BotGenerator/Generator/Assets/easy_cursedAssault_BotGlobalSettings.txt

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2024-10-31 22:43:32 +00:00
{ "Lay": { }, "Aiming": { "MAX_AIM_PRECICING": 4.0, "COEF_FROM_COVER": 0.8, "PANIC_COEF": 1.2, "PANIC_ACCURATY_COEF": 1.2, "PANIC_TIME": 2.0, "DAMAGE_PANIC_TIME": 15.0, "MAX_AIMING_UPGRADE_BY_TIME": 0.85, "DAMAGE_TO_DISCARD_AIM_0_100": 100.0, "MIN_TIME_DISCARD_AIM_SEC": 2.9, "MAX_TIME_DISCARD_AIM_SEC": 3.2, "XZ_COEF": 0.75, "XZ_COEF_STATIONARY_GRENADE": 0.8, "BOTTOM_COEF": 0.2, "BASE_HIT_AFFECTION_DELAY_SEC": 1.77, "BASE_HIT_AFFECTION_MIN_ANG": 14.0, "BASE_HIT_AFFECTION_MAX_ANG": 28.0, "BASE_SHIEF_STATIONARY_GRENADE": 1.1, "SCATTERING_DIST_MODIF": 0.7, "SCATTERING_DIST_MODIF_CLOSE": 0.85, "AIMING_TYPE": 5, "COEF_IF_MOVE": 1.3, "TIME_COEF_IF_MOVE": 1.1, "ANY_PART_SHOOT_TIME": 30.0, "Y_TOP_OFFSET_COEF": 0.001, "Y_BOTTOM_OFFSET_COEF": 0.015, "SHALL_LAY_PROBABILTY_WHEN_ARTILLERY" : 10 }, "Look": { "MAX_VISION_GRASS_METERS": 0.8, "GOAL_TO_FULL_DISSAPEAR": 0.5, "GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.0005, "VISIBLE_DISNACE_WITH_LIGHT": 43.0, "ENEMY_LIGHT_ADD": 45.0, }, "Shoot": { "RECOIL_TIME_NORMALIZE": 2.0, "RECOIL_PER_METER": 0.1, "WAIT_NEXT_STATIONARY_GRENADE": 1.0, "FINGER_HOLD_STATIONARY_GRENADE": 0.3, "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5, "FAR_DIST_ENEMY_SQR": 400.0, "RUN_DIST_NO_AMMO_SQRT": 625.0, "CAN_SHOOTS_TIME_TO_AMBUSH": 333, "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5, "CHANCE_TO_CHANGE_WEAPON": 0.0, "CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0.0, }, "Move": { "REACH_DIST_RUN": 0.8, "UPDATE_TIME_RECAL_WAY": 7.0, "RUN_TO_COVER_MIN": 2.0, "RUN_IF_GAOL_FAR_THEN": 10.0, "AT": [ "normal", "normal", "normal", "regular", "regular" ], }, "Grenade": { "RUN_AWAY": 22.0, "RUN_AWAY_SQR": 484.0, "CHANCE_TO_NOTIFY_ENEMY_GR_100": 99.0, "GrenadePerMeter": 0.2, "SHOOT_TO_SMOKE_CHANCE_100": 30.0, "FLASH_GRENADE_TIME_COEF": 0.3, "TIME_SHOOT_TO_FLASH": 4.0, "NO_RUN_FROM_AI_GRENADES": false, "MAX_THROW_POWER": 18.7, "GrenadePrecision": 0.1, "GRENADE_PRECISION_PORTALS": 0.3, "WAIT_TIME_TURN_AWAY": 0.2, "ANG_TYPE": 4, }, "Change": { "FLASH_VISION_DIST": 0.05, "STUN_HEARING": 0.01 }, "Cover": { "SOUND_TO_GET_SPOTTED": 2.0, "DIST_CHECK_SFETY": 9.0, "SPOTTED_COVERS_RADIUS": 3.0, "LOOK_LAST_ENEMY_POS_MOVING": 1.5, "LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0, "SPOTTED_GRENADE_RADIUS": 16.0, "RUN_IF_FAR": 10.0, "STAY_IF_FAR": 35.0, "CHECK_COVER_ENEMY_LOOK": true, "SHOOT_NEAR_TO_LEAVE": 2, "SHOOT_NEAR_SEC_PERIOD": 0.5, "HITS_TO_LEAVE_COVER": 1, "HITS_TO_LEAVE_COVER_UNKNOWN": 1, "MIN_DEFENCE_LEVEL": 22.0, "STATIONARY_WEAPON_NO_ENEMY_GETUP": 20.0, "STATIONARY_WEAPON_MAX_DIST_TO_USE": 25.0, }, "Patrol": { "MIN_TALK_DELAY": 35.0, "MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0, "CAN_LOOK_TO_DEADBODIES": true, }, "Hearing": { "BOT_CLOSE_PANIC_DIST": 2.0, "CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.45, "CLOSE_DIST": 10.0, "HEAR_DELAY_WHEN_PEACE": 0.85, "HEAR_DELAY_WHEN_HAVE_SMT": 0.56, "LOOK_ONLY_DANGER_DELTA": 9.0, }, "Mind": { "DAMAGE_REDUCTION_TIME_SEC": 20.0, "BULLET_FEEL_DIST": 360.0, "SUSPETION_POINT_CHANCE_ADD100": 0.0, "GROUP_EXACTLY_PHRASE_DELAY": 24.0, "ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5, "DOG_FIGHT_OUT": 6.0, "SHOOT_INSTEAD_DOG_FIGHT": 9.0, "PISTOL_SHOTGUN_AMBUSH_DIST": 60.0, "STANDART_AMBUSH_DIST": 200.0, }, "Boss": { }, "Core": { "VisibleAngle": 130.0, "VisibleDistance": 122.0, "ScatteringPerMeter": 0.12, "DamageCoeff": 1.0, "HearingSense": 1.05, "WaitInCoverBetweenShotsSec": 1.5 }, "Scattering": { "MinScatter": 0.015, "MaxScatter": 0.3, "SpeedUp": 0.6, "SpeedUpAim": 1.8, "SpeedDown": -0.2, "ToSlowBotSpeed": 1.8, "ToLowBotSpeed": 2.8, "ToUpBotSpeed": 4.3, "MovingSlowCoef": 1.4, "ToLowBotAngularSpeed": 140.0