import { BotHelper } from "../helpers/BotHelper"; import { IBotBase } from "../models/eft/common/tables/IBotBase"; import { ILogger } from "../models/spt/utils/ILogger"; import { JsonUtil } from "../utils/JsonUtil"; import { RandomUtil } from "../utils/RandomUtil"; import { LocalisationService } from "./LocalisationService"; export declare class BotGenerationCacheService { protected logger: ILogger; protected randomUtil: RandomUtil; protected jsonUtil: JsonUtil; protected localisationService: LocalisationService; protected botHelper: BotHelper; protected storedBots: Map; constructor(logger: ILogger, randomUtil: RandomUtil, jsonUtil: JsonUtil, localisationService: LocalisationService, botHelper: BotHelper); /** * Store array of bots in cache, shuffle results before storage * @param botsToStore Bots we want to store in the cache */ storeBots(key: string, botsToStore: IBotBase[]): void; /** * Find and return a bot based on its role * Remove bot from internal array so it can't be retreived again * @param key role to retreive (assault/bossTagilla etc) * @returns IBotBase object */ getBot(key: string): IBotBase; /** * Remove all cached bot profiles */ clearStoredBots(): void; /** * Does cache have a bot with requested key * @returns false if empty */ cacheHasBotOfRole(key: string): boolean; }