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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
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<Version>1.4.9</Version>
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<AssemblyName>KcY-SeeItemValue</AssemblyName>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\Shared\BepInEx\0Harmony.dll</HintPath>
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</Reference>
<Reference Include="Aki.Common">
<HintPath>..\..\Shared\AKI\Aki.Common.dll</HintPath>
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</Reference>
<Reference Include="Aki.Reflection">
<HintPath>..\..\Shared\AKI\Aki.Reflection.dll</HintPath>
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</Reference>
<Reference Include="Assembly-CSharp">
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<HintPath>..\..\Shared\EFT\Assembly-CSharp.dll</HintPath>
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</Reference>
<Reference Include="BepInEx">
<HintPath>..\..\Shared\BepInEx\BepInEx.dll</HintPath>
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</Reference>
<Reference Include="Comfort">
<HintPath>..\..\Shared\EFT\Comfort.dll</HintPath>
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</Reference>
<Reference Include="ItemComponent.Types">
<HintPath>..\..\Shared\EFT\ItemComponent.Types.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.JScript" />
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<Reference Include="Newtonsoft.Json">
<HintPath>..\..\Shared\EFT\Newtonsoft.Json.dll</HintPath>
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</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\Shared\EFT\UnityEngine.dll</HintPath>
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</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\Shared\EFT\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
</ItemGroup>
</Project>