wait conditions in
|
||||
* @param completedQuestId Quest just completed
|
||||
*/
|
||||
protected addTimeLockedQuestsToProfile(pmcData: IPmcData, quests: IQuest[], completedQuestId: string): void;
|
||||
/**
|
||||
* Returns a list of quests that should be failed when a quest is completed
|
||||
* @param completedQuestId quest completed id
|
||||
|
56
types/controllers/RagfairController.d.ts
vendored
56
types/controllers/RagfairController.d.ts
vendored
@ -12,6 +12,7 @@ import { RagfairTaxHelper } from "../helpers/RagfairTaxHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { ITraderAssort } from "../models/eft/common/tables/ITrader";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { IAddOfferRequestData, Requirement } from "../models/eft/ragfair/IAddOfferRequestData";
|
||||
@ -23,11 +24,12 @@ import { IRagfairOffer } from "../models/eft/ragfair/IRagfairOffer";
|
||||
import { ISearchRequestData } from "../models/eft/ragfair/ISearchRequestData";
|
||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { RagfairServer } from "../servers/RagfairServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PaymentService } from "../services/PaymentService";
|
||||
import { RagfairOfferService } from "../services/RagfairOfferService";
|
||||
import { RagfairPriceService } from "../services/RagfairPriceService";
|
||||
@ -41,7 +43,7 @@ export declare class RagfairController {
|
||||
protected logger: ILogger;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected ragfairServer: RagfairServer;
|
||||
protected ragfairPriceService: RagfairPriceService;
|
||||
protected databaseServer: DatabaseServer;
|
||||
@ -61,22 +63,64 @@ export declare class RagfairController {
|
||||
protected ragfairOfferService: RagfairOfferService;
|
||||
protected ragfairRequiredItemsService: RagfairRequiredItemsService;
|
||||
protected ragfairOfferGenerator: RagfairOfferGenerator;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, itemEventRouter: ItemEventRouter, ragfairServer: RagfairServer, ragfairPriceService: RagfairPriceService, databaseServer: DatabaseServer, itemHelper: ItemHelper, saveServer: SaveServer, ragfairSellHelper: RagfairSellHelper, ragfairTaxHelper: RagfairTaxHelper, ragfairSortHelper: RagfairSortHelper, ragfairOfferHelper: RagfairOfferHelper, profileHelper: ProfileHelper, paymentService: PaymentService, handbookHelper: HandbookHelper, paymentHelper: PaymentHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, ragfairRequiredItemsService: RagfairRequiredItemsService, ragfairOfferGenerator: RagfairOfferGenerator, configServer: ConfigServer);
|
||||
getOffers(sessionID: string, info: ISearchRequestData): IGetOffersResult;
|
||||
constructor(logger: ILogger, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, eventOutputHolder: EventOutputHolder, ragfairServer: RagfairServer, ragfairPriceService: RagfairPriceService, databaseServer: DatabaseServer, itemHelper: ItemHelper, saveServer: SaveServer, ragfairSellHelper: RagfairSellHelper, ragfairTaxHelper: RagfairTaxHelper, ragfairSortHelper: RagfairSortHelper, ragfairOfferHelper: RagfairOfferHelper, profileHelper: ProfileHelper, paymentService: PaymentService, handbookHelper: HandbookHelper, paymentHelper: PaymentHelper, inventoryHelper: InventoryHelper, traderHelper: TraderHelper, ragfairHelper: RagfairHelper, ragfairOfferService: RagfairOfferService, ragfairRequiredItemsService: RagfairRequiredItemsService, ragfairOfferGenerator: RagfairOfferGenerator, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
getOffers(sessionID: string, searchRequest: ISearchRequestData): IGetOffersResult;
|
||||
/**
|
||||
* Get offers for the client based on type of search being performed
|
||||
* @param searchRequest Client search request data
|
||||
* @param itemsToAdd
|
||||
* @param traderAssorts Trader assorts
|
||||
* @param pmcProfile Player profile
|
||||
* @returns array of offers
|
||||
*/
|
||||
protected getOffersForSearchType(searchRequest: ISearchRequestData, itemsToAdd: string[], traderAssorts: Record<string, ITraderAssort>, pmcProfile: IPmcData): IRagfairOffer[];
|
||||
/**
|
||||
* Get categories for the type of search being performed, linked/required/all
|
||||
* @param searchRequest Client search request data
|
||||
* @param offers ragfair offers to get categories for
|
||||
* @returns record with tpls + counts
|
||||
*/
|
||||
protected getSpecificCategories(searchRequest: ISearchRequestData, offers: IRagfairOffer[]): Record<string, number>;
|
||||
/**
|
||||
* Add Required offers to offers result
|
||||
* @param searchRequest Client search request data
|
||||
* @param assorts
|
||||
* @param pmcProfile Player profile
|
||||
* @param result Result object being sent back to client
|
||||
*/
|
||||
protected addRequiredOffersToResult(searchRequest: ISearchRequestData, assorts: Record<string, ITraderAssort>, pmcProfile: IPmcData, result: IGetOffersResult): void;
|
||||
/**
|
||||
* Add index to all offers passed in (0-indexed)
|
||||
* @param offers Offers to add index value to
|
||||
*/
|
||||
protected addIndexValueToOffers(offers: IRagfairOffer[]): void;
|
||||
/**
|
||||
* Update a trader flea offer with buy restrictions stored in the traders assort
|
||||
* @param offer flea offer to update
|
||||
* @param profile full profile of player
|
||||
*/
|
||||
protected setTraderOfferPurchaseLimits(offer: IRagfairOffer): void;
|
||||
protected setTraderOfferPurchaseLimits(offer: IRagfairOffer, profile: IAkiProfile): void;
|
||||
/**
|
||||
* Adjust ragfair offer stack count to match same value as traders assort stack count
|
||||
* @param offer Flea offer to adjust
|
||||
*/
|
||||
protected setTraderOfferStackSize(offer: IRagfairOffer): void;
|
||||
protected isLinkedSearch(info: ISearchRequestData): boolean;
|
||||
protected isRequiredSearch(info: ISearchRequestData): boolean;
|
||||
update(): void;
|
||||
getItemPrice(info: IGetMarketPriceRequestData): IGetItemPriceResult;
|
||||
/**
|
||||
* Called when creating an offer on flea, fills values in top right corner
|
||||
* @param getPriceRequest
|
||||
* @returns min/avg/max values for an item based on flea offers available
|
||||
*/
|
||||
getItemMinAvgMaxFleaPriceValues(getPriceRequest: IGetMarketPriceRequestData): IGetItemPriceResult;
|
||||
addPlayerOffer(pmcData: IPmcData, info: IAddOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
createPlayerOffer(profile: IAkiProfile, requirements: Requirement[], items: Item[], sellInOnePiece: boolean, amountToSend: number): IRagfairOffer;
|
||||
getAllFleaPrices(): Record<string, number>;
|
||||
getStaticPrices(): Record<string, number>;
|
||||
removeOffer(offerId: string, sessionID: string): IItemEventRouterResponse;
|
||||
extendOffer(info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
22
types/controllers/RepairController.d.ts
vendored
22
types/controllers/RepairController.d.ts
vendored
@ -7,35 +7,35 @@ import { IRepairActionDataRequest } from "../models/eft/repair/IRepairActionData
|
||||
import { ITraderRepairActionDataRequest } from "../models/eft/repair/ITraderRepairActionDataRequest";
|
||||
import { IRepairConfig } from "../models/spt/config/IRepairConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { PaymentService } from "../services/PaymentService";
|
||||
import { RepairService } from "../services/RepairService";
|
||||
export declare class RepairController {
|
||||
protected logger: ILogger;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected questHelper: QuestHelper;
|
||||
protected traderHelper: TraderHelper;
|
||||
protected paymentService: PaymentService;
|
||||
protected repairHelper: RepairHelper;
|
||||
protected configServer: ConfigServer;
|
||||
protected repairService: RepairService;
|
||||
protected repairConfig: IRepairConfig;
|
||||
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, databaseServer: DatabaseServer, questHelper: QuestHelper, traderHelper: TraderHelper, paymentService: PaymentService, repairHelper: RepairHelper, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, questHelper: QuestHelper, traderHelper: TraderHelper, paymentService: PaymentService, repairHelper: RepairHelper, repairService: RepairService);
|
||||
/**
|
||||
* Repair with trader
|
||||
* @param pmcData player profile
|
||||
* @param body endpoint request data
|
||||
* @param sessionID session id
|
||||
* @param body endpoint request data
|
||||
* @param pmcData player profile
|
||||
* @returns item event router action
|
||||
*/
|
||||
traderRepair(pmcData: IPmcData, body: ITraderRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
||||
traderRepair(sessionID: string, body: ITraderRepairActionDataRequest, pmcData: IPmcData): IItemEventRouterResponse;
|
||||
/**
|
||||
* Repair with repair kit
|
||||
* @param pmcData player profile
|
||||
* @param body endpoint request data
|
||||
* @param sessionID session id
|
||||
* @param body endpoint request data
|
||||
* @param pmcData player profile
|
||||
* @returns item event router action
|
||||
*/
|
||||
repairWithKit(pmcData: IPmcData, body: IRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
||||
repairWithKit(sessionID: string, body: IRepairActionDataRequest, pmcData: IPmcData): IItemEventRouterResponse;
|
||||
}
|
||||
|
35
types/controllers/RepeatableQuestController.d.ts
vendored
35
types/controllers/RepeatableQuestController.d.ts
vendored
@ -1,3 +1,4 @@
|
||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { PresetHelper } from "../helpers/PresetHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
@ -13,12 +14,14 @@ import { IRepeatableQuestChangeRequest } from "../models/eft/quests/IRepeatableQ
|
||||
import { ELocationName } from "../models/enums/ELocationName";
|
||||
import { IQuestConfig, IRepeatableQuestConfig } from "../models/spt/config/IQuestConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { ItemFilterService } from "../services/ItemFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PaymentService } from "../services/PaymentService";
|
||||
import { ProfileFixerService } from "../services/ProfileFixerService";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { MathUtil } from "../utils/MathUtil";
|
||||
import { ObjectId } from "../utils/ObjectId";
|
||||
@ -55,6 +58,7 @@ export declare class RepeatableQuestController {
|
||||
protected timeUtil: TimeUtil;
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected mathUtil: MathUtil;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
@ -62,14 +66,16 @@ export declare class RepeatableQuestController {
|
||||
protected presetHelper: PresetHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected profileFixerService: ProfileFixerService;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected ragfairServerHelper: RagfairServerHelper;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected localisationService: LocalisationService;
|
||||
protected paymentService: PaymentService;
|
||||
protected objectId: ObjectId;
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected configServer: ConfigServer;
|
||||
protected questConfig: IQuestConfig;
|
||||
constructor(timeUtil: TimeUtil, logger: ILogger, randomUtil: RandomUtil, mathUtil: MathUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, ragfairServerHelper: RagfairServerHelper, itemEventRouter: ItemEventRouter, paymentService: PaymentService, objectId: ObjectId, itemFilterService: ItemFilterService, configServer: ConfigServer);
|
||||
constructor(timeUtil: TimeUtil, logger: ILogger, randomUtil: RandomUtil, httpResponse: HttpResponseUtil, mathUtil: MathUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, handbookHelper: HandbookHelper, ragfairServerHelper: RagfairServerHelper, eventOutputHolder: EventOutputHolder, localisationService: LocalisationService, paymentService: PaymentService, objectId: ObjectId, itemFilterService: ItemFilterService, configServer: ConfigServer);
|
||||
/**
|
||||
* This is the method reached by the /client/repeatalbeQuests/activityPeriods endpoint
|
||||
* Returns an array of objects in the format of repeatable quests to the client.
|
||||
@ -96,6 +102,13 @@ export declare class RepeatableQuestController {
|
||||
* @returns {array} array of "repeatableQuestObjects" as descibed above
|
||||
*/
|
||||
getClientRepeatableQuests(_info: IEmptyRequestData, sessionID: string): IPmcDataRepeatableQuest[];
|
||||
/**
|
||||
* Get repeatable quest data from profile from name (daily/weekly), creates base repeatable quest object if none exists
|
||||
* @param repeatableConfig daily/weekly config
|
||||
* @param pmcData Profile to search
|
||||
* @returns IPmcDataRepeatableQuest
|
||||
*/
|
||||
protected getRepeatableQuestSubTypeFromProfile(repeatableConfig: IRepeatableQuestConfig, pmcData: IPmcData): IPmcDataRepeatableQuest;
|
||||
/**
|
||||
* This method is called by GetClientRepeatableQuests and creates one element of quest type format (see assets/database/templates/repeatableQuests.json).
|
||||
* It randomly draws a quest type (currently Elimination, Completion or Exploration) as well as a trader who is providing the quest
|
||||
@ -104,17 +117,18 @@ export declare class RepeatableQuestController {
|
||||
/**
|
||||
* Just for debug reasons. Draws dailies a random assort of dailies extracted from dumps
|
||||
*/
|
||||
generateDebugDailies(dailiesPool: any, factory: any, number: any): any;
|
||||
generateDebugDailies(dailiesPool: any, factory: any, number: number): any;
|
||||
/**
|
||||
* Generates the base object of quest type format given as templates in assets/database/templates/repeatableQuests.json
|
||||
* The templates include Elimination, Completion and Extraction quest types
|
||||
*
|
||||
* @param {string} type quest type: "Elimination", "Completion" or "Extraction"
|
||||
* @param {string} traderId trader from which the quest will be provided
|
||||
* @param {string} side scav daily or pmc daily/weekly quest
|
||||
* @returns {object} a object which contains the base elements for repeatable quests of the requests type
|
||||
* (needs to be filled with reward and conditions by called to make a valid quest)
|
||||
*/
|
||||
generateRepeatableTemplate(type: string, traderId: string): IRepeatableQuest;
|
||||
generateRepeatableTemplate(type: string, traderId: string, side: string): IRepeatableQuest;
|
||||
/**
|
||||
* Generates a valid Exploration quest
|
||||
*
|
||||
@ -144,6 +158,12 @@ export declare class RepeatableQuestController {
|
||||
* @returns {object} object of quest type format for "Elimination" (see assets/database/templates/repeatableQuests.json)
|
||||
*/
|
||||
generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
|
||||
/**
|
||||
* Cpnvert a location into an quest code can read (e.g. factory4_day into 55f2d3fd4bdc2d5f408b4567)
|
||||
* @param locationKey e.g factory4_day
|
||||
* @returns guid
|
||||
*/
|
||||
protected getQuestLocationByMapId(locationKey: string): string;
|
||||
/**
|
||||
* Exploration repeatable quests can specify a required extraction point.
|
||||
* This method creates the according object which will be appended to the conditions array
|
||||
@ -219,16 +239,17 @@ export declare class RepeatableQuestController {
|
||||
generateRewardItem(tpl: string, value: number, index: number, preset?: any): IReward;
|
||||
debugLogRepeatableQuestIds(pmcData: IPmcData): void;
|
||||
probabilityObjectArray<K, V>(configArrayInput: ProbabilityObject<K, V>[]): ProbabilityObjectArray<K, V>;
|
||||
changeRepeatableQuest(pmcDataIn: IPmcData, body: IRepeatableQuestChangeRequest, sessionID: string): IItemEventRouterResponse;
|
||||
changeRepeatableQuest(pmcData: IPmcData, body: IRepeatableQuestChangeRequest, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Picks rewardable items from items.json. This means they need to fit into the inventory and they shouldn't be keys (debatable)
|
||||
* @param repeatableQuestConfig config file
|
||||
* @returns a list of rewardable items [[_tpl, itemTemplate],...]
|
||||
*/
|
||||
protected getRewardableItems(repeatableQuestConfig: IRepeatableQuestConfig): [string, ITemplateItem][];
|
||||
/**
|
||||
* Checks if an id is a valid item. Valid meaning that it's an item that may be a reward
|
||||
* or content of bot loot. Items that are tested as valid may be in a player backpack or stash.
