BotGenerator/Generator/Assets/normal_bossTest_BotGlobalSettings.txt

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{ "Lay": { }, "Aiming": { "MAX_AIM_PRECICING": 2.0, "BETTER_PRECICING_COEF": 0.9, "MAX_AIMING_UPGRADE_BY_TIME": 0.4, "MAX_TIME_DISCARD_AIM_SEC": 0.6, "XZ_COEF": 0.1, "BOTTOM_COEF": 0.1, "BASE_SHIEF": 0.01, "TIME_COEF_IF_MOVE": 1.1, }, "Look": { "MAX_VISION_GRASS_METERS": 8.1, }, "Shoot": { "RECOIL_TIME_NORMALIZE": 1.0, "RECOIL_PER_METER": 0.03, "MAX_RECOIL_PER_METER": 0.01, "HORIZONT_RECOIL_COEF": 0.01, "WAIT_NEXT_SINGLE_SHOT": 0.2, "WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4, "FAR_DIST_ENEMY_SQR": 400.0, "RUN_DIST_NO_AMMO_SQRT": 625.0, "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5, "CHANCE_TO_CHANGE_WEAPON": 0.0, "CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 0.0, }, "Move": { "REACH_DIST_RUN": 0.8, "UPDATE_TIME_RECAL_WAY": 7.0, "RUN_TO_COVER_MIN": 2.0, "RUN_IF_CANT_SHOOT": true, "RUN_IF_GAOL_FAR_THEN": 10.0, "AT": [ "normal", "normal", "normal", "regular", "regular" ], }, "Grenade": { "RUN_AWAY": 22.0, "RUN_AWAY_SQR": 484.0, "FLASH_GRENADE_TIME_COEF": 0.1, "GrenadePrecision": 0.1, "WAIT_TIME_TURN_AWAY": 0.2, "CHEAT_START_GRENADE_PLACE": true, "STRAIGHT_CONTACT_DELTA_SEC": 3.0, }, "Change": { "FLASH_VISION_DIST": 0.05, "STUN_HEARING": 0.01 }, "Cover": { "SOUND_TO_GET_SPOTTED": 2.0, "DIST_CHECK_SFETY": 9.0, "LOOK_LAST_ENEMY_POS_MOVING": 1.5, "LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0, "MAX_SPOTTED_TIME_SEC": 85.0, "DELTA_SEEN_FROM_COVE_LAST_POS": 0.1, "RUN_COVER_IF_CAN_AND_NO_ENEMIES": true, "MIN_DEFENCE_LEVEL": 22.0, "REWORK_NOT_TO_SHOOT": false, "DELETE_POINTS_BEHIND_ENEMIES": false, "CHECK_CLOSEST_FRIEND": true, }, "Patrol": { "MIN_TALK_DELAY": 35.0, "CHANGE_WAY_TIME": 325.1, "MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0, }, "Hearing": { "BOT_CLOSE_PANIC_DIST": 5.0, "CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88, "CLOSE_DIST": 16.0, "LOOK_ONLY_DANGER_DELTA": 9.0, }, "Mind": { "MAX_AGGRO_BOT_DIST": 300.0, "CHANCE_FUCK_YOU_ON_CONTACT_100": 0.0, "CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false, "SUSPETION_POINT_CHANCE_ADD100": 0.0, "ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5, "DOG_FIGHT_OUT": 6.0, "SHOOT_INSTEAD_DOG_FIGHT": 9.0, }, "Boss": { "KILLA_SEARCH_METERS": 20.0, "SHALL_WARN": false, "KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0, }, "Core": { "VisibleAngle": 140.0, "ScatteringPerMeter": 0.01, "DamageCoeff": 1.0, "CanGrenade": false, "AccuratySpeed": 0.2, "WaitInCoverBetweenShotsSec": 1.0 }, "Scattering": { } }