# Bytenode A minimalist bytecode compiler for Node.js. This tool truly compiles your JavaScript code into `V8` bytecode, so that you can protect your source code. It can be used with Node.js, as well as Electron and NW.js (check `examples/` directory). --- ## Install ```console npm install --save bytenode ``` Or globally: ```console sudo npm install -g bytenode ``` --- ## Known Issues and Limitations * In Node 10.x, Bytenode does not work in debug mode. See [#29](https://github.com/OsamaAbbas/bytenode/issues/29). * Any code depends on `Function.prototype.toString` function will break, because Bytenode removes the source code from `.jsc` files and puts a dummy code instead. See [#34](https://github.com/OsamaAbbas/bytenode/issues/34). * In recent versions of Node, the `--no-flush-bytecode` must be set. Bytenode sets it internally, but if you encounter any issues, try to run Node with that flag: ` $ node --no-flush-bytecode server.js`. See [#41](https://github.com/OsamaAbbas/bytenode/issues/41). * Arrow functions (especially Async arrow functions) cause crash in Puppeteer and in Electron apps if used in render processes. See [#106](https://github.com/bytenode/bytenode/issues/106), [#47](https://github.com/OsamaAbbas/bytenode/issues/47). They also cause an issue with the ndb debugger. See [#135](https://github.com/bytenode/bytenode/issues/135). Use the usual async functions instead. --- ## Bytenode CLI ``` Usage: bytenode [option] [ FILE... | - ] [arguments] Options: -h, --help show help information. -v, --version show bytenode version. -c, --compile [ FILE... | - ] compile stdin, a file, or a list of files -n, --no-module compile without producing commonjs module -e, --electron compile for Electron -l, --loader [ FILE | PATTERN ] create a loader file and optionally define loader filename or pattern using % as filename replacer defaults to %.loader.js Examples: $ bytenode -c script.js compile `script.js` to `script.jsc`. $ bytenode -c server.js app.js $ bytenode -c src/*.js compile all `.js` files in `src/` directory. $ bytenode -c *.js -l %.load.js create `filename.load.js` loader files along side `.jsc` files $ bytenode script.jsc [arguments] run `script.jsc` with arguments. $ bytenode open Node REPL with bytenode pre-loaded. ``` Examples: * Compile `express-server.js` to `express-server.jsc`. ```console user@machine:~$ bytenode --compile express-server.js ``` * Run your compiled file `express-server.jsc`. ```console user@machine:~$ bytenode express-server.jsc Server listening on port 3000 ``` * Compile all `.js` files in `./app` directory. ```console user@machine:~$ bytenode --compile ./app/*.js ``` * Compile all `.js` files in your project. ```console user@machine:~$ bytenode --compile ./**/*.js ``` Note: you may need to enable `globstar` option in bash (you should add it to `~/.bashrc`): `shopt -s globstar` * Starting from v1.0.0, bytenode can compile from `stdin`. ```console $ echo 'console.log("Hello");' | bytenode --compile - > hello.jsc ``` --- ## Bytenode API ```javascript const bytenode = require('bytenode'); ``` --- #### bytenode.compileCode(javascriptCode) → {Buffer} Generates v8 bytecode buffer. - Parameters: | Name | Type | Description | | ---- | ---- | ----------- | | javascriptCode | string | JavaScript source that will be compiled to bytecode. | - Returns: {Buffer} The generated bytecode. - Example: ```javascript let helloWorldBytecode = bytenode.compileCode(`console.log('Hello World!');`); ``` This `helloWorldBytecode` bytecode can be saved to a file. However, if you want to use your code as a module (i.e. if your file has some `exports`), you have to compile it using `bytenode.compileFile({compileAsModule: true})`, or wrap your code manually, using `Module.wrap()` function. --- #### bytenode.compileElectronCode(javascriptCode) → {Promise\} Asynchronous function which generates v8 bytecode buffer for Electron. Same as `bytenode.compileCode()`, but generates bytecode for the version of Electron currently installed in node_modules. - Parameters: | Name | Type | Description | | ---- | ---- | ----------- | | javascriptCode | string | JavaScript