|
||||
* @param {*} tpl template id of item to check
|
||||
* @param {string} tpl template id of item to check
|
||||
* @returns boolean: true if item is valid reward
|
||||
*/
|
||||
isValidRewardItem(tpl: string, repeatableQuestConfig: IRepeatableQuestConfig): boolean;
|
||||
|
22
types/controllers/TradeController.d.ts
vendored
22
types/controllers/TradeController.d.ts
vendored
@ -1,20 +1,30 @@
|
||||
import { RagfairServer } from "../servers/RagfairServer";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { TradeHelper } from "../helpers/TradeHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRagfairTradeRequestData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { Upd } from "../models/eft/common/tables/IItem";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IProcessBaseTradeRequestData } from "../models/eft/trade/IProcessBaseTradeRequestData";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { IProcessRagfairTradeRequestData } from "../models/eft/trade/IProcessRagfairTradeRequestData";
|
||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { RagfairServer } from "../servers/RagfairServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
declare class TradeController {
|
||||
protected logger: ILogger;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected tradeHelper: TradeHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected ragfairServer: RagfairServer;
|
||||
constructor(logger: ILogger, itemEventRouter: ItemEventRouter, tradeHelper: TradeHelper, profileHelper: ProfileHelper, ragfairServer: RagfairServer);
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, tradeHelper: TradeHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, ragfairServer: RagfairServer, httpResponse: HttpResponseUtil, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
confirmTrading(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string, foundInRaid?: boolean, upd?: Upd): IItemEventRouterResponse;
|
||||
confirmRagfairTrading(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
13
types/controllers/TraderController.d.ts
vendored
13
types/controllers/TraderController.d.ts
vendored
@ -1,3 +1,4 @@
|
||||
import { FenceBaseAssortGenerator } from "../generators/FenceBaseAssortGenerator";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { TraderAssortHelper } from "../helpers/TraderAssortHelper";
|
||||
import { TraderHelper } from "../helpers/TraderHelper";
|
||||
@ -6,6 +7,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { FenceService } from "../services/FenceService";
|
||||
import { TraderAssortService } from "../services/TraderAssortService";
|
||||
import { TraderPurchasePersisterService } from "../services/TraderPurchasePersisterService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class TraderController {
|
||||
@ -16,9 +18,11 @@ export declare class TraderController {
|
||||
protected traderHelper: TraderHelper;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected traderAssortService: TraderAssortService;
|
||||
protected traderPurchasePersisterService: TraderPurchasePersisterService;
|
||||
protected fenceService: FenceService;
|
||||
protected fenceBaseAssortGenerator: FenceBaseAssortGenerator;
|
||||
protected jsonUtil: JsonUtil;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, timeUtil: TimeUtil, traderAssortService: TraderAssortService, fenceService: FenceService, jsonUtil: JsonUtil);
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, traderAssortHelper: TraderAssortHelper, profileHelper: ProfileHelper, traderHelper: TraderHelper, timeUtil: TimeUtil, traderAssortService: TraderAssortService, traderPurchasePersisterService: TraderPurchasePersisterService, fenceService: FenceService, fenceBaseAssortGenerator: FenceBaseAssortGenerator, jsonUtil: JsonUtil);
|
||||
/**
|
||||
* Runs when onLoad event is fired
|
||||
* Iterate over traders, ensure an unmolested copy of their assorts is stored in traderAssortService
|
||||
@ -38,6 +42,13 @@ export declare class TraderController {
|
||||
* @returns array if ITraderBase objects
|
||||
*/
|
||||
getAllTraders(sessionID: string): ITraderBase[];
|
||||
/**
|
||||
* Order traders by their traderId (Ttid)
|
||||
* @param traderA First trader to compare
|
||||
* @param traderB Second trader to compare
|
||||
* @returns 1,-1 or 0
|
||||
*/
|
||||
protected sortByTraderId(traderA: ITraderBase, traderB: ITraderBase): number;
|
||||
getTrader(sessionID: string, traderID: string): ITraderBase;
|
||||
getAssort(sessionId: string, traderId: string): ITraderAssort;
|
||||
getPurchasesData(sessionID: string, traderID: string): Record<string, IBarterScheme[][]>;
|
||||
|
9
types/controllers/WeatherController.d.ts
vendored
9
types/controllers/WeatherController.d.ts
vendored
@ -1,11 +1,18 @@
|
||||
import { WeatherGenerator } from "../generators/WeatherGenerator";
|
||||
import { IWeatherData } from "../models/eft/weather/IWeatherData";
|
||||
import { IWeatherConfig } from "../models/spt/config/IWeatherConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
export declare class WeatherController {
|
||||
protected weatherGenerator: WeatherGenerator;
|
||||
protected logger: ILogger;
|
||||
protected configServer: ConfigServer;
|
||||
protected weatherConfig: IWeatherConfig;
|
||||
constructor(weatherGenerator: WeatherGenerator, configServer: ConfigServer);
|
||||
constructor(weatherGenerator: WeatherGenerator, logger: ILogger, configServer: ConfigServer);
|
||||
generate(): IWeatherData;
|
||||
/**
|
||||
* Get the current in-raid time (MUST HAVE PLAYER LOGGED INTO CLIENT TO WORK)
|
||||
* @returns Date object
|
||||
*/
|
||||
getCurrentInRaidTime(): Date;
|
||||
}
|
||||
|
8
types/controllers/WishlistController.d.ts
vendored
8
types/controllers/WishlistController.d.ts
vendored
@ -1,10 +1,10 @@
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { IWishlistActionData } from "../models/eft/wishlist/IWishlistActionData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IWishlistActionData } from "../models/eft/wishlist/IWishlistActionData";
|
||||
export declare class WishlistController {
|
||||
protected itemEvenRouter: ItemEventRouter;
|
||||
constructor(itemEvenRouter: ItemEventRouter);
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
constructor(eventOutputHolder: EventOutputHolder);
|
||||
addToWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
||||
removeFromWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
||||
}
|
||||
|
1
types/di/Container.d.ts
vendored
1
types/di/Container.d.ts
vendored
@ -3,6 +3,7 @@ import { DependencyContainer } from "tsyringe";
|
||||
* Handle the registration of classes to be used by the Dependency Injection code
|
||||
*/
|
||||
export declare class Container {
|
||||
static registerPostLoadTypes(container: DependencyContainer, childContainer: DependencyContainer): void;
|
||||
static registerTypes(depContainer: DependencyContainer): void;
|
||||
static registerListTypes(depContainer: DependencyContainer): void;
|
||||
private static registerUtils;
|
||||
|
4
types/di/OnLoad.d.ts
vendored
4
types/di/OnLoad.d.ts
vendored
@ -1,4 +1,4 @@
|
||||
export declare class OnLoad {
|
||||
onLoad(): void;
|
||||
export interface OnLoad {
|
||||
onLoad(): Promise<void>;
|
||||
getRoute(): string;
|
||||
}
|
||||
|
7
types/di/OnLoadOnUpdate.d.ts
vendored
7
types/di/OnLoadOnUpdate.d.ts
vendored
@ -1,7 +0,0 @@
|
||||
import { OnLoad } from "./OnLoad";
|
||||
import { OnUpdate } from "./OnUpdate";
|
||||
export declare class OnLoadOnUpdate implements OnLoad, OnUpdate {
|
||||
onUpdate(timeSinceLastRun: number): boolean;
|
||||
onLoad(): void;
|
||||
getRoute(): string;
|
||||
}
|
4
types/di/OnUpdate.d.ts
vendored
4
types/di/OnUpdate.d.ts
vendored
@ -1,4 +1,4 @@
|
||||
export declare class OnUpdate {
|
||||
onUpdate(timeSinceLastRun: number): boolean;
|
||||
export interface OnUpdate {
|
||||
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
||||
getRoute(): string;
|
||||
}
|
||||
|
5
types/di/Serializer.d.ts
vendored
5
types/di/Serializer.d.ts
vendored
@ -1,5 +1,6 @@
|
||||
import { IHttpServer } from "../models/spt/server/IHttpServer";
|
||||
/// <reference types="node" />
|
||||
import { IncomingMessage, ServerResponse } from "http";
|
||||
export declare class Serializer {
|
||||
serialize(sessionID: string, req: any, resp: any, body: any, httpServer: IHttpServer): void;
|
||||
serialize(sessionID: string, req: IncomingMessage, resp: ServerResponse, body: any): void;
|
||||
canHandle(something: string): boolean;
|
||||
}
|
||||
|
200
types/generators/BotEquipmentModGenerator.d.ts
vendored
Normal file
200
types/generators/BotEquipmentModGenerator.d.ts
vendored
Normal file
@ -0,0 +1,200 @@
|
||||
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
||||
import { BotHelper } from "../helpers/BotHelper";
|
||||
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ProbabilityHelper } from "../helpers/ProbabilityHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { Mods, ModsChances } from "../models/eft/common/tables/IBotType";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { ITemplateItem, Slot } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { EquipmentFilterDetails, IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { BotEquipmentModPoolService } from "../services/BotEquipmentModPoolService";
|
||||
import { BotModLimits, BotWeaponModLimitService } from "../services/BotWeaponModLimitService";
|
||||
import { ItemFilterService } from "../services/ItemFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
export declare class BotEquipmentModGenerator {
|
||||
protected logger: ILogger;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected probabilityHelper: ProbabilityHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected botEquipmentFilterService: BotEquipmentFilterService;
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected botWeaponModLimitService: BotWeaponModLimitService;
|
||||
protected botHelper: BotHelper;
|
||||
protected botGeneratorHelper: BotGeneratorHelper;
|
||||
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected botEquipmentModPoolService: BotEquipmentModPoolService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, itemHelper: ItemHelper, botEquipmentFilterService: BotEquipmentFilterService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, botWeaponModLimitService: BotWeaponModLimitService, botHelper: BotHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, configServer: ConfigServer);
|
||||
/**
|
||||
* Check mods are compatible and add to array
|
||||
* @param equipment Equipment item to add mods to
|
||||
* @param modPool Mod list to choose frm
|
||||
* @param parentId parentid of item to add mod to
|
||||
* @param parentTemplate template objet of item to add mods to
|
||||
* @param modSpawnChances dictionary of mod items and their chance to spawn for this bot type
|
||||
* @param botRole the bot role being generated for
|
||||
* @param forceSpawn should this mod be forced to spawn
|
||||
* @returns Item + compatible mods as an array
|
||||
*/
|
||||
generateModsForEquipment(equipment: Item[], modPool: Mods, parentId: string, parentTemplate: ITemplateItem, modSpawnChances: ModsChances, botRole: string, forceSpawn?: boolean): Item[];
|
||||
/**
|
||||
* Add mods to a weapon using the provided mod pool
|
||||
* @param sessionId session id
|
||||
* @param weapon Weapon to add mods to
|
||||
* @param modPool Pool of compatible mods to attach to weapon
|
||||
* @param weaponParentId parentId of weapon
|
||||
* @param parentTemplate Weapon which mods will be generated on
|
||||
* @param modSpawnChances Mod spawn chances
|
||||
* @param ammoTpl Ammo tpl to use when generating magazines/cartridges
|
||||
* @param botRole Role of bot weapon is generated for
|
||||
* @param botLevel lvel of the bot weapon is being generated for
|
||||
* @param modLimits limits placed on certian mod types per gun
|
||||
* @param botEquipmentRole role of bot when accessing bot.json equipment config settings
|
||||
* @returns Weapon + mods array
|
||||
*/
|
||||
generateModsForWeapon(sessionId: string, weapon: Item[], modPool: Mods, weaponParentId: string, parentTemplate: ITemplateItem, modSpawnChances: ModsChances, ammoTpl: string, botRole: string, botLevel: number, modLimits: BotModLimits, botEquipmentRole: string): Item[];
|
||||
/**
|
||||
* Is this modslot a front or rear sight
|
||||
* @param modSlot Slot to check
|
||||
* @returns true if it's a front/rear sight
|
||||
*/
|
||||
protected modIsFrontOrRearSight(modSlot: string): boolean;
|
||||
/**
|
||||
* Does the provided mod details show the mod can hold a scope
|
||||
* @param modSlot e.g. mod_scope, mod_mount
|
||||
* @param modsParentId Parent id of mod item
|
||||
* @returns true if it can hold a scope
|
||||
*/
|
||||
protected modSlotCanHoldScope(modSlot: string, modsParentId: string): boolean;
|
||||
/**
|
||||
* Set all scope mod chances to 100%
|
||||
* @param modSpawnChances Chances objet to update
|
||||
*/
|
||||
protected setScopeSpawnChancesToFull(modSpawnChances: ModsChances): void;
|
||||
protected sortModKeys(unsortedKeys: string[]): string[];
|
||||
/**
|
||||
* Get a Slot property for an item (chamber/cartridge/slot)
|
||||
* @param modSlot e.g patron_in_weapon
|
||||
* @param parentTemplate item template
|
||||
* @returns Slot item
|
||||
*/
|
||||
protected getModItemSlot(modSlot: string, parentTemplate: ITemplateItem): Slot;
|
||||
/**
|
||||
* randomly choose if a mod should be spawned, 100% for required mods OR mod is ammo slot
|
||||
* never return true for an item that has 0% spawn chance
|
||||
* @param itemSlot slot the item sits in
|
||||
* @param modSlot slot the mod sits in
|
||||
* @param modSpawnChances Chances for various mod spawns
|
||||
* @returns boolean true if it should spawn
|
||||
*/
|
||||
protected shouldModBeSpawned(itemSlot: Slot, modSlot: string, modSpawnChances: ModsChances): boolean;
|
||||
/**
|
||||
*
|
||||
* @param modSlot Slot mod will fit into
|
||||
* @param isRandomisableSlot Will generate a randomised mod pool if true
|
||||
* @param modsParent Parent slot the item will be a part of
|
||||
* @param botEquipBlacklist Blacklist to prevent mods from being picked
|
||||
* @param itemModPool Pool of items to pick from
|
||||
* @param weapon array with only weapon tpl in it, ready for mods to be added
|
||||
* @param ammoTpl ammo tpl to use if slot requires a cartridge to be added (e.g. mod_magazine)
|
||||
* @param parentTemplate Parent item the mod will go into
|
||||
* @returns ITemplateItem
|
||||
*/
|
||||
protected chooseModToPutIntoSlot(modSlot: string, isRandomisableSlot: boolean, botWeaponSightWhitelist: Record<string, string[]>, botEquipBlacklist: EquipmentFilterDetails, itemModPool: Record<string, string[]>, weapon: Item[], ammoTpl: string, parentTemplate: ITemplateItem): [boolean, ITemplateItem];
|
||||
/**
|
||||
* Create a mod item with parameters as properties
|
||||
* @param modId _id
|
||||
* @param modTpl _tpl
|
||||
* @param parentId parentId
|
||||
* @param modSlot slotId
|
||||
* @param modTemplate Used to add additional properites in the upd object
|
||||
* @returns Item object
|
||||
*/
|
||||
protected createModItem(modId: string, modTpl: string, parentId: string, modSlot: string, modTemplate: ITemplateItem, botRole: string): Item;
|
||||
/**
|
||||
* Get a list of containers that hold ammo
|
||||
* e.g. mod_magazine / patron_in_weapon_000
|
||||
* @returns string array
|
||||
*/
|
||||
protected getAmmoContainers(): string[];
|
||||
/**
|
||||
* Get a random mod from an items compatible mods Filter array
|
||||
* @param modTpl ???? default value to return if nothing found
|
||||
* @param parentSlot item mod will go into, used to get combatible items
|
||||
* @param modSlot Slot to get mod to fill
|
||||
* @param items items to ensure picked mod is compatible with
|
||||
* @returns item tpl
|
||||
*/
|
||||
protected getModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Log errors if mod is not compatible with slot
|
||||
* @param modToAdd template of mod to check
|
||||
* @param itemSlot slot the item will be placed in
|
||||
* @param modSlot slot the mod will fill
|
||||
* @param parentTemplate template of the mods parent item
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modToAdd: [boolean, ITemplateItem], itemSlot: Slot, modSlot: string, parentTemplate: ITemplateItem): boolean;
|
||||
/**
|
||||
* Find mod tpls of a provided type and add to modPool
|
||||
* @param desiredSlotName slot to look up and add we are adding tpls for (e.g mod_scope)
|
||||
* @param modTemplate db object for modItem we get compatible mods from
|
||||
* @param modPool Pool of mods we are adding to
|
||||
*/
|
||||
protected addCompatibleModsForProvidedMod(desiredSlotName: string, modTemplate: ITemplateItem, modPool: Mods, botEquipBlacklist: EquipmentFilterDetails): void;
|
||||
/**
|
||||
* Get the possible items that fit a slot
|
||||
* @param parentItemId item tpl to get compatible items for
|
||||
* @param modSlot Slot item should fit in
|
||||
* @param botEquipBlacklist equipment that should not be picked
|
||||
* @returns array of compatible items for that slot
|
||||
*/
|
||||
protected getDynamicModPool(parentItemId: string, modSlot: string, botEquipBlacklist: EquipmentFilterDetails): string[];
|
||||
/**
|
||||
* Take a list of tpls and filter out blacklisted values using itemFilterService + botEquipmentBlacklist
|
||||
* @param allowedMods base mods to filter
|
||||
* @param botEquipBlacklist equipment blacklist
|
||||
* @param modSlot slot mods belong to
|
||||
* @returns Filtered array of mod tpls
|
||||
*/
|
||||
protected filterWeaponModsByBlacklist(allowedMods: string[], botEquipBlacklist: EquipmentFilterDetails, modSlot: string): string[];
|
||||
/**
|
||||
* With the shotgun revolver (60db29ce99594040e04c4a27) 12.12 introduced CylinderMagazines.
|
||||
* Those magazines (e.g. 60dc519adf4c47305f6d410d) have a "Cartridges" entry with a _max_count=0.
|
||||
* Ammo is not put into the magazine directly but assigned to the magazine's slots: The "camora_xxx" slots.
