Reads through bot files and finds unique bodypart health configurations, saves them to output object
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@ -105,33 +105,70 @@ namespace Generator
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private static void UpdateBodyPartHealth(Bot botToUpdate, List<Datum> rawBots)
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private static void UpdateBodyPartHealth(Bot botToUpdate, List<Datum> rawBots)
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{
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{
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var firstBotOfDesiredType = rawBots.FirstOrDefault();
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var uniqueHealthSetups = new Dictionary<int, Common.Models.Output.BodyParts>();
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if (firstBotOfDesiredType == null)
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foreach (var bot in rawBots)
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{
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{
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LoggingHelpers.LogToConsole($"bot type of: {botToUpdate.botType} not found, unable to update body part health.");
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var healthTotal = bot.Health.BodyParts.GetHpMaxTotal();
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return;
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var alreadyExists = uniqueHealthSetups.ContainsKey(healthTotal);
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if (!alreadyExists)
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{
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var bodyPartHpToAdd = new Common.Models.Output.BodyParts();
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bodyPartHpToAdd.Head.min = bot.Health.BodyParts.Head.Health.Current;
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bodyPartHpToAdd.Head.max = bot.Health.BodyParts.Head.Health.Maximum;
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bodyPartHpToAdd.Chest.min = bot.Health.BodyParts.Chest.Health.Current;
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bodyPartHpToAdd.Chest.max = bot.Health.BodyParts.Chest.Health.Maximum;
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bodyPartHpToAdd.Stomach.min = bot.Health.BodyParts.Stomach.Health.Current;
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bodyPartHpToAdd.Stomach.max = bot.Health.BodyParts.Stomach.Health.Maximum;
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bodyPartHpToAdd.LeftArm.min = bot.Health.BodyParts.LeftArm.Health.Current;
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bodyPartHpToAdd.LeftArm.max = bot.Health.BodyParts.LeftArm.Health.Maximum;
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bodyPartHpToAdd.RightArm.min = bot.Health.BodyParts.RightArm.Health.Current;
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bodyPartHpToAdd.RightArm.max = bot.Health.BodyParts.RightArm.Health.Maximum;
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bodyPartHpToAdd.LeftLeg.min = bot.Health.BodyParts.LeftLeg.Health.Current;
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bodyPartHpToAdd.LeftLeg.max = bot.Health.BodyParts.LeftLeg.Health.Maximum;
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bodyPartHpToAdd.RightLeg.min = bot.Health.BodyParts.RightLeg.Health.Current;
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bodyPartHpToAdd.RightLeg.max = bot.Health.BodyParts.RightLeg.Health.Maximum;
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uniqueHealthSetups.Add(healthTotal, bodyPartHpToAdd);
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}
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}
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}
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botToUpdate.health.BodyParts.Head.min = firstBotOfDesiredType.Health.BodyParts.Head.Health.Current;
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botToUpdate.health.BodyParts = uniqueHealthSetups.Values.ToList();
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botToUpdate.health.BodyParts.Head.max = firstBotOfDesiredType.Health.BodyParts.Head.Health.Maximum;
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botToUpdate.health.BodyParts.Chest.min = firstBotOfDesiredType.Health.BodyParts.Chest.Health.Current;
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//var firstBotOfDesiredType = rawBots.FirstOrDefault();
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botToUpdate.health.BodyParts.Chest.max = firstBotOfDesiredType.Health.BodyParts.Chest.Health.Maximum;
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//if (firstBotOfDesiredType == null)
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//{
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// string botType = botToUpdate.botType.ToString();
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// LoggingHelpers.LogToConsole($"bot type of: {botType} not found, unable to update body part health.");
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// return;
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//}
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botToUpdate.health.BodyParts.Stomach.min = firstBotOfDesiredType.Health.BodyParts.Stomach.Health.Current;
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//botToUpdate.health.BodyParts.Head.min = firstBotOfDesiredType.Health.BodyParts.Head.Health.Current;
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botToUpdate.health.BodyParts.Stomach.max = firstBotOfDesiredType.Health.BodyParts.Stomach.Health.Maximum;
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//botToUpdate.health.BodyParts.Head.max = firstBotOfDesiredType.Health.BodyParts.Head.Health.Maximum;
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botToUpdate.health.BodyParts.LeftArm.min = firstBotOfDesiredType.Health.BodyParts.LeftArm.Health.Current;
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//botToUpdate.health.BodyParts.Chest.min = firstBotOfDesiredType.Health.BodyParts.Chest.Health.Current;
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botToUpdate.health.BodyParts.LeftArm.max = firstBotOfDesiredType.Health.BodyParts.LeftArm.Health.Maximum;
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//botToUpdate.health.BodyParts.Chest.max = firstBotOfDesiredType.Health.BodyParts.Chest.Health.Maximum;
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botToUpdate.health.BodyParts.RightArm.min = firstBotOfDesiredType.Health.BodyParts.RightArm.Health.Current;
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//botToUpdate.health.BodyParts.Stomach.min = firstBotOfDesiredType.Health.BodyParts.Stomach.Health.Current;
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botToUpdate.health.BodyParts.RightArm.max = firstBotOfDesiredType.Health.BodyParts.RightArm.Health.Maximum;
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//botToUpdate.health.BodyParts.Stomach.max = firstBotOfDesiredType.Health.BodyParts.Stomach.Health.Maximum;
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botToUpdate.health.BodyParts.LeftLeg.min = firstBotOfDesiredType.Health.BodyParts.LeftLeg.Health.Current;
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//botToUpdate.health.BodyParts.LeftArm.min = firstBotOfDesiredType.Health.BodyParts.LeftArm.Health.Current;
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botToUpdate.health.BodyParts.LeftLeg.max = firstBotOfDesiredType.Health.BodyParts.LeftLeg.Health.Maximum;
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//botToUpdate.health.BodyParts.LeftArm.max = firstBotOfDesiredType.Health.BodyParts.LeftArm.Health.Maximum;
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botToUpdate.health.BodyParts.RightLeg.min = firstBotOfDesiredType.Health.BodyParts.RightLeg.Health.Current;
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//botToUpdate.health.BodyParts.RightArm.min = firstBotOfDesiredType.Health.BodyParts.RightArm.Health.Current;
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botToUpdate.health.BodyParts.RightLeg.max = firstBotOfDesiredType.Health.BodyParts.RightLeg.Health.Maximum;
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//botToUpdate.health.BodyParts.RightArm.max = firstBotOfDesiredType.Health.BodyParts.RightArm.Health.Maximum;
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//botToUpdate.health.BodyParts.LeftLeg.min = firstBotOfDesiredType.Health.BodyParts.LeftLeg.Health.Current;
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//botToUpdate.health.BodyParts.LeftLeg.max = firstBotOfDesiredType.Health.BodyParts.LeftLeg.Health.Maximum;
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//botToUpdate.health.BodyParts.RightLeg.min = firstBotOfDesiredType.Health.BodyParts.RightLeg.Health.Current;
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//botToUpdate.health.BodyParts.RightLeg.max = firstBotOfDesiredType.Health.BodyParts.RightLeg.Health.Maximum;
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}
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}
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private static void AddVisualAppearanceItems(Bot botToUpdate, Datum rawBot)
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private static void AddVisualAppearanceItems(Bot botToUpdate, Datum rawBot)
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