source that will be compiled to bytecode. | - Returns: {Promise\} A Promise which resolves with the generated bytecode. - Example: ```javascript let helloWorldBytecode = await bytenode.compileElectronCode(`console.log('Hello World!');`); ``` This `helloWorldBytecode` bytecode can be saved to a file. However, if you want to use your code as a module (i.e. if your file has some `exports`), you have to compile it using `bytenode.compileFile({compileAsModule: true})`, or wrap your code manually, using `Module.wrap()` function. --- #### bytenode.runBytecode(bytecodeBuffer) → {any} Runs v8 bytecode buffer and returns the result. - Parameters: | Name | Type | Description | | ---- | ---- | ----------- | | bytecodeBuffer | Buffer | The buffer object that was created using compileCode function. | - Returns: {any} The result of the very last statement executed in the script. - Example: ```javascript bytenode.runBytecode(helloWorldBytecode); // prints: Hello World! ``` --- #### bytenode.compileFile(args, output) → {Promise\} Asyncrhonous function which compiles JavaScript file to .jsc file. - Parameters: | Name | Type | Description | | ---- | ---- | ----------- | | args | object \| string | | | args.filename | string | The JavaScript source file that will be compiled. | | args.compileAsModule | boolean | If true, the output will be a commonjs module. Default: true. | | args.electron | boolean | If true, the output will be a compiled through Electrong. Default: false. | | args.output | string | The output filename. Defaults to the same path and name of the original file, but with `.jsc` extension. | | output | string | The output filename. (Deprecated: use args.output instead) | - Returns: {Promise\}: A Promise that resolves as the compiled filename. - Examples: ```javascript let compiledFilename = bytenode.compileFile({ filename: '/path/to/your/file.js', output: '/path/to/compiled/file.jsc' // if omitted, it defaults to '/path/to/your/file.jsc' }); ``` Previous code will produce a commonjs module that can be required using `require` function. ```javascript let compiledFilename = await bytenode.compileFile({ filename: '/path/to/your/file.js', output: '/path/to/compiled/file.jsc', compileAsModule: false }); ``` Previous code will produce a direct `.jsc` file, that can be run using `bytenode.runBytecodeFile()` function. It can NOT be required as a module. Please note that `compileAsModule` MUST be `false` in order to turn it off. Any other values (including: `null`, `""`, etc) will be treated as `true`. (It had to be done this way in order to keep the old code valid.) --- #### bytenode.runBytecodeFile(filename) → {any} Runs .jsc file and returns the result. - Parameters: | Name | Type | | ---- | ---- | | filename | string | - Returns: {any} The result of the very last statement executed in the script. - Example: ```javascript // test.js console.log('Hello World!'); ``` ```javascript bytenode.runBytecodeFile('/path/to/test.jsc'); // prints: Hello World! ``` --- #### require(filename) → {any} - Parameters: | Name | Type | | ---- | ---- | | filename | string | - Returns: {any} exported module content - Example: ```javascript let myModule = require('/path/to/your/file.jsc'); ``` Just like regular `.js` modules. You can also omit the extension `.jsc`. `.jsc` file must have been compiled using `bytenode.compileFile()`, or have been wrapped inside `Module.wrap()` function. Otherwise it won't work as a module and it can NOT be required. Please note `.jsc` files must run with the same Node.js version that was used to compile it (using same architecture of course). Also, `.jsc` files are CPU-agnostic. However, you should run your tests before and after deployment, because V8 sanity checks include some checks related to CPU supported features, so this may cause errors in some rare cases. --- ## Acknowledgements I had the idea of this tool many years ago. However, I finally decided to implement it after seeing this [issue](https://github.com/nodejs/node/issues/11842) by @hashseed. Also, some parts were inspired by [v8-compile-cache](https://github.com/zertosh/v8-compile-cache) by @zertosh.