|
||||
* This function is a helper called by generateModsForItem for mods with parent type "CylinderMagazine"
|
||||
* @param items The items where the CylinderMagazine's camora are appended to
|
||||
* @param modPool modPool which should include available cartrigdes
|
||||
* @param parentId The CylinderMagazine's UID
|
||||
* @param parentTemplate The CylinderMagazine's template
|
||||
*/
|
||||
protected fillCamora(items: Item[], modPool: Mods, parentId: string, parentTemplate: ITemplateItem): void;
|
||||
/**
|
||||
* Take a record of camoras and merge the compatable shells into one array
|
||||
* @param camorasWithShells camoras we want to merge into one array
|
||||
* @returns string array of shells fro luitple camora sources
|
||||
*/
|
||||
protected mergeCamoraPoolsTogether(camorasWithShells: Record<string, string[]>): string[];
|
||||
/**
|
||||
* Filter out non-whitelisted weapon scopes
|
||||
* @param weapon Weapon scopes will be added to
|
||||
* @param scopes Full scope pool
|
||||
* @param botWeaponSightWhitelist whitelist of scope types by weapon base type
|
||||
* @returns array of scope tpls that have been filtered
|
||||
*/
|
||||
protected filterSightsByWeaponType(weapon: Item, scopes: string[], botWeaponSightWhitelist: Record<string, string[]>): string[];
|
||||
}
|
82
types/generators/BotGenerator.d.ts
vendored
82
types/generators/BotGenerator.d.ts
vendored
@ -1,38 +1,40 @@
|
||||
import { BotDifficultyHelper } from "../helpers/BotDifficultyHelper";
|
||||
import { BotHelper } from "../helpers/BotHelper";
|
||||
import { GameEventHelper } from "../helpers/GameEventHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { IGenerateBotsRequestData } from "../models/eft/bot/IGenerateBotsRequestData";
|
||||
import { Health as PmcHealth, IBotBase, Skills } from "../models/eft/common/tables/IBotBase";
|
||||
import { Health, IBotType, Inventory } from "../models/eft/common/tables/IBotType";
|
||||
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
||||
import { Health as PmcHealth, IBotBase, Info, Skills } from "../models/eft/common/tables/IBotBase";
|
||||
import { Health, IBotType } from "../models/eft/common/tables/IBotType";
|
||||
import { BotGenerationDetails } from "../models/spt/bots/BotGenerationDetails";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { BotInventoryGenerator } from "./BotInventoryGenerator";
|
||||
declare namespace BotGenerator {
|
||||
interface IRandomisedBotLevelResult {
|
||||
level: number;
|
||||
exp: number;
|
||||
}
|
||||
}
|
||||
import { BotLevelGenerator } from "./BotLevelGenerator";
|
||||
export declare class BotGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected botInventoryGenerator: BotInventoryGenerator;
|
||||
protected botLevelGenerator: BotLevelGenerator;
|
||||
protected botEquipmentFilterService: BotEquipmentFilterService;
|
||||
protected weightedRandomHelper: WeightedRandomHelper;
|
||||
protected botHelper: BotHelper;
|
||||
protected gameEventHelper: GameEventHelper;
|
||||
protected botDifficultyHelper: BotDifficultyHelper;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botEquipmentFilterService: BotEquipmentFilterService, botHelper: BotHelper, gameEventHelper: GameEventHelper, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, jsonUtil: JsonUtil, profileHelper: ProfileHelper, databaseServer: DatabaseServer, botInventoryGenerator: BotInventoryGenerator, botLevelGenerator: BotLevelGenerator, botEquipmentFilterService: BotEquipmentFilterService, weightedRandomHelper: WeightedRandomHelper, botHelper: BotHelper, botDifficultyHelper: BotDifficultyHelper, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
/**
|
||||
* Generate a player scav bot object
|
||||
* @param role e.g. assault / pmcbot
|
||||
@ -41,29 +43,40 @@ export declare class BotGenerator {
|
||||
* @returns
|
||||
*/
|
||||
generatePlayerScav(sessionId: string, role: string, difficulty: string, botTemplate: IBotType): IBotBase;
|
||||
generate(sessionId: string, info: IGenerateBotsRequestData): IBotBase[];
|
||||
/**
|
||||
* Choose if a bot should become a PMC by checking if bot type is allowed to become a Pmc in botConfig.convertFromChances and doing a random int check
|
||||
* @param botRole the bot role to check if should be a pmc
|
||||
* @returns true if should be a pmc
|
||||
* Create x number of bots of the type/side/difficulty defined in botGenerationDetails
|
||||
* @param sessionId Session id
|
||||
* @param botGenerationDetails details on how to generate bots
|
||||
* @returns array of bots
|
||||
*/
|
||||
protected shouldBotBePmc(botRole: string): boolean;
|
||||
/**
|
||||
* Get a randomised PMC side based on bot config value 'isUsec'
|
||||
* @returns pmc side as string
|
||||
*/
|
||||
protected getRandomisedPmcSide(): string;
|
||||
prepareAndGenerateBots(sessionId: string, botGenerationDetails: BotGenerationDetails): IBotBase[];
|
||||
/**
|
||||
* Get a clone of the database\bots\base.json file
|
||||
* @returns IBotBase object
|
||||
*/
|
||||
protected getCloneOfBotBase(): IBotBase;
|
||||
protected generateBot(sessionId: string, bot: IBotBase, role: string, node: IBotType, isPmc: boolean, isPlayerScav?: boolean): IBotBase;
|
||||
/**
|
||||
* Create a IBotBase object with equipment/loot/exp etc
|
||||
* @param sessionId Session id
|
||||
* @param bot bots base file
|
||||
* @param botJsonTemplate Bot template from db/bots/x.json
|
||||
* @param botGenerationDetails details on how to generate the bot
|
||||
* @returns IBotBase object
|
||||
*/
|
||||
protected generateBot(sessionId: string, bot: IBotBase, botJsonTemplate: IBotType, botGenerationDetails: BotGenerationDetails): IBotBase;
|
||||
/**
|
||||
* Create a bot nickname
|
||||
* @param botJsonTemplate x.json from database
|
||||
* @param isPlayerScav Will bot be player scav
|
||||
* @param botRole role of bot e.g. assault
|
||||
* @returns Nickname for bot
|
||||
*/
|
||||
protected generateBotNickname(botJsonTemplate: IBotType, isPlayerScav: boolean, botRole: string): string;
|
||||
/**
|
||||
* Log the number of PMCs generated to the debug console
|
||||
* @param output Generated bot array, ready to send to client
|
||||
*/
|
||||
protected logPmcGeneratedCount(output: IBotBase[]): void;
|
||||
protected generateRandomLevel(min: number, max: number): BotGenerator.IRandomisedBotLevelResult;
|
||||
/**
|
||||
* Converts health object to the required format
|
||||
* @param healthObj health object from bot json
|
||||
@ -73,19 +86,19 @@ export declare class BotGenerator {
|
||||
protected generateHealth(healthObj: Health, playerScav?: boolean): PmcHealth;
|
||||
protected generateSkills(skillsObj: Skills): Skills;
|
||||
/**
|
||||
* Convert from pmc side (usec/bear) to the side as defined in the bot config (usecType/bearType)
|
||||
* @param pmcSide eft side (usec/bear)
|
||||
* @returns pmc side as defined in config
|
||||
* Generate a random Id for a bot and apply to bots _id and aid value
|
||||
* @param bot bot to update
|
||||
* @returns updated IBotBase object
|
||||
*/
|
||||
protected getPmcRole(pmcSide: string): string;
|
||||
/**
|
||||
* Iterate through bots inventory and loot to find and remove christmas items (as defined in GameEventHelper)
|
||||
* @param nodeInventory Bots inventory to iterate over
|
||||
*/
|
||||
protected removeChristmasItemsFromBotInventory(nodeInventory: Inventory): void;
|
||||
protected generateId(bot: IBotBase): IBotBase;
|
||||
protected generateInventoryID(profile: IBotBase): IBotBase;
|
||||
protected getPMCDifficulty(requestedDifficulty: string): string;
|
||||
/**
|
||||
* Randomise a bots game version and account category
|
||||
* Chooses from all the game versions (standard, eod etc)
|
||||
* Chooses account type (default, Sherpa, etc)
|
||||
* @param botInfo bot info object to update
|
||||
*/
|
||||
protected getRandomisedGameVersionAndCategory(botInfo: Info): void;
|
||||
/**
|
||||
* Add a side-specific (usec/bear) dogtag item to a bots inventory
|
||||
* @param bot bot to add dogtag to
|
||||
@ -93,4 +106,3 @@ export declare class BotGenerator {
|
||||
*/
|
||||
protected generateDogtag(bot: IBotBase): IBotBase;
|
||||
}
|
||||
export {};
|
||||
|
106
types/generators/BotInventoryGenerator.d.ts
vendored
106
types/generators/BotInventoryGenerator.d.ts
vendored
@ -1,13 +1,20 @@
|
||||
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
||||
import { BotHelper } from "../helpers/BotHelper";
|
||||
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
||||
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
||||
import { Inventory, Chances, Generation, Mods } from "../models/eft/common/tables/IBotType";
|
||||
import { Chances, Generation, IBotType, Inventory, Mods } from "../models/eft/common/tables/IBotType";
|
||||
import { EquipmentSlots } from "../models/enums/EquipmentSlots";
|
||||
import { EquipmentFilterDetails, IBotConfig, RandomisationDetails } from "../models/spt/config/IBotConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentModPoolService } from "../services/BotEquipmentModPoolService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
||||
import { BotWeaponGenerator } from "./BotWeaponGenerator";
|
||||
import { BotEquipmentModGenerator } from "./BotEquipmentModGenerator";
|
||||
import { BotLootGenerator } from "./BotLootGenerator";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
||||
import { BotWeaponGenerator } from "./BotWeaponGenerator";
|
||||
export declare class BotInventoryGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
@ -16,9 +23,90 @@ export declare class BotInventoryGenerator {
|
||||
protected botWeaponGenerator: BotWeaponGenerator;
|
||||
protected botLootGenerator: BotLootGenerator;
|
||||
protected botGeneratorHelper: BotGeneratorHelper;
|
||||
protected botHelper: BotHelper;
|
||||
protected weightedRandomHelper: WeightedRandomHelper;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, botWeaponGenerator: BotWeaponGenerator, botLootGenerator: BotLootGenerator, botGeneratorHelper: BotGeneratorHelper, weightedRandomHelper: WeightedRandomHelper);
|
||||
generateInventory(sessionId: string, templateInventory: Inventory, equipmentChances: Chances, generation: Generation, botRole: string, isPmc: boolean): PmcInventory;
|
||||
protected generateEquipment(equipmentSlot: string, equipmentPool: Record<string, number>, modPool: Mods, spawnChances: Chances, botRole: string, inventory: PmcInventory): void;
|
||||
protected localisationService: LocalisationService;
|
||||
protected botEquipmentModPoolService: BotEquipmentModPoolService;
|
||||
protected botEquipmentModGenerator: BotEquipmentModGenerator;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, botWeaponGenerator: BotWeaponGenerator, botLootGenerator: BotLootGenerator, botGeneratorHelper: BotGeneratorHelper, botHelper: BotHelper, weightedRandomHelper: WeightedRandomHelper, localisationService: LocalisationService, botEquipmentModPoolService: BotEquipmentModPoolService, botEquipmentModGenerator: BotEquipmentModGenerator, configServer: ConfigServer);
|
||||
/**
|
||||
* Add equipment/weapons/loot to bot
|
||||
* @param sessionId Session id
|
||||
* @param botJsonTemplate bot/x.json data from db
|
||||
* @param botRole Role bot has (assault/pmcBot)
|
||||
* @param isPmc Is bot being converted into a pmc
|
||||
* @param botLevel Level of bot being generated
|
||||
* @returns PmcInventory object with equipment/weapons/loot
|
||||
*/
|
||||
generateInventory(sessionId: string, botJsonTemplate: IBotType, botRole: string, isPmc: boolean, botLevel: number): PmcInventory;
|
||||
/**
|
||||
* Create a pmcInventory object with all the base/generic items needed
|
||||
* @returns PmcInventory object
|
||||
*/
|
||||
protected generateInventoryBase(): PmcInventory;
|
||||
/**
|
||||
* Add equipment to a bot
|
||||
* @param templateInventory bot/x.json data from db
|
||||
* @param equipmentChances Chances items will be added to bot
|
||||
* @param botRole Role bot has (assault/pmcBot)
|
||||
* @param botInventory Inventory to add equipment to
|
||||
* @param botLevel Level of bot
|
||||
*/
|
||||
protected generateAndAddEquipmentToBot(templateInventory: Inventory, equipmentChances: Chances, botRole: string, botInventory: PmcInventory, botLevel: number): void;
|
||||
/**
|
||||
* Add a piece of equipment with mods to inventory from the provided pools
|
||||
* @param equipmentSlot Slot to select an item for
|
||||
* @param equipmentPool Possible items to choose from
|
||||
* @param modPool Possible mods to apply to item chosen
|
||||
* @param spawnChances Chances items will be chosen to be added
|
||||
* @param botRole Role of bot e.g. assault
|
||||
* @param inventory Inventory to add item into
|
||||
* @param randomisationDetails settings from bot.json to adjust how item is generated
|
||||
*/
|
||||
protected generateEquipment(equipmentSlot: string, equipmentPool: Record<string, number>, modPool: Mods, spawnChances: Chances, botRole: string, inventory: PmcInventory, randomisationDetails: RandomisationDetails): void;
|
||||
/**
|
||||
* Get all possible mods for item and filter down based on equipment blacklist from bot.json config
|
||||
* @param itemTpl Item mod pool is being retreived and filtered
|
||||
* @param equipmentBlacklist blacklist to filter mod pool with
|
||||
* @returns Filtered pool of mods
|
||||
*/
|
||||
protected getFilteredDynamicModsForItem(itemTpl: string, equipmentBlacklist: EquipmentFilterDetails[]): Record<string, string[]>;
|
||||
/**
|
||||
* Work out what weapons bot should have equipped and add them to bot inventory
|
||||
* @param templateInventory bot/x.json data from db
|
||||
* @param equipmentChances Chances bot can have equipment equipped
|
||||
* @param sessionId Session id
|
||||
* @param botInventory Inventory to add weapons to
|
||||
* @param botRole assault/pmcBot/bossTagilla etc
|
||||
* @param isPmc Is the bot being generated as a pmc
|
||||
* @param botLevel level of bot having weapon generated
|
||||
* @param itemGenerationLimitsMinMax Limits for items the bot can have
|
||||
*/
|
||||
protected generateAndAddWeaponsToBot(templateInventory: Inventory, equipmentChances: Chances, sessionId: string, botInventory: PmcInventory, botRole: string, isPmc: boolean, itemGenerationLimitsMinMax: Generation, botLevel: number): void;
|
||||
/**
|
||||
* Calculate if the bot should have weapons in Primary/Secondary/Holster slots
|
||||
* @param equipmentChances Chances bot has certain equipment
|
||||
* @returns What slots bot should have weapons generated for
|
||||
*/
|
||||
protected getDesiredWeaponsForBot(equipmentChances: Chances): {
|
||||
slot: EquipmentSlots;
|
||||
shouldSpawn: boolean;
|
||||
}[];
|
||||
/**
|
||||
* Add weapon + spare mags/ammo to bots inventory
|
||||
* @param sessionId Session id
|
||||
* @param weaponSlot Weapon slot being generated
|
||||
* @param templateInventory bot/x.json data from db
|
||||
* @param botInventory Inventory to add weapon+mags/ammo to
|
||||
* @param equipmentChances Chances bot can have equipment equipped
|
||||
* @param botRole assault/pmcBot/bossTagilla etc
|
||||
* @param isPmc Is the bot being generated as a pmc
|
||||
* @param itemGenerationLimitsMinMax
|
||||
*/
|
||||
protected addWeaponAndMagazinesToInventory(sessionId: string, weaponSlot: {
|
||||
slot: EquipmentSlots;
|
||||
shouldSpawn: boolean;
|
||||
}, templateInventory: Inventory, botInventory: PmcInventory, equipmentChances: Chances, botRole: string, isPmc: boolean, itemGenerationLimitsMinMax: Generation, botLevel: number): void;
|
||||
}
|
||||
|
29
types/generators/BotLevelGenerator.d.ts
vendored
Normal file
29
types/generators/BotLevelGenerator.d.ts
vendored
Normal file
@ -0,0 +1,29 @@
|
||||
import { MinMax } from "../models/common/MinMax";
|
||||
import { IRandomisedBotLevelResult } from "../models/eft/bot/IRandomisedBotLevelResult";
|
||||
import { ExpTable } from "../models/eft/common/IGlobals";
|
||||
import { IBotBase } from "../models/eft/common/tables/IBotBase";
|
||||
import { BotGenerationDetails } from "../models/spt/bots/BotGenerationDetails";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
export declare class BotLevelGenerator {
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer);
|
||||
/**
|
||||
* Return a randomised bot level and exp value
|
||||
* @param levelDetails min and max of level for bot
|
||||
* @param botGenerationDetails Deatils to help generate a bot
|
||||
* @param bot being level is being generated for
|
||||
* @returns IRandomisedBotLevelResult object
|
||||
*/
|
||||
generateBotLevel(levelDetails: MinMax, botGenerationDetails: BotGenerationDetails, bot: IBotBase): IRandomisedBotLevelResult;
|
||||
/**
|
||||
* Get the highest level a bot can be relative to the players level, but no futher than the max size from globals.exp_table
|
||||
* @param playerLevel Players current level
|
||||
* @param relativeDeltaMax max delta above player level to go
|
||||
* @returns highest level possible for bot
|
||||
*/
|
||||
protected getHighestRelativeBotLevel(playerLevel: number, relativeDeltaMax: number, levelDetails: MinMax, expTable: ExpTable[]): number;
|
||||
}
|
25
types/generators/BotLootGenerator.d.ts
vendored
25
types/generators/BotLootGenerator.d.ts
vendored
@ -1,5 +1,7 @@
|
||||
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
||||
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
||||
import { Chances, Inventory, ItemMinMax, ModsChances } from "../models/eft/common/tables/IBotType";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
@ -9,6 +11,7 @@ import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotLootCacheService } from "../services/BotLootCacheService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { BotWeaponGenerator } from "./BotWeaponGenerator";
|
||||
@ -16,15 +19,29 @@ export declare class BotLootGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected botGeneratorHelper: BotGeneratorHelper;
|
||||
protected botWeaponGenerator: BotWeaponGenerator;
|
||||
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
|
||||
protected botLootCacheService: BotLootCacheService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botLootCacheService: BotLootCacheService, configServer: ConfigServer);
|
||||
