added more to Reserve and fixed lights.
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6c7a0c2c83
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@ -21,6 +21,7 @@ namespace ValensHasThePower
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{
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PowerOn.Interchange();
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PowerOn.Customs();
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PowerOn.Reserve();
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}
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private static void Interchange()
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@ -83,5 +84,27 @@ namespace ValensHasThePower
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}
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}
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}
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private static void Reserve()
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{
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var power = GameObject.FindObjectsOfType<Switch>().ToList();
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foreach (var switches in power) // turns on power on reserve
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{
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if (switches.Id == "autoId_00000_D2_LEVER" && switches.name == "reserve_electric_switcher_lever")
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{
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var lamps = switches.Lamps.ToList();
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// turns on lamps
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foreach (var lamp in lamps)
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{
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lamp.Enabled = true;
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}
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// turns on power
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switches.DoorState = EDoorState.Open;
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}
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}
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}
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}
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}
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