generateLoot(sessionId: string, templateInventory: Inventory, itemCounts: ItemMinMax, isPmc: boolean, botRole: string, botInventory: PmcInventory, equipmentChances: Chances): void;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, randomUtil: RandomUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, botGeneratorHelper: BotGeneratorHelper, botWeaponGenerator: BotWeaponGenerator, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Add loot to bots containers
|
||||
* @param sessionId Session id
|
||||
* @param templateInventory x.json from database/bots
|
||||
* @param itemCounts Liits on item types to be added as loot
|
||||
* @param isPmc Will bot be a pmc
|
||||
* @param botRole Role of bot, e.g. asssult
|
||||
* @param botInventory Inventory to add loot to
|
||||
* @param equipmentChances
|
||||
* @param botLevel Level of bot
|
||||
*/
|
||||
generateLoot(sessionId: string, templateInventory: Inventory, itemCounts: ItemMinMax, isPmc: boolean, botRole: string, botInventory: PmcInventory, equipmentChances: Chances, botLevel: number): void;
|
||||
protected getRandomisedCount(min: number, max: number, nValue: number): number;
|
||||
/**
|
||||
* Take random items from a pool and add to an inventory until totalItemCount or totalValueLimit is reached
|
||||
@ -47,7 +64,7 @@ export declare class BotLootGenerator {
|
||||
* @param botRole bots role, .e.g. pmcBot
|
||||
* @param isPmc are we generating for a pmc
|
||||
*/
|
||||
protected addLooseWeaponsToInventorySlot(sessionId: string, botInventory: PmcInventory, equipmentSlot: string, templateInventory: Inventory, modChances: ModsChances, botRole: string, isPmc: boolean): void;
|
||||
protected addLooseWeaponsToInventorySlot(sessionId: string, botInventory: PmcInventory, equipmentSlot: string, templateInventory: Inventory, modChances: ModsChances, botRole: string, isPmc: boolean, botLevel: number): void;
|
||||
/**
|
||||
* Get a random item from the pool parameter using the biasedRandomNumber system
|
||||
* @param pool pool of items to pick an item from
|
||||
@ -111,7 +128,7 @@ export declare class BotLootGenerator {
|
||||
* If no limit found for a non pmc bot, fall back to defaults
|
||||
* @param isPmc is the bot we want limits for a pmc
|
||||
* @param botRole what role does the bot have
|
||||
* @returns dictionary of tplIds and limit
|
||||
* @returns Dictionary of tplIds and limit
|
||||
*/
|
||||
protected getItemSpawnLimitsForBotType(isPmc: boolean, botRole: string): Record<string, number>;
|
||||
/**
|
||||
|
72
types/generators/BotWeaponGenerator.d.ts
vendored
72
types/generators/BotWeaponGenerator.d.ts
vendored
@ -1,4 +1,5 @@
|
||||
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
||||
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
||||
import { MinMax } from "../models/common/MinMax";
|
||||
@ -11,9 +12,13 @@ import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotWeaponModLimitService } from "../services/BotWeaponModLimitService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { BotEquipmentModGenerator } from "./BotEquipmentModGenerator";
|
||||
import { IInventoryMagGen } from "./weapongen/IInventoryMagGen";
|
||||
export declare class BotWeaponGenerator {
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected logger: ILogger;
|
||||
@ -24,9 +29,14 @@ export declare class BotWeaponGenerator {
|
||||
protected botGeneratorHelper: BotGeneratorHelper;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected configServer: ConfigServer;
|
||||
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
|
||||
protected botWeaponModLimitService: BotWeaponModLimitService;
|
||||
protected botEquipmentModGenerator: BotEquipmentModGenerator;
|
||||
protected localisationService: LocalisationService;
|
||||
protected inventoryMagGenComponents: IInventoryMagGen[];
|
||||
protected readonly modMagazineSlotId = "mod_magazine";
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(jsonUtil: JsonUtil, logger: ILogger, hashUtil: HashUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, weightedRandomHelper: WeightedRandomHelper, botGeneratorHelper: BotGeneratorHelper, randomUtil: RandomUtil, configServer: ConfigServer);
|
||||
constructor(jsonUtil: JsonUtil, logger: ILogger, hashUtil: HashUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, weightedRandomHelper: WeightedRandomHelper, botGeneratorHelper: BotGeneratorHelper, randomUtil: RandomUtil, configServer: ConfigServer, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botWeaponModLimitService: BotWeaponModLimitService, botEquipmentModGenerator: BotEquipmentModGenerator, localisationService: LocalisationService, inventoryMagGenComponents: IInventoryMagGen[]);
|
||||
/**
|
||||
* Pick a random weapon based on weightings and generate a functional weapon
|
||||
* @param equipmentSlot Primary/secondary/holster
|
||||
@ -37,7 +47,7 @@ export declare class BotWeaponGenerator {
|
||||
* @param isPmc Is weapon generated for a pmc
|
||||
* @returns GenerateWeaponResult object
|
||||
*/
|
||||
generateRandomWeapon(sessionId: string, equipmentSlot: string, botTemplateInventory: Inventory, weaponParentId: string, modChances: ModsChances, botRole: string, isPmc: boolean): GenerateWeaponResult;
|
||||
generateRandomWeapon(sessionId: string, equipmentSlot: string, botTemplateInventory: Inventory, weaponParentId: string, modChances: ModsChances, botRole: string, isPmc: boolean, botLevel: number): GenerateWeaponResult;
|
||||
/**
|
||||
* Get a random weighted weapon from a bots pool of weapons
|
||||
* @param equipmentSlot Primary/secondary/holster
|
||||
@ -56,7 +66,7 @@ export declare class BotWeaponGenerator {
|
||||
* @param isPmc
|
||||
* @returns GenerateWeaponResult object
|
||||
*/
|
||||
generateWeaponByTpl(sessionId: string, weaponTpl: string, equipmentSlot: string, botTemplateInventory: Inventory, weaponParentId: string, modChances: ModsChances, botRole: string, isPmc: boolean): GenerateWeaponResult;
|
||||
generateWeaponByTpl(sessionId: string, weaponTpl: string, equipmentSlot: string, botTemplateInventory: Inventory, weaponParentId: string, modChances: ModsChances, botRole: string, isPmc: boolean, botLevel: number): GenerateWeaponResult;
|
||||
/**
|
||||
* Create array with weapon base as only element and
|
||||
* add additional properties based on weapon type
|
||||
@ -67,7 +77,7 @@ export declare class BotWeaponGenerator {
|
||||
* @param botRole for durability values
|
||||
* @returns Base weapon item in array
|
||||
*/
|
||||
constructWeaponBaseArray(weaponTpl: string, weaponParentId: string, equipmentSlot: string, weaponItemTemplate: ITemplateItem, botRole: string): Item[];
|
||||
protected constructWeaponBaseArray(weaponTpl: string, weaponParentId: string, equipmentSlot: string, weaponItemTemplate: ITemplateItem, botRole: string): Item[];
|
||||
/**
|
||||
* Get the mods necessary to kit out a weapon to its preset level
|
||||
* @param weaponTpl weapon to find preset for
|
||||
@ -79,42 +89,26 @@ export declare class BotWeaponGenerator {
|
||||
/**
|
||||
* Checks if all required slots are occupied on a weapon and all it's mods
|
||||
* @param weaponItemArray Weapon + mods
|
||||
* @param botRole role of bot weapon is for
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isWeaponValid(weaponItemArray: Item[]): boolean;
|
||||
protected isWeaponValid(weaponItemArray: Item[], botRole: string): boolean;
|
||||
/**
|
||||
* Generates extra magazines or bullets (if magazine is internal) and adds them to TacticalVest and Pockets.
|
||||
* Additionally, adds extra bullets to SecuredContainer
|
||||
* @param weaponMods mods to attach to weapon
|
||||
* @param weaponTemplate db template for weapon
|
||||
* @param magCounts magazine count to add to inventory
|
||||
* @param ammoTpl ammo templateId to add to magazines
|
||||
* @param inventory inventory to add magazines to
|
||||
* @param botRole the bot type we're getting generating extra mags for
|
||||
* @returns
|
||||
* @param generatedWeaponResult object with properties for generated weapon (weapon mods pool / weapon template / ammo tpl)
|
||||
* @param magCounts Magazine count to add to inventory
|
||||
* @param inventory Inventory to add magazines to
|
||||
* @param botRole The bot type we're getting generating extra mags for
|
||||
*/
|
||||
addExtraMagazinesToInventory(weaponMods: Item[], weaponTemplate: ITemplateItem, magCounts: MinMax, ammoTpl: string, inventory: PmcInventory, botRole: string): void;
|
||||
addExtraMagazinesToInventory(generatedWeaponResult: GenerateWeaponResult, magCounts: MinMax, inventory: PmcInventory, botRole: string): void;
|
||||
/**
|
||||
* Create a magazine using the parameters given
|
||||
* @param magazineTpl Tpl of the magazine to create
|
||||
* @param ammoTpl Ammo to add to magazine
|
||||
* @param magTemplate template object of magazine
|
||||
* @returns Item array
|
||||
* Add Grendaes for UBGL to bots vest and secure container
|
||||
* @param weaponMods Weapon array with mods
|
||||
* @param generatedWeaponResult result of weapon generation
|
||||
* @param inventory bot inventory to add grenades to
|
||||
*/
|
||||
protected createMagazine(magazineTpl: string, ammoTpl: string, magTemplate: ITemplateItem): Item[];
|
||||
/**
|
||||
* Get a randomised number of bullets for a specific magazine
|
||||
* @param magCounts min and max count of magazines
|
||||
* @param magTemplate magazine to generate bullet count for
|
||||
* @returns bullet count number
|
||||
*/
|
||||
protected getRandomisedBulletCount(magCounts: MinMax, magTemplate: ITemplateItem): number;
|
||||
/**
|
||||
* Get a randomised count of magazines
|
||||
* @param magCounts min and max value returned value can be between
|
||||
* @returns numberical value of magazine count
|
||||
*/
|
||||
protected getRandomisedMagazineCount(magCounts: MinMax): number;
|
||||
protected addUbglGrenadesToBotInventory(weaponMods: Item[], generatedWeaponResult: GenerateWeaponResult, inventory: PmcInventory): void;
|
||||
/**
|
||||
* Add ammo to the secure container
|
||||
* @param stackCount How many stacks of ammo to add
|
||||
@ -131,13 +125,6 @@ export declare class BotWeaponGenerator {
|
||||
* @returns magazine tpl string
|
||||
*/
|
||||
protected getMagazineTplFromWeaponTemplate(weaponMods: Item[], weaponTemplate: ITemplateItem, botRole: string): string;
|
||||
/**
|
||||
* Get a weapons default magazine template id
|
||||
* @param weaponTemplate weapon to get default magazine for
|
||||
* @returns tpl of magazine
|
||||
*/
|
||||
protected getWeaponsDefaultMagazineTpl(weaponTemplate: ITemplateItem): string;
|
||||
protected addBulletsToVestAndPockets(ammoTpl: string, bulletCount: number, inventory: PmcInventory): void;
|
||||
/**
|
||||
* Finds and return a compatible ammo tpl based on the bots ammo weightings (x.json/inventory/equipment/ammo)
|
||||
* @param ammo a list of ammo tpls the weapon can use
|
||||
@ -158,6 +145,13 @@ export declare class BotWeaponGenerator {
|
||||
* @param ammoTpl
|
||||
*/
|
||||
protected fillExistingMagazines(weaponMods: Item[], magazine: Item, ammoTpl: string): void;
|
||||
/**
|
||||
* Add desired ammo tpl as item to weaponmods array, placed as child to UBGL
|
||||
* @param weaponMods
|
||||
* @param ubglMod
|
||||
* @param ubglAmmoTpl
|
||||
*/
|
||||
protected fillUbgl(weaponMods: Item[], ubglMod: Item, ubglAmmoTpl: string): void;
|
||||
/**
|
||||
* Add cartridge item to weapon Item array, if it already exists, update
|
||||
* @param weaponMods Weapon items array to amend
|
||||
|
28
types/generators/FenceBaseAssortGenerator.d.ts
vendored
Normal file
28
types/generators/FenceBaseAssortGenerator.d.ts
vendored
Normal file
@ -0,0 +1,28 @@
|
||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { ITraderConfig } from "../models/spt/config/ITraderConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { ItemFilterService } from "../services/ItemFilterService";
|
||||
export declare class FenceBaseAssortGenerator {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected configServer: ConfigServer;
|
||||
protected traderConfig: ITraderConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, handbookHelper: HandbookHelper, itemHelper: ItemHelper, itemFilterService: ItemFilterService, configServer: ConfigServer);
|
||||
/**
|
||||
* Create base fence assorts dynamically and store in db
|
||||
*/
|
||||
generateFenceBaseAssorts(): void;
|
||||
/**
|
||||
* Check if item is valid for being added to fence assorts
|
||||
* @param item Item to check
|
||||
* @returns true if valid fence item
|
||||
*/
|
||||
protected isValidFenceItem(item: ITemplateItem): boolean;
|
||||
}
|
11
types/generators/LocationGenerator.d.ts
vendored
11
types/generators/LocationGenerator.d.ts
vendored
@ -1,5 +1,4 @@
|
||||
import { ContainerHelper } from "../helpers/ContainerHelper";
|
||||
import { GameEventHelper } from "../helpers/GameEventHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { PresetHelper } from "../helpers/PresetHelper";
|
||||
import { RagfairServerHelper } from "../helpers/RagfairServerHelper";
|
||||
@ -9,6 +8,8 @@ import { IStaticAmmoDetails, IStaticContainerProps, IStaticForcedProps, IStaticL
|
||||
import { ILocationConfig } from "../models/spt/config/ILocationConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { MathUtil } from "../utils/MathUtil";
|
||||
import { ObjectId } from "../utils/ObjectId";
|
||||
@ -26,12 +27,13 @@ export declare class LocationGenerator {
|
||||
protected ragfairServerHelper: RagfairServerHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected mathUtil: MathUtil;
|
||||
protected gameEventHelper: GameEventHelper;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected containerHelper: ContainerHelper;
|
||||
protected presetHelper: PresetHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected locationConfig: ILocationConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, objectId: ObjectId, randomUtil: RandomUtil, ragfairServerHelper: RagfairServerHelper, itemHelper: ItemHelper, mathUtil: MathUtil, gameEventHelper: GameEventHelper, containerHelper: ContainerHelper, presetHelper: PresetHelper, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, objectId: ObjectId, randomUtil: RandomUtil, ragfairServerHelper: RagfairServerHelper, itemHelper: ItemHelper, mathUtil: MathUtil, seasonalEventService: SeasonalEventService, containerHelper: ContainerHelper, presetHelper: PresetHelper, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
generateContainerLoot(containerIn: IStaticContainerProps, staticForced: IStaticForcedProps[], staticLootDist: Record<string, IStaticLootDetails>, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, locationName: string): IStaticContainerProps;
|
||||
protected getLooseLootMultiplerForLocation(location: string): number;
|
||||
protected getStaticLootMultiplerForLocation(location: string): number;
|
||||
@ -47,7 +49,8 @@ export declare class LocationGenerator {
|
||||
* Add forced spawn point loot into loot parameter array
|
||||
* @param loot array to add forced loot to
|
||||
* @param forcedSpawnPoints forced loot to add
|
||||
* @param name of map currently generating forced loot for
|
||||
*/
|
||||
protected addForcedLoot(loot: SpawnpointTemplate[], forcedSpawnPoints: SpawnpointsForced[]): void;
|
||||
protected addForcedLoot(loot: SpawnpointTemplate[], forcedSpawnPoints: SpawnpointsForced[], locationName: string): void;
|
||||
protected createItem(tpl: string, staticAmmoDist: Record<string, IStaticAmmoDetails[]>, parentId?: string): IContainerItem;
|
||||
}
|
||||
|
24
types/generators/LootGenerator.d.ts
vendored
24
types/generators/LootGenerator.d.ts
vendored
@ -6,17 +6,21 @@ import { LootRequest } from "../models/spt/services/LootRequest";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { ItemFilterService } from "../services/ItemFilterService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
export declare class LootGenerator {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemFilterService: ItemFilterService;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, randomUtil: RandomUtil, itemHelper: ItemHelper, itemFilterService: ItemFilterService);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, itemHelper: ItemHelper, localisationService: LocalisationService, itemFilterService: ItemFilterService);
|
||||
/**
|
||||
* Generate a list of items based on options passed in
|
||||
* @param options parameters to adjust what loot is generated
|
||||
* Generate a list of items based on configuration options parameter
|
||||
* @param options parameters to adjust how loot is generated
|
||||
* @returns An array of loot items
|
||||
*/
|
||||
createRandomloot(options: LootRequest): LootItem[];
|
||||
@ -33,23 +37,31 @@ export declare class LootGenerator {
|
||||
* Find a random item in items.json and add to result array
|
||||
* @param items items to choose from
|
||||
* @param itemTypeCounts item limit counts
|
||||
* @param options item filters
|
||||
* @param result array to add found item to
|
||||
* @returns true if item was valid and added to pool
|
||||
*/
|
||||
protected findAndAddRandomItemToLoot(items: [string, ITemplateItem][], itemTypeCounts: Record<string, {
|
||||
current: number;
|
||||
max: number;
|
||||
}>, result: LootItem[]): boolean;
|
||||
}>, options: LootRequest, result: LootItem[]): boolean;
|
||||
/**
|
||||
* Get a randomised stack count for an item between its StackMinRandom and StackMaxSize values
|
||||
* @param item item to get stack count of
|
||||
* @param options loot options
|
||||
* @returns stack count
|
||||
*/
|
||||
protected getRandomisedStackCount(item: ITemplateItem, options: LootRequest): number;
|
||||
/**
|
||||
*
|
||||
* Find a random item in items.json and add to result array
|
||||
* @param globalDefaultPresets presets to choose from
|
||||
* @param itemTypeCounts item limit counts
|
||||
* @param itemBlacklist items to skip
|
||||
* @param result array to add found preset to
|
||||
* @returns true if preset was valid and added to pool
|
||||
*/
|
||||
protected findAndAddRandomPresetToLoot(globalDefaultPresets: [string, Preset][], itemTypeCounts: Record<string, {
|
||||
current: number;
|
||||
max: number;
|
||||
}>, result: LootItem[]): boolean;
|
||||
}>, itemBlacklist: string[], result: LootItem[]): boolean;
|
||||
}
|
||||
|
26
types/generators/PMCLootGenerator.d.ts
vendored
26
types/generators/PMCLootGenerator.d.ts
vendored
@ -1,8 +1,10 @@
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { ItemFilterService } from "../services/ItemFilterService";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
/**
|
||||
* Handle the generation of dynamic PMC loot in pockets and backpacks
|
||||
* and the removal of blacklisted items
|
||||
@ -12,10 +14,32 @@ export declare class PMCLootGenerator {
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected configServer: ConfigServer;
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected pocketLootPool: string[];
|
||||
protected vestLootPool: string[];
|
||||
protected backpackLootPool: string[];
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(itemHelper: ItemHelper, databaseServer: DatabaseServer, configServer: ConfigServer, itemFilterService: ItemFilterService);
|
||||
constructor(itemHelper: ItemHelper, databaseServer: DatabaseServer, configServer: ConfigServer, itemFilterService: ItemFilterService, seasonalEventService: SeasonalEventService);
|
||||
/**
|
||||
* Create an array of loot items a PMC can have in their pockets
|
||||
* @returns string array of tpls
|
||||
*/
|
||||
generatePMCPocketLootPool(): string[];
|
||||
/**
|
||||
* Create an array of loot items a PMC can have in their vests
|
||||
* @returns string array of tpls
|
||||
*/
|
||||
generatePMCVestLootPool(): string[];
|
||||
/**
|
||||
* Check if item has a width/hide that lets it fit into a 1x2 slot
|
||||
* 1x1 / 1x2 / 2x1
|
||||
* @param item Item to check size of
|
||||
* @returns true if it fits
|
||||
*/
|
||||
protected itemFitsInto1By2Slot(item: ITemplateItem): boolean;
|
||||
/**
|
||||
* Create an array of loot items a PMC can have in their backpack
|
||||
* @returns string array of tpls
|
||||
*/
|
||||
generatePMCBackpackLootPool(): string[];
|
||||
}
|
||||
|
14
types/generators/PlayerScavGenerator.d.ts
vendored
14
types/generators/PlayerScavGenerator.d.ts
vendored
@ -1,4 +1,7 @@
|
||||
import { BotGeneratorHelper } from "../helpers/BotGeneratorHelper";
|
||||
import { BotHelper } from "../helpers/BotHelper";
|
||||
import { BotWeaponGeneratorHelper } from "../helpers/BotWeaponGeneratorHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { ProfileHelper } from "../helpers/ProfileHelper";
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Skills, Stats } from "../models/eft/common/tables/IBotBase";
|
||||
@ -10,21 +13,30 @@ import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { BotLootCacheService } from "../services/BotLootCacheService";
|
||||
import { FenceService } from "../services/FenceService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { BotGenerator } from "./BotGenerator";
|
||||
export declare class PlayerScavGenerator {
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected hashUtil: HashUtil;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
|
||||
protected botGeneratorHelper: BotGeneratorHelper;
|
||||
protected saveServer: SaveServer;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected botHelper: BotHelper;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected fenceService: FenceService;
|
||||
protected botLootCacheService: BotLootCacheService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected botGenerator: BotGenerator;
|
||||
protected configServer: ConfigServer;
|
||||
protected playerScavConfig: IPlayerScavConfig;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, saveServer: SaveServer, profileHelper: ProfileHelper, botHelper: BotHelper, jsonUtil: JsonUtil, fenceService: FenceService, botLootCacheService: BotLootCacheService, botGenerator: BotGenerator, configServer: ConfigServer);
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, hashUtil: HashUtil, itemHelper: ItemHelper, botWeaponGeneratorHelper: BotWeaponGeneratorHelper, botGeneratorHelper: BotGeneratorHelper, saveServer: SaveServer, profileHelper: ProfileHelper, botHelper: BotHelper, jsonUtil: JsonUtil, fenceService: FenceService, botLootCacheService: BotLootCacheService, localisationService: LocalisationService, botGenerator: BotGenerator, configServer: ConfigServer);
|
||||
/**
|
||||
* Update a player profile to include a new player scav profile
|
||||
* @param sessionID session id to specify what profile is updated
|
||||
|
29
types/generators/RagfairAssortGenerator.d.ts
vendored
29
types/generators/RagfairAssortGenerator.d.ts
vendored
@ -1,6 +1,10 @@
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { Preset } from "../models/eft/common/IGlobals";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SeasonalEventService } from "../services/SeasonalEventService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
export declare class RagfairAssortGenerator {
|
||||
@ -8,18 +12,41 @@ export declare class RagfairAssortGenerator {
|
||||
protected hashUtil: HashUtil;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected seasonalEventService: SeasonalEventService;
|
||||
protected configServer: ConfigServer;
|
||||
protected generatedAssortItems: Item[];
|
||||
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer);
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer, seasonalEventService: SeasonalEventService, configServer: ConfigServer);
|
||||
/**
|
||||
* Get an array of unique items that can be sold on the flea
|
||||
* @returns array of unique items
|
||||
*/
|
||||
getAssortItems(): Item[];
|
||||
/**
|
||||
* Check internal generatedAssortItems array has objects
|
||||
* @returns true if array has objects
|
||||
*/
|
||||
protected assortsAreGenerated(): boolean;
|
||||
/**
|
||||
* Generate an array of items the flea can sell
|
||||
* @returns array of unique items
|
||||
*/
|
||||
protected generateRagfairAssortItems(): Item[];
|
||||
/**
|
||||
* Get presets from globals.json
|
||||
* @returns Preset object array
|
||||
*/
|
||||
protected getPresets(): Preset[];
|
||||
/**
|
||||
* Get default presets from globals.json
|
||||
* @returns Preset object array
|
||||
*/
|
||||
protected getDefaultPresets(): Preset[];
|
||||
/**
|
||||
* Create a base assort item and return it with populated values + 999999 stack count + unlimited count = true
|
||||
* @param tplId tplid to add to item
|
||||
* @param id id to add to item
|
||||
* @returns hydrated Item object
|
||||
*/
|
||||
protected createRagfairAssortItem(tplId: string, id?: string): Item;
|
||||
}
|
||||
|
106
types/generators/RagfairOfferGenerator.d.ts
vendored
106
types/generators/RagfairOfferGenerator.d.ts
vendored
@ -1,16 +1,19 @@
|
||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { PaymentHelper } from "../helpers/PaymentHelper";
|
||||
import { PresetHelper } from "../helpers/PresetHelper";
|
||||
import { RagfairServerHelper } from "../helpers/RagfairServerHelper";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IBarterScheme } from "../models/eft/common/tables/ITrader";
|
||||
import { IRagfairOffer } from "../models/eft/ragfair/IRagfairOffer";
|
||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { IRagfairOffer, OfferRequirement } from "../models/eft/ragfair/IRagfairOffer";
|
||||
import { Dynamic, IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { FenceService } from "../services/FenceService";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { RagfairCategoriesService } from "../services/RagfairCategoriesService";
|
||||
import { RagfairOfferService } from "../services/RagfairOfferService";
|
||||
import { RagfairPriceService } from "../services/RagfairPriceService";
|
||||
@ -27,18 +30,45 @@ export declare class RagfairOfferGenerator {
|
||||
protected timeUtil: TimeUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected ragfairServerHelper: RagfairServerHelper;
|
||||
protected handbookHelper: HandbookHelper;
|
||||
protected saveServer: SaveServer;
|
||||
protected presetHelper: PresetHelper;
|
||||
protected ragfairAssortGenerator: RagfairAssortGenerator;
|
||||
protected ragfairOfferService: RagfairOfferService;
|
||||
protected ragfairPriceService: RagfairPriceService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected paymentHelper: PaymentHelper;
|
||||
protected ragfairCategoriesService: RagfairCategoriesService;
|
||||
protected fenceService: FenceService;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected configServer: ConfigServer;
|
||||
protected ragfairConfig: IRagfairConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, ragfairServerHelper: RagfairServerHelper, saveServer: SaveServer, presetHelper: PresetHelper, ragfairAssortGenerator: RagfairAssortGenerator, ragfairOfferService: RagfairOfferService, ragfairPriceService: RagfairPriceService, ragfairCategoriesService: RagfairCategoriesService, fenceService: FenceService, itemHelper: ItemHelper, configServer: ConfigServer);
|
||||
protected allowedFleaPriceItemsForBarter: {
|
||||
tpl: string;
|
||||
price: number;
|
||||
}[];
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, ragfairServerHelper: RagfairServerHelper, handbookHelper: HandbookHelper, saveServer: SaveServer, presetHelper: PresetHelper, ragfairAssortGenerator: RagfairAssortGenerator, ragfairOfferService: RagfairOfferService, ragfairPriceService: RagfairPriceService, localisationService: LocalisationService, paymentHelper: PaymentHelper, ragfairCategoriesService: RagfairCategoriesService, fenceService: FenceService, itemHelper: ItemHelper, configServer: ConfigServer);
|
||||
createOffer(userID: string, time: number, items: Item[], barterScheme: IBarterScheme[], loyalLevel: number, price: number, sellInOnePiece?: boolean): IRagfairOffer;
|
||||
/**
|
||||
* Calculate the offer price that's listed on the flea listing
|
||||
* @param offerRequirements barter requirements for offer
|
||||
* @returns rouble cost of offer
|
||||
*/
|
||||
protected calculateOfferListingPrice(offerRequirements: OfferRequirement[]): number;
|
||||
/**
|
||||
* Get avatar url from trader table in db
|
||||
* @param isTrader Is user we're getting avatar for a trader
|
||||
* @param userId persons id to get avatar of
|
||||
* @returns url of avatar
|
||||
*/
|
||||
protected getAvatarUrl(isTrader: boolean, userId: string): string;
|
||||
/**
|
||||
* Convert a count of currency into roubles
|
||||
* @param currencyCount amount of currency to convert into roubles
|
||||
* @param currencyType Type of currency (euro/dollar/rouble)
|
||||
* @returns count of roubles
|
||||
*/
|
||||
protected calculateRoublePrice(currencyCount: number, currencyType: string): number;
|
||||
protected getTraderId(userID: string): string;
|
||||
protected getRating(userID: string): number;
|
||||
/**
|
||||
@ -58,13 +88,49 @@ export declare class RagfairOfferGenerator {
|
||||
* Create multiple offers for items by using a unique list of items we've generated previously
|
||||
* @param expiredOffers optional, expired offers to regenerate
|
||||
*/
|
||||
generateDynamicOffers(expiredOffers?: Item[]): void;
|
||||
generateDynamicOffers(expiredOffers?: Item[]): Promise<void>;
|
||||
protected createOffersForItems(assortItemIndex: string, assortItemsToProcess: Item[], expiredOffers: Item[], config: Dynamic): Promise<void>;
|
||||
/**
|
||||
* Create one flea offer for a specific item
|
||||
* @param items Item to create offer for
|
||||
* @param isPreset Is item a weapon preset
|
||||
* @param itemDetails raw db item details
|
||||
* @returns
|
||||
*/
|
||||
protected createSingleOfferForItem(items: Item[], isPreset: boolean, itemDetails: [boolean, ITemplateItem]): Promise<Item[]>;
|
||||
/**
|
||||
* Generate trader offers on flea using the traders assort data
|
||||
* @param traderID Trader to generate offers for
|
||||
*/
|
||||
generateFleaOffersForTrader(traderID: string): void;
|
||||
protected getItemCondition(userID: string, items: Item[], itemDetails: ITemplateItem): Item[];
|
||||
/**
|
||||
* Get array of an item with its mods + condition properties (e.g durability)
|
||||
* Apply randomisation adjustments to condition if item base is found in ragfair.json/dynamic/condition
|
||||
* @param userID id of owner of item
|
||||
* @param itemWithMods Item and mods, get condition of first item (only first array item is used)
|
||||
* @param itemDetails db details of first item
|
||||
* @returns
|
||||
*/
|
||||
protected getItemCondition(userID: string, itemWithMods: Item[], itemDetails: ITemplateItem): Item[];
|
||||
/**
|
||||
* Get the relevant condition id if item tpl matches in ragfair.json/condition
|
||||
* @param tpl Item to look for matching condition object
|
||||
* @returns condition id
|
||||
*/
|
||||
protected getDynamicConditionIdForTpl(tpl: string): string;
|
||||
/**
|
||||
* Alter an items condition based on its item base type
|
||||
* @param conditionSettingsId also the parentId of item being altered
|
||||
* @param item Item to adjust condition details of
|
||||
* @param itemDetails db item details of first item in array
|
||||
*/
|
||||
protected randomiseItemCondition(conditionSettingsId: string, item: Item, itemDetails: ITemplateItem): void;
|
||||
/**
|
||||
* Adjust an items durability/maxDurability value
|
||||
* @param item item (weapon/armor) to adjust
|
||||
* @param multiplier Value to multiple durability by
|
||||
*/
|
||||
protected randomiseDurabilityValues(item: Item, multiplier: number): void;
|
||||
/**
|
||||
* Add missing conditions to an item if needed
|
||||
* Durabiltiy for repairable items
|
||||
@ -72,21 +138,37 @@ export declare class RagfairOfferGenerator {
|
||||
* @param item item to add conditions to
|
||||
* @returns Item with conditions added
|
||||
*/
|
||||
protected addMissingCondition(item: Item): Item;
|
||||
protected getOfferRequirements(items: Item[]): {
|
||||
count: number;
|
||||
_tpl: string;
|
||||
protected addMissingConditions(item: Item): Item;
|
||||
/**
|
||||
* Create a barter-based barter scheme, if not possible, fall back to making barter scheme currency based
|
||||
* @param offerItems Items for sale in offer
|
||||
* @returns barter scheme
|
||||
*/
|
||||
protected createBarterRequirement(offerItems: Item[]): IBarterScheme[];
|
||||
/**
|
||||
* Get an array of flea prices + item tpl, cached in generator class inside `allowedFleaPriceItemsForBarter`
|
||||
* @returns array with tpl/price values
|
||||
*/
|
||||
protected getFleaPricesAsArray(): {
|
||||
tpl: string;
|
||||
price: number;
|
||||
}[];
|
||||
/**
|
||||
* Create a random currency-based barter scheme for an array of items
|
||||
* @param offerItems Items on offer
|
||||
* @returns Barter scheme for offer
|
||||
*/
|
||||
protected createCurrencyRequirement(offerItems: Item[]): IBarterScheme[];
|
||||
/**
|
||||
* Create a flea offer and store it in the Ragfair server offers array
|
||||
* @param userID owner of the offer
|
||||
* @param time time offer is put up
|
||||
* @param items items in the offer
|
||||
* @param barterScheme
|
||||
* @param loyalLevel
|
||||
* @param barterScheme cost of item (currency or barter)
|
||||
* @param loyalLevel Loyalty level needed to buy item
|
||||
* @param price price of offer
|
||||
* @param sellInOnePiece
|
||||
* @returns
|
||||
* @returns Ragfair offer
|
||||
*/
|
||||
createFleaOffer(userID: string, time: number, items: Item[], barterScheme: IBarterScheme[], loyalLevel: number, price: number, sellInOnePiece?: boolean): IRagfairOffer;
|
||||
}
|
||||
|
11
types/generators/ScavCaseRewardGenerator.d.ts
vendored
11
types/generators/ScavCaseRewardGenerator.d.ts
vendored
@ -2,7 +2,6 @@ import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { Product } from "../models/eft/common/tables/IBotBase";
|
||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IHideoutScavCase } from "../models/eft/hideout/IHideoutScavCase";
|
||||
import { IHideoutScavCaseStartRequestData } from "../models/eft/hideout/IHideoutScavCaseStartRequestData";
|
||||
import { IScavCaseConfig } from "../models/spt/config/IScavCaseConfig";
|
||||
import { RewardCountAndPriceDetails, ScavCaseRewardCountsAndPrices } from "../models/spt/hideout/ScavCaseRewardCountsAndPrices";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
@ -28,21 +27,15 @@ export declare class ScavCaseRewardGenerator {
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, hashUtil: HashUtil, itemHelper: ItemHelper, databaseServer: DatabaseServer, ragfairPriceService: RagfairPriceService, itemFilterService: ItemFilterService, configServer: ConfigServer);
|
||||
/**
|
||||
* Create an array of rewards that will be given to the player upon completing their scav case build
|
||||
* @param body client request
|
||||
* @param recipeId recipe of the scav case craft
|
||||
* @returns Product array
|
||||
*/
|
||||
generate(body: IHideoutScavCaseStartRequestData): Product[];
|
||||
generate(recipeId: string): Product[];
|
||||
/**
|
||||
* Get all db items that are not blacklisted in scavcase config
|
||||
* @returns filtered array of db items
|
||||
*/
|
||||
protected getDbItems(): ITemplateItem[];
|
||||
/**
|
||||
* Check if a template id has a blacklisted parent id
|
||||
* @param tplid template id to check
|
||||
* @returns true if item is blacklisted
|
||||
*/
|
||||
protected itemHasBlacklistedParent(tplid: string): boolean;
|
||||
/**
|
||||
* Pick a number of items to be rewards, the count is defined by the values in
|
||||
* @param items item pool to pick rewards from
|
||||
|
40
types/generators/WeatherGenerator.d.ts
vendored
40
types/generators/WeatherGenerator.d.ts
vendored
@ -1,38 +1,54 @@
|
||||
import { ApplicationContext } from "../context/ApplicationContext";
|
||||
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
||||
import { IWeatherData } from "../models/eft/weather/IWeatherData";
|
||||
import { IWeather, IWeatherData } from "../models/eft/weather/IWeatherData";
|
||||
import { WindDirection } from "../models/enums/WindDirection";
|
||||
import { IWeatherConfig } from "../models/spt/config/IWeatherConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
export declare class WeatherGenerator {
|
||||
protected weightedRandomHelper: WeightedRandomHelper;
|
||||
protected logger: ILogger;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected applicationContext: ApplicationContext;
|
||||
protected configServer: ConfigServer;
|
||||
protected weatherConfig: IWeatherConfig;
|
||||
constructor(weightedRandomHelper: WeightedRandomHelper, randomUtil: RandomUtil, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||
calculateTime(data: IWeatherData): IWeatherData;
|
||||
constructor(weightedRandomHelper: WeightedRandomHelper, logger: ILogger, randomUtil: RandomUtil, timeUtil: TimeUtil, applicationContext: ApplicationContext, configServer: ConfigServer);
|
||||
calculateGameTime(data: IWeatherData): IWeatherData;
|
||||
/**
|
||||
* Get server uptime seconds multiplied by a multiplier and add to current time as seconds
|
||||
* Format to BSGs requirements
|
||||
* @param computedDate current date
|
||||
* @param currentDate current date
|
||||
* @returns formatted time
|
||||
*/
|
||||
protected getAcceleratedTime(computedDate: Date): string;
|
||||
protected getBsgFormattedInRaidTime(currentDate: Date): string;
|
||||
/**
|
||||
* Get the current in-raid time
|
||||
* @param currentDate (new Date())
|
||||
* @returns Date object of current in-raid time
|
||||
*/
|
||||
getInRaidTime(currentDate: Date): Date;
|
||||
/**
|
||||
* Get current time formatted to fit BSGs requirement
|
||||
* @param computedDate date to format into bsg style
|
||||
* @param date date to format into bsg style
|
||||
* @returns
|
||||
*/
|
||||
protected getNormalTime(computedDate: Date): string;
|
||||
protected getBSGFormattedTime(date: Date): string;
|
||||
/**
|
||||
* Return randomised Weather data
|
||||
* @param weatherData weather input data
|
||||
* Return randomised Weather data with help of config/weather.json
|
||||
* @returns Randomised weather data
|
||||
*/
|
||||
generateWeather(weatherData: IWeatherData): IWeatherData;
|
||||
protected getWeightedFog(): string;
|
||||
generateWeather(): IWeather;
|
||||
/**
|
||||
* Set IWeather date/time/timestamp values to now
|
||||
* @param weather Object to update
|
||||
*/
|
||||
protected setCurrentDateTime(weather: IWeather): void;
|
||||
protected getWeightedWindDirection(): WindDirection;
|
||||
protected getWeightedWindSpeed(): number;
|
||||
protected getWeightedFog(): number;
|
||||
protected getWeightedRain(): number;
|
||||
protected getRandomFloat(node: string): number;
|
||||
protected getRandomInt(node: string): number;
|
||||
}
|
||||
|
6
types/generators/weapongen/IInventoryMagGen.d.ts
vendored
Normal file
6
types/generators/weapongen/IInventoryMagGen.d.ts
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
import { InventoryMagGen } from "./InventoryMagGen";
|
||||
export interface IInventoryMagGen {
|
||||
getPriority(): number;
|
||||
canHandleInventoryMagGen(inventoryMagGen: InventoryMagGen): boolean;
|
||||
process(inventoryMagGen: InventoryMagGen): void;
|
||||
}
|
16
types/generators/weapongen/InventoryMagGen.d.ts
vendored
Normal file
16
types/generators/weapongen/InventoryMagGen.d.ts
vendored
Normal file
@ -0,0 +1,16 @@
|
||||
import { MinMax } from "../../models/common/MinMax";
|
||||
import { Inventory } from "../../models/eft/common/tables/IBotBase";
|
||||
import { ITemplateItem } from "../../models/eft/common/tables/ITemplateItem";
|
||||
export declare class InventoryMagGen {
|
||||
private magCounts;
|
||||
private magazineTemplate;
|
||||
private weaponTemplate;
|
||||
private ammoTemplate;
|
||||
private pmcInventory;
|
||||
constructor(magCounts: MinMax, magazineTemplate: ITemplateItem, weaponTemplate: ITemplateItem, ammoTemplate: ITemplateItem, pmcInventory: Inventory);
|
||||
getMagCount(): MinMax;
|
||||
getMagazineTemplate(): ITemplateItem;
|
||||
getWeaponTemplate(): ITemplateItem;
|
||||
getAmmoTemplate(): ITemplateItem;
|
||||
getPmcInventory(): Inventory;
|
||||
}
|
12
types/generators/weapongen/implementations/BarrelInventoryMagGen.d.ts
vendored
Normal file
12
types/generators/weapongen/implementations/BarrelInventoryMagGen.d.ts
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
import { BotWeaponGeneratorHelper } from "../../../helpers/BotWeaponGeneratorHelper";
|
||||
import { RandomUtil } from "../../../utils/RandomUtil";
|
||||
import { IInventoryMagGen } from "../IInventoryMagGen";
|
||||
import { InventoryMagGen } from "../InventoryMagGen";
|
||||
export declare class BarrelInventoryMagGen implements IInventoryMagGen {
|
||||
protected randomUtil: RandomUtil;
|
||||
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
|
||||
constructor(randomUtil: RandomUtil, botWeaponGeneratorHelper: BotWeaponGeneratorHelper);
|
||||
getPriority(): number;
|
||||
canHandleInventoryMagGen(inventoryMagGen: InventoryMagGen): boolean;
|
||||
process(inventoryMagGen: InventoryMagGen): void;
|
||||
}
|
16
types/generators/weapongen/implementations/ExternalInventoryMagGen.d.ts
vendored
Normal file
16
types/generators/weapongen/implementations/ExternalInventoryMagGen.d.ts
vendored
Normal file
@ -0,0 +1,16 @@
|
||||
import { BotWeaponGeneratorHelper } from "../../../helpers/BotWeaponGeneratorHelper";
|
||||
import { ItemHelper } from "../../../helpers/ItemHelper";
|
||||
import { ILogger } from "../../../models/spt/utils/ILogger";
|
||||
import { LocalisationService } from "../../../services/LocalisationService";
|
||||
import { IInventoryMagGen } from "../IInventoryMagGen";
|
||||
import { InventoryMagGen } from "../InventoryMagGen";
|
||||
export declare class ExternalInventoryMagGen implements IInventoryMagGen {
|
||||
protected logger: ILogger;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
|
||||
constructor(logger: ILogger, itemHelper: ItemHelper, localisationService: LocalisationService, botWeaponGeneratorHelper: BotWeaponGeneratorHelper);
|
||||
getPriority(): number;
|
||||
canHandleInventoryMagGen(inventoryMagGen: InventoryMagGen): boolean;
|
||||
process(inventoryMagGen: InventoryMagGen): void;
|
||||
}
|
10
types/generators/weapongen/implementations/InternalMagazineInventoryMagGen.d.ts
vendored
Normal file
10
types/generators/weapongen/implementations/InternalMagazineInventoryMagGen.d.ts
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
import { BotWeaponGeneratorHelper } from "../../../helpers/BotWeaponGeneratorHelper";
|
||||
import { IInventoryMagGen } from "../IInventoryMagGen";
|
||||
import { InventoryMagGen } from "../InventoryMagGen";
|
||||
export declare class InternalMagazineInventoryMagGen implements IInventoryMagGen {
|
||||
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
|
||||
constructor(botWeaponGeneratorHelper: BotWeaponGeneratorHelper);
|
||||
getPriority(): number;
|
||||
canHandleInventoryMagGen(inventoryMagGen: InventoryMagGen): boolean;
|
||||
process(inventoryMagGen: InventoryMagGen): void;
|
||||
}
|
10
types/generators/weapongen/implementations/UbglExternalMagGen.d.ts
vendored
Normal file
10
types/generators/weapongen/implementations/UbglExternalMagGen.d.ts
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
import { BotWeaponGeneratorHelper } from "../../../helpers/BotWeaponGeneratorHelper";
|
||||
import { IInventoryMagGen } from "../IInventoryMagGen";
|
||||
import { InventoryMagGen } from "../InventoryMagGen";
|
||||
export declare class UbglExternalMagGen implements IInventoryMagGen {
|
||||
protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper;
|
||||
constructor(botWeaponGeneratorHelper: BotWeaponGeneratorHelper);
|
||||
getPriority(): number;
|
||||
canHandleInventoryMagGen(inventoryMagGen: InventoryMagGen): boolean;
|
||||
process(inventoryMagGen: InventoryMagGen): void;
|
||||
}
|
24
types/helpers/AssortHelper.d.ts
vendored
24
types/helpers/AssortHelper.d.ts
vendored
@ -1,29 +1,43 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ITraderAssort } from "../models/eft/common/tables/ITrader";
|
||||
import { QuestStatus } from "../models/enums/QuestStatus";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { ItemHelper } from "./ItemHelper";
|
||||
import { QuestHelper } from "./QuestHelper";
|
||||
export declare class AssortHelper {
|
||||
protected logger: ILogger;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected localisationService: LocalisationService;
|
||||
protected questHelper: QuestHelper;
|
||||
constructor(logger: ILogger, itemHelper: ItemHelper, databaseServer: DatabaseServer, questHelper: QuestHelper);
|
||||
constructor(logger: ILogger, itemHelper: ItemHelper, databaseServer: DatabaseServer, localisationService: LocalisationService, questHelper: QuestHelper);
|
||||
/**
|
||||
* Remove assorts from a trader that have not been unlocked yet
|
||||
* @param pmcProfile player profile
|
||||
* @param traderId traders id
|
||||
* @param assort assort items from a trader
|
||||
* @param traderId traders id the assort belongs to
|
||||
* @param traderAssorts All assort items from same trader
|
||||
* @param mergedQuestAssorts Dict of quest assort to quest id unlocks for all traders
|
||||
* @returns assort items minus locked quest assorts
|
||||
*/
|
||||
stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, assort: ITraderAssort, flea?: boolean): ITraderAssort;
|
||||
stripLockedQuestAssort(pmcProfile: IPmcData, traderId: string, traderAssorts: ITraderAssort, mergedQuestAssorts: Record<string, Record<string, string>>, flea?: boolean): ITraderAssort;
|
||||
/**
|
||||
* Get a quest id + the statuses quest can be in to unlock assort
|
||||
* @param mergedQuestAssorts quest assorts to search for assort id
|
||||
* @param assortId Assort to look for linked quest id
|
||||
* @returns quest id + array of quest status the assort should show for
|
||||
*/
|
||||
protected getQuestIdAndStatusThatShowAssort(mergedQuestAssorts: Record<string, Record<string, string>>, assortId: string): {
|
||||
questId: string;
|
||||
status: QuestStatus[];
|
||||
};
|
||||
/**
|
||||
* Remove assorts from a trader that have not been unlocked yet
|
||||
* @param pmcProfile player profile
|
||||
* @param traderId traders id
|
||||
* @param assort traders assorts
|
||||
* @returns traders assorts minus locked loyality assorts
|
||||
* @returns traders assorts minus locked loyalty assorts
|
||||
*/
|
||||
stripLockedLoyaltyAssort(pmcProfile: IPmcData, traderId: string, assort: ITraderAssort): ITraderAssort;
|
||||
/**
|
||||
|
46
types/helpers/BotDifficultyHelper.d.ts
vendored
Normal file
46
types/helpers/BotDifficultyHelper.d.ts
vendored
Normal file
@ -0,0 +1,46 @@
|
||||
import { Difficulty } from "../models/eft/common/tables/IBotType";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { BotHelper } from "./BotHelper";
|
||||
export declare class BotDifficultyHelper {
|
||||
protected logger: ILogger;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected localisationService: LocalisationService;
|
||||
protected botHelper: BotHelper;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, localisationService: LocalisationService, botHelper: BotHelper, configServer: ConfigServer);
|
||||
getPmcDifficultySettings(pmcType: "bear" | "usec", difficulty: string, usecType: string, bearType: string): Difficulty;
|
||||
/**
|
||||
* Get difficulty settings for desired bot type, if not found use assault bot types
|
||||
* @param type bot type to retrieve difficulty of
|
||||
* @param difficulty difficulty to get settings for (easy/normal etc)
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
getBotDifficultySettings(type: string, difficulty: string): Difficulty;
|
||||
/**
|
||||
* Get difficulty settings for a PMC
|
||||
* @param type "usec" / "bear"
|
||||
* @param difficulty what difficulty to retrieve
|
||||
* @returns Difficulty object
|
||||
*/
|
||||
protected getDifficultySettings(type: string, difficulty: string): Difficulty;
|
||||
/**
|
||||
* Translate chosen value from pre-raid difficulty dropdown into bot difficulty value
|
||||
* @param dropDownDifficulty Dropdown difficulty value to convert
|
||||
* @returns bot difficulty
|
||||
*/
|
||||
convertBotDifficultyDropdownToBotDifficulty(dropDownDifficulty: string): string;
|
||||
/**
|
||||
* Choose a random difficulty from - easy/normal/hard/impossible
|
||||
* @returns random difficulty
|
||||
*/
|
||||
chooseRandomDifficulty(): string;
|
||||
}
|
184
types/helpers/BotGeneratorHelper.d.ts
vendored
184
types/helpers/BotGeneratorHelper.d.ts
vendored
@ -1,159 +1,42 @@
|
||||
import { DurabilityLimitsHelper } from "../helpers/DurabilityLimitsHelper";
|
||||
import { Inventory as PmcInventory } from "../models/eft/common/tables/IBotBase";
|
||||
import { Mods, ModsChances } from "../models/eft/common/tables/IBotType";
|
||||
import { Item, Repairable, Upd } from "../models/eft/common/tables/IItem";
|
||||
import { Grid, ITemplateItem, Slot } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { EquipmentFilterDetails, IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { EquipmentFilters, IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { BotEquipmentFilterService } from "../services/BotEquipmentFilterService";
|
||||
import { ItemFilterService } from "../services/ItemFilterService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { ContainerHelper } from "./ContainerHelper";
|
||||
import { InventoryHelper } from "./InventoryHelper";
|
||||
import { ItemHelper } from "./ItemHelper";
|
||||
import { ProbabilityHelper } from "./ProbabilityHelper";
|
||||
import { ProfileHelper } from "./ProfileHelper";
|
||||
export declare class BotGeneratorHelper {
|
||||
protected logger: ILogger;
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected hashUtil: HashUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected probabilityHelper: ProbabilityHelper;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected durabilityLimitsHelper: DurabilityLimitsHelper;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected containerHelper: ContainerHelper;
|
||||
protected botEquipmentFilterService: BotEquipmentFilterService;
|
||||
protected itemFilterService: ItemFilterService;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, hashUtil: HashUtil, randomUtil: RandomUtil, probabilityHelper: ProbabilityHelper, databaseServer: DatabaseServer, durabilityLimitsHelper: DurabilityLimitsHelper, itemHelper: ItemHelper, inventoryHelper: InventoryHelper, containerHelper: ContainerHelper, botEquipmentFilterService: BotEquipmentFilterService, itemFilterService: ItemFilterService, profileHelper: ProfileHelper, configServer: ConfigServer);
|
||||
/**
|
||||
* TODO - very similar to generateModsForWeapon
|
||||
* Check mods are compatible and add to array
|
||||
* @param equipment Equipment item to add mods to
|
||||
* @param modPool Mod list to choose frm
|
||||
* @param parentId parentid of item to add mod to
|
||||
* @param parentTemplate template objet of item to add mods to
|
||||
* @param modSpawnChances dictionary of mod items and their chance to spawn for this bot type
|
||||
* @returns Item + compatible mods as an array
|
||||
*/
|
||||
generateModsForEquipment(equipment: Item[], modPool: Mods, parentId: string, parentTemplate: ITemplateItem, modSpawnChances: ModsChances): Item[];
|
||||
/**
|
||||
* TODO - very similar to generateModsForEquipment
|
||||
* @param sessionId session id
|
||||
* @param weapon Weapon to add mods to
|
||||
* @param modPool pool of compatible mods to attach to gun
|
||||
* @param weaponParentId parentId of weapon
|
||||
* @param parentTemplate
|
||||
* @param modSpawnChances
|
||||
* @param ammoTpl ammo tpl to use when generating magazines/cartridges
|
||||
* @param botRole role of bot weapon is generated for
|
||||
* @returns Weapon with mods
|
||||
*/
|
||||
generateModsForWeapon(sessionId: string, weapon: Item[], modPool: Mods, weaponParentId: string, parentTemplate: ITemplateItem, modSpawnChances: ModsChances, ammoTpl: string, botRole: string): Item[];
|
||||
/**
|
||||
* Generate a pool of mods for this bots mod type if bot has values inside `randomisedWeaponModSlots` array found in bot.json/equipment[botrole]
|
||||
* @param allowedMods Mods to be added to mod pool
|
||||
* @param botEquipBlacklist blacklist of items not allowed to be added to mod pool
|
||||
* @param modSlot Slot to generate mods for
|
||||
* @param itemModPool base mod pool to replace values of
|
||||
*/
|
||||
protected generateDynamicModPool(allowedMods: string[], botEquipBlacklist: EquipmentFilterDetails, modSlot: string, itemModPool: Record<string, string[]>): void;
|
||||
/**
|
||||
* Check if the specific item type on the weapon has reached the set limit
|
||||
* @param modTpl item to check is limited
|
||||
* @param currentCount current number of this item on gun
|
||||
* @param maxLimit mod limit allowed
|
||||
* @param botRole role of bot we're checking weapon of
|
||||
* @returns true if limit reached
|
||||
*/
|
||||
protected weaponModLimitReached(modTpl: string, currentCount: {
|
||||
count: number;
|
||||
}, maxLimit: number, botRole: string): boolean;
|
||||
/**
|
||||
* log errors if mod is not valid for a slot
|
||||
* @param modTpl
|
||||
* @param found
|
||||
* @param itemSlot
|
||||
* @param modTemplate
|
||||
* @param modSlot
|
||||
* @param parentTemplate
|
||||
* @returns true if valid
|
||||
*/
|
||||
protected isModValidForSlot(modTpl: string, found: boolean, itemSlot: Slot, modTemplate: ITemplateItem, modSlot: string, parentTemplate: ITemplateItem): boolean;
|
||||
/**
|
||||
* Create a mod item with parameters as properties
|
||||
* @param modId _id
|
||||
* @param modTpl _tpl
|
||||
* @param parentId parentId
|
||||
* @param modSlot slotId
|
||||
* @param modTemplate Used to add additional properites in the upd object
|
||||
* @returns Item object
|
||||
*/
|
||||
protected createModItem(modId: string, modTpl: string, parentId: string, modSlot: string, modTemplate: ITemplateItem): Item;
|
||||
/**
|
||||
* Is this magazine cylinder related (revolvers and grenade launchers)
|
||||
* @param magazineParentName the name of the magazines parent
|
||||
* @returns true if it is cylinder related
|
||||
*/
|
||||
magazineIsCylinderRelated(magazineParentName: string): boolean;
|
||||
/**
|
||||
* randomly choose if a mod should be spawned, 100% for required mods OR mod is ammo slot
|
||||
* never return true for an item that has 0% spawn chance
|
||||
* @param itemSlot slot the item sits in
|
||||
* @param modSlot slot the mod sits in
|
||||
* @param modSpawnChances Chances for various mod spawns
|
||||
* @returns boolean true if it should spawn
|
||||
*/
|
||||
protected shouldModBeSpawned(itemSlot: Slot, modSlot: string, modSpawnChances: ModsChances): boolean;
|
||||
/**
|
||||
* Get a list of containers that hold ammo
|
||||
* e.g. mod_magazine
|
||||
* @returns string array
|
||||
*/
|
||||
protected getAmmoContainers(): string[];
|
||||
/**
|
||||
* Get the slot details for an item (chamber/cartridge/slot)
|
||||
* @param modSlot e.g patron_in_weapon
|
||||
* @param parentTemplate item template
|
||||
* @returns
|
||||
*/
|
||||
protected getModItemSlot(modSlot: string, parentTemplate: ITemplateItem): Slot;
|
||||
/**
|
||||
* With the shotgun revolver (60db29ce99594040e04c4a27) 12.12 introduced CylinderMagazines.
|
||||
* Those magazines (e.g. 60dc519adf4c47305f6d410d) have a "Cartridges" entry with a _max_count=0.
|
||||
* Ammo is not put into the magazine directly but assigned to the magazine's slots: The "camora_xxx" slots.
|
||||
* This function is a helper called by generateModsForItem for mods with parent type "CylinderMagazine"
|
||||
* @param items The items where the CylinderMagazine's camora are appended to
|
||||
* @param modPool modPool which should include available cartrigdes
|
||||
* @param parentId The CylinderMagazine's UID
|
||||
* @param parentTemplate The CylinderMagazine's template
|
||||
* @returns
|
||||
*/
|
||||
protected fillCamora(items: Item[], modPool: Mods, parentId: string, parentTemplate: ITemplateItem): void;
|
||||
/**
|
||||
* Take a record of camoras and merge the compatable shells into one array
|
||||
* @param camorasWithShells camoras we want to merge into one array
|
||||
* @returns string array of shells fro luitple camora sources
|
||||
*/
|
||||
protected mergeCamoraPoolsTogether(camorasWithShells: Record<string, string[]>): string[];
|
||||
constructor(logger: ILogger, randomUtil: RandomUtil, databaseServer: DatabaseServer, durabilityLimitsHelper: DurabilityLimitsHelper, itemHelper: ItemHelper, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Adds properties to an item
|
||||
* e.g. Repairable / HasHinge / Foldable / MaxDurability
|
||||
* @param itemTemplate
|
||||
* @param botRole Used by weapons to randomise the durability values
|
||||
* @param itemTemplate Item extra properties are being generated for
|
||||
* @param botRole Used by weapons to randomize the durability values. Null for non-equipped items
|
||||
* @returns Item Upd object with extra properties
|
||||
*/
|
||||
generateExtraPropertiesForItem(itemTemplate: ITemplateItem, botRole?: any): {
|
||||
generateExtraPropertiesForItem(itemTemplate: ITemplateItem, botRole?: string): {
|
||||
upd?: Upd;
|
||||
};
|
||||
/**
|
||||
* Get the chance for the weapon attachment or helmet equipment to be set as activated
|
||||
* @param botRole role of bot with weapon/helmet
|
||||
* @param setting the setting of the weapon attachment/helmet equipment to be activated
|
||||
* @param defaultValue default value for the chance of activation if the botrole or bot equipment role is null
|
||||
* @returns Percent chance to be active
|
||||
*/
|
||||
protected getBotEquipmentSettingFromConfig(botRole: string, setting: keyof EquipmentFilters, defaultValue: number): number;
|
||||
/**
|
||||
* Create a repairable object for a weapon that containers durability + max durability properties
|
||||
* @param itemTemplate weapon object being generated for
|
||||
@ -168,32 +51,23 @@ export declare class BotGeneratorHelper {
|
||||
* @returns Repairable object
|
||||
*/
|
||||
protected generateArmorRepairableProperties(itemTemplate: ITemplateItem, botRole: string): Repairable;
|
||||
protected getModTplFromItemDb(modTpl: string, parentSlot: Slot, modSlot: string, items: Item[]): string;
|
||||
/**
|
||||
* Can an item be added to an item without issue
|
||||
* @param items
|
||||
* @param tplToCheck
|
||||
* @param equipmentSlot
|
||||
* @returns true if possible
|
||||
* Can item be added to another item without conflict
|
||||
* @param items Items to check compatibilities with
|
||||
* @param tplToCheck Tpl of the item to check for incompatibilities
|
||||
* @param equipmentSlot Slot the item will be placed into
|
||||
* @returns false if no incompatibilities, also has incompatibility reason
|
||||
*/
|
||||
isItemIncompatibleWithCurrentItems(items: Item[], tplToCheck: string, equipmentSlot: string): boolean;
|
||||
isItemIncompatibleWithCurrentItems(items: Item[], tplToCheck: string, equipmentSlot: string): {
|
||||
incompatible: boolean;
|
||||
reason: string;
|
||||
};
|
||||
/**
|
||||
* Adds an item with all its childern into specified equipmentSlots, wherever it fits.
|
||||
* @param equipmentSlots
|
||||
* @param parentId
|
||||
* @param parentTpl
|
||||
* @param itemWithChildren
|
||||
* @param inventory
|
||||
* @returns a `boolean` indicating item was added
|
||||
* Convert a bots role to the equipment role used in config/bot.json
|
||||
* @param botRole Role to convert
|
||||
* @returns Equipment role (e.g. pmc / assault / bossTagilla)
|
||||
*/
|
||||
addItemWithChildrenToEquipmentSlot(equipmentSlots: string[], parentId: string, parentTpl: string, itemWithChildren: Item[], inventory: PmcInventory): boolean;
|
||||
/**
|
||||
* is the provided item allowed inside a container
|
||||
* @param slot location item wants to be placed in
|
||||
* @param itemTpl item being placed
|
||||
* @returns true if allowed
|
||||
*/
|
||||
protected itemAllowedInContainer(slot: Grid, itemTpl: string): boolean;
|
||||
getBotEquipmentRole(botRole: string): string;
|
||||
}
|
||||
/** TODO - move into own class */
|
||||
export declare class ExhaustableArray<T> {
|
||||
|
59
types/helpers/BotHelper.d.ts
vendored
59
types/helpers/BotHelper.d.ts
vendored
@ -1,8 +1,10 @@
|
||||
import { MinMax } from "../models/common/MinMax";
|
||||
import { Difficulty, IBotType } from "../models/eft/common/tables/IBotType";
|
||||
import { IBotConfig } from "../models/spt/config/IBotConfig";
|
||||
import { EquipmentFilters, IBotConfig, RandomisationDetails } from "../models/spt/config/IBotConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { JsonUtil } from "../utils/JsonUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
export declare class BotHelper {
|
||||
@ -10,17 +12,27 @@ export declare class BotHelper {
|
||||
protected jsonUtil: JsonUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, configServer: ConfigServer);
|
||||
getBotDifficultySettings(type: string, difficulty: string): Difficulty;
|
||||
getBotTemplate(role: string): IBotType;
|
||||
getPmcDifficultySettings(type: string, difficulty: string): Difficulty;
|
||||
constructor(logger: ILogger, jsonUtil: JsonUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
/**
|
||||
* Randomise the chance the PMC will attack their own side
|
||||
* Get a template object for the specified botRole from bots.types db
|
||||
* @param role botRole to get template for
|
||||
* @returns IBotType object
|
||||
*/
|
||||
getBotTemplate(role: string): IBotType;
|
||||
/**
|
||||
* Randomize the chance the PMC will attack their own side
|
||||
* Look up value in bot.json/chanceSameSideIsHostilePercent
|
||||
* @param difficultySettings pmc difficulty settings
|
||||
*/
|
||||
randomisePmcHostility(difficultySettings: Difficulty): void;
|
||||
randomizePmcHostility(difficultySettings: Difficulty): void;
|
||||
/**
|
||||
* Is the passed in bot role a PMC (usec/bear/pmc)
|
||||
* @param botRole bot role to check
|
||||
* @returns true if is pmc
|
||||
*/
|
||||
isBotPmc(botRole: string): boolean;
|
||||
isBotBoss(botRole: string): boolean;
|
||||
isBotFollower(botRole: string): boolean;
|
||||
@ -31,7 +43,7 @@ export declare class BotHelper {
|
||||
*/
|
||||
addBotToFriendlyList(difficultySettings: Difficulty, typeToAdd: string): void;
|
||||
/**
|
||||
* Add a bot to the ENEMY_BOT_TYPES array
|
||||
* Add a bot to the ENEMY_BOT_TYPES array, do not add itself if its on the enemy list
|
||||
* @param difficultySettings bot settings to alter
|
||||
* @param typesToAdd bot type to add to enemy list
|
||||
*/
|
||||
@ -42,4 +54,35 @@ export declare class BotHelper {
|
||||
* @param typesToAdd bot type to add to revenge list
|
||||
*/
|
||||
addBotToRevengeList(difficultySettings: Difficulty, typesToAdd: string[]): void;
|
||||
/**
|
||||
* Choose if a bot should become a PMC by checking if bot type is allowed to become a Pmc in botConfig.convertFromChances and doing a random int check
|
||||
* @param botRole the bot role to check if should be a pmc
|
||||
* @returns true if should be a pmc
|
||||
*/
|
||||
shouldBotBePmc(botRole: string): boolean;
|
||||
rollChanceToBePmc(role: string, botConvertMinMax: MinMax): boolean;
|
||||
botRoleIsPmc(botRole: string): boolean;
|
||||
/**
|
||||
* Get randomization settings for bot from config/bot.json
|
||||
* @param botLevel level of bot
|
||||
* @param botEquipConfig bot equipment json
|
||||
* @returns RandomisationDetails
|
||||
*/
|
||||
getBotRandomizationDetails(botLevel: number, botEquipConfig: EquipmentFilters): RandomisationDetails;
|
||||
/**
|
||||
* Choose between sptBear and sptUsec at random based on the % defined in botConfig.pmc.isUsec
|
||||
* @returns pmc role
|
||||
*/
|
||||
getRandomizedPmcRole(): string;
|
||||
/**
|
||||
* Get the corresponding side when sptBear or sptUsec is passed in
|
||||
* @param botRole role to get side for
|
||||
* @returns side (usec/bear)
|
||||
*/
|
||||
getPmcSideByRole(botRole: string): string;
|
||||
/**
|
||||
* Get a randomized PMC side based on bot config value 'isUsec'
|
||||
* @returns pmc side as string
|
||||
*/
|
||||
protected getRandomizedPmcSide(): string;
|
||||
}
|
||||
|
83
types/helpers/BotWeaponGeneratorHelper.d.ts
vendored
Normal file
83
types/helpers/BotWeaponGeneratorHelper.d.ts
vendored
Normal file
@ -0,0 +1,83 @@
|
||||
import { MinMax } from "../models/common/MinMax";
|
||||
import { Inventory } from "../models/eft/common/tables/IBotBase";
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { Grid, ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { EquipmentSlots } from "../models/enums/EquipmentSlots";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { ContainerHelper } from "./ContainerHelper";
|
||||
import { InventoryHelper } from "./InventoryHelper";
|
||||
import { ItemHelper } from "./ItemHelper";
|
||||
export declare class BotWeaponGeneratorHelper {
|
||||
protected logger: ILogger;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected itemHelper: ItemHelper;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected hashUtil: HashUtil;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected containerHelper: ContainerHelper;
|
||||
constructor(logger: ILogger, databaseServer: DatabaseServer, itemHelper: ItemHelper, randomUtil: RandomUtil, hashUtil: HashUtil, inventoryHelper: InventoryHelper, localisationService: LocalisationService, containerHelper: ContainerHelper);
|
||||
/**
|
||||
* Get a randomized number of bullets for a specific magazine
|
||||
* @param magCounts min and max count of magazines
|
||||
* @param magTemplate magazine to generate bullet count for
|
||||
* @returns bullet count number
|
||||
*/
|
||||
getRandomizedBulletCount(magCounts: MinMax, magTemplate: ITemplateItem): number;
|
||||
/**
|
||||
* Get a randomized count of magazines
|
||||
* @param magCounts min and max value returned value can be between
|
||||
* @returns numerical value of magazine count
|
||||
*/
|
||||
getRandomizedMagazineCount(magCounts: MinMax): number;
|
||||
/**
|
||||
* Is this magazine cylinder related (revolvers and grenade launchers)
|
||||
* @param magazineParentName the name of the magazines parent
|
||||
* @returns true if it is cylinder related
|
||||
*/
|
||||
magazineIsCylinderRelated(magazineParentName: string): boolean;
|
||||
/**
|
||||
* Create a magazine using the parameters given
|
||||
* @param magazineTpl Tpl of the magazine to create
|
||||
* @param ammoTpl Ammo to add to magazine
|
||||
* @param magTemplate template object of magazine
|
||||
* @returns Item array
|
||||
*/
|
||||
createMagazine(magazineTpl: string, ammoTpl: string, magTemplate: ITemplateItem): Item[];
|
||||
/**
|
||||
* Add a specific number of cartridges to a bots inventory (defaults to vest and pockets)
|
||||
* @param ammoTpl Ammo tpl to add to vest/pockets
|
||||
* @param cartridgeCount number of cartridges to add to vest/pockets
|
||||
* @param inventory bot inventory to add cartridges to
|
||||
* @param equipmentSlotsToAddTo what equipment slots should bullets be added into
|
||||
*/
|
||||
addAmmoIntoEquipmentSlots(ammoTpl: string, cartridgeCount: number, inventory: Inventory, equipmentSlotsToAddTo?: EquipmentSlots[]): void;
|
||||
/**
|
||||
* Get a weapons default magazine template id
|
||||
* @param weaponTemplate weapon to get default magazine for
|
||||
* @returns tpl of magazine
|
||||
*/
|
||||
getWeaponsDefaultMagazineTpl(weaponTemplate: ITemplateItem): string;
|
||||
/**
|
||||
* TODO - move into BotGeneratorHelper, this is not the class for it
|
||||
* Adds an item with all its children into specified equipmentSlots, wherever it fits.
|
||||
* @param equipmentSlots
|
||||
* @param parentId
|
||||
* @param parentTpl
|
||||
* @param itemWithChildren
|
||||
* @param inventory
|
||||
* @returns a `boolean` indicating item was added
|
||||
*/
|
||||
addItemWithChildrenToEquipmentSlot(equipmentSlots: string[], parentId: string, parentTpl: string, itemWithChildren: Item[], inventory: Inventory): boolean;
|
||||
/**
|
||||
* is the provided item allowed inside a container
|
||||
* @param slot location item wants to be placed in
|
||||
* @param itemTpl item being placed
|
||||
* @returns true if allowed
|
||||
*/
|
||||
protected itemAllowedInContainer(slot: Grid, itemTpl: string): boolean;
|
||||
}
|
11
types/helpers/DialogueHelper.d.ts
vendored
11
types/helpers/DialogueHelper.d.ts
vendored
@ -1,20 +1,24 @@
|
||||
import { Item } from "../models/eft/common/tables/IItem";
|
||||
import { Dialogue, MessageContent, MessagePreview } from "../models/eft/profile/IAkiProfile";
|
||||
import { MessageType } from "../models/enums/MessageType";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { SaveServer } from "../servers/SaveServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { ItemHelper } from "./ItemHelper";
|
||||
import { NotificationSendHelper } from "./NotificationSendHelper";
|
||||
import { NotifierHelper } from "./NotifierHelper";
|
||||
export declare class DialogueHelper {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected saveServer: SaveServer;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected notifierHelper: NotifierHelper;
|
||||
protected notificationSendHelper: NotificationSendHelper;
|
||||
protected localisationService: LocalisationService;
|
||||
protected itemHelper: ItemHelper;
|
||||
constructor(hashUtil: HashUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, itemHelper: ItemHelper);
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, saveServer: SaveServer, databaseServer: DatabaseServer, notifierHelper: NotifierHelper, notificationSendHelper: NotificationSendHelper, localisationService: LocalisationService, itemHelper: ItemHelper);
|
||||
createMessageContext(templateId: string, messageType: MessageType, maxStoreTime: number): MessageContent;
|
||||
/**
|
||||
* Add a templated message to the dialogue.
|
||||
@ -23,7 +27,7 @@ export declare class DialogueHelper {
|
||||
* @param sessionID
|
||||
* @param rewards
|
||||
*/
|
||||
addDialogueMessage(dialogueID: string, messageContent: MessageContent, sessionID: string, rewards?: any[]): void;
|
||||
addDialogueMessage(dialogueID: string, messageContent: MessageContent, sessionID: string, rewards?: Item[]): void;
|
||||
/**
|
||||
* Get the preview contents of the last message in a dialogue.
|
||||
* @param dialogue
|
||||
@ -34,7 +38,8 @@ export declare class DialogueHelper {
|
||||
* Get the item contents for a particular message.
|
||||
* @param messageID
|
||||
* @param sessionID
|
||||
* @param itemId Item being moved to inventory
|
||||
* @returns
|
||||
*/
|
||||
getMessageItemContents(messageID: string, sessionID: string): Item[];
|
||||
getMessageItemContents(messageID: string, sessionID: string, itemId: string): Item[];
|
||||
}
|
||||
|
10
types/helpers/DurabilityLimitsHelper.d.ts
vendored
10
types/helpers/DurabilityLimitsHelper.d.ts
vendored
@ -9,10 +9,10 @@ export declare class DurabilityLimitsHelper {
|
||||
protected configServer: ConfigServer;
|
||||
protected botConfig: IBotConfig;
|
||||
constructor(randomUtil: RandomUtil, botHelper: BotHelper, configServer: ConfigServer);
|
||||
getRandomisedMaxWeaponDurability(itemTemplate: ITemplateItem, botRole: string): number;
|
||||
getRandomisedMaxArmorDurability(itemTemplate: ITemplateItem, botRole: string): number;
|
||||
getRandomisedWeaponDurability(itemTemplate: ITemplateItem, botRole: string, maxDurability: number): number;
|
||||
getRandomisedArmorDurability(itemTemplate: ITemplateItem, botRole: string, maxDurability: number): number;
|
||||
getRandomizedMaxWeaponDurability(itemTemplate: ITemplateItem, botRole: string): number;
|
||||
getRandomizedMaxArmorDurability(itemTemplate: ITemplateItem, botRole: string): number;
|
||||
getRandomizedWeaponDurability(itemTemplate: ITemplateItem, botRole: string, maxDurability: number): number;
|
||||
getRandomizedArmorDurability(itemTemplate: ITemplateItem, botRole: string, maxDurability: number): number;
|
||||
protected generateMaxWeaponDurability(botRole: string): number;
|
||||
protected generateMaxPmcArmorDurability(itemMaxDurability: number): number;
|
||||
protected getLowestMaxWeaponFromConfig(botRole: string): number;
|
||||
@ -23,4 +23,6 @@ export declare class DurabilityLimitsHelper {
|
||||
protected getMaxWeaponDeltaFromConfig(botRole: string): number;
|
||||
protected getMinArmorDeltaFromConfig(botRole: string): number;
|
||||
protected getMaxArmorDeltaFromConfig(botRole: string): number;
|
||||
protected getMinArmorLimitPercentFromConfig(botRole: string): number;
|
||||
protected getMinWeaponLimitPercentFromConfig(botRole: string): number;
|
||||
}
|
||||
|
10
types/helpers/GameEventHelper.d.ts
vendored
10
types/helpers/GameEventHelper.d.ts
vendored
@ -1,9 +1,9 @@
|
||||
import { ISeasonalEventConfig } from "../models/spt/config/ISeasonalEventConfig";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
export declare class GameEventHelper {
|
||||
protected databaseServer: DatabaseServer;
|
||||
constructor(databaseServer: DatabaseServer);
|
||||
get events(): Record<string, string>;
|
||||
get christmasEventItems(): string[];
|
||||
itemIsChristmasRelated(itemId: string): boolean;
|
||||
christmasEventEnabled(): boolean;
|
||||
protected configServer: ConfigServer;
|
||||
protected seasonalEventConfig: ISeasonalEventConfig;
|
||||
constructor(databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||
}
|
||||
|
48
types/helpers/HandbookHelper.d.ts
vendored
48
types/helpers/HandbookHelper.d.ts
vendored
@ -1,3 +1,4 @@
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
declare class LookupItem {
|
||||
byId: Record<number, string>;
|
||||
byParent: Record<string, string[]>;
|
||||
@ -9,25 +10,44 @@ export declare class LookupCollection {
|
||||
constructor();
|
||||
}
|
||||
export declare class HandbookHelper {
|
||||
protected lookup: LookupCollection;
|
||||
hydrateLookup(lookup: LookupCollection): void;
|
||||
getTemplatePrice(x: string): number;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected lookupCacheGenerated: boolean;
|
||||
protected handbookPriceCache: LookupCollection;
|
||||
constructor(databaseServer: DatabaseServer);
|
||||
hydrateLookup(): void;
|
||||
/**
|
||||
* Get price from internal cache, if cache empty look up price directly in handbook (expensive)
|
||||
* If no values found, return 1
|
||||
* @param tpl item tpl to look up price for
|
||||
* @returns price in roubles
|
||||
*/
|
||||
getTemplatePrice(tpl: string): number;
|
||||
/**
|
||||
* all items in template with the given parent category
|
||||
* @param x
|
||||
* @returns string array
|
||||
*/
|
||||
templatesWithParent(x: string): string[];
|
||||
isCategory(x: string): boolean;
|
||||
/**
|
||||
* Does category exist in handbook cache
|
||||
* @param category
|
||||
* @returns true if exists in cache
|
||||
*/
|
||||
isCategory(category: string): boolean;
|
||||
childrenCategories(x: string): string[];
|
||||
/**
|
||||
* Gets Currency to Ruble conversion Value
|
||||
* @param {number} value
|
||||
* @param {string} currencyFrom
|
||||
* @returns number
|
||||
* Convert non-roubles into roubles
|
||||
* @param nonRoubleCurrencyCount Currency count to convert
|
||||
* @param currencyTypeFrom What current currency is
|
||||
* @returns Count in roubles
|
||||
*/
|
||||
inRUB(value: number, currencyFrom: string): number;
|
||||
inRUB(nonRoubleCurrencyCount: number, currencyTypeFrom: string): number;
|
||||
/**
|
||||
* Gets Ruble to Currency conversion Value
|
||||
* @param {number} value
|
||||
* @param {string} currencyTo
|
||||
* @returns number
|
||||
* Convert roubles into another currency
|
||||
* @param roubleCurrencyCount roubles to convert
|
||||
* @param currencyTypeTo Currency to convert roubles into
|
||||
* @returns currency count in desired type
|
||||
*/
|
||||
fromRUB(value: number, currencyTo: string): number;
|
||||
fromRUB(roubleCurrencyCount: number, currencyTypeTo: string): number;
|
||||
}
|
||||
export {};
|
||||
|
24
types/helpers/HealthHelper.d.ts
vendored
24
types/helpers/HealthHelper.d.ts
vendored
@ -1,6 +1,6 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { ISyncHealthRequestData } from "../models/eft/health/ISyncHealthRequestData";
|
||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { Effects, IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||
import { IHealthConfig } from "../models/spt/config/IHealthConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
@ -16,7 +16,7 @@ export declare class HealthHelper {
|
||||
protected healthConfig: IHealthConfig;
|
||||
constructor(jsonUtil: JsonUtil, logger: ILogger, timeUtil: TimeUtil, saveServer: SaveServer, configServer: ConfigServer);
|
||||
/**
|
||||
* Resets the profiles vitality/healh and vitality/effects properties to their defaults
|
||||
* Resets the profiles vitality/health and vitality/effects properties to their defaults
|
||||
* @param sessionID Session Id
|
||||
* @returns updated profile
|
||||
*/
|
||||
@ -24,28 +24,34 @@ export declare class HealthHelper {
|
||||
/**
|
||||
* Update player profile with changes from request object
|
||||
* @param pmcData Player profile
|
||||
* @param info Request object
|
||||
* @param request Heal request
|
||||
* @param sessionID Session id
|
||||
* @param addEffects Should effects be added or removed (default - add)
|
||||
*/
|
||||
saveVitality(pmcData: IPmcData, info: ISyncHealthRequestData, sessionID: string, addEffects?: boolean): void;
|
||||
saveVitality(pmcData: IPmcData, request: ISyncHealthRequestData, sessionID: string, addEffects?: boolean, deleteExistingEffects?: boolean): void;
|
||||
/**
|
||||
* Adjust hydration/energy/temperate and body part hp values in player profile to values in profile.vitality
|
||||
* @param pmcData Profile to update
|
||||
* @param sessionId Session id
|
||||
*/
|
||||
protected saveHealth(pmcData: IPmcData, sessionID: string): void;
|
||||
/**
|
||||
* Save effects to profile
|
||||
* Works by removing all effects and adding them back from profile
|
||||
* Remoces empty 'Effects' objects if found
|
||||
* Removes empty 'Effects' objects if found
|
||||
* @param pmcData Player profile
|
||||
* @param sessionID Session id
|
||||
* @param sessionId Session id
|
||||
* @param bodyPartsWithEffects dict of body parts with effects that should be added to profile
|
||||
* @param addEffects Should effects be added back to profile
|
||||
* @returns
|
||||
*/
|
||||
protected saveEffects(pmcData: IPmcData, sessionID: string, addEffects: boolean): void;
|
||||
protected saveEffects(pmcData: IPmcData, sessionId: string, bodyPartsWithEffects: Effects, deleteExistingEffects?: boolean): void;
|
||||
/**
|
||||
* Add effect to body part in profile
|
||||
* @param pmcData Player profile
|
||||
* @param effectBodyPart body part to edit
|
||||
* @param effectType Effect to add to body part
|
||||
* @param duration How long the effect has left in seconds (-1 by default, no duration).
|
||||
*/
|
||||
protected addEffect(pmcData: IPmcData, effectBodyPart: string, effectType: string): void;
|
||||
protected addEffect(pmcData: IPmcData, effectBodyPart: string, effectType: string, duration?: number): void;
|
||||
protected isEmpty(map: any): boolean;
|
||||
}
|
||||
|
87
types/helpers/HideoutHelper.d.ts
vendored
87
types/helpers/HideoutHelper.d.ts
vendored
@ -1,20 +1,21 @@
|
||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||
import { Common, HideoutArea, Production, Productive } from "../models/eft/common/tables/IBotBase";
|
||||
import { Common, HideoutArea, IHideoutImprovement, Production, Productive } from "../models/eft/common/tables/IBotBase";
|
||||
import { Upd } from "../models/eft/common/tables/IItem";
|
||||
import { StageBonus } from "../models/eft/hideout/IHideoutArea";
|
||||
import { IHideoutContinousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinousProductionStartRequestData";
|
||||
import { IHideoutContinuousProductionStartRequestData } from "../models/eft/hideout/IHideoutContinuousProductionStartRequestData";
|
||||
import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
|
||||
import { IHideoutSingleProductionStartRequestData } from "../models/eft/hideout/IHideoutSingleProductionStartRequestData";
|
||||
import { IHideoutTakeProductionRequestData } from "../models/eft/hideout/IHideoutTakeProductionRequestData";
|
||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||
import { IHideoutConfig } from "../models/spt/config/IHideoutConfig";
|
||||
import { ILogger } from "../models/spt/utils/ILogger";
|
||||
import { ItemEventRouter } from "../routers/ItemEventRouter";
|
||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||
import { ConfigServer } from "../servers/ConfigServer";
|
||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||
import { LocalisationService } from "../services/LocalisationService";
|
||||
import { PlayerService } from "../services/PlayerService";
|
||||
import { HashUtil } from "../utils/HashUtil";
|
||||
import { HttpResponseUtil } from "../utils/HttpResponseUtil";
|
||||
import { RandomUtil } from "../utils/RandomUtil";
|
||||
import { TimeUtil } from "../utils/TimeUtil";
|
||||
import { InventoryHelper } from "./InventoryHelper";
|
||||
import { ProfileHelper } from "./ProfileHelper";
|
||||
@ -22,23 +23,25 @@ export declare class HideoutHelper {
|
||||
protected logger: ILogger;
|
||||
protected hashUtil: HashUtil;
|
||||
protected timeUtil: TimeUtil;
|
||||
protected randomUtil: RandomUtil;
|
||||
protected databaseServer: DatabaseServer;
|
||||
protected itemEventRouter: ItemEventRouter;
|
||||
protected eventOutputHolder: EventOutputHolder;
|
||||
protected httpResponse: HttpResponseUtil;
|
||||
protected profileHelper: ProfileHelper;
|
||||
protected inventoryHelper: InventoryHelper;
|
||||
protected playerService: PlayerService;
|
||||
protected localisationService: LocalisationService;
|
||||
protected configServer: ConfigServer;
|
||||
static bitcoinFarm: string;
|
||||
static waterCollector: string;
|
||||
static bitcoin: string;
|
||||
static expeditionaryFuelTank: string;
|
||||
static maxSkillPoint: number;
|
||||
private static generatorOffMultipler;
|
||||
protected hideoutConfig: IHideoutConfig;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, randomUtil: RandomUtil, databaseServer: DatabaseServer, itemEventRouter: ItemEventRouter, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, inventoryHelper: InventoryHelper, playerService: PlayerService, configServer: ConfigServer);
|
||||
registerProduction(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData | IHideoutContinousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, inventoryHelper: InventoryHelper, playerService: PlayerService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||
registerProduction(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData | IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* This convinience function intialies new Production Object
|
||||
* This convenience function initializes new Production Object
|
||||
* with all the constants.
|
||||
*/
|
||||
initProduction(recipeId: string, productionTime: number): Production;
|
||||
@ -79,6 +82,26 @@ export declare class HideoutHelper {
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter: boolean;
|
||||
}): void;
|
||||
/**
|
||||
* Update a productions progress value based on the amount of time that has passed
|
||||
* @param pmcData Player profile
|
||||
* @param prodId Production id being crafted
|
||||
* @param recipe Recipe data being crafted
|
||||
* @param hideoutProperties
|
||||
*/
|
||||
protected updateProductionProgress(pmcData: IPmcData, prodId: string, recipe: IHideoutProduction, hideoutProperties: {
|
||||
btcFarmCGs?: number;
|
||||
isGeneratorOn: boolean;
|
||||
waterCollectorHasFilter?: boolean;
|
||||
}): void;
|
||||
/**
|
||||
* Check if a productions progress value matches its corresponding recipes production time value
|
||||
* @param pmcData Player profile
|
||||
* @param prodId Production id
|
||||
* @param recipe Recipe being crafted
|
||||
* @returns progress matches productionTime from recipe
|
||||
*/
|
||||
protected doesProgressMatchProductionTime(pmcData: IPmcData, prodId: string): boolean;
|
||||
/**
|
||||
* Update progress timer for scav case
|
||||
* @param pmcData Profile to update
|
||||
@ -103,7 +126,7 @@ export declare class HideoutHelper {
|
||||
* Adjust water filter objects resourceValue or delete when they reach 0 resource
|
||||
* @param waterFilterArea water filter area to update
|
||||
* @param production production object
|
||||
* @param isGeneratorOn is generatory enabled
|
||||
* @param isGeneratorOn is generator enabled
|
||||
* @param pmcData Player profile
|
||||
* @returns Updated HideoutArea object
|
||||
*/
|
||||
@ -111,11 +134,53 @@ export declare class HideoutHelper {
|
||||
protected getAreaUpdObject(stackCount: number, resourceValue: number, resourceUnitsConsumed: number): Upd;
|
||||
protected updateAirFilters(airFilterArea: HideoutArea, pmcData: IPmcData): void;
|
||||
protected updateBitcoinFarm(pmcData: IPmcData, btcFarmCGs: number, isGeneratorOn: boolean): Production;
|
||||
/**
|
||||
* Get a count of how many BTC can be gathered by the profile
|
||||
* @param pmcData Profile to look up
|
||||
* @returns coin slot count
|
||||
*/
|
||||
protected getBTCSlots(pmcData: IPmcData): number;
|
||||
protected getManagementSkillsSlots(): number;
|
||||
protected hasManagementSkillSlots(pmcData: IPmcData): boolean;
|
||||
protected getHideoutManagementSkill(pmcData: IPmcData): Common;
|
||||
protected getHideoutManagementConsumptionBonus(pmcData: IPmcData): number;
|
||||
/**
|
||||
* Get the crafting skill details from player profile
|
||||
* @param pmcData Player profile
|
||||
* @returns crafting skill, null if not found
|
||||
*/
|
||||
protected getCraftingSkill(pmcData: IPmcData): Common;
|
||||
/**
|
||||
* Adjust craft time based on crafting skill level found in player profile
|
||||
* @param pmcData Player profile
|
||||
* @param productionTime Time to complete hideout craft in seconds
|
||||
* @returns Adjusted craft time in seconds
|
||||
*/
|
||||
protected getCraftingSkillProductionTimeReduction(pmcData: IPmcData, productionTime: number): number;
|
||||
isProduction(productive: Productive): productive is Production;
|
||||
getBTC(pmcData: IPmcData, body: IHideoutTakeProductionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Gather crafted BTC from hideout area and add to inventory
|
||||
* Reset production start timestamp if hideout area at full coin capacity
|
||||
* @param pmcData Player profile
|
||||
* @param request Take production request
|
||||
* @param sessionId Session id
|
||||
* @returns IItemEventRouterResponse
|
||||
*/
|
||||
getBTC(pmcData: IPmcData, request: IHideoutTakeProductionRequestData, sessionId: string): IItemEventRouterResponse;
|
||||
/**
|
||||
* Upgrade hideout wall from starting level to interactable level if enough time has passed
|
||||
* @param pmcProfile Profile to upgrade wall in
|
||||
*/
|
||||
unlockHideoutWallInProfile(pmcProfile: IPmcData): void;
|
||||
/**
|
||||
* Hideout improvement is flagged as complete
|
||||
* @param improvement hideout improvement object
|
||||
* @returns true if complete
|
||||
*/
|
||||
protected hideoutImprovementIsComplete(improvement: IHideoutImprovement): boolean;
|
||||
/**
|
||||
* Iterate over hideout improvements not completed and check if they need to be adjusted
|
||||
* @param pmcProfile Profile to adjust
|
||||
*/
|
||||
setHideoutImprovementsToCompleted(pmcProfile: IPmcData): void;
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user